Working on drive design.
Several particle crash fixes.
This commit is contained in:
@@ -56,7 +56,7 @@ public class LightningFX extends SpriteTexturedParticle
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private final double[] verticesWithUV = new double[3];
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private boolean hasData = false;
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public LightningFX( final World w, final double x, final double y, final double z, final double r, final double g, final double b )
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private LightningFX( final World w, final double x, final double y, final double z, final double r, final double g, final double b )
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{
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this( w, x, y, z, r, g, b, 6 );
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this.regen();
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@@ -117,7 +117,6 @@ public class LightningFX extends SpriteTexturedParticle
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@Override
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public void renderParticle(IVertexBuilder buffer, ActiveRenderInfo renderInfo, float partialTicks) {
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Vec3d vec3d = renderInfo.getProjectedView();
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float centerX = (float)(MathHelper.lerp(partialTicks, this.prevPosX, this.posX) - vec3d.getX());
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float centerY = (float)(MathHelper.lerp(partialTicks, this.prevPosY, this.posY) - vec3d.getY());
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@@ -74,6 +74,11 @@ public class AutoRotatingBakedModel implements IBakedModel
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private List<BakedQuad> getRotatedModel(BlockState state, Direction side, Random rand, AEModelData modelData)
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{
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FacingToRotation f2r = FacingToRotation.get( modelData.getForward(), modelData.getUp() );
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if (f2r.isRedundant()) {
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return AutoRotatingBakedModel.this.parent.getQuads( state, side, rand, modelData );
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}
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List<BakedQuad> original = AutoRotatingBakedModel.this.parent.getQuads( state, f2r.resultingRotate( side ), rand, modelData );
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List<BakedQuad> rotated = new ArrayList<>( original.size() );
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for( BakedQuad quad : original )
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@@ -19,14 +19,17 @@
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package appeng.client.render.model;
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import appeng.block.storage.DriveSlotState;
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import appeng.api.definitions.IItems;
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import appeng.block.storage.DriveSlotCellType;
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import appeng.block.storage.DriveSlotsState;
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import appeng.client.render.DelegateBakedModel;
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import appeng.tile.storage.TileDrive;
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import appeng.core.Api;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.renderer.Matrix4f;
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import net.minecraft.client.renderer.model.BakedQuad;
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import net.minecraft.client.renderer.model.IBakedModel;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Direction;
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import net.minecraftforge.client.model.data.IModelData;
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import net.minecraftforge.client.model.pipeline.BakedQuadBuilder;
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@@ -41,13 +44,11 @@ import java.util.Random;
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public class DriveBakedModel extends DelegateBakedModel
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{
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private final IBakedModel bakedBase;
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private final Map<DriveSlotState, IBakedModel> bakedCells;
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private final Map<DriveSlotCellType, IBakedModel> bakedCells;
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public DriveBakedModel( IBakedModel bakedBase, Map<DriveSlotState, IBakedModel> bakedCells )
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public DriveBakedModel( IBakedModel bakedBase, Map<DriveSlotCellType, IBakedModel> bakedCells )
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{
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super(bakedBase);
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this.bakedBase = bakedBase;
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this.bakedCells = bakedCells;
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}
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@@ -55,7 +56,7 @@ public class DriveBakedModel extends DelegateBakedModel
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@Override
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public List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, @Nonnull Random rand, @Nonnull IModelData extraData) {
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List<BakedQuad> result = new ArrayList<>(this.bakedBase.getQuads(state, side, rand, extraData));
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List<BakedQuad> result = new ArrayList<>(super.getQuads(state, side, rand, extraData));
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if (!(extraData instanceof DriveModelData)) {
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return result;
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@@ -70,29 +71,20 @@ public class DriveBakedModel extends DelegateBakedModel
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{
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for( int col = 0; col < 2; col++ )
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{
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DriveSlotState slotState = slotsState.getState( row * 2 + col );
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IBakedModel bakedCell = this.bakedCells.get( slotState );
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Matrix4f transform = new Matrix4f();
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transform.setIdentity();
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// Position this drive model copy at the correct slot. The transform is based on the
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// cell-model being in slot 0,0 at the top left of the drive.
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float xOffset = -col * 7 / 16.0f;
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float yOffset = -row * 3 / 16.0f;
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transform.setTranslation( xOffset, yOffset, 0 );
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MatrixVertexTransformer transformer = new MatrixVertexTransformer( transform );
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for( BakedQuad bakedQuad : bakedCell.getQuads( state, null, rand, extraData ) )
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{
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BakedQuadBuilder builder = new BakedQuadBuilder();
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transformer.setParent( builder );
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transformer.setVertexFormat( builder.getVertexFormat() );
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bakedQuad.pipe( transformer );
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result.add( builder.build() );
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}
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int slot = row * 2 + col;
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// Add the drive chassis
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Item cell = slotsState.getCell(slot);
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IBakedModel cellChassisModel = getCellChassisModel(cell);
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addModel(state, rand, extraData, result, cellChassisModel, transform);
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}
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}
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}
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@@ -100,4 +92,40 @@ public class DriveBakedModel extends DelegateBakedModel
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return result;
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}
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@Override
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public boolean isAmbientOcclusion() {
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// We have faces inside the chassis that are facing east, but should not receive
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// ambient occlusion from the east-side, but sadly this cannot be fine-tuned on a
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// face-by-face basis.
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return false;
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}
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// Determine which drive chassis to show based on the used cell
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private IBakedModel getCellChassisModel(Item cell) {
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IItems items = Api.INSTANCE.definitions().items();
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if (cell == null) {
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return bakedCells.get(DriveSlotCellType.EMPTY);
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} else if (items.fluidCell1k().item() == cell
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|| items.fluidCell4k().item() == cell
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|| items.fluidCell16k().item() == cell
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|| items.fluidCell64k().item() == cell) {
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return bakedCells.get(DriveSlotCellType.FLUID);
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} else {
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// Fall back to an item model
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return bakedCells.get(DriveSlotCellType.ITEM);
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}
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}
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private static void addModel(@Nullable BlockState state, @Nonnull Random rand, @Nonnull IModelData extraData, List<BakedQuad> result, IBakedModel bakedCell, Matrix4f transform) {
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MatrixVertexTransformer transformer = new MatrixVertexTransformer( transform );
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for( BakedQuad bakedQuad : bakedCell.getQuads( state, null, rand, extraData ) )
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{
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BakedQuadBuilder builder = new BakedQuadBuilder();
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transformer.setParent( builder );
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transformer.setVertexFormat( builder.getVertexFormat() );
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bakedQuad.pipe( transformer );
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result.add( builder.build() );
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}
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}
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}
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@@ -19,6 +19,7 @@
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package appeng.client.render.model;
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import appeng.block.storage.DriveSlotCellType;
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import appeng.block.storage.DriveSlotState;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableMap;
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@@ -36,14 +37,13 @@ import java.util.function.Function;
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public class DriveModel implements IModelGeometry<DriveModel>
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{
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private static final ResourceLocation MODEL_BASE = new ResourceLocation( "appliedenergistics2:block/drive_base" );
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private static final ResourceLocation MODEL_BASE = new ResourceLocation( "appliedenergistics2:block/drive/drive_base" );
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private static final Map<DriveSlotState, ResourceLocation> MODELS_CELLS = ImmutableMap.of(
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DriveSlotState.EMPTY, new ResourceLocation( "appliedenergistics2:block/drive_cell_empty" ),
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DriveSlotState.OFFLINE, new ResourceLocation( "appliedenergistics2:block/drive_cell_off" ),
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DriveSlotState.ONLINE, new ResourceLocation( "appliedenergistics2:block/drive_cell_on" ),
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DriveSlotState.TYPES_FULL, new ResourceLocation( "appliedenergistics2:block/drive_cell_types_full" ),
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DriveSlotState.FULL, new ResourceLocation( "appliedenergistics2:block/drive_cell_full" ) );
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private static final Map<DriveSlotCellType, ResourceLocation> MODELS_CELLS = ImmutableMap.of(
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DriveSlotCellType.EMPTY, new ResourceLocation( "appliedenergistics2:block/drive/drive_cell_empty" ),
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DriveSlotCellType.ITEM, new ResourceLocation( "appliedenergistics2:block/drive/drive_cell_items" ),
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DriveSlotCellType.FLUID, new ResourceLocation( "appliedenergistics2:block/drive/drive_cell_fluids" )
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);
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public static final Set<ResourceLocation> DEPENDENCIES = ImmutableSet.<ResourceLocation>builder()
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.addAll(MODELS_CELLS.values())
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@@ -52,13 +52,13 @@ public class DriveModel implements IModelGeometry<DriveModel>
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@Override
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public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery, Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform, ItemOverrideList overrides, ResourceLocation modelLocation) {
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EnumMap<DriveSlotState, IBakedModel> cellModels = new EnumMap<>( DriveSlotState.class );
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EnumMap<DriveSlotCellType, IBakedModel> cellModels = new EnumMap<>( DriveSlotCellType.class );
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// Load the base model and the model for each cell state.
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for( DriveSlotState slotState : MODELS_CELLS.keySet() )
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for( DriveSlotCellType cellType : MODELS_CELLS.keySet() )
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{
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IBakedModel cellModel = bakery.getBakedModel( MODELS_CELLS.get( slotState ), modelTransform, spriteGetter );
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cellModels.put( slotState, cellModel );
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IBakedModel cellModel = bakery.getBakedModel( MODELS_CELLS.get( cellType ), modelTransform, spriteGetter );
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cellModels.put( cellType, cellModel );
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}
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IBakedModel baseModel = bakery.getBakedModel( MODEL_BASE, modelTransform, spriteGetter );
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@@ -0,0 +1,158 @@
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package appeng.client.render.tesr;
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import appeng.block.storage.DriveSlotState;
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import appeng.client.render.FacingToRotation;
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import appeng.client.render.cablebus.CubeBuilder;
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import appeng.tile.storage.TileDrive;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.mojang.blaze3d.vertex.IVertexBuilder;
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import javafx.scene.DepthTest;
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import net.minecraft.client.renderer.*;
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import net.minecraft.client.renderer.model.BakedQuad;
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import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
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import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
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import org.lwjgl.system.MathUtil;
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import java.util.EnumMap;
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import java.util.EnumSet;
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/**
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* Renders the drive cell status indicators.
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*/
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@OnlyIn(Dist.CLIENT)
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public class DriveLedTileEntityRenderer extends TileEntityRenderer<TileDrive> {
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private static final EnumMap<DriveSlotState, Vector3f> STATE_COLORS;
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// Color used for the cell indicator for blinking during recent activity
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private static final Vector3f BLINK_COLOR = new Vector3f(1, 0.5f, 0.5f);
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static {
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STATE_COLORS = new EnumMap<>(DriveSlotState.class);
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STATE_COLORS.put(DriveSlotState.OFFLINE, new Vector3f(0, 0, 0));
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STATE_COLORS.put(DriveSlotState.ONLINE, new Vector3f(0, 1, 0));
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STATE_COLORS.put(DriveSlotState.TYPES_FULL, new Vector3f(0, 0.667f, 0));
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STATE_COLORS.put(DriveSlotState.FULL, new Vector3f(1, 0, 0));
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}
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private static final float L = 14/16.f; // left (x-axis)
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private static final float R = 13/16.f; // right (x-axis)
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private static final float T = 14/16.f; // top (x-axis)
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private static final float B = 12.999f/16.f; // bottom (x-axis)
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private static final float FR = 0.4f/16.f; // front (z-axis)
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private static final float BA = 1/16.f; // back (z-axis)
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// Vertex data for the LED cuboid (has no back)
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// Directions are when looking from the front onto the LED
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private static final float[] LED_QUADS = {
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// Front Face
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R, T, FR,
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L, T, FR,
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L, B, FR,
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R, B, FR,
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// Left Face
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L, T, FR,
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L, T, BA,
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L, B, BA,
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L, B, FR,
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// Right Face
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R, T, BA,
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R, T, FR,
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R, B, FR,
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R, B, BA,
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// Top Face
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R, T, BA,
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L, T, BA,
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L, T, FR,
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R, T, FR,
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// Bottom Face
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R, B, FR,
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L, B, FR,
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L, B, BA,
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R, B, BA,
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};
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private static final RenderType STATE = RenderType.makeType("ae_drive_leds", DefaultVertexFormats.POSITION_COLOR, 7, 32565, false, true, RenderType.State.getBuilder()
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.build(false));
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public DriveLedTileEntityRenderer(TileEntityRendererDispatcher rendererDispatcherIn) {
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super(rendererDispatcherIn);
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}
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@Override
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public void render(TileDrive drive, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers, int combinedLightIn, int combinedOverlayIn) {
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if (drive.getCellCount() != 10) {
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throw new IllegalStateException("Expected drive to have 10 slots");
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}
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ms.push();
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ms.translate(0.5, 0.5, 0.5);
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FacingToRotation.get(drive.getForward(), drive.getUp()).push(ms);
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ms.translate(-0.5, -0.5, -0.5);
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RenderState.TransparencyState TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228515_g_");
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RenderType rt =RenderType.makeType("ae_drive_leds", DefaultVertexFormats.POSITION_COLOR, 7, 32565, false, true, RenderType.State.getBuilder()
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.transparency(TRANSLUCENT_TRANSPARENCY)
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.build(false));
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IVertexBuilder buffer = buffers.getBuffer(STATE);
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for (int row = 0; row < 5; row++) {
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for (int col = 0; col < 2; col++) {
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int slot = row * 2 + col;
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Vector3f color = getColorForSlot(drive, slot, partialTicks);
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if (color == null) {
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continue;
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}
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ms.push();
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// Position this drive model copy at the correct slot. The transform is based on the
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// cell-model being in slot 0,0 at the top left of the drive.
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float xOffset = -col * 7 / 16.0f;
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float yOffset = -row * 3 / 16.0f;
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ms.translate(xOffset, yOffset, 0);
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for (int i = 0; i < LED_QUADS.length; i += 3) {
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float x = LED_QUADS[i];
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float y = LED_QUADS[i+1];
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float z = LED_QUADS[i+2];
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buffer.pos(ms.getLast().getMatrix(), x, y, z).color(color.getX(), color.getY(), color.getZ(), 1.f).endVertex();
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}
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ms.pop();
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}
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}
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ms.pop();
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}
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private Vector3f getColorForSlot(TileDrive drive, int slot, float partialTicks) {
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DriveSlotState state = DriveSlotState.fromCellStatus(drive.getCellStatus(slot));
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if (state == DriveSlotState.EMPTY) {
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return null;
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}
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Vector3f col = STATE_COLORS.get(state);
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if (drive.isCellBlinking(slot)) {
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// 200 ms interval (100ms to get to red, then 100ms back)
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long t = System.currentTimeMillis() % 200;
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float f = (t - 100) / 200.0f + 0.5f;
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f = easeInOutCubic(f);
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col = col.copy();
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col.lerp(BLINK_COLOR, f);
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}
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return col;
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}
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private static float easeInOutCubic(float x) {
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return x < 0.5f ? 4 * x * x * x : 1 - (float) Math.pow(-2 * x + 2, 3) / 2;
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}
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}
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Reference in New Issue
Block a user