add some textures
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@@ -41,7 +41,7 @@ public class GuiQNB extends AEBaseGui {
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@Override
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public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) {
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this.bindTexture("guis/chest.png");
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this.bindTexture("guis/qbgui.png");
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this.drawTexturedModalRect(offsetX, offsetY, 0, 0, this.xSize, this.ySize);
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}
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}
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@@ -25,7 +25,6 @@ import appeng.container.slot.OptionalSlotRestrictedInput;
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import appeng.container.slot.SlotRestrictedInput;
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import appeng.tile.qnb.TileQuantumBridge;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Slot;
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public class ContainerQNB extends AEBaseContainer implements IOptionalSlotHost {
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@@ -276,7 +276,7 @@ public class SlotRestrictedInput extends AppEngSlot {
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RANGE_BOOSTER(6 * 16 + 15),
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QE_SINGULARITY(10 * 16 + 15),
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CARD_QUANTUM(0),
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CARD_QUANTUM(13 * 16 + 15),
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SPATIAL_STORAGE_CELLS(11 * 16 + 15),
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FUEL(12 * 16 + 15),
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@@ -120,7 +120,7 @@ public enum MaterialType {
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CARD_PATTERN_EXPANSION(58, "material_card_pattern_expansion", EnumSet.of(AEFeature.ADVANCED_CARDS)),
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CARD_QUANTUM_LINK(59, "material_card_quantum_link", EnumSet.of(AEFeature.ADVANCED_CARDS)),
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CARD_MAGNET(60, "material_card_quantum_link", EnumSet.of(AEFeature.BASIC_CARDS));
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CARD_MAGNET(60, "material_card_magnet", EnumSet.of(AEFeature.BASIC_CARDS));
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private final Set<AEFeature> features;
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+6
@@ -0,0 +1,6 @@
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{
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"parent": "item/generated",
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"textures": {
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"layer0": "appliedenergistics2:items/material_card_quantum_link"
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}
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}
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