Fix Chest render in Crafting Gui.
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@@ -73,10 +73,10 @@ public abstract class AEBaseGui extends GuiContainer
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{
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{
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try
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try
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{
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{
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DecimalFormat df = new DecimalFormat("+#;-#");
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DecimalFormat df = new DecimalFormat( "+#;-#" );
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return df.parse( btn.displayString ).intValue();
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return df.parse( btn.displayString ).intValue();
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}
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}
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catch(ParseException e )
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catch (ParseException e)
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{
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{
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return 0;
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return 0;
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}
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}
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@@ -597,6 +597,7 @@ public abstract class AEBaseGui extends GuiContainer
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GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
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GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
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GL11.glEnable( GL11.GL_LIGHTING );
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GL11.glEnable( GL11.GL_LIGHTING );
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GL11.glEnable( GL12.GL_RESCALE_NORMAL );
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GL11.glEnable( GL12.GL_RESCALE_NORMAL );
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GL11.glEnable( GL11.GL_DEPTH_TEST );
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RenderHelper.enableGUIStandardItemLighting();
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RenderHelper.enableGUIStandardItemLighting();
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itemRender.renderItemAndEffectIntoGUI( this.fontRendererObj, this.mc.renderEngine, is, x, y );
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itemRender.renderItemAndEffectIntoGUI( this.fontRendererObj, this.mc.renderEngine, is, x, y );
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GL11.glPopAttrib();
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GL11.glPopAttrib();
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