Sebastian Hartte
|
26bb08ddb5
|
Post-Rename Formatting Fixes
|
2020-06-22 13:25:38 +02:00 |
|
Sebastian Hartte
|
b4471b1abb
|
The Great Renamening of 2020
|
2020-06-22 13:21:23 +02:00 |
|
yueh
|
fe215f0a91
|
Code Cleanup
|
2020-06-19 16:09:06 +02:00 |
|
yueh
|
5225ea426b
|
pick 97420a31d The big reformat of 2020
|
2020-06-16 21:45:35 +02:00 |
|
Sebastian Hartte
|
b2afa0398c
|
More Rendering fixes
|
2020-06-08 18:36:03 +02:00 |
|
Sebastian Hartte
|
237463dd94
|
Lots of compile fixes
|
2020-06-04 03:02:48 +02:00 |
|
Sebastian Hartte
|
271e8889a1
|
Sky Chest TESR / Tile Entity Registration Changes
|
2020-06-01 21:59:08 +02:00 |
|
yueh
|
16d6d55d7f
|
1.15 port
|
2020-05-18 14:02:45 +02:00 |
|
Gunther De Wachter
|
fbcf8c4705
|
Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things.
|
2017-07-06 01:57:19 +02:00 |
|
Sebastian Hartte
|
2ab1fc0adf
|
Removed usage of GL11 in favor of using GlStateManager.
|
2016-10-03 00:23:45 +02:00 |
|
yueh
|
93145750c0
|
Added missing file headers
|
2016-09-17 16:00:37 +02:00 |
|
Sebastian Hartte
|
7584d00681
|
Added crafting monitor item TESR (refactored out item rendering of that kind into a shared class).
Fixes server startup issues due to sidedness.
|
2016-09-14 00:50:02 +02:00 |
|