65 lines
2.4 KiB
Java
65 lines
2.4 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.crafting;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import net.minecraft.client.renderer.IRenderTypeBuffer;
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import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
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import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
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import net.minecraft.util.Direction;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.client.render.TesrRenderHelper;
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import appeng.tile.crafting.CraftingMonitorTileEntity;
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/**
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* Renders the item currently being crafted
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*/
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@OnlyIn(Dist.CLIENT)
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public class CraftingMonitorTESR extends TileEntityRenderer<CraftingMonitorTileEntity> {
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public CraftingMonitorTESR(TileEntityRendererDispatcher rendererDispatcherIn) {
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super(rendererDispatcherIn);
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}
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@Override
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public void render(CraftingMonitorTileEntity te, float partialTicks, MatrixStack matrixStack,
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IRenderTypeBuffer buffers, int combinedLight, int combinedOverlay) {
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Direction facing = te.getForward();
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IAEItemStack jobProgress = te.getJobProgress();
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if (jobProgress != null) {
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matrixStack.push();
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matrixStack.translate(0.5, 0.5, 0.5); // Move to the center of the block
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TesrRenderHelper.rotateToFace(matrixStack, facing, (byte) 0);
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matrixStack.translate(0, 0.08, 0.5);
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TesrRenderHelper.renderItem2dWithAmount(matrixStack, buffers, jobProgress, 0.3f, -0.18f, 15728880,
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combinedOverlay);
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matrixStack.pop();
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}
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}
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}
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