Commit Graph

88 Commits

Author SHA1 Message Date
yueh 876bb52087 Update forge mappings to 20200916-1.16.2 (#4749) 2020-09-19 17:32:23 +02:00
Sebastian Hartte 76efe6026d Add an indicator that shows the number of active crafting jobs. 2020-09-18 21:34:42 +02:00
Sebastian Hartte e50c13e570 Rolled back the memory change since it'll cause a daemon to launch even during a CI build. 2020-09-16 19:29:47 +02:00
Sebastian Hartte 749dd35f88 Updated forge and increased memory for IDE-sync daemon. 2020-09-16 18:18:22 +02:00
Sebastian Hartte e73dbe4891 Updated Forge / MC to 1.16.3
Keep Mappings
Allow higher range for MC + Forge versions
2020-09-14 02:02:59 +02:00
yueh 44544c598f Fixes #4253: Just transfer the recipe id instead of every ingredient. (#4689)
* Fixes #4253: Just transfer the recipe id instead of every ingredient.
* If possible handle any IRecipe for processing mode
* Improvements and support for AE2 facades.
* Switched to using JEI's displayed stacks (which means we can remove the shapeless variant).

Co-authored-by: Sebastian Hartte <sebastian@hartte.de>
2020-09-09 14:08:24 +02:00
Sebastian Hartte 0f469e9df6 Bumped Forge version. 2020-09-07 23:34:56 +02:00
Sebastian Hartte 9719c7ffc3 Bump to Forge 33.0.22 2020-08-29 23:13:29 +02:00
Sebastian Hartte b7949e4134 Re-Enabled JEI and TOP in dev. 2020-08-22 19:56:37 +02:00
Sebastian Hartte c1713f1682 Bump to Forge 33.0.5 2020-08-15 14:32:53 +02:00
Sebastian Hartte fd67e0e5c6 Initial port to 1.16.2 2020-08-13 23:14:49 +02:00
shartte 8733c2c11f Fix Special Model Registration (#4577)
* Fixes #4575 by updating Forge (ModelRegistryEvent is a modbus event but was misflagged as not being one). And update Forge because their breaking change breaks our mod.

* Update gradle.properties

Co-authored-by: yueh <yueh@users.noreply.github.com>

* Update src/main/resources/META-INF/mods.toml

Co-authored-by: yueh <yueh@users.noreply.github.com>

Co-authored-by: yueh <yueh@users.noreply.github.com>
2020-08-10 11:25:26 +02:00
Sebastian Hartte 1cb32517ae Added missing chunk generator registration. 2020-07-28 20:11:18 +02:00
yueh b3b7547325 Updated mappings to 20200723-1.16.1 (#4514)
* Limit to 1 gradle worker
2020-07-28 18:33:28 +02:00
Sebastian Hartte 84e6aaa122 Compiles again. 2020-07-27 23:50:28 +02:00
yueh 56ecda5173 1.16 port 2020-07-27 11:21:50 +02:00
yueh 38f6bf16f2 Updated dependencies (#4466)
Changed forge to 31.2.31 and also marked it as required version.
Changed JEI to 6.0.2.12 for dev usage.
2020-07-15 23:25:35 +02:00
yueh 92fb39d53a Added curseforge task 2020-07-07 10:21:58 +02:00
yueh 1ce82cc3b9 Update MCP mappings 2020-07-01 20:23:27 +02:00
Sebastian Hartte 3e0bfec882 Added CTM back in (???)
May need to be tweaked
2020-06-22 01:28:44 +02:00
yueh ec6f331168 Add The One Probe support again (#4420) 2020-06-18 19:08:33 +02:00
Sebastian Hartte ef85c284c6 Fix molecular assembler lighting and lights not being on. 2020-06-16 22:30:11 +02:00
Sebastian Hartte a4b16c21a3 Spatial Sky Renderer fixed
Changed Tooltips for Spatial Cells
Updated forge + mcp
2020-06-13 15:51:04 +02:00
Sebastian Hartte e1b66a2a1c Renamed items, added back waila. 2020-06-09 18:19:09 +02:00
Sebastian Hartte 077ff17078 More stuff ingame and showing up. 2020-06-01 01:01:32 +02:00
yueh 3dff3a5d54 Upgraded buildscripts for minecraft 1.15.2 2020-05-07 16:13:54 +02:00
yueh d343ac47f5 Added CTM as actual soft dependency. (#3881) 2018-12-25 21:21:08 +01:00
yueh ed643787df Updated gradle scripts (#3871)
Includes #3819
2018-12-23 22:41:11 +01:00
yueh d8af8d26be Updated to new Forge RB (#3760) 2018-10-04 19:32:47 +02:00
mezz 7a5b84c10a Allow JEI to differentiate between different cable facades (#3750) 2018-10-01 11:18:38 +02:00
covers1624 7ba2893635 New facade system (#3702)
Completely new system to render facades.

It will now support many more cases compared to the old system.
For example connected textures are now possible, as well as multilayer models and so on.
2018-09-02 13:26:20 +02:00
fscan f4ef7edf86 InventoryTweak sorting support (#3603) 2018-07-14 21:07:00 +02:00
yueh e72b5b369c Updated Dependencies and readme 2018-06-23 14:28:54 +02:00
Brock d16677224a Initial Fluid Integration (#3510)
* Added Fluid Storage Cells

* Added Fluid Import Bus

* Added Fluid Export Bus

* Added Fluid Storage Bus

* Added Fluid Terminal.
While holding a item with the FLUID_HANDLER_ITEM_CAPABILITY, such as a tank
Left click on a fluid to extract the fluid
Right click to insert the fluid
2018-06-11 19:55:33 +02:00
yueh 98142d8ade Fixes CraftTweaker deploying incomplete releases. (#3300)
Due to CraftTweaker not deploying necessary dependencies, we cannot
rely on building against the most recent compatible version. Instead we
have to build against a specific known release to avoid it but have to
risk incompatibilities should there be changes on later versions.
2017-12-30 11:12:04 +01:00
yueh c1197c0084 Updated to latest Forge RB. (#3250)
While this is not ideal for a stable release, switching to the latest RB
of Forge avoids the broken recipes in previous versions.
2017-11-26 15:46:38 +01:00
fscan 8ad8ce68b5 Added optional TE wrench support. (#3145) 2017-10-08 17:58:57 +02:00
yueh 644194d0d6 Updated Forge to 1.12.2 RB (#3141)
* Updated Forge to 1.12.2 RB

Updated mappings to the MDK defaults for 1.12.2
Updated related depdencies

* With Forge 14.23 not available for < 1.12.2, we have to drop support.

With one potential fix for TE corruption, this step should be
reasonable.
2017-10-08 17:34:05 +02:00
yueh bd8f43acbf Updated to forge 1.12.1 RB. (#3087)
Updated related deps.
2017-09-12 13:23:17 +02:00
yueh f03f8ec432 Remove RF dependency 2017-08-22 11:07:00 +02:00
yueh 030e0c6a14 Updated gradle.properties for deploying to multiple minecraft versions 2017-08-18 00:47:31 +02:00
yueh 4f9fd1b369 IC2 rework to avoid a coremod or @Optional (#3034)
* IC2 rework to avoid a coremod or @Optional

Updated IC2 dependency

Refactored IC2 itemcharging to use an IBackupElectricManager.
Allows charging any ae powered item by using an IBackupElectricManager
instead of having to implement IElectricItem and stripping it by some
sort.

Updated IAEItemPowerStorage to use Actionable for an easier handling
with power APIs supporting a simulation.

Refactored EU P2P to avoid method stripping
Use a modified internal BasicSinkSource instead of implementing
IEnergySource and IEnergySink directly on the tunnel.

Removed the superfluous EU P2P layers.

* Removed internalBattery due to being too complex

* Creative Energy Cell is not a chargeable item
2017-08-17 17:35:34 +02:00
Gunther De Wachter fdab91323c Re-enabled the WAILA handler, using Hwyla. 2017-07-14 21:48:20 +02:00
Gunther De Wachter 458356a2be First attempt at combining the Block registration and TE registration whilst still keeping support for addons.
It might need some refinement in the future.
2017-07-14 04:47:40 +02:00
Gunther De Wachter 588579d67f Updated CoFH RF API. Removed the old API from thirdparty/.
Those files are available from their maven server now.
2017-07-09 10:34:34 +02:00
Gunther De Wachter fbcf8c4705 Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things. 2017-07-06 01:57:19 +02:00
Gunther De Wachter e6e858820f Updated forge and added some more stuff from the new mappings. 2017-07-03 07:34:24 +02:00
Gunther De Wachter 890eef1803 Update MCP Mappings to stable_32
Some mapping updates are just straight up weird. 20170516 -> isBlockSolid, 20170517 -> causesDownwardCurrent
2017-07-03 06:54:45 +02:00
Gunther De Wachter 5fff8310d6 Update gradle and dependencies for 1.11.2 2017-06-02 23:37:27 +02:00
yueh 1cde7bc933 Changed to Null ItemStack instead of null. 2016-12-21 20:38:37 +01:00