Sebastian Hartte
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52da8bdb67
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Makes the molecular assembler check that items are exact matches if the pattern does not allow for substitutions.
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2020-06-17 00:15:54 +02:00 |
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Sebastian Hartte
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e9e06fa7ee
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Renamed MAC -> Molecular Assembler
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2020-06-16 23:17:29 +02:00 |
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Sebastian Hartte
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ef85c284c6
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Fix molecular assembler lighting and lights not being on.
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2020-06-16 22:30:11 +02:00 |
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yueh
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5225ea426b
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pick 97420a31d The big reformat of 2020
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2020-06-16 21:45:35 +02:00 |
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yueh
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5304b3febe
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Adding spotless to prepare for reformatting
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2020-06-16 21:45:35 +02:00 |
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Sebastian Hartte
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8cc1cab725
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Fix lighting of drive model when rotated (being opaque).
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2020-06-16 20:55:41 +02:00 |
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Sebastian Hartte
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d1622afa38
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Re-enabled the encoded pattern rendering hack that shows the crafting/processing output's item model when the player is holding shift (but only in the GUI).
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2020-06-16 17:39:53 +02:00 |
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Sebastian Hartte
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d9f039e1f4
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Removed CRAFTING_MANAGER_FALLBACK since the CraftingManager will now always be used and fix a client-side error that prevented encoded pattern recipes from being recognized as valid.
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2020-06-16 17:39:27 +02:00 |
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Sebastian Hartte
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5f401bf548
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Fixes tooltips for encoded patterns with invalid recipes not showing input/output item names.
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2020-06-16 17:38:38 +02:00 |
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Sebastian Hartte
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4759a6d204
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Fixed several tooltips (i.e. Encoded Pattern) losing parts of the text due to TextComponent.shallowCopy not keeping attached siblings.
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2020-06-16 17:38:10 +02:00 |
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Sebastian Hartte
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f6f8ac20e8
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Fix the pattern terminal's processing output / crafting result slots not being disabled when switching modes by putting back the old code that simply moves them offscreen.
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2020-06-16 17:35:47 +02:00 |
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Sebastian Hartte
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a005f1c2e8
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Clear the cable bus model cache when the resource pack is reloaded (otherwise we might return stale models with incorrect texture sprite coordinates).
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2020-06-16 17:34:56 +02:00 |
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Sebastian Hartte
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27c5498935
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Fix drive item model.
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2020-06-16 17:03:53 +02:00 |
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Sebastian Hartte
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783a7a62a7
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Missing textures.
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2020-06-16 16:53:43 +02:00 |
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yueh
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a23b35ed63
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Remove broken and unused import statement
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2020-06-16 11:50:18 +02:00 |
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Sebastian Hartte
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d50dcc31fa
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Working on drive design.
Several particle crash fixes.
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2020-06-15 22:20:29 +02:00 |
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Sebastian Hartte
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2356a38898
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Fix security station power-state on client-side.
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2020-06-14 22:01:11 +02:00 |
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Sebastian Hartte
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69c9407796
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Fix block state updates for tile-entity dependent block states.
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2020-06-14 21:41:25 +02:00 |
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Sebastian Hartte
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0232e83196
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Consolidated ContainerHelpers.
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2020-06-14 21:36:37 +02:00 |
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Sebastian Hartte
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d43e8d19dd
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Implements opening containers from items with and without a block context.
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2020-06-14 21:23:55 +02:00 |
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yueh
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bdd522e8d9
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Update README.md (#4415)
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2020-06-14 21:11:29 +02:00 |
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Sebastian Hartte
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129b8f5a2b
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Remove superflous spaces in tooltip for chargeable block items.
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2020-06-14 19:47:41 +02:00 |
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Sebastian Hartte
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669fad0497
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Fix tooltip for chargeable items.
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2020-06-14 19:47:22 +02:00 |
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Sebastian Hartte
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8e8cbca57b
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Fixes transparency of tab button icons.
Fixes priority sub-gui returning to ME-chest-interface rather than storage-cell interface for ME chests.
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2020-06-14 19:26:52 +02:00 |
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Sebastian Hartte
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42651ed087
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Cleaned up a bit of the unimplemented full-width terminal mode.
And promptly disabled it by correctly filtering against the settings.
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2020-06-14 19:02:13 +02:00 |
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Sebastian Hartte
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cbbb9d1ade
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More warning fixes and cleanup.
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2020-06-14 18:13:42 +02:00 |
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Sebastian Hartte
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20e9eb66b2
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Docs for AESubGui
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2020-06-14 18:02:39 +02:00 |
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Sebastian Hartte
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85a503e65d
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Docs for EnumCycler
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2020-06-14 18:01:57 +02:00 |
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Sebastian Hartte
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fd7ed5bbf0
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GUI Refactoring and consolidation
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2020-06-14 18:00:02 +02:00 |
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Sebastian Hartte
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9b19f5b0e2
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Enum-Ify ISortSource since it always uses the same enum types
Reactivate JEI integration
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2020-06-14 14:30:41 +02:00 |
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yueh
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3cb9695026
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Increase network energy buffer to 800 AE
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2020-06-14 14:25:30 +02:00 |
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Sebastian Hartte
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048c2d0b46
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Fix item stack rendering and consolidate it for fluids+items.
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2020-06-14 14:19:15 +02:00 |
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Sebastian Hartte
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f5a56682dd
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Improved TESR rendering for inscriber again:
- Use storage block tag to determine if the larger transform should be used to show it in the inscriber.
- Use an easing function to retract the stamp
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2020-06-14 13:40:22 +02:00 |
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Sebastian Hartte
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190060754d
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Fix visual updates for quartz growth accelerator not occuring on power change of TE.
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2020-06-14 12:57:03 +02:00 |
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Sebastian Hartte
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5ec07dc4fe
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Disable loot table for cable bus block (drops must be handled in tile entity to drop all connected parts).
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2020-06-14 12:56:48 +02:00 |
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Sebastian Hartte
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2003506fd1
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Simplified Inscriber TESR.
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2020-06-14 12:56:23 +02:00 |
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Sebastian Hartte
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90a282bf05
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Fix the fluix block being craftable with 4 purified fluix crystals.
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2020-06-14 11:46:10 +02:00 |
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Sebastian Hartte
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194fa38b9f
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When shift-clicking items into a container, and the same item is already in the target slot while its capacity is full, do not needlessly trigger an inventory change. This resets the progress of blocks like the inscriber.
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2020-06-14 11:28:32 +02:00 |
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Sebastian Hartte
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9599a31893
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Removed Inscriber Recipe Registry
Fixed Inscriber TESR rendering and added a small easing function
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2020-06-14 11:27:24 +02:00 |
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Sebastian Hartte
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8e1d90a873
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Removed unused recipe registry.
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2020-06-14 00:57:20 +02:00 |
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Sebastian Hartte
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3989dbd860
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Interpolate sky-chest lid angle (like vanilla does)
for smoother opening and closing.
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2020-06-14 00:52:36 +02:00 |
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Sebastian Hartte
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a620245bbe
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Fix meteorite placer not re-sending chunks.
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2020-06-14 00:51:05 +02:00 |
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Sebastian Hartte
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2e41d44964
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Fix default block properties.
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2020-06-13 22:46:13 +02:00 |
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Sebastian Hartte
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d8660a53be
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Fix placement orientation for tile entities facing away from the player.
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2020-06-13 21:15:58 +02:00 |
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Sebastian Hartte
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eb883219a9
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Fix loot for quartz ore.
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2020-06-13 21:15:41 +02:00 |
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Sebastian Hartte
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d13bbe06ac
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Crystals will start floating in water once they are no longer growing.
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2020-06-13 21:15:27 +02:00 |
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Sebastian Hartte
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0db7e70722
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Fix custom item entities not showing on the client
Fix crystal growth not syncing
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2020-06-13 20:25:00 +02:00 |
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Sebastian Hartte
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b9381fc2e1
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Fix dust textures (1px offset vs. vanilla) and updated gold dust texture to better match vanilla color scheme.
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2020-06-13 16:16:48 +02:00 |
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Sebastian Hartte
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26184c3190
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Fix crafting cube model references.
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2020-06-13 15:56:09 +02:00 |
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Sebastian Hartte
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a4b16c21a3
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Spatial Sky Renderer fixed
Changed Tooltips for Spatial Cells
Updated forge + mcp
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2020-06-13 15:51:04 +02:00 |
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