Commit Graph

103 Commits

Author SHA1 Message Date
PrototypeTrousers 9abd53a8e8 fix encoded patterns not showing the encoded item in AE GUIs 2022-11-08 18:01:00 -03:00
PrototypeTrousers 0e0729166f Fix WCT invisible stacksizes, OOB when opening pattern terminal
FIx security station card slot being reaaally off
2022-10-18 23:56:40 -03:00
PrototypeTrousers c9f1387098 small fixes to tool tips. allow +1 button to go over maxstacksize 2022-10-17 22:33:42 -03:00
PrototypeTrousers 4bac5f43db allow interface itemstack handler to accept over sized stacks 2022-10-12 19:10:07 -03:00
PrototypeTrousers 601faf5087 encoded pattern render fixes 2022-10-12 04:08:39 -03:00
PrototypeTrousers f57a8cefda replaced the stacksize render with the readable formated 2022-10-12 02:38:07 -03:00
YoungOnion 9011273229 reformatted all src files (#141) 2022-09-17 08:08:02 -03:00
alongstringofnumbers b84c25e64c Implement Crafting CPU selector widget 2022-08-17 15:54:03 -07:00
PrototypeTrousers 119cdbc2c0 missing JEI ghost support 2022-08-11 03:19:13 -03:00
PrototypeTrousers d77838146d fix patterns "not extracting" due to acidental dragging
bump version
2022-05-30 23:28:17 -03:00
PrototypeTrousers 35f91bf0d0 reduce packets sent while dragging items around in GUIs 2022-04-25 12:10:41 -03:00
PrototypeTrousers 706e577dab Fix container item crafting (again)
avoid making some copies
fix crash without JEI
2022-03-16 00:52:38 -03:00
Salomão ee1b6bb0d7 Add bookmarked ghost items support
fixed fluid dragging not working on servers
2021-04-18 21:01:09 -03:00
Salomão 36ca8b9f0a JEI Bookmark dragnDrop 2021-04-15 22:58:57 -03:00
Salomão 399d67b42c made jei recipe transfer more strict when keeping items on the table
few cleanup
2021-04-14 21:37:06 -03:00
Salomão 10761a1e9d missing click cancel 2021-04-14 00:04:07 -03:00
Salomão 41180792e1 Cellworkbench acts weird
missing bookmark dragging
2021-04-12 23:51:49 -03:00
Salomão 38b0a7a153 handle interface slots serverside 2021-04-04 01:29:27 -03:00
Salomão 1a11462ddd can now drag encoded patterns on the interface terminal 2021-03-29 01:53:59 -03:00
Salomão 1f88494832 fix not being able to swap patterns on interface terminal 2021-03-03 09:57:02 -03:00
Salomão 22cf913708 highlight interfaces from interface terminal. 2021-02-28 21:32:11 -03:00
Salomão a7a1a87cd8 Holding SHIFT with an empty hand will increase the amount of items set
on interfaces and on pattern terminal
2021-02-21 20:26:52 -03:00
Salomão f1c41bab3f Implement MouseTweaks API
can now set item quantities in pattern terminal and interfaces by right clicking with the same configured item
2021-02-12 20:26:21 -03:00
yueh a2091d10fe Code cleanup
Added missing this, annotations, etc.
2018-08-30 20:33:08 +02:00
fscan ff75f34333 Fix shift-double click behavior (#3606) 2018-07-14 16:33:48 +02:00
fscan 5d26b98ab8 Fluid cleanup and performance improvements (#3581)
Use custom gui widget with custom synchronization for rendering fake fluid slots.
2018-07-04 19:12:12 +02:00
fscan c2d18ce013 Added ME Fluid Interface (#3564)
* Fixed fluid storage bus json recipe
* Added part version and recipes
* Added rudimentary gui
2018-06-27 20:04:30 +02:00
yueh 046a27bf4c Fixes #3560: Render the fluid stacksize for ME fluid slots. (#3562) 2018-06-24 17:22:07 +02:00
Brock d16677224a Initial Fluid Integration (#3510)
* Added Fluid Storage Cells

* Added Fluid Import Bus

* Added Fluid Export Bus

* Added Fluid Storage Bus

* Added Fluid Terminal.
While holding a item with the FLUID_HANDLER_ITEM_CAPABILITY, such as a tank
Left click on a fluid to extract the fluid
Right click to insert the fluid
2018-06-11 19:55:33 +02:00
yueh d7b97fa7b8 Replaced LinkedList with ArrayList or ArrayDeque when applicable. (#3392) 2018-05-27 21:15:50 +02:00
fscan 4f07b63b13 API cleanups (#3155)
* Remove obsolete api and fix some warning
* Move MEMonitorHandler to internal code and fix some warnings
* Rename exceptions to conform to naming scheme
2017-10-14 14:15:28 +02:00
fscan 4dd0a4cd96 Improve terminal search box (#3064)
Uses exsting JEI filter in JEI mode.
Preselects text for easy delete/change without using rightclick.
QoL improvements for focus handling.
2017-09-16 17:44:16 +02:00
fscan 375e1efb15 We don't need the showCraftingLabel flag, as IAEStack is perfectly fine with 0 size stacks. (#3071)
Adjust rendering code to use ItemStack with size 1 where required.
2017-09-09 12:58:22 +02:00
Gunther De Wachter e65083b045 Fixed dropping items on the ground when clicking on a crafting label with items in hand 2017-08-17 20:41:20 +02:00
fscan 52d28fabe3 Use IItemHandler instead of IInventory internally (#2971)
* Use IItemHandler instead of IInventory internally
2017-07-28 22:04:32 +02:00
yueh 15582fd1df Always use qualified access for fields and methods 2017-07-20 21:27:22 +02:00
yueh 7de90ed0ae Finally use Java7 <> 2017-07-20 21:21:45 +02:00
yueh 8ec8babb6a Organised imports 2017-07-20 21:18:49 +02:00
yueh 621910df91 Format sourcecode 2017-07-20 21:17:10 +02:00
Gunther De Wachter 0f8204cd93 Fixed serversided issue. Forgot to check for uses of isEnabled before changing it to a clientside only method. 2017-07-13 04:18:33 +02:00
Gunther De Wachter a57cd3f580 More 1.12 shenanigans. Still far from done. 2017-07-09 07:17:24 +02:00
Gunther De Wachter d8c5e6a5fa Fixed UI background not being drawn.
Mezz removed said displayGuiScreenWithoutClose() so said workaround can be removed.
2017-07-06 08:07:51 +02:00
Gunther De Wachter fbcf8c4705 Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things. 2017-07-06 01:57:19 +02:00
Gunther De Wachter 890eef1803 Update MCP Mappings to stable_32
Some mapping updates are just straight up weird. 20170516 -> isBlockSolid, 20170517 -> causesDownwardCurrent
2017-07-03 06:54:45 +02:00
Gunther De Wachter 10e050c35b Fixed potential memory leak in the UI code. 2017-06-30 17:17:34 +02:00
Gunther De Wachter d3bb71d834 Fixed JEI clearing the search bar. That last commit was pushed a bit too hastily. 2017-06-29 10:40:47 +02:00
Gunther De Wachter 3f7051ec8e Fixed clearing of the search bar when looking at recipes
Why mezz why...
2017-06-29 10:30:14 +02:00
Gunther De Wachter da5879b667 First batch of null -> isEmpty() checks.
I most likely still missed a ton of checks...
2017-06-26 05:15:25 +02:00
Gunther De Wachter 370fc49357 Temporary (?) hacky fix to display the craftable items
This is kind of a hackjob IMO but it saves me the trouble of possibly rewriting large portions of either the AE codebase or ASM'ing the vanilla classes.
2017-06-25 18:01:30 +02:00
yueh ed9e6dd21c Port to 1.11 2016-12-21 20:38:36 +01:00