Sebastian Hartte
68a02ed64b
Updated to 1.16.2-rc2
2020-08-11 16:20:31 +02:00
Sebastian Hartte
184fe8c1fc
Fix items being lost when trying to stack items in the player inventory.
2020-08-03 22:29:03 +02:00
Sebastian Hartte
780f68952b
Added spotless back and reformatted
2020-07-27 20:07:27 +02:00
Sebastian Hartte
1e20cd8c08
Merge remote-tracking branch 'origin/master' into fabric-1.16
...
# Conflicts:
# build.gradle
# gradle.properties
# src/api/java/appeng/api/config/Upgrades.java
# src/api/java/appeng/api/recipes/ResolverResult.java
# src/main/java/appeng/block/AEBaseBlockItemChargeable.java
# src/main/java/appeng/block/crafting/CraftingStorageItem.java
# src/main/java/appeng/block/misc/ChargerBlock.java
# src/main/java/appeng/block/networking/CableBusBlock.java
# src/main/java/appeng/block/storage/ChestBlock.java
# src/main/java/appeng/block/storage/DriveSlotCellType.java
# src/main/java/appeng/capabilities/Capabilities.java
# src/main/java/appeng/client/me/ItemRepo.java
# src/main/java/appeng/client/render/cablebus/FacadeBuilder.java
# src/main/java/appeng/client/render/effects/ChargedOreFX.java
# src/main/java/appeng/client/render/effects/CraftingFx.java
# src/main/java/appeng/client/render/effects/EnergyFx.java
# src/main/java/appeng/client/render/effects/LightningArcFX.java
# src/main/java/appeng/client/render/effects/LightningFX.java
# src/main/java/appeng/client/render/effects/MatterCannonFX.java
# src/main/java/appeng/client/render/effects/VibrantFX.java
# src/main/java/appeng/client/render/spatial/SpatialPylonRendering.java
# src/main/java/appeng/client/render/tesr/DriveLedTileEntityRenderer.java
# src/main/java/appeng/container/AEBaseContainer.java
# src/main/java/appeng/container/implementations/CellWorkbenchContainer.java
# src/main/java/appeng/container/implementations/MolecularAssemblerContainer.java
# src/main/java/appeng/container/implementations/PatternTermContainer.java
# src/main/java/appeng/container/implementations/QuartzKnifeContainer.java
# src/main/java/appeng/core/AEConfig.java
# src/main/java/appeng/core/AEItemGroup.java
# src/main/java/appeng/core/Api.java
# src/main/java/appeng/core/AppEng.java
# src/main/java/appeng/core/Registration.java
# src/main/java/appeng/core/api/definitions/ApiBlocks.java
# src/main/java/appeng/core/api/definitions/ApiParts.java
# src/main/java/appeng/core/features/registries/MovableTileRegistry.java
# src/main/java/appeng/core/features/registries/P2PTunnelRegistry.java
# src/main/java/appeng/core/features/registries/WirelessRegistry.java
# src/main/java/appeng/core/features/registries/WorldGenRegistry.java
# src/main/java/appeng/core/features/registries/cell/BasicItemCellGuiHandler.java
# src/main/java/appeng/core/sync/BasePacketHandler.java
# src/main/java/appeng/core/sync/packets/ClickPacket.java
# src/main/java/appeng/core/sync/packets/PatternSlotPacket.java
# src/main/java/appeng/crafting/CraftingTreeProcess.java
# src/main/java/appeng/debug/ReplicatorCardItem.java
# src/main/java/appeng/entity/ChargedQuartzEntity.java
# src/main/java/appeng/entity/SingularityEntity.java
# src/main/java/appeng/entity/TinyTNTPrimedEntity.java
# src/main/java/appeng/fluids/helper/DualityFluidInterface.java
# src/main/java/appeng/fluids/helper/FluidCellConfig.java
# src/main/java/appeng/fluids/parts/FluidFormationPlanePart.java
# src/main/java/appeng/fluids/parts/FluidHandlerAdapter.java
# src/main/java/appeng/forge/data/providers/IAE2DataProvider.java
# src/main/java/appeng/forge/data/providers/recipes/SlabStairRecipes.java
# src/main/java/appeng/helpers/CraftingPatternDetails.java
# src/main/java/appeng/helpers/DualityInterface.java
# src/main/java/appeng/helpers/WirelessTerminalGuiObject.java
# src/main/java/appeng/hooks/IBlockTool.java
# src/main/java/appeng/hooks/TickHandler.java
# src/main/java/appeng/integration/modules/jei/CondenserCategory.java
# src/main/java/appeng/integration/modules/jei/JEIPlugin.java
# src/main/java/appeng/items/misc/EncodedPatternItem.java
# src/main/java/appeng/items/parts/FacadeItem.java
# src/main/java/appeng/items/parts/PartItem.java
# src/main/java/appeng/items/storage/AbstractStorageCell.java
# src/main/java/appeng/items/storage/CreativeStorageCellItem.java
# src/main/java/appeng/items/tools/powered/ColorApplicatorItem.java
# src/main/java/appeng/items/tools/powered/EntropyManipulatorItem.java
# src/main/java/appeng/items/tools/powered/MatterCannonItem.java
# src/main/java/appeng/items/tools/powered/WirelessTerminalItem.java
# src/main/java/appeng/me/cluster/implementations/CraftingCPUCluster.java
# src/main/java/appeng/me/storage/MEMonitorIFluidHandler.java
# src/main/java/appeng/parts/PartPlacement.java
# src/main/java/appeng/parts/automation/FormationPlanePart.java
# src/main/java/appeng/parts/p2p/FluidP2PTunnelPart.java
# src/main/java/appeng/parts/reporting/PatternTerminalPart.java
# src/main/java/appeng/spatial/CachedPlane.java
# src/main/java/appeng/spatial/StorageChunkGenerator.java
# src/main/java/appeng/spatial/StorageHelper.java
# src/main/java/appeng/tile/crafting/CraftingBlockEntity.java
# src/main/java/appeng/tile/crafting/CraftingStorageBlockEntity.java
# src/main/java/appeng/tile/crafting/MolecularAssemblerBlockEntity.java
# src/main/java/appeng/tile/inventory/AppEngInternalAEInventory.java
# src/main/java/appeng/tile/misc/ChargerBlockEntity.java
# src/main/java/appeng/tile/misc/CondenserBlockEntity.java
# src/main/java/appeng/tile/misc/InscriberBlockEntity.java
# src/main/java/appeng/tile/misc/InscriberRecipes.java
# src/main/java/appeng/tile/qnb/QuantumBridgeBlockEntity.java
# src/main/java/appeng/tile/storage/ChestBlockEntity.java
# src/main/java/appeng/tile/storage/DriveBlockEntity.java
# src/main/java/appeng/util/Platform.java
# src/main/java/team/chisel/ctm/api/IFacade.java
# src/main/resources/assets/appliedenergistics2/models/block/chest/base.json
# src/unported/java/appeng/client/render/FacadeItemModel.java
# src/unported/java/appeng/client/render/model/DriveBakedModel.java
# src/unported/java/appeng/client/render/model/DriveModel.java
# src/unported/java/appeng/core/PluginLoader.java
2020-07-18 01:45:43 +02:00
yueh
0d43ca15be
Removed AEApi
...
Moved all internal access to the internal `Api` class using a new static
getter.
2020-07-11 19:40:34 +02:00
Sebastian Hartte
1478e4c378
Lots more moved
2020-07-04 21:03:30 +02:00
Sebastian Hartte
2642ced86b
Moving to source sets
2020-07-01 23:36:51 +02:00
Sebastian Hartte
0d63f560d3
More moves and compilation fixes
2020-06-29 02:15:31 +02:00
Sebastian Hartte
46955643b9
Utils ported
2020-06-28 13:28:14 +02:00
Sebastian Hartte
fee5b7fdfc
Utils ported
2020-06-28 03:41:44 +02:00
Sebastian Hartte
b79cd732b2
Fabric port in progress
2020-06-27 23:25:38 +02:00
Sebastian Hartte
80fbb58d4f
API compiles
2020-06-27 18:09:44 +02:00
Sebastian Hartte
26bb08ddb5
Post-Rename Formatting Fixes
2020-06-22 13:25:38 +02:00
Sebastian Hartte
b4471b1abb
The Great Renamening of 2020
2020-06-22 13:21:23 +02:00
yueh
fe215f0a91
Code Cleanup
2020-06-19 16:09:06 +02:00
yueh
5225ea426b
pick 97420a31d The big reformat of 2020
2020-06-16 21:45:35 +02:00
Sebastian Hartte
194fa38b9f
When shift-clicking items into a container, and the same item is already in the target slot while its capacity is full, do not needlessly trigger an inventory change. This resets the progress of blocks like the inscriber.
2020-06-14 11:28:32 +02:00
yueh
23b6e195ac
Revert using internal API
2020-06-07 17:21:20 +02:00
Sebastian Hartte
46b1d1ffdc
GUI Rendering and various fixes
2020-06-07 03:29:57 +02:00
Sebastian Hartte
ff042a394b
All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
2020-06-06 21:16:05 +02:00
Sebastian Hartte
c402390282
Compiles again.
2020-06-04 19:58:58 +02:00
Sebastian Hartte
7747804385
More Container / GUI fixes
2020-06-02 11:40:36 +02:00
Sebastian Hartte
fc300745cd
Container-Stuff
2020-06-02 02:33:05 +02:00
Sebastian Hartte
9f63859769
Work on GUIs (specifically to get SkyChest GUI)
2020-06-02 02:14:09 +02:00
Sebastian Hartte
adfc2577ed
Connected Glass
2020-06-01 13:13:18 +02:00
Sebastian Hartte
5cdeff01be
Custom Model Loader
2020-06-01 04:02:37 +02:00
yueh
16d6d55d7f
1.15 port
2020-05-18 14:02:45 +02:00
fscan
d88f550eb0
Switch to new IItemHandler ( #3669 )
2018-10-04 20:39:06 +02:00
yueh
a2091d10fe
Code cleanup
...
Added missing this, annotations, etc.
2018-08-30 20:33:08 +02:00
fscan
5d26b98ab8
Fluid cleanup and performance improvements ( #3581 )
...
Use custom gui widget with custom synchronization for rendering fake fluid slots.
2018-07-04 19:12:12 +02:00
fscan
0ef854ca4b
Fixes interface shift-clicking to generate correct onChangeInventory events ( #3544 )
2018-06-19 23:23:38 +02:00
yueh
9481c9a7d7
Fixes #3428 : Invalidate container when the corresponding TE no longer exists. ( #3433 )
2018-03-22 13:52:07 +01:00
fscan
3749742231
Fix handling of ItemStacks using getShareTag or Capabilites ( #3171 )
...
Temporary fix, ideally we would have a way to reference the original ItemStack so we don't need to send the full NBT data to the client.
2017-10-26 17:59:55 +02:00
fscan
f80f623ccf
Fix AESharedItemStack#compareNBT to get consistent ordering. ( #3169 )
2017-10-20 23:25:18 +02:00
fscan
4f07b63b13
API cleanups ( #3155 )
...
* Remove obsolete api and fix some warning
* Move MEMonitorHandler to internal code and fix some warnings
* Rename exceptions to conform to naming scheme
2017-10-14 14:15:28 +02:00
yueh
6e81f698c0
Refactored StorageChannel enum into an interface ( #3138 )
...
This replaces the static enum with a more dynamic interface providing
factory methods for handling network storage.
2017-10-08 17:59:30 +02:00
fscan
1e15b23506
Rework AEItemStack ( #3091 )
...
* Use itemstack as itemdef
* HIGH_TAG/LOW_TAG should be compared both directions
* Remove getTagCompound
* Make Itemlist implementation independent
* Cache item id for performance reasons
* Add preconditions to saveguard against external meddling
* Chache itemDamage
* Remove IAEStackSearchKey for now, rename getDisplayStack
2017-09-30 17:18:30 +02:00
yueh
970630a90d
Refactored the BaseActionSource ( #3063 )
...
* Refactored the BaseActionSource
It now uses an interface `IActionSource` instead of a concrete class and further
subclasses.
Instead of relying on a specific class for a certain action type, it now
uses methods with Optional as return values to determine a player or
machine issuing an action. Refer to the JavaDocs for the exact behaviour.
* `IActionHost` no longer extends `IGridHost`
It never used the additional functionality and if needed the `IGridNode`
will also provide a reference to the corresponding `IGridHost`.
Due to most crafting related GUIs being hardcoded to `IGridHost`,
they no longer work when `IActionHost` is not extending it. Actually
`IActionHost` is the better solution for it, as it prevents us from looking
the grid up via the `IGridHost` and potentially finding a wrong grid.
* Interfaces now only lock the currently worked slot.
This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
2017-09-12 11:39:00 +02:00
fscan
375e1efb15
We don't need the showCraftingLabel flag, as IAEStack is perfectly fine with 0 size stacks. ( #3071 )
...
Adjust rendering code to use ItemStack with size 1 where required.
2017-09-09 12:58:22 +02:00
fscan
04d2b06c0d
Ignore MOVE_REGION when clicking on crafting slots ( #3032 )
...
Exclude crafting slots from list of slots to move on space click.
Fixes #3031
2017-08-15 15:07:42 +02:00
fscan
52d28fabe3
Use IItemHandler instead of IInventory internally ( #2971 )
...
* Use IItemHandler instead of IInventory internally
2017-07-28 22:04:32 +02:00
yueh
7de90ed0ae
Finally use Java7 <>
2017-07-20 21:21:45 +02:00
yueh
621910df91
Format sourcecode
2017-07-20 21:17:10 +02:00
Gunther De Wachter
780ce89ac3
Internal change to fix Named Inventories. This change will not affect the reobfed version (much).
2017-07-03 05:54:25 +02:00
Gunther De Wachter
6529de911a
Code aesthetics and typo fixes.
2017-06-26 16:35:50 +02:00
Gunther De Wachter
da5879b667
First batch of null -> isEmpty() checks.
...
I most likely still missed a ton of checks...
2017-06-26 05:15:25 +02:00
yueh
1cde7bc933
Changed to Null ItemStack instead of null.
2016-12-21 20:38:37 +01:00
yueh
ed9e6dd21c
Port to 1.11
2016-12-21 20:38:36 +01:00
yueh
a665200c31
Refactored AEConfig ( #2633 )
...
Added a singleton getter instead the public field.
Reduced all fields to private.
Replaced field access with getters.
Added setters where necessary (Dimension/Biome Registration)
Added config options to disable more features.
Splitted Enum name from the config key.
Changed FacadeConfig and Networkhandler similar to AEConfig.init().
2016-11-26 14:07:34 +01:00
yueh
70fe5189e0
Followup #2556 , #2579 : Prevent negative stacksizes.
2016-11-05 23:38:57 +01:00