shartte
41b7900706
Fixes #4598 : Incorrectly rotated face for determining block lightlevel in ME Chest renderer. ( #4599 ) ( #4609 )
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(cherry picked from commit 954ce1442e )
2020-08-17 21:58:51 +02:00
shartte
1801302d8f
Fix SkyStone chest model issues that I had introduced back in 1.8. ( #4542 )
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This makes the chest 1 pixel higher to restore the look it had in 1.7.
Since the skystone chest's texture is a grungy mess, only the most
obvious texture problems were fixed, while for the skystone block chest,
the look should be close to what it was now.
Also introduces caching for the skystone chest's block shape.
2020-08-03 14:46:23 +02:00
Sebastian Hartte
088627aedf
Remove client-only methods from ChargerBlock which could potentially create synthetic lambda methods that reference client-only classes (and are not stripped).
2020-08-02 15:13:20 +02:00
shartte
d66986df85
Fix cell models not being loaded. ( #4528 )
2020-08-01 12:59:05 +02:00
Sebastian Hartte
84e6aaa122
Compiles again.
2020-07-27 23:50:28 +02:00
yueh
56ecda5173
1.16 port
2020-07-27 11:21:50 +02:00
shartte
8142eb90a6
Added new Cell Rendering to ME Chest ( #4464 )
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Moved cell models to origin 0,0,0.
Implemented a TER to render cell models/LED in the ME chest as they are rendered in the drive.
2020-07-17 20:37:07 +02:00
shartte
1a7bac1fcc
Merge pull request #4438 from AppliedEnergistics/drive-state-sync
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Refactored drive state sync
2020-07-02 12:18:40 +02:00
yueh
25da0b7357
Removed unused code from DriveLedTER
2020-07-02 11:37:59 +02:00
yueh
77b544ce4f
Refactored drive state sync
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Removed blinking state for now
2020-07-01 14:22:07 +02:00
yueh
66d00a4600
Use our own TransparencyState.
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ObfuscationReflectionHelper is a massive performance issue.
2020-06-29 22:17:39 +02:00
yueh
130fc74768
Render cells in offline drives as offline.
2020-06-28 20:01:22 +02:00
yueh
deaddb8e82
Updated drive model ( #4432 )
2020-06-25 20:51:34 +02:00
Sebastian Hartte
26bb08ddb5
Post-Rename Formatting Fixes
2020-06-22 13:25:38 +02:00
Sebastian Hartte
b4471b1abb
The Great Renamening of 2020
2020-06-22 13:21:23 +02:00
Sebastian Hartte
c4b5100283
Removal of lots of fixmes.
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Removed InvTweaks sort order (mod indicates it wont update, suggested replacement cpw sorting mod only sorts by count and reg-id).
Reactivated dissassemble special recipe.
Removed leftovers from cable bus non-tesr tile.
Added JEI facade recipes back in.
Removed superflous datagen for quartz tools.
2020-06-22 02:32:19 +02:00
yueh
fe215f0a91
Code Cleanup
2020-06-19 16:09:06 +02:00
yueh
5225ea426b
pick 97420a31d The big reformat of 2020
2020-06-16 21:45:35 +02:00
yueh
a23b35ed63
Remove broken and unused import statement
2020-06-16 11:50:18 +02:00
Sebastian Hartte
d50dcc31fa
Working on drive design.
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Several particle crash fixes.
2020-06-15 22:20:29 +02:00
Sebastian Hartte
f5a56682dd
Improved TESR rendering for inscriber again:
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- Use storage block tag to determine if the larger transform should be used to show it in the inscriber.
- Use an easing function to retract the stamp
2020-06-14 13:40:22 +02:00
Sebastian Hartte
2003506fd1
Simplified Inscriber TESR.
2020-06-14 12:56:23 +02:00
Sebastian Hartte
9599a31893
Removed Inscriber Recipe Registry
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Fixed Inscriber TESR rendering and added a small easing function
2020-06-14 11:27:24 +02:00
Sebastian Hartte
1c7a28c606
More Rendering Fixes
2020-06-07 15:57:07 +02:00
Sebastian Hartte
d0b8a5f33f
Working on Inscriber TESR
2020-06-05 00:58:11 +02:00
Sebastian Hartte
c402390282
Compiles again.
2020-06-04 19:58:58 +02:00
Sebastian Hartte
237463dd94
Lots of compile fixes
2020-06-04 03:02:48 +02:00
Sebastian Hartte
6eb2a9504a
Fix client-side init code (checked for thread groups instead of dist).
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More sky compass fixes.
2020-06-03 18:49:22 +02:00
Sebastian Hartte
36eb8c807e
Orientation Fixes when Placing Blocks with Tile Entities
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Sky Compass Rendering (no rotation yet)
2020-06-03 01:19:18 +02:00
Sebastian Hartte
1056629545
Removed commented out TESR stuff.
2020-06-02 22:57:51 +02:00
Sebastian Hartte
2de3a2ecee
Grindr, GUI, Container.
2020-06-02 22:52:35 +02:00
Sebastian Hartte
cf9ab8a13b
ActionResultType in onActivated
2020-06-02 19:15:23 +02:00
Sebastian Hartte
9f63859769
Work on GUIs (specifically to get SkyChest GUI)
2020-06-02 02:14:09 +02:00
Sebastian Hartte
271e8889a1
Sky Chest TESR / Tile Entity Registration Changes
2020-06-01 21:59:08 +02:00
Sebastian Hartte
2a1ba12516
QuartzFixture and (semi-borked) LightningFX
2020-06-01 16:59:11 +02:00
yueh
16d6d55d7f
1.15 port
2020-05-18 14:02:45 +02:00
fscan
8f6f35b9cf
Cache current task in Inscriber, reduce amount of GL calls in TESR ( #3604 )
2018-07-14 16:35:56 +02:00
fscan
52d28fabe3
Use IItemHandler instead of IInventory internally ( #2971 )
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* Use IItemHandler instead of IInventory internally
2017-07-28 22:04:32 +02:00
yueh
15582fd1df
Always use qualified access for fields and methods
2017-07-20 21:27:22 +02:00
yueh
8ec8babb6a
Organised imports
2017-07-20 21:18:49 +02:00
yueh
621910df91
Format sourcecode
2017-07-20 21:17:10 +02:00
Gunther De Wachter
fbcf8c4705
Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things.
2017-07-06 01:57:19 +02:00
Gunther De Wachter
61b81fc802
Fix facade recipes. Hopefully the last null check fix.
2017-06-27 20:39:06 +02:00
Gunther De Wachter
da5879b667
First batch of null -> isEmpty() checks.
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I most likely still missed a ton of checks...
2017-06-26 05:15:25 +02:00
yueh
ed9e6dd21c
Port to 1.11
2016-12-21 20:38:36 +01:00
Sebastian Hartte
af54883fd3
Fixes #2558 : Make Sky Stone Chest TESR more robust against odd world state, as Vanilla also does.
2016-11-02 20:44:50 +01:00
Sebastian Hartte
877f87afe4
Fixes #2414 : Sky Compass not respecting placement face.
2016-10-15 13:13:19 +02:00
Sebastian Hartte
d9885bd4a8
Fixes #2429 : Inscriber TESR
2016-10-09 00:03:29 +02:00
Sebastian Hartte
044a9f3b8e
Fixes #2379 : Changed texture of smooth sky stone chest to remove z-fighting between the overlapping parts. Added block-state files for both chests to fix both loading error logs and add a particle texture.
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Fixed small alignment issue for the knob in the item model.
Fixed orientation issue of the chest (this only fixes north/south).
2016-10-03 02:52:32 +02:00
yueh
93145750c0
Added missing file headers
2016-09-17 16:00:37 +02:00