Sebastian Hartte
b4471b1abb
The Great Renamening of 2020
2020-06-22 13:21:23 +02:00
Sebastian Hartte
abe3334488
More FIXME fixes
2020-06-22 11:48:30 +02:00
Sebastian Hartte
45dd8930d3
FIXME removals
2020-06-22 11:35:52 +02:00
Sebastian Hartte
195cbecdb3
- Dead code removal
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- Fixes crafting slot getRemainingItems
2020-06-22 02:47:09 +02:00
Sebastian Hartte
c4b5100283
Removal of lots of fixmes.
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Removed InvTweaks sort order (mod indicates it wont update, suggested replacement cpw sorting mod only sorts by count and reg-id).
Reactivated dissassemble special recipe.
Removed leftovers from cable bus non-tesr tile.
Added JEI facade recipes back in.
Removed superflous datagen for quartz tools.
2020-06-22 02:32:19 +02:00
Sebastian Hartte
8350ae5f45
Formatting fixes
2020-06-22 01:30:16 +02:00
Sebastian Hartte
3e0bfec882
Added CTM back in (???)
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May need to be tweaked
2020-06-22 01:28:44 +02:00
Sebastian Hartte
bfa574ed21
Remove isSolidOnSide since this is now handled by the voxel shape (collision).
2020-06-22 01:03:34 +02:00
Sebastian Hartte
5367315fd3
Fixed Facades Creative Tab.
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Moved Facades Whitelist to Tag.
Moved Facades TileEntity config over to an AE feature.
2020-06-22 00:52:38 +02:00
Sebastian Hartte
9d8e23a2ea
Reactivated facade Part rendering
2020-06-21 23:42:03 +02:00
Sebastian Hartte
094ee93dbc
Re-Activated the facade recipe and item model
2020-06-21 23:35:57 +02:00
Sebastian Hartte
00e794f03f
Remove unused stuff
2020-06-21 23:00:07 +02:00
Sebastian Hartte
e1131bd1e2
Rewrote matter cannon ammo registry to be tag based.
2020-06-21 22:48:42 +02:00
Sebastian Hartte
9ab91cd98b
Fix entropy manipulator.
2020-06-21 22:19:23 +02:00
Sebastian Hartte
8606bd5c61
Fixes the color applicator
2020-06-21 20:59:14 +02:00
yueh
8ed68d9c74
Improved the eraser debug tool ( #4427 )
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Added shift clicking to delete the selected block and common blocks like dirt, stone, logs, leaves, water, lava, etc.
Now limited to a +- 48 block cube around the origin.
2020-06-21 20:34:57 +02:00
Sebastian Hartte
ee086366ed
Removed ConfigHost facade around AEConfig with explicit config options
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Removed unused config options
2020-06-21 18:31:35 +02:00
Sebastian Hartte
dd371c2c7f
Removing these methods since subclasses have to handle their own collision shapes.
2020-06-21 17:49:52 +02:00
Sebastian Hartte
2ed64f4944
Prevent meteorites from generating in the end or nether.
2020-06-21 17:18:14 +02:00
Sebastian Hartte
25413c58f6
Fixes for meteorite crater decay and placement.
2020-06-21 14:22:29 +02:00
Sebastian Hartte
6d76bb989c
Meteorite Worldgen
2020-06-21 13:38:13 +02:00
Sebastian Hartte
afe98cbe04
Fix charged quartz generation.
2020-06-20 20:27:25 +02:00
Sebastian Hartte
300e26a372
Improved oregen test command and moved it to the unsupported dev tools feature.
2020-06-20 20:25:52 +02:00
Sebastian Hartte
434386a7ff
Added test command for testing ore gen.
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Started reimplementing quartz ore gen ontop of vanilla mechanics.
Fixes several sidedness issues.
Added recipe serialization for server->client sync.
2020-06-20 18:04:20 +02:00
Sebastian Hartte
daaac300b8
Fix Matter Cannon Range (to 1.7.10 range)
2020-06-20 01:33:33 +02:00
Sebastian Hartte
fcdd0bc378
Fix several config default value issues.
2020-06-20 01:33:09 +02:00
Sebastian Hartte
bed724b1ce
Add fluid annihilation plane blacklist.
2020-06-20 00:56:59 +02:00
Sebastian Hartte
2f8cffdd93
Fix several bugs with fluids (null vs. EMPTY).
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Fix IAEFluidStack NBT serialization.
Fix fluid export bus not exporting.
Fix fluid formation planes.
Fix fluid annihilation planes.
2020-06-20 00:45:47 +02:00
Sebastian Hartte
2458f9c890
Fix identity annihilation plane.
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Added annihilation plane blacklist tags.
Moved to using loot-table item generation for annihilation plane.
Play fluid pickup sound rather than block break sound for fluid annihilation planes.
Do not play a second block break sound (the server already does).
2020-06-19 21:51:38 +02:00
Sebastian Hartte
0a9e53d78c
Fix fluid terminals.
2020-06-19 21:51:38 +02:00
Sebastian Hartte
f14a32809e
Fixes EnergyFX particles
2020-06-19 17:40:20 +02:00
Sebastian Hartte
ff65e3936a
Formatting fixes
2020-06-19 17:21:31 +02:00
Sebastian Hartte
a3284ffdab
Fix Fluid Terminal keyboard interaction with search field
2020-06-19 17:21:31 +02:00
yueh
fe215f0a91
Code Cleanup
2020-06-19 16:09:06 +02:00
Sebastian Hartte
fb31fab2cc
Fix crafting and storage monitor display.
2020-06-19 00:30:52 +02:00
Sebastian Hartte
f2a9d8c806
Fix crafting CPU name comparision and implement ITextComponent container sync.
2020-06-19 00:08:17 +02:00
Sebastian Hartte
3faa3db2b6
Fix QuartzKnife GUI input text-field interaction.
2020-06-19 00:08:02 +02:00
Sebastian Hartte
f733a73d62
Fix nameplate inscriber recipe not applying the name
2020-06-19 00:07:21 +02:00
Sebastian Hartte
268ed4c753
Fix nameplates custom name not showing up in tooltip
2020-06-19 00:07:08 +02:00
Sebastian Hartte
43c06131c6
Fix the inscriber continuously processing an empty input stack.
2020-06-19 00:06:23 +02:00
Sebastian Hartte
608e3a020c
Fix cancel button of crafting confirm UI.
2020-06-18 21:57:52 +02:00
Sebastian Hartte
f63adf1eca
Fix interaction with the search field in interface terminals.
2020-06-18 21:43:49 +02:00
Sebastian Hartte
749742a8aa
Fix interface terminal spamming update packets due to matching the wrong name.
2020-06-18 21:32:44 +02:00
yueh
c6af3d9a70
Removed special comparison, which was not used since 1.7.10 or longer ( #4418 )
2020-06-18 19:20:06 +02:00
yueh
ec6f331168
Add The One Probe support again ( #4420 )
2020-06-18 19:08:33 +02:00
Sebastian Hartte
fa1ea8582d
Formatting fixes
2020-06-18 17:21:07 +02:00
Sebastian Hartte
98d6740bb2
Redo rendering of the molecular assembler and it's animation
2020-06-18 17:15:08 +02:00
yueh
10ab5d0d5a
Removed Hywla for now due to breaking our builds ( #4421 )
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Once they provide a maven repo and a reliable backup, it will be added again.
2020-06-18 16:02:24 +02:00
Sebastian Hartte
91f6fedf3a
Remove reference to ore-dict (doesn't exist anymore)
2020-06-17 00:56:22 +02:00
Sebastian Hartte
c6437465b7
Notify the parent container of a lot more thoroughly when the slot is changed (i.e. items taken from it).
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And then make use of that to invalidate the validation state of the crafting pattern in the Molecular Assembler when the pattern is changed.
2020-06-17 00:23:46 +02:00