Commit Graph

211 Commits

Author SHA1 Message Date
yueh d7a09f70ef Removed features from config which are no longer possible (#4431) 2020-06-25 20:51:51 +02:00
yueh cb62d3a706 Refactored how cell state is exposed (#4422)
Replaced fuzzy ints with a well defined enum
Moved API related cell interfaces to a new subpackage
Introduced a new client helper method to register a cell texture for a storage channel
Added a method to obtain the storage channel for a drive or chest slot
Added a new cell state for cells with stored items but neither types nor completely full
2020-06-22 22:18:41 +02:00
Sebastian Hartte f32289d881 A not-perfect cache for the VoxelShape to improve performance. 2020-06-22 16:50:51 +02:00
Sebastian Hartte b4471b1abb The Great Renamening of 2020 2020-06-22 13:21:23 +02:00
Sebastian Hartte 45dd8930d3 FIXME removals 2020-06-22 11:35:52 +02:00
Sebastian Hartte c4b5100283 Removal of lots of fixmes.
Removed InvTweaks sort order (mod indicates it wont update, suggested replacement cpw sorting mod only sorts by count and reg-id).
Reactivated dissassemble special recipe.
Removed leftovers from cable bus non-tesr tile.
Added JEI facade recipes back in.
Removed superflous datagen for quartz tools.
2020-06-22 02:32:19 +02:00
Sebastian Hartte 5367315fd3 Fixed Facades Creative Tab.
Moved Facades Whitelist to Tag.
Moved Facades TileEntity config over to an AE feature.
2020-06-22 00:52:38 +02:00
Sebastian Hartte 00e794f03f Remove unused stuff 2020-06-21 23:00:07 +02:00
Sebastian Hartte e1131bd1e2 Rewrote matter cannon ammo registry to be tag based. 2020-06-21 22:48:42 +02:00
Sebastian Hartte 6d76bb989c Meteorite Worldgen 2020-06-21 13:38:13 +02:00
Sebastian Hartte 300e26a372 Improved oregen test command and moved it to the unsupported dev tools feature. 2020-06-20 20:25:52 +02:00
Sebastian Hartte 434386a7ff Added test command for testing ore gen.
Started reimplementing quartz ore gen ontop of vanilla mechanics.
Fixes several sidedness issues.
Added recipe serialization for server->client sync.
2020-06-20 18:04:20 +02:00
yueh fe215f0a91 Code Cleanup 2020-06-19 16:09:06 +02:00
yueh c6af3d9a70 Removed special comparison, which was not used since 1.7.10 or longer (#4418) 2020-06-18 19:20:06 +02:00
yueh 5225ea426b pick 97420a31d The big reformat of 2020 2020-06-16 21:45:35 +02:00
Sebastian Hartte d9f039e1f4 Removed CRAFTING_MANAGER_FALLBACK since the CraftingManager will now always be used and fix a client-side error that prevented encoded pattern recipes from being recognized as valid. 2020-06-16 17:39:27 +02:00
Sebastian Hartte d50dcc31fa Working on drive design.
Several particle crash fixes.
2020-06-15 22:20:29 +02:00
Sebastian Hartte d43e8d19dd Implements opening containers from items with and without a block context. 2020-06-14 21:23:55 +02:00
Sebastian Hartte fd7ed5bbf0 GUI Refactoring and consolidation 2020-06-14 18:00:02 +02:00
Sebastian Hartte 9599a31893 Removed Inscriber Recipe Registry
Fixed Inscriber TESR rendering and added a small easing function
2020-06-14 11:27:24 +02:00
Sebastian Hartte 8e1d90a873 Removed unused recipe registry. 2020-06-14 00:57:20 +02:00
Sebastian Hartte a4b16c21a3 Spatial Sky Renderer fixed
Changed Tooltips for Spatial Cells
Updated forge + mcp
2020-06-13 15:51:04 +02:00
Sebastian Hartte 832d517e98 Spatial Dimension Changes 2020-06-13 12:28:56 +02:00
Sebastian Hartte 94226f3219 Working spatial dimensions teleport. 2020-06-13 01:11:31 +02:00
yueh e83429e1bb Updated ids to better match vanilla conventions (#4412)
Also changed related textures, models and recipes.
2020-06-12 19:05:29 +02:00
Eutro 65482357f7 Meteor world gen (#4409)
Start doing meteor world gen things
2020-06-12 11:36:45 +02:00
Sebastian Hartte ecbcc56997 Added grinder and inscriber recipes. Improved JEI integration. 2020-06-11 00:40:14 +02:00
Sebastian Hartte bd16641638 Fixed formation planes. 2020-06-10 00:25:44 +02:00
Sebastian Hartte e1b66a2a1c Renamed items, added back waila. 2020-06-09 18:19:09 +02:00
Sebastian Hartte 97e065ea1f Part models 2020-06-09 00:53:40 +02:00
Sebastian Hartte 4b11b8857b Start of part registration. 2020-06-08 21:27:22 +02:00
yueh 2bed72bb79 Removed superfluous imc handling 2020-06-07 16:06:46 +02:00
Sebastian Hartte 46b1d1ffdc GUI Rendering and various fixes 2020-06-07 03:29:57 +02:00
Sebastian Hartte ff042a394b All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes. 2020-06-06 21:16:05 +02:00
Sebastian Hartte bb453b0d35 Flattening part 1 2020-06-05 22:47:29 +02:00
Sebastian Hartte 2139b810d0 Slight fixes 2020-06-04 20:25:19 +02:00
Sebastian Hartte 237463dd94 Lots of compile fixes 2020-06-04 03:02:48 +02:00
Eutro 58afa6539f Add data generation. (#4399)
Recipe and other Data Generators
2020-06-02 23:13:49 +02:00
covers1624 3f5c299d09 More compile things 2020-06-02 15:12:30 +09:30
covers1624 19cdea7eb5 Move from ByteBuf to PacketBuffer 2020-06-02 11:07:46 +09:30
Sebastian Hartte 9f63859769 Work on GUIs (specifically to get SkyChest GUI) 2020-06-02 02:14:09 +02:00
covers1624 dffea9a167 More compile things 2020-06-01 22:17:34 +09:30
Sebastian Hartte 5cdeff01be Custom Model Loader 2020-06-01 04:02:37 +02:00
Sebastian Hartte 077ff17078 More stuff ingame and showing up. 2020-06-01 01:01:32 +02:00
Sebastian Hartte ec3b464655 Some additional fixes from other branch. 2020-05-31 16:13:07 +02:00
yueh 16d6d55d7f 1.15 port 2020-05-18 14:02:45 +02:00
yueh 2cbff91ab0 Updated API to changed 1.15 classes 2020-05-07 17:03:24 +02:00
ruifung 5efa6d6251 Update API JavaDocs for clarification (#4180)
* Fix javadoc for IGridBlock.getMachineRepresentation()

Javadoc should state proper semantics for that method, and telling people to return null there is a sure crash. #4178

* Update IPart interface javadoc.

Update the javadoc to state that functional parts should not be allowed to be placed on dense cables.
2019-12-19 10:18:27 +01:00
yueh 87643094c3 Fixes #3925: Incorrect API JavaDoc (#4008)
`IGridBlock#getMachineRepresentation()` must be non null.
2019-04-21 22:30:35 +02:00
yueh a847a01d8a Feature #3832: Made onRequestChange() less ambiguous (#3833) 2018-12-23 22:41:52 +01:00