Sebastian Hartte
daaac300b8
Fix Matter Cannon Range (to 1.7.10 range)
2020-06-20 01:33:33 +02:00
Sebastian Hartte
fcdd0bc378
Fix several config default value issues.
2020-06-20 01:33:09 +02:00
Sebastian Hartte
bed724b1ce
Add fluid annihilation plane blacklist.
2020-06-20 00:56:59 +02:00
Sebastian Hartte
2f8cffdd93
Fix several bugs with fluids (null vs. EMPTY).
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Fix IAEFluidStack NBT serialization.
Fix fluid export bus not exporting.
Fix fluid formation planes.
Fix fluid annihilation planes.
2020-06-20 00:45:47 +02:00
Sebastian Hartte
2458f9c890
Fix identity annihilation plane.
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Added annihilation plane blacklist tags.
Moved to using loot-table item generation for annihilation plane.
Play fluid pickup sound rather than block break sound for fluid annihilation planes.
Do not play a second block break sound (the server already does).
2020-06-19 21:51:38 +02:00
Sebastian Hartte
0a9e53d78c
Fix fluid terminals.
2020-06-19 21:51:38 +02:00
Sebastian Hartte
f14a32809e
Fixes EnergyFX particles
2020-06-19 17:40:20 +02:00
Sebastian Hartte
ff65e3936a
Formatting fixes
2020-06-19 17:21:31 +02:00
Sebastian Hartte
a3284ffdab
Fix Fluid Terminal keyboard interaction with search field
2020-06-19 17:21:31 +02:00
yueh
fe215f0a91
Code Cleanup
2020-06-19 16:09:06 +02:00
Sebastian Hartte
fb31fab2cc
Fix crafting and storage monitor display.
2020-06-19 00:30:52 +02:00
Sebastian Hartte
f2a9d8c806
Fix crafting CPU name comparision and implement ITextComponent container sync.
2020-06-19 00:08:17 +02:00
Sebastian Hartte
3faa3db2b6
Fix QuartzKnife GUI input text-field interaction.
2020-06-19 00:08:02 +02:00
Sebastian Hartte
f733a73d62
Fix nameplate inscriber recipe not applying the name
2020-06-19 00:07:21 +02:00
Sebastian Hartte
268ed4c753
Fix nameplates custom name not showing up in tooltip
2020-06-19 00:07:08 +02:00
Sebastian Hartte
43c06131c6
Fix the inscriber continuously processing an empty input stack.
2020-06-19 00:06:23 +02:00
Sebastian Hartte
608e3a020c
Fix cancel button of crafting confirm UI.
2020-06-18 21:57:52 +02:00
Sebastian Hartte
f63adf1eca
Fix interaction with the search field in interface terminals.
2020-06-18 21:43:49 +02:00
Sebastian Hartte
749742a8aa
Fix interface terminal spamming update packets due to matching the wrong name.
2020-06-18 21:32:44 +02:00
yueh
c6af3d9a70
Removed special comparison, which was not used since 1.7.10 or longer ( #4418 )
2020-06-18 19:20:06 +02:00
yueh
ec6f331168
Add The One Probe support again ( #4420 )
2020-06-18 19:08:33 +02:00
Sebastian Hartte
fa1ea8582d
Formatting fixes
2020-06-18 17:21:07 +02:00
Sebastian Hartte
98d6740bb2
Redo rendering of the molecular assembler and it's animation
2020-06-18 17:15:08 +02:00
yueh
10ab5d0d5a
Removed Hywla for now due to breaking our builds ( #4421 )
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Once they provide a maven repo and a reliable backup, it will be added again.
2020-06-18 16:02:24 +02:00
Sebastian Hartte
c6437465b7
Notify the parent container of a lot more thoroughly when the slot is changed (i.e. items taken from it).
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And then make use of that to invalidate the validation state of the crafting pattern in the Molecular Assembler when the pattern is changed.
2020-06-17 00:23:46 +02:00
Sebastian Hartte
52da8bdb67
Makes the molecular assembler check that items are exact matches if the pattern does not allow for substitutions.
2020-06-17 00:15:54 +02:00
Sebastian Hartte
e9e06fa7ee
Renamed MAC -> Molecular Assembler
2020-06-16 23:17:29 +02:00
yueh
5225ea426b
pick 97420a31d The big reformat of 2020
2020-06-16 21:45:35 +02:00
Sebastian Hartte
8cc1cab725
Fix lighting of drive model when rotated (being opaque).
2020-06-16 20:55:41 +02:00
Sebastian Hartte
d1622afa38
Re-enabled the encoded pattern rendering hack that shows the crafting/processing output's item model when the player is holding shift (but only in the GUI).
2020-06-16 17:39:53 +02:00
Sebastian Hartte
d9f039e1f4
Removed CRAFTING_MANAGER_FALLBACK since the CraftingManager will now always be used and fix a client-side error that prevented encoded pattern recipes from being recognized as valid.
2020-06-16 17:39:27 +02:00
Sebastian Hartte
5f401bf548
Fixes tooltips for encoded patterns with invalid recipes not showing input/output item names.
2020-06-16 17:38:38 +02:00
Sebastian Hartte
4759a6d204
Fixed several tooltips (i.e. Encoded Pattern) losing parts of the text due to TextComponent.shallowCopy not keeping attached siblings.
2020-06-16 17:38:10 +02:00
Sebastian Hartte
f6f8ac20e8
Fix the pattern terminal's processing output / crafting result slots not being disabled when switching modes by putting back the old code that simply moves them offscreen.
2020-06-16 17:35:47 +02:00
Sebastian Hartte
a005f1c2e8
Clear the cable bus model cache when the resource pack is reloaded (otherwise we might return stale models with incorrect texture sprite coordinates).
2020-06-16 17:34:56 +02:00
yueh
a23b35ed63
Remove broken and unused import statement
2020-06-16 11:50:18 +02:00
Sebastian Hartte
d50dcc31fa
Working on drive design.
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Several particle crash fixes.
2020-06-15 22:20:29 +02:00
Sebastian Hartte
2356a38898
Fix security station power-state on client-side.
2020-06-14 22:01:11 +02:00
Sebastian Hartte
69c9407796
Fix block state updates for tile-entity dependent block states.
2020-06-14 21:41:25 +02:00
Sebastian Hartte
0232e83196
Consolidated ContainerHelpers.
2020-06-14 21:36:37 +02:00
Sebastian Hartte
d43e8d19dd
Implements opening containers from items with and without a block context.
2020-06-14 21:23:55 +02:00
Sebastian Hartte
129b8f5a2b
Remove superflous spaces in tooltip for chargeable block items.
2020-06-14 19:47:41 +02:00
Sebastian Hartte
669fad0497
Fix tooltip for chargeable items.
2020-06-14 19:47:22 +02:00
Sebastian Hartte
8e8cbca57b
Fixes transparency of tab button icons.
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Fixes priority sub-gui returning to ME-chest-interface rather than storage-cell interface for ME chests.
2020-06-14 19:26:52 +02:00
Sebastian Hartte
42651ed087
Cleaned up a bit of the unimplemented full-width terminal mode.
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And promptly disabled it by correctly filtering against the settings.
2020-06-14 19:02:13 +02:00
Sebastian Hartte
cbbb9d1ade
More warning fixes and cleanup.
2020-06-14 18:13:42 +02:00
Sebastian Hartte
20e9eb66b2
Docs for AESubGui
2020-06-14 18:02:39 +02:00
Sebastian Hartte
85a503e65d
Docs for EnumCycler
2020-06-14 18:01:57 +02:00
Sebastian Hartte
fd7ed5bbf0
GUI Refactoring and consolidation
2020-06-14 18:00:02 +02:00
Sebastian Hartte
9b19f5b0e2
Enum-Ify ISortSource since it always uses the same enum types
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Reactivate JEI integration
2020-06-14 14:30:41 +02:00