Sebastian Hartte
ff65e3936a
Formatting fixes
2020-06-19 17:21:31 +02:00
Sebastian Hartte
a3284ffdab
Fix Fluid Terminal keyboard interaction with search field
2020-06-19 17:21:31 +02:00
yueh
fe215f0a91
Code Cleanup
2020-06-19 16:09:06 +02:00
yueh
5225ea426b
pick 97420a31d The big reformat of 2020
2020-06-16 21:45:35 +02:00
Sebastian Hartte
0232e83196
Consolidated ContainerHelpers.
2020-06-14 21:36:37 +02:00
Sebastian Hartte
d43e8d19dd
Implements opening containers from items with and without a block context.
2020-06-14 21:23:55 +02:00
Sebastian Hartte
cbbb9d1ade
More warning fixes and cleanup.
2020-06-14 18:13:42 +02:00
Sebastian Hartte
fd7ed5bbf0
GUI Refactoring and consolidation
2020-06-14 18:00:02 +02:00
Sebastian Hartte
9b19f5b0e2
Enum-Ify ISortSource since it always uses the same enum types
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Reactivate JEI integration
2020-06-14 14:30:41 +02:00
Sebastian Hartte
048c2d0b46
Fix item stack rendering and consolidate it for fluids+items.
2020-06-14 14:19:15 +02:00
Sebastian Hartte
2e41d44964
Fix default block properties.
2020-06-13 22:46:13 +02:00
yueh
e83429e1bb
Updated ids to better match vanilla conventions ( #4412 )
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Also changed related textures, models and recipes.
2020-06-12 19:05:29 +02:00
yueh
d449ee47c4
Refactored AEStacks & ItemList ( #4406 )
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Removed custom VarInt/VarLong solution.
Moved itemstack and fluidstack serialisation to their own NBT tag to avoid interference.
Removed now useless NBT sorting
Added NullItemList
2020-06-11 20:20:16 +02:00
Sebastian Hartte
bd16641638
Fixed formation planes.
2020-06-10 00:25:44 +02:00
Sebastian Hartte
97e065ea1f
Part models
2020-06-09 00:53:40 +02:00
yueh
23b6e195ac
Revert using internal API
2020-06-07 17:21:20 +02:00
Sebastian Hartte
46b1d1ffdc
GUI Rendering and various fixes
2020-06-07 03:29:57 +02:00
Sebastian Hartte
70418b0bb2
GUI Registration
2020-06-06 21:54:09 +02:00
Sebastian Hartte
ff042a394b
All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
2020-06-06 21:16:05 +02:00
Sebastian Hartte
237463dd94
Lots of compile fixes
2020-06-04 03:02:48 +02:00
Sebastian Hartte
2de3a2ecee
Grindr, GUI, Container.
2020-06-02 22:52:35 +02:00
Sebastian Hartte
cf9ab8a13b
ActionResultType in onActivated
2020-06-02 19:15:23 +02:00
Sebastian Hartte
7747804385
More Container / GUI fixes
2020-06-02 11:40:36 +02:00
covers1624
3f5c299d09
More compile things
2020-06-02 15:12:30 +09:30
covers1624
19cdea7eb5
Move from ByteBuf to PacketBuffer
2020-06-02 11:07:46 +09:30
Sebastian Hartte
fc300745cd
Container-Stuff
2020-06-02 02:33:05 +02:00
Sebastian Hartte
9f63859769
Work on GUIs (specifically to get SkyChest GUI)
2020-06-02 02:14:09 +02:00
Sebastian Hartte
5cdeff01be
Custom Model Loader
2020-06-01 04:02:37 +02:00
Sebastian Hartte
077ff17078
More stuff ingame and showing up.
2020-06-01 01:01:32 +02:00
Sebastian Hartte
ec3b464655
Some additional fixes from other branch.
2020-05-31 16:13:07 +02:00
yueh
16d6d55d7f
1.15 port
2020-05-18 14:02:45 +02:00
yueh
ded71cb2bd
Fixes #4062 : Rounding error due to float precision. ( #4064 )
2019-06-20 10:47:28 +02:00
yueh
46355a4e9b
Fixes #3899 : Put fluid interface into configured mode when needed. ( #3903 )
2019-01-15 12:52:12 +01:00
yueh
eb389971a3
Fixes #3901 : Ensure fluid terminal respects reported stacksizes. ( #3902 )
2019-01-15 12:52:00 +01:00
yueh
05db930a4e
Fixes #3821 : Unconfigured level emitter now report all fluids. ( #3875 )
2018-12-24 14:44:40 +01:00
yueh
f2f48a8d59
Fixes #3767 : Fluid Annihilation plane too strict about leftover ( #3872 )
2018-12-23 23:33:15 +01:00
yueh
6291a545c3
Fixes #3793 : Limit filling fluid inventories to their max capacity. ( #3794 )
2018-10-21 11:18:02 +02:00
yueh
99fd5a9d53
Fixes #3790 : Correctly handle fluids with NBT data. ( #3791 )
2018-10-21 11:17:27 +02:00
fscan
d88f550eb0
Switch to new IItemHandler ( #3669 )
2018-10-04 20:39:06 +02:00
yueh
a2091d10fe
Code cleanup
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Added missing this, annotations, etc.
2018-08-30 20:33:08 +02:00
yueh
66c365d11f
Code Formatting
2018-08-30 20:31:27 +02:00
fscan
d439fb2915
Fix fluid parts item models ( #3676 )
2018-08-29 19:09:04 +02:00
fscan
c1c7e94cf6
Generic ICellInventoryHandler ( #3624 )
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Allows addons who register a custom IStorageChannel to use the IStorageCell interface without registering a cell handler. Also adds some helpers (poweredInsert/poweredExtract).
This breaks API!
2018-07-22 19:20:47 +02:00
fscan
e809c688df
Performance improvements for saveChanges() and ICellInventory ( #3586 )
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API break!
Fixes #3553
2018-07-14 16:53:49 +02:00
fscan
71a9bb2532
Change storage/conversion monitor interaction. ( #3613 )
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Fixes #1480
2018-07-14 16:40:20 +02:00
Brock
7fe7f4b1c2
Fixed unnecessary cell saving when cell is full ( #3611 )
2018-07-14 16:30:33 +02:00
fscan
d2250b115f
Fix poweredExtract/Insert and add simulate mode ( #3597 )
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Fixes #3595
2018-07-08 18:16:29 +02:00
fscan
e5ab9df086
Add Fluid Formation/Annihilation Planes ( #3591 )
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Fixes #3572
2018-07-08 16:54:22 +02:00
fscan
eb4caaa688
Priority GUI improvements ( #3592 )
2018-07-08 16:41:37 +02:00
fscan
3ba04b3831
Format fluid tooltip in buckets ( #3580 )
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Fixes #3560
2018-07-04 19:58:19 +02:00