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...

37 Commits

Author SHA1 Message Date
Sebastian Hartte 9e41d543f5 Merge remote-tracking branch 'origin/8.0.x-1.16.1' 2020-09-09 00:59:58 +02:00
Sebastian Hartte 81cc0b804d Fixes #4699: AE's glass should only hide it's sides adjacent to other AE glass.
Also disables spawn on AE's glass same as Vanilla glass.
2020-09-09 00:58:14 +02:00
Sebastian Hartte e1fc9908b3 Fixes #4693: Fix color applicator not working on cable-buses. 2020-09-09 00:51:45 +02:00
shartte 9ed1535477 Fixes #4661: Do not update a tile entity when it's in an unloaded chunk (i.e. during chunk unloading) (#4708) 2020-09-08 22:28:30 +02:00
Sebastian Hartte 1ef345d4a4 Formatting fixes. 2020-09-08 22:24:27 +02:00
Sebastian Hartte ff7d1b9719 Fixes #4704: QNB is not finding a registered QNB because it believes the chunk to be unloaded.
Also adds debug logging to the locatable registry to better debug this issues in the future.
2020-09-08 22:20:33 +02:00
shartte 88c9370e4f Crystal Growth Refactor (#4702)
* Refactored crystal in-world purification:
- Removed iterative formula
- Set the default growth factor to 1 rather than 0.5 to simplify settings
- Made the growth-tick-progress-per-tick a configuration setting for 0-6 accelerators
- Unfinished seeds now slowly sink when ejected by an annihilation plane or other system (emulates a player throwing it in)
- Instead of checking for "isLiquid", we now check for a new tag (appliedenergistics2:crystal_purification_medium) to check if the crystal is submerged in an allowed fluid for growth, defaults to #minecraft:water.

* Removed configuration options for changing how accelerators work,
replaced with improved fluid tag option with a clamped multiplier [1,10].
2020-09-08 18:10:45 +02:00
Sebastian Hartte f2aae3ef0f Added a global Voxelshape cache for cable bus voxel shapes, since combining voxel shapes turns out to be an extremely expensive process (i.e. 1.7s for 10000x5 shapes). 2020-09-08 17:56:02 +02:00
Sebastian Hartte 12739f1e66 Remove unneeded cable-bus inventory-model, which caused the part models to be loaded twice leading to unnecessary memory-usage. 2020-09-08 17:53:14 +02:00
shartte 81d2170ada Implemented a cache with maximum quad-count it will cache for the cable bus, (#4670)
which also fixes concurrent access to the hashmap.

(cherry picked from commit b756d68be1)
2020-09-08 14:28:08 +02:00
Sebastian Hartte 0f469e9df6 Bumped Forge version. 2020-09-07 23:34:56 +02:00
Sebastian Hartte 0f34f09b32 Remove object-scanning subscriptions and remove unused test-file. 2020-09-06 20:59:37 +02:00
Sebastian Hartte 8e54a8fed9 Fixes a problem where tile entities would become unremovable (well, one more of these at least),
because they would reset their block state upon removal and loss of power.
2020-09-06 20:59:19 +02:00
Sebastian Hartte d9bb81a00f Fixes #4680: Facade advancement is showing an untextured facade. 2020-09-03 17:36:20 +02:00
yueh 39e038d916 Fixes #4683: Hopefully LazyOptional works as advertised (#4684) 2020-09-02 21:36:40 +02:00
Sebastian Hartte 12ca8d109a Merge remote-tracking branch 'origin/8.0.x-1.16.1' 2020-09-02 02:55:12 +02:00
yueh f0d0595c8f Fixes #4669: Take NBT into account for comparing. (#4675)
This only covers combining different items together.
Fuzzy filtering is still a bit too fuzzy for corner cases.
2020-09-01 21:59:08 +02:00
shartte b756d68be1 Implemented a cache with maximum quad-count it will cache for the cable bus, (#4670)
which also fixes concurrent access to the hashmap.
2020-09-01 18:20:51 +02:00
Sebastian Hartte 60b07e5ca5 Merge branch '8.0.x-1.16.1' 2020-09-01 01:07:47 +02:00
shartte 7c99fca789 Fixes removal of facades not invalidating the cached server-side collision boxes. (#4663)
(cherry picked from commit 957bc4c5cc)
2020-09-01 01:07:30 +02:00
yueh ab393b0ed1 Serialize the complete NBT data to avoid mismatches (#4665)
This might increase the network traffic a bit, but the amount of mods actually using the share tag seems to be very limited.
For now it is worth the risk as it solves the problem. In case we run into actual issues, there might still be other solutions, which will be way more complex and can potentially introduce additional problems.

(cherry picked from commit e90dd2f9c6)
2020-09-01 01:07:28 +02:00
shartte 957bc4c5cc Fixes removal of facades not invalidating the cached server-side collision boxes. (#4663) 2020-08-31 23:10:25 +02:00
yueh 133ed1f09d Remove GZipStreams from packets. (#4664)
This should now be handled by the normal network manager (hopefully).
Also renamed the `CompressedNBTPacket` to `MEInterfaceUpdatePacket` as that is the only use case.
2020-08-31 23:09:28 +02:00
yueh e90dd2f9c6 Serialize the complete NBT data to avoid mismatches (#4665)
This might increase the network traffic a bit, but the amount of mods actually using the share tag seems to be very limited.
For now it is worth the risk as it solves the problem. In case we run into actual issues, there might still be other solutions, which will be way more complex and can potentially introduce additional problems.
2020-08-31 23:09:14 +02:00
Sebastian Hartte 9719c7ffc3 Bump to Forge 33.0.22 2020-08-29 23:13:29 +02:00
Sebastian Hartte 319d92a371 Merge branch '8.0.x-1.16.1' 2020-08-29 22:18:12 +02:00
shartte db9ec2b070 Remove the use of SlotItemHandler since we are only faking an inventory-backed slot, (#4654)
we might as well use what we had used pre-2017, which is simply extending a normal Slot.
This should also fix #4652.
2020-08-29 22:03:35 +02:00
Masakitenchi 3a0552c56e Update zh_cn.json (#4653) 2020-08-28 10:49:11 +02:00
Sebastian Hartte 8a0dd192e5 Added Modmaven repository to README.md 2020-08-26 23:19:42 +02:00
Sebastian Hartte a97b35f3d0 Merge branch '8.0.x-1.16.1' 2020-08-26 11:39:20 +02:00
Sebastian Hartte 00d4c20d9f Strip pom.xml dependencies. 2020-08-26 11:39:03 +02:00
Sebastian Hartte 1394ab0863 Merge branch '8.0.x-1.16.1' 2020-08-24 23:54:57 +02:00
Sebastian Hartte 5efc085693 Fix tiles that have a "powered" block state from not being able to be broken when
they are connected to a powered grid.
2020-08-24 23:54:37 +02:00
Sebastian Hartte 159f4c7f14 Merge branch '8.0.x-1.16.1' 2020-08-24 22:33:38 +02:00
Sebastian Hartte aff94cec8c Fix search box interactions in the interface terminal. 2020-08-24 22:33:04 +02:00
Sebastian Hartte ee7fe9f40d Merge branch '8.0.x-1.16.1' 2020-08-24 01:06:50 +02:00
Sebastian Hartte 2184d03d0b Actually save the rotation when a tile is rotated. 2020-08-24 01:06:26 +02:00
42 changed files with 600 additions and 1556 deletions
+11 -3
View File
@@ -72,12 +72,20 @@ The API for Applied Energistics 2. It is open source to discuss changes, improve
### Maven
We use Github Packages as maven repository now. You can use the following snippet as example on how to add a repository to your gradle build file.
Our authoritative Maven repository is Github Packages, which you can also use in your builds. Use of Github Packages
[requires special setup](https://docs.github.com/en/packages/using-github-packages-with-your-projects-ecosystem/configuring-gradle-for-use-with-github-packages#authenticating-to-github-packages)
to authenticate with your personal access token.
AE2 is also available without authentication from Modmaven. You can use the following snippet as example on how to add a repository to your gradle build file.
repositories {
maven {
name "AE2"
url "https://maven.pkg.github.com/AppliedEnergistics/Applied-Energistics-2"
name "Modmaven"
url "https://modmaven.k-4u.nl/"
// For Gradle 5.1 and above, limit it to just AE2
content {
includeGroup 'appeng'
}
}
}
+7
View File
@@ -190,6 +190,13 @@ publishing {
groupId = project.group
artifactId = project.archivesBaseName
version = project.version
// ForgeGradle will generate wild dependency definitions, see https://github.com/MinecraftForge/ForgeGradle/issues/584
// Since we don't actually depend on anything, just remove the entire node.
pom.withXml {
asNode().remove(asNode().dependencies)
}
from components.java
artifact sourcesJar
artifact javadocJar
+1 -1
View File
@@ -11,7 +11,7 @@ artifact_basename=appliedenergistics2
minecraft_release=1.16
minecraft_version=1.16.2
mcp_mappings=20200723-1.16.1
forge_version=33.0.5
forge_version=33.0.42
#########################################################
# Provided APIs #
@@ -23,13 +23,23 @@
package appeng.api.implementations.items;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import javax.annotation.Nullable;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public interface IGrowableCrystal {
ItemStack triggerGrowth(ItemStack is);
float getMultiplier(Block blk, Material mat);
/**
* Gets the crystal growth multiplier based on the material it is submerged in.
*
* @param state The blockstate of the block the crystal is currently in.
* @return The multiplier for the growth tick progress. Zero if the crystal
* cannot grow in the current material.
*/
float getMultiplier(BlockState state, @Nullable World world, @Nullable BlockPos pos);
}
@@ -8,19 +8,18 @@ import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.items.SlotItemHandler;
/**
* A proxy for a slot that will always return an itemstack with size 1, if there
* is an item in the slot. Used to prevent the default item count from
* rendering.
*/
class Size1Slot extends SlotItemHandler {
class Size1Slot extends Slot {
private final SlotItemHandler delegate;
private final Slot delegate;
public Size1Slot(SlotItemHandler delegate) {
super(delegate.getItemHandler(), delegate.getSlotIndex(), delegate.xPos, delegate.yPos);
public Size1Slot(Slot delegate) {
super(delegate.inventory, delegate.getSlotIndex(), delegate.xPos, delegate.yPos);
this.delegate = delegate;
}
@@ -90,7 +90,9 @@ public class InterfaceTerminalScreen extends AEBaseScreen<InterfaceTerminalConta
this.searchField.setMaxStringLength(25);
this.searchField.setTextColor(0xFFFFFF);
this.searchField.setVisible(true);
this.searchField.setFocused2(true);
this.searchField.setResponder(str -> this.refreshList());
this.addListener(this.searchField);
this.changeFocus(true);
}
@Override
@@ -131,11 +133,8 @@ public class InterfaceTerminalScreen extends AEBaseScreen<InterfaceTerminalConta
@Override
public boolean mouseClicked(final double xCoord, final double yCoord, final int btn) {
if (this.searchField.mouseClicked(xCoord, yCoord, btn)) {
if (btn == 1 && this.searchField.isMouseOver(xCoord, yCoord)) {
this.searchField.setText("");
this.refreshList();
}
if (btn == 1 && this.searchField.isMouseOver(xCoord, yCoord)) {
this.searchField.setText("");
return true;
}
@@ -173,11 +172,7 @@ public class InterfaceTerminalScreen extends AEBaseScreen<InterfaceTerminalConta
if (character == ' ' && this.searchField.getText().isEmpty()) {
return true;
}
if (this.searchField.charTyped(character, key)) {
this.refreshList();
return true;
}
return false;
return super.charTyped(character, key);
}
@Override
@@ -245,7 +240,7 @@ public class InterfaceTerminalScreen extends AEBaseScreen<InterfaceTerminalConta
/**
* Rebuilds the list of interfaces.
*
* <p>
* Respects a search term if present (ignores case) and adding only matching
* patterns.
*/
@@ -338,12 +333,11 @@ public class InterfaceTerminalScreen extends AEBaseScreen<InterfaceTerminalConta
/**
* Tries to retrieve a cache for a with search term as keyword.
*
* <p>
* If this cache should be empty, it will populate it with an earlier cache if
* available or at least the cache for the empty string.
*
* @param searchTerm the corresponding search
*
* @return a Set matching a superset of the search term
*/
private Set<Object> getCacheForSearchTerm(final String searchTerm) {
@@ -41,11 +41,6 @@ import appeng.fluids.util.FluidSorters;
import appeng.util.Platform;
import appeng.util.prioritylist.IPartitionList;
/**
* @author BrockWS
* @version rv6 - 22/05/2018
* @since rv6 22/05/2018
*/
public class FluidRepo {
private final IItemList<IAEFluidStack> list = Api.instance().storage().getStorageChannel(IFluidStorageChannel.class)
.createList();
+11 -12
View File
@@ -21,23 +21,22 @@ package appeng.client.me;
import javax.annotation.Nonnull;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.SlotItemHandler;
import appeng.api.storage.data.IAEFluidStack;
import appeng.fluids.container.slots.IMEFluidSlot;
/**
* @author BrockWS
* @version rv6 - 22/05/2018
* @since rv6 22/05/2018
*/
public class SlotFluidME extends SlotItemHandler implements IMEFluidSlot {
public class SlotFluidME extends Slot implements IMEFluidSlot {
private InternalFluidSlotME slot;
private static final IInventory EMPTY_INVENTORY = new Inventory(0);
private final InternalFluidSlotME slot;
public SlotFluidME(InternalFluidSlotME slot) {
super(null, 0, slot.getxPosition(), slot.getyPosition());
super(EMPTY_INVENTORY, 0, slot.getxPosition(), slot.getyPosition());
this.slot = slot;
}
@@ -50,7 +49,7 @@ public class SlotFluidME extends SlotItemHandler implements IMEFluidSlot {
}
@Override
public boolean isItemValid(final ItemStack par1ItemStack) {
public boolean isItemValid(final ItemStack stack) {
return false;
}
@@ -69,7 +68,7 @@ public class SlotFluidME extends SlotItemHandler implements IMEFluidSlot {
}
@Override
public void putStack(final ItemStack par1ItemStack) {
public void putStack(final ItemStack stack) {
}
@@ -85,7 +84,7 @@ public class SlotFluidME extends SlotItemHandler implements IMEFluidSlot {
}
@Override
public boolean canTakeStack(final PlayerEntity par1PlayerEntity) {
public boolean canTakeStack(final PlayerEntity player) {
return false;
}
}
+15 -11
View File
@@ -19,23 +19,27 @@
package appeng.client.me;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.SlotItemHandler;
import appeng.api.storage.data.IAEItemStack;
public class SlotME extends SlotItemHandler {
public class SlotME extends Slot {
private final InternalSlotME mySlot;
private static final IInventory EMPTY_INVENTORY = new Inventory(0);
public SlotME(final InternalSlotME me) {
super(null, 0, me.getxPosition(), me.getyPosition());
this.mySlot = me;
private final InternalSlotME slot;
public SlotME(final InternalSlotME slot) {
super(EMPTY_INVENTORY, 0, slot.getxPosition(), slot.getyPosition());
this.slot = slot;
}
public IAEItemStack getAEStack() {
if (this.mySlot.hasPower()) {
return this.mySlot.getAEStack();
if (this.slot.hasPower()) {
return this.slot.getAEStack();
}
return null;
}
@@ -47,15 +51,15 @@ public class SlotME extends SlotItemHandler {
@Override
public ItemStack getStack() {
if (this.mySlot.hasPower()) {
return this.mySlot.getStack();
if (this.slot.hasPower()) {
return this.slot.getStack();
}
return ItemStack.EMPTY;
}
@Override
public boolean getHasStack() {
if (this.mySlot.hasPower()) {
if (this.slot.hasPower()) {
return !this.getStack().isEmpty();
}
return false;
@@ -21,7 +21,6 @@ package appeng.client.render.cablebus;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
@@ -30,6 +29,11 @@ import java.util.Random;
import javax.annotation.Nullable;
import com.google.common.cache.CacheBuilder;
import com.google.common.cache.CacheLoader;
import com.google.common.cache.LoadingCache;
import com.google.common.cache.Weigher;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.model.BakedQuad;
@@ -50,7 +54,10 @@ import appeng.api.util.AEColor;
public class CableBusBakedModel implements IBakedModel {
private static final Map<CableBusRenderState, List<BakedQuad>> CABLE_MODEL_CACHE = new HashMap<>();
// The number of quads overall that will be cached
private static final int CACHE_QUAD_COUNT = 5000;
private final LoadingCache<CableBusRenderState, List<BakedQuad>> cableModelCache;
private final CableBuilder cableBuilder;
@@ -66,6 +73,17 @@ public class CableBusBakedModel implements IBakedModel {
this.facadeBuilder = facadeBuilder;
this.partModels = partModels;
this.particleTexture = particleTexture;
this.cableModelCache = CacheBuilder.newBuilder()//
.maximumWeight(CACHE_QUAD_COUNT)//
.weigher((Weigher<CableBusRenderState, List<BakedQuad>>) (key, value) -> value.size())//
.build(new CacheLoader<CableBusRenderState, List<BakedQuad>>() {
@Override
public List<BakedQuad> load(CableBusRenderState renderState) {
final List<BakedQuad> model = new ArrayList<>();
addCableQuads(renderState, model);
return model;
}
});
}
@Override
@@ -92,11 +110,7 @@ public class CableBusBakedModel implements IBakedModel {
if (layer == RenderType.getCutout()) {
// First, handle the cable at the center of the cable bus
final List<BakedQuad> cableModel = CABLE_MODEL_CACHE.computeIfAbsent(renderState, k -> {
final List<BakedQuad> model = new ArrayList<>();
this.addCableQuads(renderState, model);
return model;
});
final List<BakedQuad> cableModel = cableModelCache.getUnchecked(renderState);
quads.addAll(cableModel);
// Then handle attachments
@@ -341,8 +355,4 @@ public class CableBusBakedModel implements IBakedModel {
return ItemOverrideList.EMPTY;
}
public static void clearCache() {
CABLE_MODEL_CACHE.clear();
}
}
@@ -18,7 +18,6 @@ public class CableBusModelLoader implements IModelLoader<CableBusModel> {
@Override
public void onResourceManagerReload(IResourceManager resourceManager) {
CableBusBakedModel.clearCache();
}
@Override
@@ -42,7 +42,7 @@ import appeng.api.networking.security.IActionHost;
import appeng.container.AEBaseContainer;
import appeng.container.ContainerLocator;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.CompressedNBTPacket;
import appeng.core.sync.packets.MEInterfaceUpdatePacket;
import appeng.helpers.DualityInterface;
import appeng.helpers.IInterfaceHost;
import appeng.helpers.InventoryAction;
@@ -177,7 +177,7 @@ public final class InterfaceTerminalContainer extends AEBaseContainer {
if (!this.data.isEmpty()) {
try {
NetworkHandler.instance().sendTo(new CompressedNBTPacket(this.data),
NetworkHandler.instance().sendTo(new MEInterfaceUpdatePacket(this.data),
(ServerPlayerEntity) this.getPlayerInv().player);
} catch (final IOException e) {
// :P
+27
View File
@@ -31,6 +31,8 @@ import java.util.Set;
import java.util.function.DoubleSupplier;
import java.util.stream.Collectors;
import javax.annotation.Nullable;
import com.google.common.base.Strings;
import org.apache.commons.lang3.tuple.Pair;
@@ -393,6 +395,15 @@ public final class AEConfig {
return this.meteoriteDimensionWhitelist;
}
@Nullable
public String getImprovedFluidTag() {
return Strings.emptyToNull(COMMON.improvedFluidTag.get());
}
public float getImprovedFluidMultiplier() {
return COMMON.improvedFluidMultiplier.get().floatValue();
}
// Setters keep visibility as low as possible.
private static class ClientConfig {
@@ -507,6 +518,11 @@ public final class AEConfig {
public final ConfigValue<Integer> condenserMatterBallsPower;
public final ConfigValue<Integer> condenserSingularityPower;
// In-World Purification
// Settings for improved speed depending on fluid the crystal is in
public final ConfigValue<String> improvedFluidTag;
public final ConfigValue<Double> improvedFluidMultiplier;
public final Map<TickRates, ConfigValue<Integer>> tickRateMin = new HashMap<>();
public final Map<TickRates, ConfigValue<Integer>> tickRateMax = new HashMap<>();
@@ -617,6 +633,17 @@ public final class AEConfig {
tickRateMax.put(tickRate, builder.define(tickRate.name() + "Max", tickRate.getDefaultMax()));
}
builder.pop();
builder.comment("Settings for in-world purification of crystals.").push("inWorldPurification");
improvedFluidTag = builder.comment(
"A fluid tag that identifies fluids that improve crystal purification speed. Does not affect purification with water/lava.")
.define("improvedFluidTag", "");
improvedFluidMultiplier = builder
.comment("The speed multiplier to use when the crystals are submerged in the improved fluid.")
.defineInRange("improvedFluidMultiplier", 2.0, 1.0, 10.0);
builder.pop();
}
}
@@ -20,7 +20,9 @@ package appeng.core.api.definitions;
import static appeng.block.AEBaseBlock.defaultProps;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.block.DispenserBlock;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.SoundType;
@@ -28,6 +30,7 @@ import net.minecraft.block.StairsBlock;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.ToolType;
@@ -262,18 +265,20 @@ public final class ApiBlocks implements IBlocks {
this.chiseledQuartzBlock = deco.block("chiseled_quartz_block", () -> new AEDecorativeBlock(QUARTZ_PROPERTIES))
.build();
this.quartzGlass = registry.features(AEFeature.QUARTZ_GLASS)
.block("quartz_glass", () -> new QuartzGlassBlock(defaultProps(Material.GLASS).notSolid()))
.rendering(new BlockRenderingCustomizer() {
@Override
@OnlyIn(Dist.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.renderType(RenderType.getCutout());
}
}).build();
AbstractBlock.IExtendedPositionPredicate<EntityType<?>> neverAllowSpawn = (p1, p2, p3, p4) -> false;
this.quartzGlass = registry.features(AEFeature.QUARTZ_GLASS).block("quartz_glass", () -> {
return new QuartzGlassBlock(defaultProps(Material.GLASS).notSolid().setAllowsSpawn(neverAllowSpawn));
}).rendering(new BlockRenderingCustomizer() {
@Override
@OnlyIn(Dist.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.renderType(RenderType.getCutout());
}
}).build();
this.quartzVibrantGlass = deco
.block("quartz_vibrant_glass",
() -> new QuartzLampBlock(defaultProps(Material.GLASS).setLightLevel(b -> 15).notSolid()))
() -> new QuartzLampBlock(defaultProps(Material.GLASS).setLightLevel(b -> 15).notSolid()
.setAllowsSpawn(neverAllowSpawn)))
.addFeatures(AEFeature.DECORATIVE_LIGHTS, AEFeature.QUARTZ_GLASS)
.rendering(new BlockRenderingCustomizer() {
@Override
@@ -22,12 +22,12 @@ import java.util.HashMap;
import java.util.Map;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import appeng.api.events.LocatableEventAnnounce;
import appeng.api.events.LocatableEventAnnounce.LocatableEvent;
import appeng.api.features.ILocatable;
import appeng.api.features.ILocatableRegistry;
import appeng.core.AELog;
import appeng.util.Platform;
public final class LocatableRegistry implements ILocatableRegistry {
@@ -35,18 +35,19 @@ public final class LocatableRegistry implements ILocatableRegistry {
public LocatableRegistry() {
this.set = new HashMap<>();
MinecraftForge.EVENT_BUS.register(this);
MinecraftForge.EVENT_BUS.addListener(this::updateLocatable);
}
@SubscribeEvent
public void updateLocatable(final LocatableEventAnnounce e) {
private void updateLocatable(final LocatableEventAnnounce e) {
if (Platform.isClient()) {
return; // IGNORE!
}
if (e.change == LocatableEvent.REGISTER) {
AELog.debug("Registering locatable %s: %s", e.target.getLocatableSerial(), e.target);
this.set.put(e.target.getLocatableSerial(), e.target);
} else if (e.change == LocatableEvent.UNREGISTER) {
AELog.debug("Unregistering locatable %s: %s", e.target.getLocatableSerial(), e.target);
this.set.remove(e.target.getLocatableSerial());
}
}
@@ -29,7 +29,6 @@ import appeng.core.sync.packets.BlockTransitionEffectPacket;
import appeng.core.sync.packets.ClickPacket;
import appeng.core.sync.packets.CompassRequestPacket;
import appeng.core.sync.packets.CompassResponsePacket;
import appeng.core.sync.packets.CompressedNBTPacket;
import appeng.core.sync.packets.ConfigButtonPacket;
import appeng.core.sync.packets.ConfigValuePacket;
import appeng.core.sync.packets.CraftRequestPacket;
@@ -39,6 +38,7 @@ import appeng.core.sync.packets.ItemTransitionEffectPacket;
import appeng.core.sync.packets.JEIRecipePacket;
import appeng.core.sync.packets.LightningPacket;
import appeng.core.sync.packets.MEFluidInventoryUpdatePacket;
import appeng.core.sync.packets.MEInterfaceUpdatePacket;
import appeng.core.sync.packets.MEInventoryUpdatePacket;
import appeng.core.sync.packets.MatterCannonPacket;
import appeng.core.sync.packets.MockExplosionPacket;
@@ -101,7 +101,7 @@ public class BasePacketHandler {
PACKET_ASSEMBLER_ANIMATION(AssemblerAnimationPacket.class, AssemblerAnimationPacket::new),
PACKET_COMPRESSED_NBT(CompressedNBTPacket.class, CompressedNBTPacket::new),
PACKET_ME_INTERFACE_UPDATE(MEInterfaceUpdatePacket.class, MEInterfaceUpdatePacket::new),
PACKET_PAINTED_ENTITY(PaintedEntityPacket.class, PaintedEntityPacket::new),
@@ -19,13 +19,9 @@
package appeng.core.sync.packets;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.nio.BufferOverflowException;
import java.util.LinkedList;
import java.util.List;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
import javax.annotation.Nullable;
@@ -41,7 +37,6 @@ import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.network.NetworkDirection;
import appeng.api.storage.data.IAEFluidStack;
import appeng.core.AELog;
import appeng.core.sync.BasePacket;
import appeng.core.sync.network.INetworkInfo;
import appeng.fluids.client.gui.FluidTerminalScreen;
@@ -55,8 +50,6 @@ import appeng.fluids.util.AEFluidStack;
public class MEFluidInventoryUpdatePacket extends BasePacket {
private static final int UNCOMPRESSED_PACKET_BYTE_LIMIT = 16 * 1024 * 1024;
private static final int OPERATION_BYTE_LIMIT = 2 * 1024;
private static final int TEMP_BUFFER_SIZE = 1024;
private static final int STREAM_MASK = 0xff;
// input.
@Nullable
@@ -66,47 +59,18 @@ public class MEFluidInventoryUpdatePacket extends BasePacket {
@Nullable
private final PacketBuffer data;
@Nullable
private final GZIPOutputStream compressFrame;
private int writtenBytes = 0;
private boolean empty = true;
public MEFluidInventoryUpdatePacket(final PacketBuffer stream) {
this.data = null;
this.compressFrame = null;
this.list = new LinkedList<>();
this.ref = stream.readByte();
try (final GZIPInputStream gzReader = new GZIPInputStream(new InputStream() {
@Override
public int read() {
if (stream.readableBytes() <= 0) {
return -1;
}
return stream.readByte() & STREAM_MASK;
}
})) {
final PacketBuffer uncompressed = new PacketBuffer(Unpooled.buffer(stream.readableBytes()));
final byte[] tmp = new byte[TEMP_BUFFER_SIZE];
while (gzReader.available() != 0) {
final int bytes = gzReader.read(tmp);
if (bytes > 0) {
uncompressed.writeBytes(tmp, 0, bytes);
}
}
while (uncompressed.readableBytes() > 0) {
this.list.add(AEFluidStack.fromPacket(uncompressed));
}
} catch (IOException e) {
throw new RuntimeException("Failed to decompress packet.", e);
while (stream.readableBytes() > 0) {
this.list.add(AEFluidStack.fromPacket(stream));
}
this.empty = this.list.isEmpty();
}
@@ -121,14 +85,6 @@ public class MEFluidInventoryUpdatePacket extends BasePacket {
this.data = new PacketBuffer(Unpooled.buffer(OPERATION_BYTE_LIMIT));
this.data.writeInt(this.getPacketID());
this.data.writeByte(this.ref);
this.compressFrame = new GZIPOutputStream(new OutputStream() {
@Override
public void write(final int value) {
MEFluidInventoryUpdatePacket.this.data.writeByte(value);
}
});
this.list = null;
}
@@ -145,28 +101,19 @@ public class MEFluidInventoryUpdatePacket extends BasePacket {
@Nullable
@Override
public IPacket<?> toPacket(NetworkDirection direction) {
try {
this.compressFrame.close();
this.configureWrite(this.data);
return super.toPacket(direction);
} catch (final IOException e) {
AELog.debug(e);
}
return null;
this.configureWrite(this.data);
return super.toPacket(direction);
}
public void appendFluid(final IAEFluidStack fs) throws IOException, BufferOverflowException {
final PacketBuffer tmp = new PacketBuffer(Unpooled.buffer(OPERATION_BYTE_LIMIT));
fs.writeToPacket(tmp);
this.compressFrame.flush();
if (this.writtenBytes + tmp.readableBytes() > UNCOMPRESSED_PACKET_BYTE_LIMIT) {
throw new BufferOverflowException();
} else {
this.writtenBytes += tmp.readableBytes();
this.compressFrame.write(tmp.array(), 0, tmp.readableBytes());
this.data.writeBytes(tmp.array(), 0, tmp.readableBytes());
this.empty = false;
}
}
@@ -18,13 +18,7 @@
package appeng.core.sync.packets;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
import io.netty.buffer.Unpooled;
@@ -32,7 +26,6 @@ import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@@ -41,55 +34,24 @@ import appeng.client.gui.implementations.InterfaceTerminalScreen;
import appeng.core.sync.BasePacket;
import appeng.core.sync.network.INetworkInfo;
//TODO, this is pointless, NBT is already compressed when written to a PacketBuffer.
public class CompressedNBTPacket extends BasePacket {
public class MEInterfaceUpdatePacket extends BasePacket {
// input.
private final CompoundNBT in;
// output...
private final PacketBuffer data;
private final GZIPOutputStream compressFrame;
public CompressedNBTPacket(final PacketBuffer stream) {
public MEInterfaceUpdatePacket(final PacketBuffer stream) {
this.data = null;
this.compressFrame = null;
try (DataInputStream inStream = new DataInputStream(new GZIPInputStream(new InputStream() {
@Override
public int read() {
if (stream.readableBytes() <= 0) {
return -1;
}
return stream.readByte() & 0xff;
}
}))) {
this.in = CompressedStreamTools.read(inStream);
} catch (IOException e) {
throw new RuntimeException("Failed to decompress packet.", e);
}
this.in = stream.readCompoundTag();
}
// api
public CompressedNBTPacket(final CompoundNBT din) throws IOException {
public MEInterfaceUpdatePacket(final CompoundNBT din) throws IOException {
this.in = null;
this.data = new PacketBuffer(Unpooled.buffer(2048));
this.data.writeInt(this.getPacketID());
this.in = din;
this.compressFrame = new GZIPOutputStream(new OutputStream() {
@Override
public void write(final int value) {
CompressedNBTPacket.this.data.writeByte(value);
}
});
CompressedStreamTools.write(din, new DataOutputStream(this.compressFrame));
this.compressFrame.close();
this.data.writeCompoundTag(din);
this.configureWrite(this.data);
}
@@ -19,12 +19,10 @@
package appeng.core.sync.packets;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.nio.BufferOverflowException;
import java.util.ArrayList;
import java.util.List;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
import javax.annotation.Nullable;
@@ -45,7 +43,6 @@ import appeng.client.gui.implementations.CraftConfirmScreen;
import appeng.client.gui.implementations.CraftingCPUScreen;
import appeng.client.gui.implementations.MEMonitorableScreen;
import appeng.client.gui.implementations.NetworkStatusScreen;
import appeng.core.AELog;
import appeng.core.sync.BasePacket;
import appeng.core.sync.network.INetworkInfo;
import appeng.util.item.AEItemStack;
@@ -53,8 +50,6 @@ import appeng.util.item.AEItemStack;
public class MEInventoryUpdatePacket extends BasePacket {
private static final int UNCOMPRESSED_PACKET_BYTE_LIMIT = 16 * 1024 * 1024;
private static final int OPERATION_BYTE_LIMIT = 2 * 1024;
private static final int TEMP_BUFFER_SIZE = 1024;
private static final int STREAM_MASK = 0xff;
// input.
@Nullable
@@ -64,48 +59,18 @@ public class MEInventoryUpdatePacket extends BasePacket {
@Nullable
private final PacketBuffer data;
@Nullable
private final GZIPOutputStream compressFrame;
private int writtenBytes = 0;
private boolean empty = true;
public MEInventoryUpdatePacket(final PacketBuffer stream) {
this.data = null;
this.compressFrame = null;
this.list = new ArrayList<>();
this.ref = stream.readByte();
// int originalBytes = stream.readableBytes();
try (GZIPInputStream gzReader = new GZIPInputStream(new InputStream() {
@Override
public int read() {
if (stream.readableBytes() <= 0) {
return -1;
}
return stream.readByte() & STREAM_MASK;
}
})) {
final PacketBuffer uncompressed = new PacketBuffer(Unpooled.buffer(stream.readableBytes()));
final byte[] tmp = new byte[TEMP_BUFFER_SIZE];
while (gzReader.available() != 0) {
final int bytes = gzReader.read(tmp);
if (bytes > 0) {
uncompressed.writeBytes(tmp, 0, bytes);
}
}
while (uncompressed.readableBytes() > 0) {
this.list.add(AEItemStack.fromPacket(uncompressed));
}
} catch (IOException e) {
throw new RuntimeException("Failed to decompress packet.", e);
while (stream.readableBytes() > 0) {
this.list.add(AEItemStack.fromPacket(stream));
}
this.empty = this.list.isEmpty();
}
@@ -120,14 +85,6 @@ public class MEInventoryUpdatePacket extends BasePacket {
this.data = new PacketBuffer(Unpooled.buffer(OPERATION_BYTE_LIMIT));
this.data.writeInt(this.getPacketID());
this.data.writeByte(this.ref);
this.compressFrame = new GZIPOutputStream(new OutputStream() {
@Override
public void write(final int value) {
MEInventoryUpdatePacket.this.data.writeByte(value);
}
});
this.list = null;
}
@@ -156,28 +113,19 @@ public class MEInventoryUpdatePacket extends BasePacket {
@Nullable
@Override
public IPacket<?> toPacket(NetworkDirection direction) {
try {
this.compressFrame.close();
this.configureWrite(this.data);
return super.toPacket(direction);
} catch (final IOException e) {
AELog.debug(e);
}
return null;
this.configureWrite(this.data);
return super.toPacket(direction);
}
public void appendItem(final IAEItemStack is) throws IOException, BufferOverflowException {
final PacketBuffer tmp = new PacketBuffer(Unpooled.buffer(OPERATION_BYTE_LIMIT));
is.writeToPacket(tmp);
this.compressFrame.flush();
if (this.writtenBytes + tmp.readableBytes() > UNCOMPRESSED_PACKET_BYTE_LIMIT) {
throw new BufferOverflowException();
} else {
this.writtenBytes += tmp.readableBytes();
this.compressFrame.write(tmp.array(), 0, tmp.readableBytes());
this.data.writeBytes(tmp.array(), 0, tmp.readableBytes());
this.empty = false;
}
}
@@ -28,6 +28,7 @@ import net.minecraft.loot.RandomValueRange;
import net.minecraft.loot.conditions.SurvivesExplosion;
import net.minecraft.loot.functions.ApplyBonus;
import net.minecraft.loot.functions.SetCount;
import net.minecraft.util.RegistryKey;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.event.lifecycle.GatherDataEvent;
import net.minecraftforge.registries.ForgeRegistries;
@@ -62,12 +63,13 @@ public class BlockDropProvider extends BlockLootTables implements IAE2DataProvid
@Override
public void act(@Nonnull DirectoryCache cache) throws IOException {
for (Map.Entry<ResourceLocation, Block> entry : ForgeRegistries.BLOCKS.getEntries()) {
for (Map.Entry<RegistryKey<Block>, Block> entry : ForgeRegistries.BLOCKS.getEntries()) {
LootTable.Builder builder;
if (entry.getKey().getNamespace().equals(AppEng.MOD_ID)) {
if (entry.getKey().func_240901_a_().getNamespace().equals(AppEng.MOD_ID)) {
builder = overrides.getOrDefault(entry.getValue(), this::defaultBuilder).apply(entry.getValue());
IDataProvider.save(GSON, cache, toJson(builder), getPath(outputFolder, entry.getKey()));
IDataProvider.save(GSON, cache, toJson(builder),
getPath(outputFolder, entry.getKey().func_240901_a_()));
}
}
}
@@ -20,11 +20,8 @@ package appeng.decorative.solid;
import net.minecraft.block.AbstractGlassBlock;
import net.minecraft.block.BlockState;
import net.minecraft.block.material.Material;
import net.minecraft.util.Direction;
import appeng.helpers.AEMaterials;
public class QuartzGlassBlock extends AbstractGlassBlock {
public QuartzGlassBlock(Properties props) {
@@ -33,8 +30,7 @@ public class QuartzGlassBlock extends AbstractGlassBlock {
@Override
public boolean isSideInvisible(BlockState state, BlockState adjacentBlockState, Direction side) {
final Material mat = adjacentBlockState.getMaterial();
if (mat == Material.GLASS || mat == AEMaterials.GLASS) {
if (adjacentBlockState.getBlock() instanceof QuartzGlassBlock) {
if (adjacentBlockState.getRenderType() == state.getRenderType()) {
return true;
}
@@ -29,7 +29,6 @@ import net.minecraft.world.server.ServerWorld;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.ToolType;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import appeng.block.AEBaseBlock;
import appeng.core.worlddata.WorldData;
@@ -43,11 +42,10 @@ public class SkyStoneBlock extends AEBaseBlock {
super(props);
this.type = type;
MinecraftForge.EVENT_BUS.register(this);
MinecraftForge.EVENT_BUS.addListener(this::breakFaster);
}
@SubscribeEvent
public void breakFaster(final PlayerEvent.BreakSpeed event) {
private void breakFaster(final PlayerEvent.BreakSpeed event) {
if (event.getState().getBlock() == this && event.getPlayer() != null) {
final ItemStack is = event.getPlayer().getItemStackFromSlot(EquipmentSlotType.MAINHAND);
int level = -1;
@@ -19,13 +19,14 @@
package appeng.entity;
import net.minecraft.block.BlockState;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityType;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.World;
import appeng.api.features.AEFeature;
@@ -35,12 +36,27 @@ import appeng.client.EffectType;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.items.misc.CrystalSeedItem;
import appeng.util.Platform;
public final class GrowingCrystalEntity extends AEBaseItemEntity {
public static EntityType<GrowingCrystalEntity> TYPE;
// Growth tick progress per tick by number of adjacent accelerators
// Expressed as 1/1000th of a growth tick, applied to progress_1000
// each time this entity ticks.
private static final int[] GROWTH_TICK_PROGRESS = { 1, // no accelerators
40, // 1 accelerator
92, // 2 accelerators
159, // 3 accelerators
247, // 4 accelerators
361, // 5 accelerators
509 // 6 accelerators
};
/**
* The accumulated progress towards a single growth tick of the crystal in
* 1/1000th of a growth tick.
*/
private int progress_1000 = 0;
public GrowingCrystalEntity(EntityType<? extends GrowingCrystalEntity> type, World world) {
@@ -56,126 +72,140 @@ public final class GrowingCrystalEntity extends AEBaseItemEntity {
public void tick() {
super.tick();
final ItemStack is = this.getItem();
final Item gc = is.getItem();
if (!(gc instanceof IGrowableCrystal)) {
return;
}
applyGrowthTick((IGrowableCrystal) gc, is);
}
private void applyGrowthTick(IGrowableCrystal cry, ItemStack is) {
if (!AEConfig.instance().isFeatureEnabled(AEFeature.IN_WORLD_PURIFICATION)) {
return;
}
final ItemStack is = this.getItem();
final Item gc = is.getItem();
final int x = MathHelper.floor(this.getPosX());
final int y = MathHelper.floor((this.getBoundingBox().minY + this.getBoundingBox().maxY) / 2.0D);
final int z = MathHelper.floor(this.getPosZ());
if (gc instanceof IGrowableCrystal) // if it changes this just stops being an issue...
{
final int j = MathHelper.floor(this.getPosX());
final int i = MathHelper.floor((this.getBoundingBox().minY + this.getBoundingBox().maxY) / 2.0D);
final int k = MathHelper.floor(this.getPosZ());
BlockPos pos = new BlockPos(x, y, z);
final BlockState state = this.world.getBlockState(pos);
final BlockState state = this.world.getBlockState(new BlockPos(j, i, k));
final Material mat = state.getMaterial();
final IGrowableCrystal cry = (IGrowableCrystal) is.getItem();
final float multiplier = cry.getMultiplier(state, world, pos);
final float multiplier = cry.getMultiplier(state.getBlock(), mat);
final int speed = (int) Math.max(1, this.getSpeed(j, i, k) * multiplier);
if (multiplier <= 0) {
// Crystal is in unsuitable material, reset progress and quit
this.progress_1000 = 0;
return;
}
final boolean isClient = Platform.isClient();
final int progressPerTick = (int) Math.max(1, this.getSpeed(pos) * multiplier);
if (mat.isLiquid()) {
if (isClient) {
this.progress_1000++;
} else {
this.progress_1000 += speed;
}
} else {
if (world.isRemote()) {
// On the client, we reuse the growth-tick-progress
// as a tick-counter for particle effects
int len = getTicksBetweenParticleEffects(progressPerTick);
if (++this.progress_1000 >= len) {
this.progress_1000 = 0;
AppEng.proxy.spawnEffect(EffectType.Vibrant, this.world, this.getPosX(), this.getPosY() + 0.2,
this.getPosZ(), null);
}
} else {
this.progress_1000 += progressPerTick;
if (isClient) {
int len = 40;
if (this.progress_1000 >= 1000) {
// We need to copy the stack or the change detection will not work and not sync
// this new stack to the client
ItemStack newItem = is.copy();
if (speed > 2) {
len = 20;
}
if (speed > 90) {
len = 15;
}
if (speed > 150) {
len = 10;
}
if (speed > 240) {
len = 7;
}
if (speed > 360) {
len = 3;
}
if (speed > 500) {
len = 1;
}
if (this.progress_1000 >= len) {
this.progress_1000 = 0;
AppEng.proxy.spawnEffect(EffectType.Vibrant, this.world, this.getPosX(), this.getPosY() + 0.2,
this.getPosZ(), null);
}
} else {
if (this.progress_1000 > 1000) {
// If we did not use a while loop here, the fastest growth for a crystal
// would be limited to a minimum of 30 seconds (based on 600 required growth
// ticks).
// Should a crystal decide to use a high multiplier for a certain material,
// it should be possible to go faster.
do {
newItem = cry.triggerGrowth(newItem);
this.progress_1000 -= 1000;
// We need to copy the stack or the change detection will not work and not sync
// this new stack to the client
ItemStack newItem = cry.triggerGrowth(is.copy());
this.setItem(newItem);
}
// We assume that if the item changes, the process is complete and we can break
} while (this.progress_1000 >= 1000 && newItem.getItem() == is.getItem());
this.setItem(newItem);
}
}
}
private int getSpeed(final int x, final int y, final int z) {
final int per = 80;
final float mul = 0.3f;
int qty = 0;
if (this.isAccelerated(x + 1, y, z)) {
qty += per + qty * mul;
private static int getTicksBetweenParticleEffects(int progressPerTick) {
if (progressPerTick > 500) {
return 1; // 20 times per second
} else if (progressPerTick > 360) {
return 3;
} else if (progressPerTick > 240) {
return 7;
} else if (progressPerTick > 150) {
return 10;
} else if (progressPerTick > 90) {
return 15;
} else if (progressPerTick > 2) {
return 20;
} else {
return 40; // Every 2 seconds
}
if (this.isAccelerated(x, y + 1, z)) {
qty += per + qty * mul;
}
if (this.isAccelerated(x, y, z + 1)) {
qty += per + qty * mul;
}
if (this.isAccelerated(x - 1, y, z)) {
qty += per + qty * mul;
}
if (this.isAccelerated(x, y - 1, z)) {
qty += per + qty * mul;
}
if (this.isAccelerated(x, y, z - 1)) {
qty += per + qty * mul;
}
return qty;
}
private boolean isAccelerated(final int x, final int y, final int z) {
final TileEntity te = this.world.getTileEntity(new BlockPos(x, y, z));
/**
* Gets the extra progress per tick in 1/1000th of a growth tick based on the
* surrounding accelerators.
*/
private int getSpeed(BlockPos pos) {
int acceleratorCount = getAcceleratorCount(pos);
if (acceleratorCount < 0) {
return GROWTH_TICK_PROGRESS[0];
} else if (acceleratorCount >= GROWTH_TICK_PROGRESS.length) {
return GROWTH_TICK_PROGRESS[GROWTH_TICK_PROGRESS.length - 1];
} else {
return GROWTH_TICK_PROGRESS[acceleratorCount];
}
}
private int getAcceleratorCount(BlockPos pos) {
int count = 0;
BlockPos.Mutable testPos = new BlockPos.Mutable();
for (Direction direction : Direction.values()) {
if (this.isPoweredAccelerator(testPos.func_239622_a_(pos, direction))) {
count++;
}
}
return count;
}
private boolean isPoweredAccelerator(BlockPos pos) {
final TileEntity te = this.world.getTileEntity(pos);
return te instanceof ICrystalGrowthAccelerator && ((ICrystalGrowthAccelerator) te).isPowered();
}
// Don't let seeds "float" on water surface
@Override
protected void applyFloatMotion() {
ItemStack item = getItem();
// Make ungrown seeds sink, and fully grown seeds bouyant allowing for
// automation based around dropping seeds between 5 CGAs, then catchiung
// them on their way up.
if (item.getItem() instanceof CrystalSeedItem) {
Vector3d v = this.getMotion();
// Apply a much smaller acceleration to make them slowly sink
double yAccel = this.hasNoGravity() ? 0 : -0.002;
// Apply the x/z slow-down, and the y acceleration
this.setMotion(v.x * 0.99, v.y + yAccel, v.z * 0.99);
return;
}
super.applyFloatMotion();
@@ -37,15 +37,18 @@ public class FacadeContainer implements IFacadeContainer {
private final int facades = 6;
private final CableBusStorage storage;
private final Runnable changeCallback;
public FacadeContainer(final CableBusStorage cbs) {
public FacadeContainer(final CableBusStorage cbs, Runnable changeCallback) {
this.storage = cbs;
this.changeCallback = changeCallback;
}
@Override
public boolean addFacade(final IFacadePart a) {
if (this.getFacade(a.getSide()) == null) {
this.storage.setFacade(a.getSide().ordinal(), a);
this.notifyChange();
return true;
}
return false;
@@ -56,6 +59,7 @@ public class FacadeContainer implements IFacadeContainer {
if (side != null && side != AEPartLocation.INTERNAL) {
if (this.storage.getFacade(side.ordinal()) != null) {
this.storage.setFacade(side.ordinal(), null);
this.notifyChange();
if (host != null) {
host.markForUpdate();
}
@@ -84,6 +88,7 @@ public class FacadeContainer implements IFacadeContainer {
for (int x = 0; x < this.facades; x++) {
this.storage.setFacade(x, newFacades[x]);
}
this.notifyChange();
}
@Override
@@ -175,4 +180,9 @@ public class FacadeContainer implements IFacadeContainer {
}
return true;
}
private void notifyChange() {
this.changeCallback.run();
}
}
@@ -1,6 +1,7 @@
package appeng.fluids.client.gui.widgets;
import java.util.Collections;
import java.util.Optional;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
@@ -73,7 +74,7 @@ public class FluidSlotWidget extends CustomSlotWidget {
if (clickStack.isEmpty() || mouseButton == 1) {
this.setFluidStack(null);
} else if (mouseButton == 0) {
final LazyOptional<FluidStack> fluidOpt = FluidUtil.getFluidContained(clickStack);
final Optional<FluidStack> fluidOpt = FluidUtil.getFluidContained(clickStack);
fluidOpt.ifPresent(fluid -> {
this.setFluidStack(AEFluidStack.fromFluidStack(fluid));
});
@@ -3,6 +3,7 @@ package appeng.fluids.container;
import java.util.Collections;
import java.util.Map;
import java.util.Optional;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ContainerType;
@@ -39,7 +40,7 @@ public abstract class FluidConfigurableContainer extends UpgradeableContainer im
@Override
protected ItemStack transferStackToContainer(ItemStack input) {
LazyOptional<FluidStack> fsOpt = FluidUtil.getFluidContained(input);
Optional<FluidStack> fsOpt = FluidUtil.getFluidContained(input);
if (fsOpt.isPresent()) {
final IAEFluidTank t = this.getFluidConfigInventory();
final IAEFluidStack stack = AEFluidStack.fromFluidStack(fsOpt.orElse(null));
@@ -18,10 +18,11 @@
package appeng.fluids.helper;
import java.util.Optional;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fluids.FluidAttributes;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidUtil;
@@ -46,7 +47,7 @@ public class FluidCellConfig extends CellConfig {
if (stack.isEmpty() || stack.getItem() instanceof FluidDummyItem) {
super.insertItem(slot, stack, simulate);
}
LazyOptional<FluidStack> fluidOpt = FluidUtil.getFluidContained(stack);
Optional<FluidStack> fluidOpt = FluidUtil.getFluidContained(stack);
if (!fluidOpt.isPresent() || !Api.instance().definitions().items().dummyFluidItem().maybeStack(1).isPresent()) {
return stack;
}
@@ -64,7 +65,7 @@ public class FluidCellConfig extends CellConfig {
if (stack.isEmpty() || stack.getItem() instanceof FluidDummyItem) {
super.setStackInSlot(slot, stack);
}
LazyOptional<FluidStack> fluidOpt = FluidUtil.getFluidContained(stack);
Optional<FluidStack> fluidOpt = FluidUtil.getFluidContained(stack);
if (!fluidOpt.isPresent() || !Api.instance().definitions().items().dummyFluidItem().maybeStack(1).isPresent()) {
return;
}
@@ -82,7 +83,7 @@ public class FluidCellConfig extends CellConfig {
if (stack.isEmpty() || stack.getItem() instanceof FluidDummyItem) {
super.isItemValid(slot, stack);
}
LazyOptional<FluidStack> fluidOpt = FluidUtil.getFluidContained(stack);
Optional<FluidStack> fluidOpt = FluidUtil.getFluidContained(stack);
if (!fluidOpt.isPresent() || !Api.instance().definitions().items().dummyFluidItem().maybeStack(1).isPresent()) {
return false;
}
@@ -96,16 +96,15 @@ public class FluidImportBusPart extends SharedFluidBusPart {
}
final TileEntity te = this.getConnectedTE();
LazyOptional<IFluidHandler> fhOpt = LazyOptional.empty();
if (te != null) {
te.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, this.getSide().getFacing().getOpposite());
}
if (fhOpt.isPresent()) {
try {
final IFluidHandler fh = fhOpt.orElse(null);
final IMEMonitor<IAEFluidStack> inv = this.getProxy().getStorage().getInventory(this.getChannel());
LazyOptional<IFluidHandler> fhOpt = te.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY,
this.getSide().getFacing().getOpposite());
if (fhOpt.isPresent()) {
try {
final IFluidHandler fh = fhOpt.orElseThrow(() -> new IllegalStateException());
final IMEMonitor<IAEFluidStack> inv = this.getProxy().getStorage().getInventory(this.getChannel());
if (fh != null) {
final FluidStack fluidStack = fh.drain(this.calculateAmountToSend(), FluidAction.SIMULATE);
if (this.filterEnabled() && !this.isInFilter(fluidStack)) {
@@ -128,12 +127,11 @@ public class FluidImportBusPart extends SharedFluidBusPart {
}
return TickRateModulation.IDLE;
} catch (GridAccessException e) {
// skip
}
} catch (GridAccessException e) {
e.printStackTrace();
}
}
return TickRateModulation.SLEEP;
}
@@ -24,15 +24,19 @@ import javax.annotation.Nullable;
import com.google.common.base.Preconditions;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.BlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.Entity;
import net.minecraft.fluid.Fluid;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tags.FluidTags;
import net.minecraft.tags.ITag;
import net.minecraft.util.IItemProvider;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
@@ -41,6 +45,7 @@ import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import appeng.api.implementations.items.IGrowableCrystal;
import appeng.core.AEConfig;
import appeng.core.localization.ButtonToolTips;
import appeng.entity.GrowingCrystalEntity;
import appeng.items.AEBaseItem;
@@ -94,8 +99,24 @@ public class CrystalSeedItem extends AEBaseItem implements IGrowableCrystal {
}
@Override
public float getMultiplier(final Block blk, final Material mat) {
return 0.5f;
public float getMultiplier(BlockState state, @Nullable World world, @Nullable BlockPos pos) {
// Check for the improved fluid tag and return the improved multiplier
String improvedFluidTagName = AEConfig.instance().getImprovedFluidTag();
if (improvedFluidTagName != null) {
ITag<Fluid> tag = FluidTags.getCollection().get(new ResourceLocation(improvedFluidTagName));
if (tag != null && state.getFluidState().isTagged(tag)) {
return AEConfig.instance().getImprovedFluidMultiplier();
}
}
// Check for the normal supported fluid
if (world != null && world.func_234923_W_() == World.field_234919_h_) {
// In the nether, use Lava as the "normal" fluid
return state.getFluidState().isTagged(FluidTags.LAVA) ? 1 : 0;
} else {
return state.getFluidState().isTagged(FluidTags.WATER) ? 1 : 0;
}
}
@Override
@@ -324,21 +324,21 @@ public class ColorApplicatorItem extends AEBasePoweredItem
return w.setBlockState(pos, newState);
}
if (blk instanceof CableBusBlock && p != null) {
return ((CableBusBlock) blk).recolorBlock(w, pos, side, newColor.dye, p);
}
TileEntity be = w.getTileEntity(pos);
if (be instanceof IColorableTile) {
IColorableTile ct = (IColorableTile) be;
AEColor c = ct.getColor();
if (c != newColor) {
ct.recolourBlock(side, newColor, null);
ct.recolourBlock(side, newColor, p);
return true;
}
return false;
}
if (blk instanceof CableBusBlock && p != null) {
return ((CableBusBlock) blk).recolorBlock(w, pos, side, newColor.dye, p);
}
return false;
}
@@ -22,7 +22,6 @@ import java.util.Iterator;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.world.WorldEvent;
@@ -159,12 +158,16 @@ public class QuantumCluster implements ILocatable, IAECluster {
if (qc != null) {
final World theWorld = qc.center.getWorld();
if (!qc.isDestroyed) {
ChunkPos cPos = new ChunkPos(qc.center.getPos());
if (theWorld.getChunkProvider().isChunkLoaded(cPos)) {
// In future versions, we might actually want to delay the entire registration
// until the center
// tile begins ticking normally.
if (theWorld.isBlockLoaded(qc.center.getPos())) {
final World cur = theWorld.getServer().getWorld(theWorld.func_234923_W_());
final TileEntity te = theWorld.getTileEntity(qc.center.getPos());
return te != qc.center || theWorld != cur;
} else {
AELog.warn("Found a registered QNB with serial %s whose chunk seems to be unloaded: %s", qe, qc);
}
}
}
@@ -275,4 +278,17 @@ public class QuantumCluster implements ILocatable, IAECluster {
private void setRing(final QuantumBridgeTileEntity[] ring) {
this.Ring = ring;
}
@Override
public String toString() {
if (center == null) {
return "QuantumCluster{no-center}";
}
World world = center.getWorld();
BlockPos pos = center.getPos();
return "QuantumCluster{" + world + "," + pos + "}";
}
}
@@ -41,7 +41,6 @@ import net.minecraft.util.Hand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
@@ -82,7 +81,6 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
private final EnumSet<LayerFlags> myLayerFlags = EnumSet.noneOf(LayerFlags.class);
private YesNo hasRedstone = YesNo.UNDECIDED;
private IPartHost tcb;
// TODO 1.10.2-R - does somebody seriously want to make parts TESR??? Hope not.
private boolean requiresDynamicRender = false;
private boolean inWorld = false;
// Cached collision shape for living entities
@@ -125,7 +123,7 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
@Override
public IFacadeContainer getFacadeContainer() {
return new FacadeContainer(this);
return new FacadeContainer(this, this::invalidateShapes);
}
@Override
@@ -1096,11 +1094,7 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
}
}
VoxelShape shape = VoxelShapes.empty();
for (final AxisAlignedBB bx : boxes) {
shape = VoxelShapes.or(shape, VoxelShapes.create(bx));
}
return shape;
return VoxelShapeCache.get(boxes);
}
private void invalidateShapes() {
@@ -0,0 +1,81 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts;
import java.util.List;
import com.google.common.cache.CacheBuilder;
import com.google.common.cache.CacheLoader;
import com.google.common.cache.LoadingCache;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.shapes.IBooleanFunction;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
/**
* While creation of a {@link VoxelShape} with
* {@link VoxelShapes#create(AxisAlignedBB)} is fast enough, combining voxel
* shapes with {@link VoxelShapes#or(VoxelShape, VoxelShape)} or any other
* combination method, as well as {@link VoxelShape#simplify()} are <b>extremely
* slow</b>. For example: Creating a VoxelShape for a list of 5 bounding boxes
* 10,000 times takes about 1.7 seconds.
*
* <p>
* To reduce the impact of this on cables, we introduce a global voxel shape
* cache so that cables can share their combined voxel shapes better.
*/
final class VoxelShapeCache {
// Why using a List here should not make much of a difference vs. using a Set:
// The part's bounding box depends on the side it is attached to, and the sides
// are iterated over in a fixed order, meaning the order of bounding boxes
// should
// be the same for a same set of parts.
private static final LoadingCache<List<AxisAlignedBB>, VoxelShape> CACHE = CacheBuilder.newBuilder()//
.maximumSize(10000L)//
.build(new CacheLoader<List<AxisAlignedBB>, VoxelShape>() {
@Override
public VoxelShape load(List<AxisAlignedBB> key) {
return create(key);
}
});
private VoxelShapeCache() {
}
public static VoxelShape get(List<AxisAlignedBB> boxes) {
return CACHE.getUnchecked(boxes);
}
private static VoxelShape create(List<AxisAlignedBB> boxes) {
if (boxes.isEmpty()) {
return VoxelShapes.empty();
}
int i = 0;
VoxelShape shape = VoxelShapes.create(boxes.get(i));
for (; i < boxes.size(); i++) {
AxisAlignedBB box = boxes.get(i);
shape = VoxelShapes.combine(shape, VoxelShapes.create(box), IBooleanFunction.OR);
}
return shape.simplify();
}
}
@@ -253,9 +253,11 @@ public class AEBaseTileEntity extends TileEntity implements IOrientable, ICommon
if (this.renderFragment > 0) {
this.renderFragment |= 1;
} else {
// Clearing the cached model-data is always harmless regardless of status
this.requestModelDataUpdate();
// TODO: Optimize Network Load
if (this.world != null) {
this.requestModelDataUpdate();
if (this.world != null && !this.isRemoved() && !notLoaded()) {
boolean alreadyUpdated = false;
// Let the block update it's own state with our internal state changes
@@ -304,6 +306,7 @@ public class AEBaseTileEntity extends TileEntity implements IOrientable, ICommon
this.up = inUp;
this.markForUpdate();
Platform.notifyBlocksOfNeighbors(this.world, this.pos);
this.saveChanges();
}
public void onPlacement(BlockItemUseContext context) {
@@ -367,7 +370,6 @@ public class AEBaseTileEntity extends TileEntity implements IOrientable, ICommon
* null means nothing to store...
*
* @param from source of settings
*
* @return compound of source
*/
public CompoundNBT downloadSettings(final SettingsFrom from) {
@@ -80,6 +80,10 @@ public abstract class AENetworkInvTileEntity extends AEBaseInvTileEntity impleme
@Override
public void remove() {
super.remove();
// if the cached block state is not current, the following method may call
// markForUpdate
// and cause the block state to be changed back to non-air
updateContainingBlockInfo();
this.getProxy().remove();
}
@@ -125,7 +125,7 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
buffer.writeBoolean(this.isCraftable());
buffer.writeVarLong(this.getStackSize());
buffer.writeVarLong(this.getCountRequestable());
buffer.writeItemStack(getDefinition());
buffer.writeItemStack(getDefinition(), false);
}
@Override
@@ -29,6 +29,7 @@ import net.minecraft.nbt.CompoundNBT;
import appeng.api.config.FuzzyMode;
final class AESharedItemStack implements Comparable<AESharedItemStack> {
private final ItemStack itemStack;
private final int itemId;
private final int itemDamage;
@@ -97,7 +98,8 @@ final class AESharedItemStack implements Comparable<AESharedItemStack> {
return damageValue;
}
return 0;
return System.identityHashCode(this.getDefinition().getTag())
- System.identityHashCode(b.getDefinition().getTag());
}
private int makeHashCode() {
@@ -183,4 +185,5 @@ final class AESharedItemStack implements Comparable<AESharedItemStack> {
}
}
}
+1 -1
View File
@@ -17,7 +17,7 @@ description="A Mod about Matter, Energy and using them to conquer the world.."
[[dependencies.appliedenergistics2]]
modId="forge"
mandatory=true
versionRange="[33.0.5,34.0.0)"
versionRange="[33.0.22,34.0.0)"
ordering="NONE"
side="BOTH"
@@ -58,7 +58,7 @@
"block.appliedenergistics2.chest": "ME箱子",
"block.appliedenergistics2.chiseled_quartz_block": "錾制赛特斯石英块",
"block.appliedenergistics2.chiseled_quartz_slab": "錾制赛特斯石英台阶",
"block.appliedenergistics2.chiseled_quartz_stairs": "竖纹赛特斯石英楼梯",
"block.appliedenergistics2.chiseled_quartz_stairs": "錾制赛特斯石英楼梯",
"block.appliedenergistics2.condenser": "物质聚合器",
"block.appliedenergistics2.controller": "ME控制器",
"block.appliedenergistics2.crafting_accelerator": "并行处理单元",
@@ -77,7 +77,7 @@
"block.appliedenergistics2.fluid_interface": "ME流体接口",
"block.appliedenergistics2.fluix_block": "福鲁伊克斯块",
"block.appliedenergistics2.fluix_slab": "福鲁伊克斯台阶",
"block.appliedenergistics2.fluix_stairs": "錾制赛特斯石英楼梯",
"block.appliedenergistics2.fluix_stairs": "福鲁伊克斯楼梯",
"block.appliedenergistics2.grindstone": "石英磨具",
"block.appliedenergistics2.inscriber": "压印器",
"block.appliedenergistics2.interface": "ME接口",
@@ -92,11 +92,11 @@
"block.appliedenergistics2.quartz_glass": "石英玻璃",
"block.appliedenergistics2.quartz_growth_accelerator": "晶体催生器",
"block.appliedenergistics2.quartz_ore": "赛特斯石英矿石",
"block.appliedenergistics2.quartz_pillar": "赛特斯竖纹石英块",
"block.appliedenergistics2.quartz_pillar": "竖纹赛特斯石英块",
"block.appliedenergistics2.quartz_pillar_slab": "竖纹赛特斯石英台阶",
"block.appliedenergistics2.quartz_pillar_stairs": "赛特斯石英楼梯",
"block.appliedenergistics2.quartz_pillar_stairs": "竖纹赛特斯石英楼梯",
"block.appliedenergistics2.quartz_slab": "赛特斯石英台阶",
"block.appliedenergistics2.quartz_stairs": "福鲁伊克斯楼梯",
"block.appliedenergistics2.quartz_stairs": "赛特斯石英楼梯",
"block.appliedenergistics2.quartz_vibrant_glass": "聚能石英玻璃",
"block.appliedenergistics2.security_station": "ME安全终端",
"block.appliedenergistics2.sky_compass": "陨石罗盘",
@@ -408,28 +408,28 @@
"item.appliedenergistics2.annihilation_plane": "ME破坏面板",
"item.appliedenergistics2.basic_card": "基础卡",
"item.appliedenergistics2.biometric_card": "身份卡",
"item.appliedenergistics2.black_covered_cable": "黑色 ME包层线缆",
"item.appliedenergistics2.black_covered_dense_cable": "黑色 ME致密包层线缆",
"item.appliedenergistics2.black_glass_cable": "黑色 ME玻璃线缆",
"item.appliedenergistics2.black_lumen_paint_ball": "黑色 光通 染色球",
"item.appliedenergistics2.black_paint_ball": "黑色 染色球",
"item.appliedenergistics2.black_smart_cable": "黑色 ME智能线缆",
"item.appliedenergistics2.black_smart_dense_cable": "黑色 ME致密线缆",
"item.appliedenergistics2.black_covered_cable": "ME包层线缆(黑色)",
"item.appliedenergistics2.black_covered_dense_cable": "ME致密包层线缆(黑色)",
"item.appliedenergistics2.black_glass_cable": "ME玻璃线缆(黑色)",
"item.appliedenergistics2.black_lumen_paint_ball": "光通染色球(黑色)",
"item.appliedenergistics2.black_paint_ball": "染色球(黑色)",
"item.appliedenergistics2.black_smart_cable": "ME智能线缆(黑色)",
"item.appliedenergistics2.black_smart_dense_cable": "ME致密线缆(黑色)",
"item.appliedenergistics2.blank_pattern": "空白样板",
"item.appliedenergistics2.blue_covered_cable": "蓝色 ME包层线缆",
"item.appliedenergistics2.blue_covered_dense_cable": "蓝色 ME致密包层线缆",
"item.appliedenergistics2.blue_glass_cable": "蓝色 ME玻璃线缆",
"item.appliedenergistics2.blue_lumen_paint_ball": "蓝色 光通 染色球",
"item.appliedenergistics2.blue_paint_ball": "蓝色 染色球",
"item.appliedenergistics2.blue_smart_cable": "蓝色 ME智能线缆",
"item.appliedenergistics2.blue_smart_dense_cable": "蓝色 ME致密线缆",
"item.appliedenergistics2.brown_covered_cable": "棕色 ME包层线缆",
"item.appliedenergistics2.brown_covered_dense_cable": "棕色 ME致密包层线缆",
"item.appliedenergistics2.brown_glass_cable": "棕色 ME玻璃线缆",
"item.appliedenergistics2.brown_lumen_paint_ball": "棕色 光通 染色球",
"item.appliedenergistics2.brown_paint_ball": "棕色 染色球",
"item.appliedenergistics2.brown_smart_cable": "棕色 ME智能线缆",
"item.appliedenergistics2.brown_smart_dense_cable": "棕色 ME致密线缆",
"item.appliedenergistics2.blue_covered_cable": "ME包层线缆(蓝色)",
"item.appliedenergistics2.blue_covered_dense_cable": "ME致密包层线缆(蓝色)",
"item.appliedenergistics2.blue_glass_cable": "ME玻璃线缆(蓝色)",
"item.appliedenergistics2.blue_lumen_paint_ball": "光通染色球(蓝色)",
"item.appliedenergistics2.blue_paint_ball": "染色球(蓝色)",
"item.appliedenergistics2.blue_smart_cable": "ME智能线缆(蓝色)",
"item.appliedenergistics2.blue_smart_dense_cable": "ME致密线缆(蓝色)",
"item.appliedenergistics2.brown_covered_cable": "ME包层线缆(棕色)",
"item.appliedenergistics2.brown_covered_dense_cable": "棕色 ME致密包层线缆(棕色)",
"item.appliedenergistics2.brown_glass_cable": "ME玻璃线缆(棕色)",
"item.appliedenergistics2.brown_lumen_paint_ball": "光通染色球(棕色)",
"item.appliedenergistics2.brown_paint_ball": "染色球(棕色)",
"item.appliedenergistics2.brown_smart_cable": "ME智能线缆(棕色)",
"item.appliedenergistics2.brown_smart_dense_cable": "ME致密线缆(棕色)",
"item.appliedenergistics2.cable_anchor": "线缆锚",
"item.appliedenergistics2.cable_fluid_interface": "ME流体接口",
"item.appliedenergistics2.cable_interface": "ME接口",
@@ -459,13 +459,13 @@
"item.appliedenergistics2.crafting_monitor": "ME合成监控器",
"item.appliedenergistics2.crafting_terminal": "ME合成终端",
"item.appliedenergistics2.creative_storage_cell": "创造型ME存储元件",
"item.appliedenergistics2.cyan_covered_cable": "青色 ME包层线缆",
"item.appliedenergistics2.cyan_covered_dense_cable": "青色 ME致密包层线缆",
"item.appliedenergistics2.cyan_glass_cable": "青色 ME玻璃线缆",
"item.appliedenergistics2.cyan_lumen_paint_ball": "青色 光通 染色球",
"item.appliedenergistics2.cyan_paint_ball": "青色 染色球",
"item.appliedenergistics2.cyan_smart_cable": "青色 ME智能线缆",
"item.appliedenergistics2.cyan_smart_dense_cable": "青色 ME致密线缆",
"item.appliedenergistics2.cyan_covered_cable": "ME包层线缆(青色)",
"item.appliedenergistics2.cyan_covered_dense_cable": "ME致密包层线缆(青色)",
"item.appliedenergistics2.cyan_glass_cable": "ME玻璃线缆(青色)",
"item.appliedenergistics2.cyan_lumen_paint_ball": "光通染色球(青色)",
"item.appliedenergistics2.cyan_paint_ball": "染色球(青色)",
"item.appliedenergistics2.cyan_smart_cable": "ME智能线缆(青色)",
"item.appliedenergistics2.cyan_smart_dense_cable": "ME致密线缆(青色)",
"item.appliedenergistics2.dark_monitor": "暗色照明面板",
"item.appliedenergistics2.debug_card": "Dev.调试卡",
"item.appliedenergistics2.debug_replicator_card": "Dev.复制卡",
@@ -478,7 +478,7 @@
"item.appliedenergistics2.entropy_manipulator": "熵变机械臂",
"item.appliedenergistics2.export_bus": "ME输出总线",
"item.appliedenergistics2.facade": "线缆伪装板",
"item.appliedenergistics2.fe_p2p_tunnel": "FE P2P通道",
"item.appliedenergistics2.fe_p2p_tunnel": "P2P通道-FE",
"item.appliedenergistics2.flour": "面粉",
"item.appliedenergistics2.fluid_annihilation_plane": "ME流体破坏面板",
"item.appliedenergistics2.16k_fluid_cell_component": "16k-ME流体存储组件",
@@ -489,43 +489,43 @@
"item.appliedenergistics2.fluid_formation_plane": "ME流体成型面板",
"item.appliedenergistics2.fluid_import_bus": "ME流体输入总线",
"item.appliedenergistics2.fluid_level_emitter": "ME流体标准发信器",
"item.appliedenergistics2.fluid_p2p_tunnel": "流体 P2P通道",
"item.appliedenergistics2.fluid_storage_bus": "ME流体存总线",
"item.appliedenergistics2.fluid_p2p_tunnel": "P2P通道-流体",
"item.appliedenergistics2.fluid_storage_bus": "ME流体存总线",
"item.appliedenergistics2.16k_fluid_storage_cell": "16k-ME流体储存元件",
"item.appliedenergistics2.1k_fluid_storage_cell": "1k-ME流体储存元件",
"item.appliedenergistics2.4k_fluid_storage_cell": "4k-ME流体储存元件",
"item.appliedenergistics2.64k_fluid_storage_cell": "64k-ME流体储存元件",
"item.appliedenergistics2.fluid_terminal": "ME流体终端",
"item.appliedenergistics2.fluix_covered_cable": "Fluix默认色 ME包层线缆",
"item.appliedenergistics2.fluix_covered_dense_cable": "Fluix默认色 ME致密包层线缆",
"item.appliedenergistics2.fluix_covered_cable": "ME包层线缆(Fluix默认色)",
"item.appliedenergistics2.fluix_covered_dense_cable": "ME致密包层线缆(Fluix默认色)",
"item.appliedenergistics2.fluix_crystal": "福鲁伊克斯水晶",
"item.appliedenergistics2.fluix_crystal_seed": "福鲁伊克斯种子",
"item.appliedenergistics2.fluix_dust": "福鲁伊克斯粉",
"item.appliedenergistics2.fluix_glass_cable": "Fluix默认色 ME玻璃线缆",
"item.appliedenergistics2.fluix_lumen_paint_ball": "Fluix默认色 光通 染色球",
"item.appliedenergistics2.fluix_paint_ball": "Fluix默认色 染色球",
"item.appliedenergistics2.fluix_glass_cable": "ME玻璃线缆(Fluix默认色)",
"item.appliedenergistics2.fluix_lumen_paint_ball": "光通染色球(Fluix默认色)",
"item.appliedenergistics2.fluix_paint_ball": "色球(Fluix默认色)",
"item.appliedenergistics2.fluix_pearl": "福鲁伊克斯珍珠",
"item.appliedenergistics2.fluix_smart_cable": "Fluix默认色 ME智能线缆",
"item.appliedenergistics2.fluix_smart_dense_cable": "Fluix默认色 ME致密线缆",
"item.appliedenergistics2.fluix_smart_cable": "ME智能线缆(Fluix默认色)",
"item.appliedenergistics2.fluix_smart_dense_cable": "ME致密线缆(Fluix默认色)",
"item.appliedenergistics2.formation_core": "成型核心",
"item.appliedenergistics2.formation_plane": "ME成型面板",
"item.appliedenergistics2.fuzzy_card": "模糊卡",
"item.appliedenergistics2.gold_dust": "金粉",
"item.appliedenergistics2.gray_covered_cable": "灰色 ME包层线缆",
"item.appliedenergistics2.gray_covered_dense_cable": "灰色 ME致密包层线缆",
"item.appliedenergistics2.gray_glass_cable": "灰色 ME玻璃线缆",
"item.appliedenergistics2.gray_lumen_paint_ball": "灰色 光通 染色球",
"item.appliedenergistics2.gray_paint_ball": "灰色 染色球",
"item.appliedenergistics2.gray_smart_cable": "灰色 ME智能线缆",
"item.appliedenergistics2.gray_smart_dense_cable": "灰色 ME致密线缆",
"item.appliedenergistics2.green_covered_cable": "绿色 ME包层线缆",
"item.appliedenergistics2.green_covered_dense_cable": "绿色 ME致密包层线缆",
"item.appliedenergistics2.green_glass_cable": "绿色 ME玻璃线缆",
"item.appliedenergistics2.green_lumen_paint_ball": "绿色 光通 染色球",
"item.appliedenergistics2.green_paint_ball": "绿色 染色球",
"item.appliedenergistics2.green_smart_cable": "绿色 ME智能线缆",
"item.appliedenergistics2.green_smart_dense_cable": "绿色 ME致密线缆",
"item.appliedenergistics2.ic2_p2p_tunnel": "EU P2P通道",
"item.appliedenergistics2.gray_covered_cable": "ME包层线缆(灰色)",
"item.appliedenergistics2.gray_covered_dense_cable": "ME致密包层线缆(灰色)",
"item.appliedenergistics2.gray_glass_cable": "ME玻璃线缆(灰色)",
"item.appliedenergistics2.gray_lumen_paint_ball": "光通染色球(灰色)",
"item.appliedenergistics2.gray_paint_ball": "染色球(灰色)",
"item.appliedenergistics2.gray_smart_cable": "ME智能线缆(灰色)",
"item.appliedenergistics2.gray_smart_dense_cable": "ME致密线缆(灰色)",
"item.appliedenergistics2.green_covered_cable": "ME包层线缆(绿色)",
"item.appliedenergistics2.green_covered_dense_cable": "ME致密包层线缆(绿色)",
"item.appliedenergistics2.green_glass_cable": "ME玻璃线缆(绿色)",
"item.appliedenergistics2.green_lumen_paint_ball": "光通染色球(绿色)",
"item.appliedenergistics2.green_paint_ball": "染色球(绿色)",
"item.appliedenergistics2.green_smart_cable": "ME智能线缆(绿色)",
"item.appliedenergistics2.green_smart_dense_cable": "ME致密线缆(绿色)",
"item.appliedenergistics2.ic2_p2p_tunnel": "P2P通道-EU",
"item.appliedenergistics2.identity_annihilation_plane": "ME精准破坏面板",
"item.appliedenergistics2.import_bus": "ME输入总线",
"item.appliedenergistics2.interface_terminal": "ME接口终端",
@@ -533,44 +533,44 @@
"item.appliedenergistics2.inverted_toggle_bus": "ME反相触发总线",
"item.appliedenergistics2.inverter_card": "反相卡",
"item.appliedenergistics2.iron_dust": "铁粉",
"item.appliedenergistics2.item_p2p_tunnel": "物品 P2P通道",
"item.appliedenergistics2.item_p2p_tunnel": "P2P通道-物品",
"item.appliedenergistics2.level_emitter": "ME标准发信器",
"item.appliedenergistics2.light_blue_covered_cable": "浅蓝色 ME包层线缆",
"item.appliedenergistics2.light_blue_covered_dense_cable": "浅蓝色 ME致密包层线缆",
"item.appliedenergistics2.light_blue_glass_cable": "浅蓝色 ME玻璃线缆",
"item.appliedenergistics2.light_blue_lumen_paint_ball": "浅蓝色 光通 染色球",
"item.appliedenergistics2.light_blue_paint_ball": "浅蓝色 染色球",
"item.appliedenergistics2.light_blue_smart_cable": "浅蓝色 ME智能线缆",
"item.appliedenergistics2.light_blue_smart_dense_cable": "浅蓝色 ME致密线缆",
"item.appliedenergistics2.light_gray_covered_cable": "浅灰色 ME包层线缆",
"item.appliedenergistics2.light_gray_covered_dense_cable": "浅灰色 ME致密包层线缆",
"item.appliedenergistics2.light_gray_glass_cable": "浅灰色 ME玻璃线缆",
"item.appliedenergistics2.light_gray_lumen_paint_ball": "浅灰色 光通 染色球",
"item.appliedenergistics2.light_gray_paint_ball": "浅灰色 染色球",
"item.appliedenergistics2.light_gray_smart_cable": "浅灰色 ME智能线缆",
"item.appliedenergistics2.light_gray_smart_dense_cable": "浅灰色 ME致密线缆",
"item.appliedenergistics2.light_p2p_tunnel": "P2P通道",
"item.appliedenergistics2.lime_covered_cable": "柠檬色 ME包层线缆",
"item.appliedenergistics2.lime_covered_dense_cable": "柠檬色 ME致密包层线缆",
"item.appliedenergistics2.lime_glass_cable": "柠檬色 ME玻璃线缆",
"item.appliedenergistics2.lime_lumen_paint_ball": "柠檬色 光通 染色球",
"item.appliedenergistics2.lime_paint_ball": "柠檬色 染色球",
"item.appliedenergistics2.lime_smart_cable": "柠檬色 ME智能线缆",
"item.appliedenergistics2.lime_smart_dense_cable": "柠檬色 ME致密线缆",
"item.appliedenergistics2.light_blue_covered_cable": "ME包层线缆(浅蓝色)",
"item.appliedenergistics2.light_blue_covered_dense_cable": "ME致密包层线缆(浅蓝色)",
"item.appliedenergistics2.light_blue_glass_cable": "ME玻璃线缆(浅蓝色)",
"item.appliedenergistics2.light_blue_lumen_paint_ball": "光通染色球(浅蓝色)",
"item.appliedenergistics2.light_blue_paint_ball": "染色球(浅蓝色)",
"item.appliedenergistics2.light_blue_smart_cable": "ME智能线缆(浅蓝色)",
"item.appliedenergistics2.light_blue_smart_dense_cable": "ME致密线缆(浅蓝色)",
"item.appliedenergistics2.light_gray_covered_cable": "ME包层线缆(浅灰色)",
"item.appliedenergistics2.light_gray_covered_dense_cable": "ME致密包层线缆(浅灰色)",
"item.appliedenergistics2.light_gray_glass_cable": "ME玻璃线缆(浅灰色)",
"item.appliedenergistics2.light_gray_lumen_paint_ball": "光通染色球(浅灰色)",
"item.appliedenergistics2.light_gray_paint_ball": "染色球(浅灰色)",
"item.appliedenergistics2.light_gray_smart_cable": "ME智能线缆(浅灰色)",
"item.appliedenergistics2.light_gray_smart_dense_cable": "ME致密线缆(浅灰色)",
"item.appliedenergistics2.light_p2p_tunnel": "P2P通道-光",
"item.appliedenergistics2.lime_covered_cable": "ME包层线缆(柠檬色)",
"item.appliedenergistics2.lime_covered_dense_cable": "ME致密包层线缆(柠檬色)",
"item.appliedenergistics2.lime_glass_cable": "ME玻璃线缆(柠檬色)",
"item.appliedenergistics2.lime_lumen_paint_ball": "光通染色球(柠檬色)",
"item.appliedenergistics2.lime_paint_ball": "染色球(柠檬色)",
"item.appliedenergistics2.lime_smart_cable": "ME智能线缆(柠檬色)",
"item.appliedenergistics2.lime_smart_dense_cable": "ME致密线缆(柠檬色)",
"item.appliedenergistics2.logic_processor": "逻辑处理器",
"item.appliedenergistics2.logic_processor_asm": "半成品-逻辑处理器",
"item.appliedenergistics2.logic_processor_press": "逻辑压印模板",
"item.appliedenergistics2.printed_logic_processor": "逻辑电路板",
"item.appliedenergistics2.magenta_covered_cable": "品红色 ME包层线缆",
"item.appliedenergistics2.magenta_covered_dense_cable": "品红色 ME致密包层线缆",
"item.appliedenergistics2.magenta_glass_cable": "品红色 ME玻璃线缆",
"item.appliedenergistics2.magenta_lumen_paint_ball": "品红色 光通 染色球",
"item.appliedenergistics2.magenta_paint_ball": "品红色 染色球",
"item.appliedenergistics2.magenta_smart_cable": "品红色 ME智能线缆",
"item.appliedenergistics2.magenta_smart_dense_cable": "品红色 ME致密线缆",
"item.appliedenergistics2.magenta_covered_cable": "ME包层线缆(品红色)",
"item.appliedenergistics2.magenta_covered_dense_cable": "ME致密包层线缆(品红色)",
"item.appliedenergistics2.magenta_glass_cable": "ME玻璃线缆(品红色)",
"item.appliedenergistics2.magenta_lumen_paint_ball": "光通染色球(品红色)",
"item.appliedenergistics2.magenta_paint_ball": "染色球(品红色)",
"item.appliedenergistics2.magenta_smart_cable": "ME智能线缆(品红色)",
"item.appliedenergistics2.magenta_smart_dense_cable": "ME致密线缆(品红色)",
"item.appliedenergistics2.matter_ball": "物质球",
"item.appliedenergistics2.matter_cannon": "物质炮",
"item.appliedenergistics2.me_p2p_tunnel": "ME P2P通道",
"item.appliedenergistics2.me_p2p_tunnel": "P2P通道-ME",
"item.appliedenergistics2.memory_card": "内存卡",
"item.appliedenergistics2.monitor": "亮色照明面板",
"item.appliedenergistics2.name_press": "名称压印模板",
@@ -584,43 +584,43 @@
"item.appliedenergistics2.nether_quartz_sword": "下界石英剑",
"item.appliedenergistics2.nether_quartz_wrench": "下界石英扳手",
"item.appliedenergistics2.network_tool": "网络工具",
"item.appliedenergistics2.orange_covered_cable": "橙色 ME包层线缆",
"item.appliedenergistics2.orange_covered_dense_cable": "橙色 ME致密包层线缆",
"item.appliedenergistics2.orange_glass_cable": "橙色 ME玻璃线缆",
"item.appliedenergistics2.orange_lumen_paint_ball": "橙色 光通 染色球",
"item.appliedenergistics2.orange_paint_ball": "橙色 染色球",
"item.appliedenergistics2.orange_smart_cable": "橙色 ME智能线缆",
"item.appliedenergistics2.orange_smart_dense_cable": "橙色 ME致密线缆",
"item.appliedenergistics2.orange_covered_cable": "ME包层线缆(橙色)",
"item.appliedenergistics2.orange_covered_dense_cable": "ME致密包层线缆(橙色)",
"item.appliedenergistics2.orange_glass_cable": "ME玻璃线缆(橙色)",
"item.appliedenergistics2.orange_lumen_paint_ball": "光通染色球(橙色)",
"item.appliedenergistics2.orange_paint_ball": "染色球(橙色)",
"item.appliedenergistics2.orange_smart_cable": "ME智能线缆(橙色)",
"item.appliedenergistics2.orange_smart_dense_cable": "ME致密线缆(橙色)",
"item.appliedenergistics2.pattern_terminal": "ME样板终端",
"item.appliedenergistics2.pink_covered_cable": "粉色 ME包层线缆",
"item.appliedenergistics2.pink_covered_dense_cable": "粉色 ME致密包层线缆",
"item.appliedenergistics2.pink_glass_cable": "粉色 ME玻璃线缆",
"item.appliedenergistics2.pink_lumen_paint_ball": "粉色 光通 染色球",
"item.appliedenergistics2.pink_paint_ball": "粉色 染色球",
"item.appliedenergistics2.pink_smart_cable": "粉色 ME智能线缆",
"item.appliedenergistics2.pink_smart_dense_cable": "粉色 ME致密线缆",
"item.appliedenergistics2.pink_covered_cable": "ME包层线缆(粉色)",
"item.appliedenergistics2.pink_covered_dense_cable": "ME致密包层线缆(粉色)",
"item.appliedenergistics2.pink_glass_cable": "ME玻璃线缆(粉色)",
"item.appliedenergistics2.pink_lumen_paint_ball": "光通染色球(粉色)",
"item.appliedenergistics2.pink_paint_ball": "染色球(粉色)",
"item.appliedenergistics2.pink_smart_cable": "ME智能线缆(粉色)",
"item.appliedenergistics2.pink_smart_dense_cable": "ME致密线缆(粉色)",
"item.appliedenergistics2.portable_cell": "便携元件",
"item.appliedenergistics2.purified_certus_quartz_crystal": "高纯赛特斯石英水晶",
"item.appliedenergistics2.purified_fluix_crystal": "高纯福鲁伊克斯水晶",
"item.appliedenergistics2.purified_nether_quartz_crystal": "高纯下界石英水晶",
"item.appliedenergistics2.purple_covered_cable": "紫色 ME包层线缆",
"item.appliedenergistics2.purple_covered_dense_cable": "紫色 ME致密包层线缆",
"item.appliedenergistics2.purple_glass_cable": "紫色 ME玻璃线缆",
"item.appliedenergistics2.purple_lumen_paint_ball": "紫色 光通 染色球",
"item.appliedenergistics2.purple_paint_ball": "紫色 染色球",
"item.appliedenergistics2.purple_smart_cable": "紫色 ME智能线缆",
"item.appliedenergistics2.purple_smart_dense_cable": "紫色 ME致密线缆",
"item.appliedenergistics2.purple_covered_cable": "ME包层线缆(紫色)",
"item.appliedenergistics2.purple_covered_dense_cable": "ME致密包层线缆(紫色)",
"item.appliedenergistics2.purple_glass_cable": "ME玻璃线缆(紫色)",
"item.appliedenergistics2.purple_lumen_paint_ball": "光通染色球(紫色)",
"item.appliedenergistics2.purple_paint_ball": "染色球(紫色)",
"item.appliedenergistics2.purple_smart_cable": "ME智能线缆(紫色)",
"item.appliedenergistics2.purple_smart_dense_cable": "ME致密线缆(紫色)",
"item.appliedenergistics2.quantum_entangled_singularity": "量子缠绕态奇点",
"item.appliedenergistics2.quartz_fiber": "石英纤维",
"item.appliedenergistics2.red_covered_cable": "红色 ME包层线缆",
"item.appliedenergistics2.red_covered_dense_cable": "红色 ME致密包层线缆",
"item.appliedenergistics2.red_glass_cable": "红色 ME玻璃线缆",
"item.appliedenergistics2.red_lumen_paint_ball": "红色 光通 染色球",
"item.appliedenergistics2.red_paint_ball": "红色 染色球",
"item.appliedenergistics2.red_smart_cable": "红色 ME智能线缆",
"item.appliedenergistics2.red_smart_dense_cable": "红色 ME致密线缆",
"item.appliedenergistics2.red_covered_cable": "ME包层线缆(红色)",
"item.appliedenergistics2.red_covered_dense_cable": "ME致密包层线缆(红色)",
"item.appliedenergistics2.red_glass_cable": "ME玻璃线缆(红色)",
"item.appliedenergistics2.red_lumen_paint_ball": "光通染色球(红色)",
"item.appliedenergistics2.red_paint_ball": "染色球(红色)",
"item.appliedenergistics2.red_smart_cable": "ME智能线缆(红色)",
"item.appliedenergistics2.red_smart_dense_cable": "ME致密线缆(红色)",
"item.appliedenergistics2.redstone_card": "红石卡",
"item.appliedenergistics2.redstone_p2p_tunnel": "红石 P2P通道",
"item.appliedenergistics2.redstone_p2p_tunnel": "P2P通道-红石",
"item.appliedenergistics2.semi_dark_monitor": "照明面板",
"item.appliedenergistics2.silicon": "硅",
"item.appliedenergistics2.silicon_press": "硅压印模板",
@@ -643,24 +643,24 @@
"item.appliedenergistics2.terminal": "ME终端",
"item.appliedenergistics2.toggle_bus": "ME触发总线",
"item.appliedenergistics2.view_cell": "显示元件",
"item.appliedenergistics2.white_covered_cable": "白色 ME包层线缆",
"item.appliedenergistics2.white_covered_dense_cable": "白色 ME致密包层线缆",
"item.appliedenergistics2.white_glass_cable": "白色 ME玻璃线缆",
"item.appliedenergistics2.white_lumen_paint_ball": "白色 光通 染色球",
"item.appliedenergistics2.white_paint_ball": "白色 染色球",
"item.appliedenergistics2.white_smart_cable": "白色 ME智能线缆",
"item.appliedenergistics2.white_smart_dense_cable": "白色 ME致密线缆",
"item.appliedenergistics2.white_covered_cable": "ME包层线缆(白色)",
"item.appliedenergistics2.white_covered_dense_cable": "ME致密包层线缆(白色)",
"item.appliedenergistics2.white_glass_cable": "ME玻璃线缆(白色)",
"item.appliedenergistics2.white_lumen_paint_ball": "光通染色球(白色)",
"item.appliedenergistics2.white_paint_ball": "染色球(白色)",
"item.appliedenergistics2.white_smart_cable": "ME智能线缆(白色)",
"item.appliedenergistics2.white_smart_dense_cable": "ME致密线缆(白色)",
"item.appliedenergistics2.wireless_booster": "无线信号增幅器",
"item.appliedenergistics2.wireless_receiver": "无线接收器",
"item.appliedenergistics2.wireless_terminal": "无线终端",
"item.appliedenergistics2.wooden_gear": "木齿轮",
"item.appliedenergistics2.yellow_covered_cable": "黄色 ME包层线缆",
"item.appliedenergistics2.yellow_covered_dense_cable": "黄色 ME致密包层线缆",
"item.appliedenergistics2.yellow_glass_cable": "黄色 ME玻璃线缆",
"item.appliedenergistics2.yellow_lumen_paint_ball": "黄色 光通 染色球",
"item.appliedenergistics2.yellow_paint_ball": "黄色 染色球",
"item.appliedenergistics2.yellow_smart_cable": "黄色 ME智能线缆",
"item.appliedenergistics2.yellow_smart_dense_cable": "黄色 ME致密线缆",
"item.appliedenergistics2.yellow_covered_cable": "ME包层线缆(黄色)",
"item.appliedenergistics2.yellow_covered_dense_cable": "ME致密包层线缆(黄色)",
"item.appliedenergistics2.yellow_glass_cable": "ME玻璃线缆(黄色)",
"item.appliedenergistics2.yellow_lumen_paint_ball": "光通染色球(黄色)",
"item.appliedenergistics2.yellow_paint_ball": "染色球(黄色)",
"item.appliedenergistics2.yellow_smart_cable": "ME智能线缆(黄色)",
"item.appliedenergistics2.yellow_smart_dense_cable": "ME致密线缆(黄色)",
"itemGroup.appliedenergistics2": "应用能源2",
"itemGroup.appliedenergistics2.facades": "应用能源2-伪装板",
"key.appliedenergistics2.category": "Applied Energistics 2",
@@ -1,3 +1 @@
{
"parent": "appliedenergistics2:block/cable_bus"
}
{}
@@ -1,7 +1,8 @@
{
"display": {
"icon": {
"item": "appliedenergistics2:facade"
"item": "appliedenergistics2:facade",
"nbt": "{item:\"minecraft:stone\"}"
},
"title": {
"translate": "achievement.ae2.Facade"
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