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169 Commits

Author SHA1 Message Date
yueh 0c88d1e7ee Fixes #3746: Revert OreDict use for cable anchors. Blame Forge for crashes. (#3764) 2018-10-06 00:02:41 +02:00
fscan d88f550eb0 Switch to new IItemHandler (#3669) 2018-10-04 20:39:06 +02:00
yueh e21c59b326 Fixes #3146: Prevent crash when GlassState is missing. (#3758) 2018-10-04 19:33:10 +02:00
yueh d8af8d26be Updated to new Forge RB (#3760) 2018-10-04 19:32:47 +02:00
yueh 02426bc101 Update bug_report.md
Fixed missing *
2018-10-02 17:38:22 +02:00
yueh 11f8471772 Updated issue templates
Updated bug report
Added feature request
2018-10-01 13:12:44 +02:00
yueh d35b720a16 Update issue templates (#3751) 2018-10-01 13:00:07 +02:00
mezz 7a5b84c10a Allow JEI to differentiate between different cable facades (#3750) 2018-10-01 11:18:38 +02:00
covers1624 800860d4e6 Fixes #3747: Fix issues with facade breaking textures. (#3748) 2018-10-01 11:12:38 +02:00
yueh ac81418684 Changed some fluid recipes to match their item variant. (#3744) 2018-09-28 18:25:05 +02:00
yueh 7daad58607 Fixes #3742: Do not use storableInStorageCell() to identify generic c… (#3743)
Annotated IStorageCell with Nonnull where appropriate.
2018-09-28 17:38:08 +02:00
yueh 038ca23523 Fixes #3688: Invalidate Storage Bus cache immediately upon missing TE. (#3737) 2018-09-28 17:36:58 +02:00
yueh 37d8833b95 Fixes #3708: Move knifes/wrenches to oredict as constants are unreliable (#3729) 2018-09-22 20:14:28 +02:00
yueh fdcba13369 Power off a network in case it losses its local buffer. (#3703)
This better indicates power issue with dynamic consumption like
extracting/inserting items into a network. E.g. the terminals will
shutdown, no light/channel/etc indicators.

Due to the networks trying to extract from the largest possible energy
storage first, the network buffer will be used as last option after
energy cells or controllers.

Potentially needs evaluation in case of adhoc networks with a high
transfer rate locally. Increasing the local buffer might be an idea or
have it scale with the amount of local gridnodes. As long as it does not
invalidates energy cells.
2018-09-02 14:00:15 +02:00
yueh b1ac0adfd8 Added a new facade config. (#3706)
The whitelist is now based on manually add explicit entries instead of
automatically adding every existing block. This alone should save a few
MB of RAM depending on the modpack size.

Additionally the FacadeConfig is no longer extending the normal
Configuration provided by Forge. It will only parse the file once per
start and store the settings in an optimised collection to further
reduce memory consumption.

Any full block without a TileEntity and having a model is whitelisted
automatically and does not need an explicit entry anymore.

By default vanilla and AE2 glass is added as they are no fullblocks
technically.

The whitelist technically allows many more blocks now. E.g. stairs,
slabs or even items like saplings. But with various rendering quality.

Further there is an option to allow facades based on TileEntities, this
is completely unsupported and can work or corrupt the whole save.
2018-09-02 13:59:18 +02:00
covers1624 7ba2893635 New facade system (#3702)
Completely new system to render facades.

It will now support many more cases compared to the old system.
For example connected textures are now possible, as well as multilayer models and so on.
2018-09-02 13:26:20 +02:00
fscan ed8baf8c15 Fix tooltip for vibration chamber (#3675) 2018-08-30 23:13:38 +02:00
yueh 758377ed5d Various code fixes (#3704)
Correctly close streams.
Avoid ArithmeticException in case of /0.
2018-08-30 23:12:35 +02:00
yueh a2091d10fe Code cleanup
Added missing this, annotations, etc.
2018-08-30 20:33:08 +02:00
yueh fed12cb99f Organise Imports 2018-08-30 20:32:01 +02:00
yueh 66c365d11f Code Formatting 2018-08-30 20:31:27 +02:00
yueh 044f4c9ed3 Added jacoco for coverage reports (#3700) 2018-08-30 20:09:36 +02:00
yueh 91a74813d9 Updated Travis CI caches (#3699) 2018-08-30 20:09:25 +02:00
yueh a0b645a0a7 Added SonarCloud integration (#3698)
Updated gradle wrapper to 4.8
2018-08-29 23:24:55 +02:00
fscan d439fb2915 Fix fluid parts item models (#3676) 2018-08-29 19:09:04 +02:00
yueh 7efd4d872f Readded forge as required dependency. (#3678)
Version will automatically be computed based on the release used to
build as well as the next major release being marked as exclusive upper
bound.
2018-08-29 19:08:46 +02:00
yueh 1b09760631 Followup #3646: Assemblers actually have to render in both layers. (#3662) 2018-08-05 13:11:36 +02:00
fscan 04daadceed Increase Vibration Chamber AE/t (#3635) 2018-08-01 00:27:19 +02:00
yueh 4d3df96350 Fixes #3646: Render assemblers in the correct layer. (#3658) 2018-08-01 00:26:28 +02:00
fscan d7e2ae8fcb Fix ConcurrentModificatonException in NetworkEventBus (#3654)
Fixes #3653
2018-08-01 00:20:47 +02:00
fscan 73f471e685 Make search box toggle key configurable (#3650)
Fixes #3641
2018-08-01 00:20:17 +02:00
fscan 390ad875ee Fix Platform#postChanges to check all registered channels (#3644) 2018-08-01 00:19:49 +02:00
fscan e5f43bf315 Allow ME Chest to work with any cell (#3640) 2018-08-01 00:17:43 +02:00
fscan 8a72ebca89 check if actually added before removing (#3639)
Fixes #3634
2018-08-01 00:17:10 +02:00
fscan ad1eff2adb Condensor improvements (#3636) 2018-08-01 00:15:30 +02:00
fscan 9e252df8d9 Fix dupe bug with shulker box (#3633)
Fixes #3632
2018-08-01 00:13:58 +02:00
yueh 67584083c6 Fixes #3630: Formation planes not respecting the entity limit. (#3631) 2018-08-01 00:13:20 +02:00
fscan c1c7e94cf6 Generic ICellInventoryHandler (#3624)
Allows addons who register a custom IStorageChannel to use the IStorageCell interface without registering a cell handler. Also adds some helpers (poweredInsert/poweredExtract).
This breaks API!
2018-07-22 19:20:47 +02:00
fscan 85dec35366 Fix buckets in vibration chamber (#3626) 2018-07-20 21:51:05 +02:00
yueh d5372a5ff6 Added fingerprint 2018-07-14 21:48:52 +02:00
fscan c8eb792d38 Move some blocks to their own feature category and add some comments (#3618)
Start of a bigger cleanup happening in 1.13 to fix the worst issues.
2018-07-14 21:25:06 +02:00
fscan f4ef7edf86 InventoryTweak sorting support (#3603) 2018-07-14 21:07:00 +02:00
fscan 67c733b418 Cutting knife fixes (#3619)
Fixes #3226
2018-07-14 21:03:27 +02:00
yueh fe4db2eb98 Added a color code to the memory card. (#3609)
Can be used to encode the stored content as a 4x2 grid of AEColors
Currently used to indicate the P2P frequency.
2018-07-14 19:42:56 +02:00
fscan 2891014cf6 P2P tunnel frequency color indicators (#3610) 2018-07-14 17:05:07 +02:00
fscan e809c688df Performance improvements for saveChanges() and ICellInventory (#3586)
API break!
Fixes #3553
2018-07-14 16:53:49 +02:00
fscan 71a9bb2532 Change storage/conversion monitor interaction. (#3613)
Fixes #1480
2018-07-14 16:40:20 +02:00
fscan 3363acb7db Follow forges registration guidelines for entities and oredict. Remove ore camouflage (#3605) 2018-07-14 16:37:50 +02:00
fscan 8f6f35b9cf Cache current task in Inscriber, reduce amount of GL calls in TESR (#3604) 2018-07-14 16:35:56 +02:00
fscan ff75f34333 Fix shift-double click behavior (#3606) 2018-07-14 16:33:48 +02:00
fscan e2c0129037 Restore behaviour of ESCAPE always closing the GUI (#3601) 2018-07-14 16:32:21 +02:00
Brock 7fe7f4b1c2 Fixed unnecessary cell saving when cell is full (#3611) 2018-07-14 16:30:33 +02:00
yueh 693487504c Updated README.me 2018-07-11 19:23:00 +02:00
fscan 883d9ba49b Add alternative spelling of aluminium (#3573) 2018-07-08 20:27:12 +02:00
yueh fe8d824526 Updated plane textures (#3598)
New Fluid Annihilation/Formation Plane textures.
Updated Annihilation Plane texture for a more noticable animation.
2018-07-08 18:21:16 +02:00
fscan d2250b115f Fix poweredExtract/Insert and add simulate mode (#3597)
Fixes #3595
2018-07-08 18:16:29 +02:00
fscan e5ab9df086 Add Fluid Formation/Annihilation Planes (#3591)
Fixes #3572
2018-07-08 16:54:22 +02:00
yueh 96af371882 Switches from trove to fastutil. (#3584)
This is mainly to prepare for forge potentially stop shipping trove.
2018-07-08 16:49:06 +02:00
fscan bde76d1fb1 Search box improvements (#3576)
* When the search box has the focus, tell forge to not send any other events.
* Toggle search box  focus with TAB.
2018-07-08 16:48:24 +02:00
fscan eb4caaa688 Priority GUI improvements (#3592) 2018-07-08 16:41:37 +02:00
fscan 3ba04b3831 Format fluid tooltip in buckets (#3580)
Fixes #3560
2018-07-04 19:58:19 +02:00
fscan 7cd8b72bb7 Add fluid level emitter (#3588)
Fixes #3571
2018-07-04 19:56:47 +02:00
fscan 2182b6e37c Add fluid GUI to me chest, fixed some warnings while at it. (#3579)
Fixes #3555
2018-07-04 19:14:34 +02:00
fscan 5d26b98ab8 Fluid cleanup and performance improvements (#3581)
Use custom gui widget with custom synchronization for rendering fake fluid slots.
2018-07-04 19:12:12 +02:00
fscan 979531afb7 Fix SpatialIO entity teleport (#3569)
Fixes #3484
2018-06-28 22:26:34 +02:00
yueh dcf7de9000 Updated fluid interface GUI and other fluid related textures. (#3567) 2018-06-27 20:28:43 +02:00
yueh 87999dbf27 Moved FluidList to fluid package (#3568) 2018-06-27 20:28:29 +02:00
fscan c2d18ce013 Added ME Fluid Interface (#3564)
* Fixed fluid storage bus json recipe
* Added part version and recipes
* Added rudimentary gui
2018-06-27 20:04:30 +02:00
yueh 046a27bf4c Fixes #3560: Render the fluid stacksize for ME fluid slots. (#3562) 2018-06-24 17:22:07 +02:00
fscan 841bc6e356 Rework custom recipe system (#3232) 2018-06-24 17:20:29 +02:00
yueh e72b5b369c Updated Dependencies and readme 2018-06-23 14:28:54 +02:00
Florian Scandella d635a87f01 Fluid import/export bus fixes.
* use correct side for capability.
* don't to to sleep if there is nothing to extract.
2018-06-22 21:34:33 +02:00
yueh 51481d3e30 Fixes #3556: Only extract insertable fluid amount. (#3558) 2018-06-22 21:30:31 +02:00
Florian Scandella 77e11c7a24 fix fluid part names in json recipe 2018-06-21 23:18:33 +02:00
Florian Scandella 3056bb6ffb Fixes #3535, Fixes #3486: Fixes crash when either quartz types are disabled and prevent cascading worldgen. 2018-06-20 23:17:48 +02:00
Florian Scandella edc0cef2bb Fixes #3449: Fix CellInventory to not mess with the item definition 2018-06-20 23:13:07 +02:00
Florian Scandella 4bd2797f5e Fixes #3459: Just open the inventory if raytrace misses. 2018-06-20 23:13:41 +02:00
Florian Scandella f37dfd0a24 Fixes #3548: Fix AEBaseTile to respect overridden markDirty implementations. 2018-06-20 23:13:07 +02:00
Florian Scandella 937ea00e9d Fixes #3478: Changes the way xp drops from Certus Ore blocks 2018-06-20 23:03:05 +02:00
fscan b431d5d681 Fixes DriveBakedModel to not crash when SLOT_STATE is null (#3545)
Uses a null object in case the TE is not available for whichever reason.
2018-06-19 23:23:59 +02:00
fscan 0ef854ca4b Fixes interface shift-clicking to generate correct onChangeInventory events (#3544) 2018-06-19 23:23:38 +02:00
yueh 2c6e50d48a Added fluid models (#3543) 2018-06-17 21:17:40 +02:00
Brock dcd94b1cfa Fixes issue with Fluid Channel not being sent changes. (#3504) 2018-06-17 21:16:44 +02:00
yueh 89de98f71e Changed fluid cells to better match the item ones. (#3539) 2018-06-17 21:15:49 +02:00
Brock d16677224a Initial Fluid Integration (#3510)
* Added Fluid Storage Cells

* Added Fluid Import Bus

* Added Fluid Export Bus

* Added Fluid Storage Bus

* Added Fluid Terminal.
While holding a item with the FLUID_HANDLER_ITEM_CAPABILITY, such as a tank
Left click on a fluid to extract the fluid
Right click to insert the fluid
2018-06-11 19:55:33 +02:00
yueh 89bebc4385 Fixes #3490: Use cached recipe before reaching out to CraftingManager (#3525) 2018-06-02 11:06:19 +02:00
yueh 987ea8d39d Fixes #3476: Correctly handle an empty top namepress. (#3521)
Also some further changes like avoiding to match a recipe without any
input.
2018-06-02 11:06:04 +02:00
Kyle VanderBeek f4212a86c3 Fixes #3520: Correct order for sort by mod and general code cleanup (#3517)
Comparable/Comparator implementation now use fast Java built-ins for
primitive types rather than hand-coded versions. Also DRY some code
and simplify logic.

This maintains the "biggest stack first" notion of "ascending", but
also fixes the inconsistent/accidental reversal of sort by mod (the
mod name should sort the same direction as the item name).
2018-06-02 11:05:44 +02:00
yueh 3c4a0cae11 Reworked cable connections (#3334)
* Reworked cable connections

Added enums for cable variants and sizes.
Rules for connections between a cable and another cable or grid member
are much more simple without any exceptions for certain combinations.
1/ Connections are rendered as the lowest type between cores.
2/ Each type uses are core for clear separation.
3/ The core will always be on the cable with the higher order.
2018-05-27 21:34:28 +02:00
yueh 2894a7caa0 Replaces all custom number comparisons with java provided ones. (#3434) 2018-05-27 21:33:59 +02:00
yueh 044e639827 Updated Grid API (#3399)
* Updated Grid API

Added Nonull/Nullable/Nonnegative where applicable.
Deprecated unused methods
Changed concrete classes with interfaces (HashMap -> Map)
IGridTickable will no longer accept null as TickingRequest. Do not
implement it, if it should not tick.

* Renamed parameter to match conventions
2018-05-27 21:16:01 +02:00
yueh d7b97fa7b8 Replaced LinkedList with ArrayList or ArrayDeque when applicable. (#3392) 2018-05-27 21:15:50 +02:00
yueh 62435a65f1 IAEStack#fuzzyComparison now compares the same subtypes. (#3384)
To reduce the amount of instanceof checks, it will now compare the same
subtupe.
Comparing an ItemStack and IAEItemStack can simply wrap it before
calling it. Heavy use should already use an IAEStack internal.
Analogue for fluids or other types.
2018-05-27 21:15:42 +02:00
yueh bf4818cf97 Updated Cell Registry safety and docs (#3383)
The Cell registry now ensures that the first handler is our own as other
addons might depend on it.
Updated docs to match the new requirements.
Made internal handler classes final.
2018-05-27 21:15:35 +02:00
Kyle VanderBeek 3e09c49e03 Remove call to neighborChanged() (#3497)
Fixes #3462
2018-05-27 20:46:08 +02:00
yueh 9481c9a7d7 Fixes #3428: Invalidate container when the corresponding TE no longer exists. (#3433) 2018-03-22 13:52:07 +01:00
yueh ccefb47581 Added a config option to disable the CraftingManager fallback. (#3415) 2018-03-08 16:44:48 +01:00
yueh 59af05aeb1 Fixes #3417: Avoid creating ItemStacks when injecting them into a cell. (#3418) 2018-03-08 16:38:00 +01:00
yueh b32834e2b3 Fixes #3411: Limit patterns without substitute to precise operations. (#3413)
This will no longer ignore NBT data when searching for an itemstack,
thus less likely to trigger the CraftingManager fallback.
2018-03-08 16:35:13 +01:00
yueh 6c7cbb7ee1 Added a simple warning to patterns when using CraftingManager fallback. (#3412) 2018-03-08 16:34:48 +01:00
yueh 84c065ff28 Fixes #3394: Use cache to avoid using removed IItemHandler (#3395) 2018-03-04 14:33:45 +01:00
yueh c9b92a81a3 Fixes #3405: Use cached tooltip for search, then copy craftable as zero. (#3406) 2018-03-04 14:33:23 +01:00
yueh eed4776c6f Fixes #3389: Prevent inventory cache from becoming unmatched. (#3390)
Use slightly faster ArrayDeqeue instead of LinkedList.
Check boolean fields before more complex datatypes
2018-02-17 19:10:09 +01:00
yueh 22807bc619 Updated maven repos. (#3391) 2018-02-16 18:43:09 +01:00
Florian Scandella ae352c093e fix typo in AEItemStack#fuzzyComparison 2018-02-10 19:02:32 +01:00
yueh 36d6681eac Rework fuzzy comparison for 99 percent threshold (#3367)
* Rework fuzzy comparison for 99 percent threshold

The current implementation is quite convoluted and can handle 99%
incorrectly when items exceed a certain damage range.

* Use metadata explicitly for comparison

Some item could use metadata to pack damageable and undamageable items
into the same id. Thus could lead to get ItemStack#getItemDamage() to
return bogus values for undamageable items.
2018-02-05 15:20:02 +01:00
yueh 6cffe93970 Fixes #3370: Avoid caching the model for facades locally. (#3371) 2018-02-05 15:19:20 +01:00
yueh b1472c58d0 Fixes #3363: Energy providers/requesters incorrectly removed on simulate (#3364) 2018-01-29 15:30:56 +01:00
yueh 96450a76c7 Fixes #3239: Torches should not be placeable on cranks. (#3359) 2018-01-28 13:47:49 +01:00
yueh ac209053b9 Fixes #3345: Added missing sky stone brick recipes. (#3357) 2018-01-28 13:31:07 +01:00
Foxgreat dce1aa37eb Update ru_RU.lang (#3336) 2018-01-28 12:52:53 +01:00
sfs131010 0b6831e4d7 Update zh_TW.lang (#3337) 2018-01-28 12:52:25 +01:00
yueh da6d8ba9a8 Fixes #3338: Upgrade inventory dupe bug due to ignoring player hand. (#3340) 2018-01-28 12:50:20 +01:00
yueh f0e45c7a3c Fixes #3288: Fixes various item rotations when held in 3rd person. (#3330) 2018-01-14 14:36:04 +01:00
fscan cbfc88c87f Fix light sync (#3304)
* Sync light opacity changes to client
* While at it, also fix Light P2P
* Use int for opacity, dont store it in NBT
2018-01-14 13:44:12 +01:00
yueh 8c5842aca9 Fixes #3315: Slightly more permissive checks for autocrafting (#3319)
* Fixes #3315: Slightly more permissive checks for autocrafting

Also fixes a bug in the fallback for looking up patterns to only use
ItemStack.EMPTY.
2018-01-14 13:43:31 +01:00
yueh 483049f555 Fixes #3293: Only update light level if the panel-facing block changes. (#3302) 2017-12-31 13:11:26 +01:00
yueh a7a65ae39d Fixes #3296: Prevent invalid TileEntites from updating their block. (#3301)
Updating the blockstate of invalid TEs will cause Forge to restore the
block including the TE leading to invalid TEs sticking around after
being moved.
2017-12-31 13:06:18 +01:00
yueh 45878df17d Fixes #3286: Incorrectly inverted hasSkyLight causes crashes on spatial transfer. (#3299) 2017-12-31 13:06:08 +01:00
yueh 98142d8ade Fixes CraftTweaker deploying incomplete releases. (#3300)
Due to CraftTweaker not deploying necessary dependencies, we cannot
rely on building against the most recent compatible version. Instead we
have to build against a specific known release to avoid it but have to
risk incompatibilities should there be changes on later versions.
2017-12-30 11:12:04 +01:00
yueh 7956872d1d Reworked IO Port to handle StorageChannels better. (#3284)
* Reworked IO Port to handle custom StorageChannels in a better way.
* Added a transferFactor to `IStorageChannel` to allow addons to speedup the IO Port to transfer faster. E.g. 1000 mB fluid as fast as transfering 1 bucket (item) per operation, not just 1 mB. 
* Also some changes to avoid moving fluids being 1000x as energy expensive as items.
2017-12-21 19:12:45 +01:00
yueh e243c8e9a2 Adds a debug generator for ForgeEnergy. (#3259)
* Adds a debug generator for ForgeEnergy.

This adds a simple debug block to test external energy injection via
ForgeEnergy and not rely solely on creative cells.

The energy has two functions. The first is acting as an infinite
ForgEnergy battery, this is unused by AE2 itself as nothing pulls
energy.
The second one is injecting energy every tick into any adjacent block
accepting ForgeEnergy.
The base generation is 8 per tick, but this is increased by the power of
adjacent TileEnergyGenerators.
2017-12-21 17:29:39 +01:00
yueh 641d0d40cc Fixes #3265: Do not strip special chars when extracting recipes. (#3266) 2017-12-21 17:28:31 +01:00
yueh 50fad685b6 Fixes #3282: Stacksizes > 64 prevent applicator from cycling. (#3287) 2017-12-21 17:28:16 +01:00
yueh 1ad49edd76 Fixes #3260: Only match damaged items when selected and set to 99%. (#3261) 2017-12-01 21:14:29 +01:00
yueh 7ceaa4cc3e Fixes #3217: Allow caps to be used as P2P attunements. (#3257)
Adds a more abstract approach to map a cap to a certain type instead of
the hardcoded ForgeEnergy case.
Reorders the check from exact ItemStack > ModId > ForgeEnergy to
ItemStack > Cap > ModId. Thus the mod wildcard will be used last.
Support for ForgeEnergy and FluidHandlerItems by default.
Result for items supporting multiple capabilities is not defined.
2017-12-01 21:14:11 +01:00
yueh b70c86542b Fixes #3255: Cache invalid patterns instead computing them every frame. (#3256) 2017-12-01 21:13:23 +01:00
yueh c1197c0084 Updated to latest Forge RB. (#3250)
While this is not ideal for a stable release, switching to the latest RB
of Forge avoids the broken recipes in previous versions.
2017-11-26 15:46:38 +01:00
fscan f0d807f0a2 Rework ContainerInscriber validation (#3238)
* Correctly handle metadata wildcard for inscriber inputs
2017-11-26 15:46:02 +01:00
fscan 5fa2c0ab27 Deprecate AE2 recipe system. (#3247)
* Deprecate aerecipes to indicate that they are going away soon.
2017-11-26 15:45:34 +01:00
fscan 3063bd887c Revert DamageableRecipe changes (#3246)
Forge fixed this after all. This is no longer needed.
2017-11-26 15:44:56 +01:00
Florian Scandella fac4a8f9dc Fix typo 2017-11-26 14:38:09 +01:00
fscan 9d8226da19 Remove swingArm in IToolHammer implementation. (#3249)
Fixes #3248
2017-11-25 13:38:22 +01:00
yueh 33754d289d Fixes #932: Fire ExplosionEvent.Detonate when tiny TNT explodes. (#3229)
This still bypasses the start event to prevent it from ever being
cancelled.
2017-11-23 11:06:46 +01:00
fscan 959672dae3 Add CraftTweaker support (#3231) 2017-11-22 21:09:26 +01:00
fscan 90c17c09a8 Add custom recipe for damageable Ingredients (#3230) 2017-11-17 16:20:53 +01:00
yueh e0bf7223e0 Refactors grid connections (#3219)
Extracted all checks and subsequent updates to a factory method from the constructor.
Reordered checks to check for nulls before anything else.
Also existing connections before security breaks.
Fixes TileController#checkController() using the wrong position.
Added debug logging for failed connections.
Improved logging.
Inversed boolean so false no longer means security check passed.
Only issue a security break on SecurityConnectionException.
2017-11-12 18:13:59 +01:00
fscan ba9af94228 Fix StorageBus not updating item count correctly (#3218)
* Queue tick instead of ticking immediatley
2017-11-12 18:12:56 +01:00
yueh 122b6163dc Fixes #3209: Reset stack to prevent leaking meaningful ones (#3210) 2017-11-12 12:53:40 +01:00
yueh fab42ccc75 Use craftinggrid to check existing patterns for JEI recipe transfer. (#3202) 2017-11-12 12:48:18 +01:00
yueh f5dd2c8b0a Fixes tooltips for ME Slots (#3205)
No longer strips colors from names, lore, etc.
Now uses the translation again for "Items Stored:" instead of a hardcoded string.
Removed obsolete methods.
2017-11-12 12:35:05 +01:00
fscan a126112a2d Rework ImportBus (#3206)
Fixes #3201
2017-11-11 19:59:11 +01:00
fscan 99cda5f5a3 Cleanup recipe factories (#3207)
Fixes #3200
2017-11-11 17:51:20 +01:00
Florian Scandella 56a5363528 Fix NetworkToolViewer stack overflow, saveguard against markDirty recursion.
fixes #3199
2017-11-08 13:17:34 +01:00
fscan be65edbd5b Set base biome to "void" to shut up warning. (#3194)
Fixes #3118
2017-11-05 03:12:20 +01:00
fscan fe5d9251eb Spatial IO fixes (#3195)
* fix warning when transfering entities
* clean removed TileEntities from the ITickable list.
2017-11-04 23:12:17 +01:00
yueh 3cf48b2291 Remove channels per side from non smart cable states. (#3192)
These are unnecessary for these cable types and their rendering, but are
actually causing the cache to add duplicate models.
2017-11-04 13:24:57 +01:00
yueh cc4599b5fc Add a basic cache for cable models to avoid constant regeneration. (#3185)
* Add a basic cache for cable models to avoid constant regeneration.
* Improved equals/hashCode to ignore cable unrelated parts or facades.
2017-10-31 21:02:03 +01:00
yueh c1fa77df51 Fixes #3189: Formation plane unable to place special items. (#3190) 2017-10-31 16:12:08 +01:00
yueh 725fa491e6 Fixes #2611: Limit the adaptor to the main player inv. (#3188)
This prevents the result from various inventory actions to be placed into
the offhand or armor slots.
2017-10-31 14:05:05 +01:00
fscan e2a6cd1d57 Fix SkyChest bounding box (#3187)
fixes #3149
2017-10-31 01:40:17 +01:00
fscan 6ddf60fab8 Improve Facade rendering (#3182)
UV fix based on #2941 by @MoreThanHidden
fixes #2679, fixes #2625
2017-10-29 16:47:26 +01:00
fscan 2c07acfe81 Allow extraction for Condenser (#3179)
fixes #2960, fixes #2017, fixes #2602
2017-10-27 15:49:40 +02:00
fscan 3749742231 Fix handling of ItemStacks using getShareTag or Capabilites (#3171)
Temporary fix, ideally we would have a way to reference the original ItemStack so we don't need to send the full NBT data to the client.
2017-10-26 17:59:55 +02:00
yueh 74b9610b45 JSON resource cleanup (#3178)
Unified formatting
Added missing new lines at end of file
Removed superfluous spaces
Removed channel texture from dense covered cables.
2017-10-26 12:47:08 +02:00
yueh a725779ff6 Fixes #3175: Return the correct used amount. (#3176) 2017-10-26 12:46:49 +02:00
Flithor b82df25c75 Update zh_cn.lang (#3137) 2017-10-21 00:47:07 +02:00
fscan cc9b33b473 Implement Advancements (#3160)
Improvements welcome.
2017-10-20 23:54:18 +02:00
fscan 5496b746ea Fix Tiny TNT (#3162) 2017-10-20 23:52:55 +02:00
fscan f80f623ccf Fix AESharedItemStack#compareNBT to get consistent ordering. (#3169) 2017-10-20 23:25:18 +02:00
yueh cba6c5500f Fixes inscriber crash with name presses. 2017-10-16 21:41:44 +02:00
Florian Scandella bc8268af94 readd the non-fortune version 2017-10-15 16:07:12 +02:00
Florian Scandella 297cd16702 cleanup BlockQuartzOre and circumvent Forge bug 2017-10-15 15:53:31 +02:00
Florian Scandella 41711e50b9 Check for null in UpgradeInventory#saveChanges. Fixes #3159 2017-10-14 23:53:34 +02:00
Florian Scandella 2bfb8b75e8 Return correct item defintion. 2017-10-14 19:06:57 +02:00
yueh 58e96aa3de Fixes new modes not being considered JEI modes. 2017-10-14 14:39:05 +02:00
fscan 4f07b63b13 API cleanups (#3155)
* Remove obsolete api and fix some warning
* Move MEMonitorHandler to internal code and fix some warnings
* Rename exceptions to conform to naming scheme
2017-10-14 14:15:28 +02:00
yueh 905dd6c888 Added a clientside config to keep or clear the search filter when opening. (#3154)
Closes #3153.
2017-10-14 14:13:18 +02:00
yueh ab7f35a9ee Further StorageChannel refactoring (#3152)
Updated Drives to support more than Item and Fluid cells.
Use Collections.emptyList() instead of creating empty ArrayLists.
Fixes a NPE with uninitialized ME Chests.

Fixes #3150
2017-10-14 14:12:24 +02:00
1338 changed files with 42521 additions and 22092 deletions
+30
View File
@@ -0,0 +1,30 @@
---
name: Bug report
about: You found a bug or encountered a crash? Please report it here.
---
<!-- Provide a summary of the issue in the Title above, please do not "[Tag]" it. -->
**Describe the bug**
<!-- Always use the most recent version from ae-mod.info, it might already be fixed. -->
**To Reproduce**
<!-- Please provide the steps to reproduce it, otherwise we might not be able to fix it. -->
**Expected behavior**
<!-- A clear and concise description of what you expected to happen. -->
**Additional context**
<!-- Screenshots, crashlogs, etc. -->
<!-- A complete crashlog is required when reporting a crash. No excerpts. -->
<!-- Please use pastebin or gist for posting the complete crashlog. -->
**Environment**
<!-- Include as many relevant details about the environment -->
<!-- Like the used version, SP/MP, other mods and their version -->
<!-- The following ones are required, please note "latest" is not a version -->
- Minecraft Version:
- AE2 Version:
- Forge Version:
+17
View File
@@ -0,0 +1,17 @@
---
name: Feature Request
about: A feature request or suggestion to improve Applied Energistics 2
---
<!-- Provide a summary of the issue in the Title above, please do not "[Tag]" it. -->
**Describe the feature**
<!-- Tell us how it should work. -->
**Reasons why it should be considered**
<!-- This can help us in various degrees, e.g. to determine if it fits our design ideas. -->
**Additional Context**
<!-- Use this for further details, e.g. screenshots, links to mods for integrations. -->
<!-- Features will only be considered for the latest/next version. -->
+19 -6
View File
@@ -7,14 +7,27 @@ jdk:
- openjdk8
before_cache:
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
- rm -fr $HOME/.gradle/caches/*/plugin-resolution/
- rm -f $HOME/.gradle/caches/minecraft/deobfedDeps/providedDummy.jar
- rm -f $HOME/.gradle/caches/minecraft/deobfedDeps/compileDummy.jar
- rm -f $HOME/.gradle/caches/minecraft/ForgeVersion.json
- rm -f $HOME/.gradle/caches/minecraft/ForgeVersion.json.etag
- rm -fr $HOME/.gradle/caches/minecraft/deobfedDeps
- rm -f $HOME/.gradle/caches/*/fileHashes/fileHashes.bin
- rm -f $HOME/.gradle/caches/*/fileHashes/fileHashes.lock
cache:
directories:
- $HOME/.gradle/caches/
- $HOME/.gradle/wrapper/
- '$HOME/.m2/repository'
- '$HOME/.sonar/cache'
- '$HOME/.gradle/wrapper'
- '$HOME/.gradle/caches'
addons:
sonarcloud:
organization: "appliedenergistics"
install: "./gradlew setupCIWorkspace"
script: "./gradlew build test"
script:
- "./gradlew build"
- "./gradlew test"
- "./gradlew sonarqube"
+58 -5
View File
@@ -14,6 +14,7 @@
* [Building](#building)
* [Contribution](#contribution)
* [API](#applied-energistics-2-api)
* [CraftTweaker](#applied-energistics-2-crafttweaker)
* [Localization](#applied-energistics-2-localization)
* [Credits](#credits)
@@ -26,17 +27,18 @@ A Mod about Matter, Energy and using them to conquer the world..
* [Website](http://ae-mod.info/)
* [IRC #appliedenergistics on esper.net](http://webchat.esper.net/?channels=appliedenergistics&prompt=1)
* [GitHub](https://github.com/AppliedEnergistics/Applied-Energistics-2)
* [Discord](https://discord.gg/GygKjjm)
## License
* Applied Energistics 2 API
- (c) 2013 - 2017 AlgorithmX2 et al
- (c) 2013 - 2018 AlgorithmX2 et al
- [![License](https://img.shields.io/badge/License-MIT-red.svg?style=flat-square)](http://opensource.org/licenses/MIT)
* Applied Energistics 2
- (c) 2013 - 2017 AlgorithmX2 et al
- (c) 2013 - 2018 AlgorithmX2 et al
- [![License](https://img.shields.io/badge/License-LGPLv3-blue.svg?style=flat-square)](https://raw.githubusercontent.com/AppliedEnergistics/Applied-Energistics-2/rv2/LICENSE)
* Textures and Models
- (c) 2013 - 2017 AlgorithmX2 et al
- (c) 2013 - 2018 AlgorithmX2 et al
- [![License](https://img.shields.io/badge/License-CC%20BY--NC--SA%203.0-yellow.svg?style=flat-square)](https://creativecommons.org/licenses/by-nc-sa/3.0/)
* Text and Translations
- [![License](https://img.shields.io/badge/License-No%20Restriction-green.svg?style=flat-square)](https://creativecommons.org/publicdomain/zero/1.0/)
@@ -145,14 +147,65 @@ Universal builds obtained [Here](http://ae2.ae-mod.info/Downloads/) should work
When compiling against the AE2 API you can use gradle dependencies, just add
dependencies {
compile "appeng:appliedenergistics2:rv_-_____-__:dev"
compile "appeng:appliedenergistics2:rv_-_____-__:api"
}
or add the compile line to your existing dependencies task to your build.gradle
Where the __ are filled in with the correct version criteria; AE2 is available from the default forge maven so no additional repositories are necessary.
An example string would be `appeng:appliedenergistics2:rv2-alpha-30:dev`
An example string would be `appeng:appliedenergistics2:rv5-stable-1:api` for the API only or `appeng:appliedenergistics2:rv5-stable-1` for the whole mod.
## Applied Energistics 2 CraftTweaker
### Inscriber
Add a recipe. When `inscribe` is true the bottom and top inputs are not consumed.
mods.appliedenergistics2.Inscriber.addRecipe(ItemStack output, ItemStack input, boolean inscribe,
@Optional ItemStack topInput, @Optional ItemStack bottomInput );
Remove all recipes for this output stack.
mods.appliedenergistics2.Inscriber.removeRecipe(ItemStack output);
### Grindstone
Add a recipe.
mods.appliedenergistics2.Grinder.addRecipe( ItemStack output, ItemStack input, int turns,
@Optional ItemStack secondary1Output, @Optional float secondary1Chance,
@Optional ItemStack secondary2Output, @Optional float secondary2Chance);
Remove recipes for this input.
mods.appliedenergistics2.Grinder.removeRecipe(ItemStack input);
### Spatial
Whitelist a TileEntity class for Spatial IO.
mods.appliedenergistics2.Spatial.whitelistEntity( String fullEntityClassName );
### Attunement
Attune a ItemStack or ModID to a specific P2P-Tunnel type. ModID's are used as fallback when no ItemStack was found.
mods.appliedenergistics2.Attunement.attuneME( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneME( String modID );
mods.appliedenergistics2.Attunement.attuneItem( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneItem( String modID );
mods.appliedenergistics2.Attunement.attuneFluid( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneFluid( String modID );
mods.appliedenergistics2.Attunement.attuneRedstone( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneRedstone( String modID );
mods.appliedenergistics2.Attunement.attuneRF( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneRF( String modID );
mods.appliedenergistics2.Attunement.attuneIC2( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneIC2( String modID );
mods.appliedenergistics2.Attunement.attuneLight( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneLight( String modID );
### Cannon
Add ammo types for the matter cannon.
mods.appliedenergistics2.Cannon.registerAmmo( ItemStack itemStack, double weight );
## Applied Energistics 2 Localization
+7 -1
View File
@@ -30,7 +30,13 @@ buildscript {
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
}
}
plugins {
id "org.sonarqube" version "2.6"
}
apply plugin: 'net.minecraftforge.gradle.forge'
apply plugin: 'jacoco'
repositories {
mavenLocal()
@@ -112,4 +118,4 @@ processResources
// move access transformer to META-INF
rename '(.+_at.cfg)', 'META-INF/$1'
}
}
+10 -7
View File
@@ -9,21 +9,24 @@ aebasename=appliedenergistics2
#########################################################
minecraft_version=1.12.2
mcp_mappings=snapshot_20171003
forge_version=14.23.0.2491
forge_version=14.23.5.2768
#########################################################
# Installable #
#########################################################
hwyla_version=1.8.20-B35_1.12
hwyla_version=1.8.26-B41_1.12.2
#########################################################
# Provided APIs #
#########################################################
jei_version=4.8.0.105
tesla_version=1.0.61
ic2_version=2.8.19-ex112
top_version=1.12-1.4.18-10
cofhcore_version=1.12-4.+
jei_version=4.13.0.219
tesla_version=1.0.63
ic2_version=2.8.73-ex112
top_version=1.12-1.4.23-16
cofhcore_version=1.12.2-4.5.2.19
crafttweaker_version=4.1.8.9
inventorytweaks_version=1.63
ctm_version=0.3.0.15
#########################################################
# Deployment #
+21 -3
View File
@@ -31,7 +31,7 @@ repositories {
maven {
name = "Tesla repo"
url "http://maven.epoxide.xyz"
url "http://maven.mcmoddev.com"
}
maven {
@@ -48,7 +48,7 @@ repositories {
name 'tterrag maven'
url "http://maven.tterrag.com/"
}
maven { // McJtyLib
name 'mcjty'
url "http://maven.k-4u.nl/"
@@ -58,6 +58,21 @@ repositories {
name 'tehnut'
url "http://tehnut.info/maven"
}
maven { // CraftTweaker
name 'jared maven'
url "http://maven.blamejared.com/"
}
maven { // modmaven, maven proxy
name 'modmaven'
url "https://modmaven.k-4u.nl/"
}
maven {
name = "CurseForge"
url = "https://minecraft.curseforge.com/api/maven/"
}
}
configurations {
@@ -73,10 +88,13 @@ dependencies {
// compile against provided APIs
compileOnly "mezz.jei:jei_${minecraft_version}:${jei_version}:api"
compileOnly "mcp.mobius.waila:Hwyla:${hwyla_version}"
compileOnly "net.darkhax.tesla:Tesla-1.12:${tesla_version}"
compileOnly "net.darkhax.tesla:Tesla-1.12.2:${tesla_version}"
compileOnly "net.industrial-craft:industrialcraft-2:${ic2_version}:api"
compileOnly "mcjty.theoneprobe:TheOneProbe-1.12:${top_version}:api"
compileOnly "cofh:CoFHCore:${cofhcore_version}:deobf"
compileOnly "CraftTweaker2:CraftTweaker2-API:${crafttweaker_version}"
compileOnly "inventory-tweaks:InventoryTweaks:${inventorytweaks_version}:api"
compileOnly "team.chisel.ctm:CTM:MC1.12-${ctm_version}"
// at runtime, use the full JEI jar
runtime "mezz.jei:jei_${minecraft_version}:${jei_version}"
Binary file not shown.
+1 -2
View File
@@ -1,6 +1,5 @@
#Tue Jul 04 22:38:49 CEST 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-4.8-bin.zip
Vendored
+17 -9
View File
@@ -1,4 +1,4 @@
#!/usr/bin/env bash
#!/usr/bin/env sh
##############################################################################
##
@@ -33,11 +33,11 @@ DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
warn () {
echo "$*"
}
die ( ) {
die () {
echo
echo "$*"
echo
@@ -154,11 +154,19 @@ if $cygwin ; then
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
APP_ARGS=$(save "$@")
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
Vendored
-6
View File
@@ -49,7 +49,6 @@ goto fail
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
@@ -60,11 +59,6 @@ set _SKIP=2
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
+7 -1
View File
@@ -26,10 +26,11 @@ package appeng.api;
import appeng.api.definitions.IDefinitions;
import appeng.api.features.IRegistryContainer;
import appeng.api.networking.IGridNode;
import appeng.api.networking.IGridHelper;
import appeng.api.networking.IGridNode;
import appeng.api.parts.IPartHelper;
import appeng.api.storage.IStorageHelper;
import appeng.api.util.IClientHelper;
@AEInjectable
@@ -60,4 +61,9 @@ public interface IAppEngApi
*/
IDefinitions definitions();
/**
* @return Utility methods primarily useful for client side stuff
*/
IClientHelper client();
}
@@ -1,64 +0,0 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2013 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.client;
import java.util.List;
import com.google.common.collect.ImmutableList;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.util.EnumFacing;
/**
* TODO: Needs to be moved to an internal class. API is only allowed to contain interfaces and/or data.
*
* @deprecated
*/
@Deprecated
public class BakingPipeline<F, T> implements BakingPipelineElement<F, T>
{
private final ImmutableList<BakingPipelineElement<?, ?>> pipeline;
public BakingPipeline( BakingPipelineElement<?, ?>... pipeline )
{
this.pipeline = ImmutableList.copyOf( pipeline );
}
/**
* TODO: fix generics
*/
@Override
public List pipe( List things, IBakedModel parent, IBlockState state, EnumFacing side, long rand )
{
for( BakingPipelineElement pipe : this.pipeline )
{
things = pipe.pipe( things, parent, state, side, rand );
}
return things;
}
}
@@ -1,39 +0,0 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2013 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.client;
import java.util.List;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.util.EnumFacing;
public interface BakingPipelineElement<F, T>
{
public List<T> pipe( List<F> elements, IBakedModel parent, IBlockState state, EnumFacing side, long rand );
}
@@ -26,5 +26,5 @@ package appeng.api.config;
public enum SearchBoxMode
{
AUTOSEARCH, MANUAL_SEARCH, JEI_AUTOSEARCH, JEI_MANUAL_SEARCH
AUTOSEARCH, AUTOSEARCH_KEEP, MANUAL_SEARCH, MANUAL_SEARCH_KEEP, JEI_AUTOSEARCH, JEI_AUTOSEARCH_KEEP, JEI_MANUAL_SEARCH, JEI_MANUAL_SEARCH_KEEP
}
+35 -11
View File
@@ -33,29 +33,53 @@ public enum Settings
{
LEVEL_EMITTER_MODE( EnumSet.allOf( LevelEmitterMode.class ) ),
REDSTONE_EMITTER( EnumSet.of( RedstoneMode.HIGH_SIGNAL, RedstoneMode.LOW_SIGNAL ) ), REDSTONE_CONTROLLED( EnumSet.allOf( RedstoneMode.class ) ),
REDSTONE_EMITTER( EnumSet.of( RedstoneMode.HIGH_SIGNAL, RedstoneMode.LOW_SIGNAL ) ),
REDSTONE_CONTROLLED( EnumSet.allOf( RedstoneMode.class ) ),
CONDENSER_OUTPUT( EnumSet.allOf( CondenserOutput.class ) ),
POWER_UNITS( EnumSet.allOf( PowerUnits.class ) ), ACCESS( EnumSet.of( AccessRestriction.READ_WRITE, AccessRestriction.READ, AccessRestriction.WRITE ) ),
POWER_UNITS( EnumSet.allOf( PowerUnits.class ) ),
SORT_DIRECTION( EnumSet.allOf( SortDir.class ) ), SORT_BY( EnumSet.allOf( SortOrder.class ) ),
ACCESS( EnumSet.of( AccessRestriction.READ_WRITE, AccessRestriction.READ, AccessRestriction.WRITE ) ),
SEARCH_TOOLTIPS( EnumSet.of( YesNo.YES, YesNo.NO ) ), VIEW_MODE( EnumSet.allOf( ViewItems.class ) ), SEARCH_MODE( EnumSet.allOf( SearchBoxMode.class ) ),
SORT_DIRECTION( EnumSet.allOf( SortDir.class ) ),
ACTIONS( EnumSet.allOf( ActionItems.class ) ), IO_DIRECTION( EnumSet.of( RelativeDirection.LEFT, RelativeDirection.RIGHT ) ),
SORT_BY( EnumSet.allOf( SortOrder.class ) ),
BLOCK( EnumSet.of( YesNo.YES, YesNo.NO ) ), OPERATION_MODE( EnumSet.allOf( OperationMode.class ) ),
SEARCH_TOOLTIPS( EnumSet.of( YesNo.YES, YesNo.NO ) ),
FULLNESS_MODE( EnumSet.allOf( FullnessMode.class ) ), CRAFT_ONLY( EnumSet.of( YesNo.YES, YesNo.NO ) ),
VIEW_MODE( EnumSet.allOf( ViewItems.class ) ),
FUZZY_MODE( EnumSet.allOf( FuzzyMode.class ) ), LEVEL_TYPE( EnumSet.allOf( LevelType.class ) ),
SEARCH_MODE( EnumSet.allOf( SearchBoxMode.class ) ),
TERMINAL_STYLE( EnumSet.of( TerminalStyle.TALL, TerminalStyle.SMALL ) ), COPY_MODE( EnumSet.allOf( CopyMode.class ) ),
ACTIONS( EnumSet.allOf( ActionItems.class ) ),
INTERFACE_TERMINAL( EnumSet.of( YesNo.YES, YesNo.NO ) ), CRAFT_VIA_REDSTONE( EnumSet.of( YesNo.YES, YesNo.NO ) ),
IO_DIRECTION( EnumSet.of( RelativeDirection.LEFT, RelativeDirection.RIGHT ) ),
STORAGE_FILTER( EnumSet.allOf( StorageFilter.class ) ), PLACE_BLOCK( EnumSet.of( YesNo.YES, YesNo.NO ) ),
BLOCK( EnumSet.of( YesNo.YES, YesNo.NO ) ),
OPERATION_MODE( EnumSet.allOf( OperationMode.class ) ),
FULLNESS_MODE( EnumSet.allOf( FullnessMode.class ) ),
CRAFT_ONLY( EnumSet.of( YesNo.YES, YesNo.NO ) ),
FUZZY_MODE( EnumSet.allOf( FuzzyMode.class ) ),
LEVEL_TYPE( EnumSet.allOf( LevelType.class ) ),
TERMINAL_STYLE( EnumSet.of( TerminalStyle.TALL, TerminalStyle.SMALL ) ),
COPY_MODE( EnumSet.allOf( CopyMode.class ) ),
INTERFACE_TERMINAL( EnumSet.of( YesNo.YES, YesNo.NO ) ),
CRAFT_VIA_REDSTONE( EnumSet.of( YesNo.YES, YesNo.NO ) ),
STORAGE_FILTER( EnumSet.allOf( StorageFilter.class ) ),
PLACE_BLOCK( EnumSet.of( YesNo.YES, YesNo.NO ) ),
SCHEDULING_MODE( EnumSet.allOf( SchedulingMode.class ) );
+6 -2
View File
@@ -37,12 +37,16 @@ public enum Upgrades
/**
* Gold Tier Upgrades.
*/
CAPACITY( 0 ), REDSTONE( 0 ), CRAFTING( 0 ),
CAPACITY( 0 ),
REDSTONE( 0 ),
CRAFTING( 0 ),
/**
* Diamond Tier Upgrades.
*/
FUZZY( 1 ), SPEED( 1 ), INVERTER( 1 );
FUZZY( 1 ),
SPEED( 1 ),
INVERTER( 1 );
private final int tier;
private final Map<ItemStack, Integer> supportedMax = new HashMap<>();
@@ -148,6 +148,8 @@ public interface IBlocks
ITileDefinition iface();
ITileDefinition fluidIface();
ITileDefinition cellWorkbench();
ITileDefinition iOPort();
@@ -88,6 +88,14 @@ public interface IItems
IItemDefinition cell64k();
IItemDefinition fluidCell1k();
IItemDefinition fluidCell4k();
IItemDefinition fluidCell16k();
IItemDefinition fluidCell64k();
IItemDefinition spatialCell2();
IItemDefinition spatialCell16();
@@ -134,4 +134,12 @@ public interface IMaterials
IItemDefinition qESingularity();
IItemDefinition blankPattern();
IItemDefinition fluidCell1kPart();
IItemDefinition fluidCell4kPart();
IItemDefinition fluidCell16kPart();
IItemDefinition fluidCell64kPart();
}
@@ -39,7 +39,7 @@ public interface IParts
AEColoredItemDefinition cableGlass();
AEColoredItemDefinition cableDenseCovered();
AEColoredItemDefinition cableDenseSmart();
AEColoredItemDefinition lumenCableSmart();
@@ -64,6 +64,8 @@ public interface IParts
IItemDefinition iface();
IItemDefinition fluidIface();
IItemDefinition levelEmitter();
IItemDefinition annihilationPlane();
@@ -107,4 +109,18 @@ public interface IParts
IItemDefinition storageMonitor();
IItemDefinition conversionMonitor();
IItemDefinition fluidTerminal();
IItemDefinition fluidImportBus();
IItemDefinition fluidExportBus();
IItemDefinition fluidStorageBus();
IItemDefinition fluidLevelEmitter();
IItemDefinition fluidAnnihilationPlane();
IItemDefinition fluidFormationnPlane();
}
@@ -21,6 +21,8 @@ package appeng.api.exceptions;
public class CoreInaccessibleException extends RuntimeException
{
private static final long serialVersionUID = -7434641554655517242L;
public CoreInaccessibleException( final String message )
{
super( message );
@@ -37,7 +37,7 @@ import appeng.api.networking.IGridNode;
* @version rv3
* @since rv3
*/
public class ExistingConnectionException extends FailedConnection
public class ExistingConnectionException extends FailedConnectionException
{
private static final long serialVersionUID = 2975450379720353182L;
@@ -40,16 +40,16 @@ import appeng.api.networking.IGridNode;
* @version rv3
* @since rv0
*/
public class FailedConnection extends Exception
public class FailedConnectionException extends Exception
{
private static final long serialVersionUID = -2544208090248293753L;
public FailedConnection()
public FailedConnectionException()
{
}
public FailedConnection( String message )
public FailedConnectionException( String message )
{
super( message );
}
@@ -19,9 +19,11 @@
package appeng.api.exceptions;
public class MissingDefinition extends RuntimeException
public class MissingDefinitionException extends RuntimeException
{
public MissingDefinition( final String message )
private static final long serialVersionUID = -6547396584255825761L;
public MissingDefinitionException( final String message )
{
super( message );
}
@@ -24,12 +24,12 @@
package appeng.api.exceptions;
public class MissingIngredientError extends Exception
public class MissingIngredientException extends Exception
{
private static final long serialVersionUID = -998858343831371697L;
public MissingIngredientError( final String n )
public MissingIngredientException( final String n )
{
super( n );
}
@@ -24,12 +24,12 @@
package appeng.api.exceptions;
public class ModNotInstalled extends Exception
public class ModNotInstalledException extends Exception
{
private static final long serialVersionUID = -9052435206368425494L;
public ModNotInstalled( final String t )
public ModNotInstalledException( final String t )
{
super( t );
}
@@ -34,7 +34,7 @@ package appeng.api.exceptions;
* @version rv3
* @since rv3
*/
public class NullNodeConnectionException extends FailedConnection
public class NullNodeConnectionException extends FailedConnectionException
{
private static final long serialVersionUID = -2143719383495321764L;
@@ -24,12 +24,12 @@
package appeng.api.exceptions;
public class RecipeError extends Exception
public class RecipeException extends Exception
{
private static final long serialVersionUID = -6602870588617670262L;
public RecipeError( final String n )
public RecipeException( final String n )
{
super( n );
}
@@ -24,12 +24,12 @@
package appeng.api.exceptions;
public class RegistrationError extends Exception
public class RegistrationException extends Exception
{
private static final long serialVersionUID = -6602870588617670263L;
public RegistrationError( final String n )
public RegistrationException( final String n )
{
super( n );
}
@@ -34,7 +34,7 @@ package appeng.api.exceptions;
* @version rv3
* @since rv3
*/
public class SecurityConnectionException extends FailedConnection
public class SecurityConnectionException extends FailedConnectionException
{
private static final long serialVersionUID = 5048714900434215426L;
private static final String DEFAULT_MESSAGE = "Connection failed due to different security realms.";
@@ -28,6 +28,7 @@ import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.capabilities.Capability;
import appeng.api.config.TunnelType;
@@ -46,8 +47,11 @@ public interface IP2PTunnelRegistry
* @param type - the type of tunnel. Nullable, but then ignored
*/
void addNewAttunement( @Nonnull ItemStack trigger, @Nullable TunnelType type );
void addNewAttunement( @Nonnull String ModId, @Nullable TunnelType type );
void addNewAttunement( @Nonnull Capability<?> cap, @Nullable TunnelType type );
/**
* returns null if no attunement can be found.
*
@@ -48,6 +48,7 @@ public interface IRecipeHandlerRegistry
* @param name name of crafthandler
* @param handler class of crafthandler
*/
@Deprecated
void addNewCraftHandler( String name, Class<? extends ICraftHandler> handler );
/**
@@ -65,11 +66,13 @@ public interface IRecipeHandlerRegistry
* @return A recipe handler by name, returns null on failure.
*/
@Nullable
@Deprecated
ICraftHandler getCraftHandlerFor( String name );
/**
* @return a new recipe handler, which can be used to parse, and read recipe files.
*/
@Deprecated
IRecipeHandler createNewRecipehandler();
/**
@@ -35,6 +35,6 @@ import appeng.api.networking.IGridHost;
public interface INetworkTool extends IGuiItemObject
{
IGridHost getGridHost(); // null for most purposes.
IItemHandler getInventory();
}
@@ -28,6 +28,8 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import appeng.api.util.AEColor;
/**
* Memory Card API
@@ -41,13 +43,18 @@ public interface IMemoryCard
* Configures the data stored on the memory card, the SettingsName, will be
* localized when displayed.
*
* The data can contain an optional string with the key "tooltip", which will be used as
* unlocalized string to display it after the settings name.
*
* The data can contain an optional intArray using "colorCode" to be displayed on the model itself.
* It needs to have exactly 8 elements representing the ordinal of the matching {@link AEColor}.
* The first 4 values represent the top row, left to right. The second 4 the bottom row.
*
* @param is item
* @param SettingsName unlocalized string that represents the tile entity.
* @param data may contain a String called "tooltip" which is is a
* unlocalized string displayed after the settings name, optional
* but can be used to add details to the card for later.
* @param settingsName unlocalized string that represents the tile entity.
* @param data the NBT tag, refer to the normal comment for special keys.
*/
void setMemoryCardContents( ItemStack is, String SettingsName, NBTTagCompound data );
void setMemoryCardContents( ItemStack is, String settingsName, NBTTagCompound data );
/**
* returns the settings name provided by a previous call to
@@ -68,6 +75,17 @@ public interface IMemoryCard
*/
NBTTagCompound getData( ItemStack is );
/**
* This represent as 4x2 grid of {@link AEColor} without transparent/fluix color.
*
* First 4 colors are used for the top row, second for the bottom one.
*
* @param is item
*
* @return a hash representation of the memory card content
*/
AEColor[] getColorCode( ItemStack is );
/**
* notify the user of a outcome related to the memory card.
*
@@ -24,10 +24,13 @@
package appeng.api.implementations.items;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemStack;
import appeng.api.storage.ICellWorkbenchItem;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.data.IAEStack;
/**
@@ -40,7 +43,7 @@ import appeng.api.storage.data.IAEItemStack;
*
* The standard AE implementation only provides 1-63 Types
*/
public interface IStorageCell extends ICellWorkbenchItem
public interface IStorageCell<T extends IAEStack<T>> extends ICellWorkbenchItem
{
/**
@@ -51,7 +54,7 @@ public interface IStorageCell extends ICellWorkbenchItem
*
* @return number of bytes
*/
int getBytes( ItemStack cellItem );
int getBytes( @Nonnull ItemStack cellItem );
/**
* Determines the number of bytes used for any type included on the cell.
@@ -60,7 +63,7 @@ public interface IStorageCell extends ICellWorkbenchItem
*
* @return number of bytes
*/
int getBytesPerType( ItemStack cellItem );
int getBytesPerType( @Nonnull ItemStack cellItem );
/**
* Must be between 1 and 63, indicates how many types you want to store on
@@ -70,7 +73,7 @@ public interface IStorageCell extends ICellWorkbenchItem
*
* @return number of types
*/
int getTotalTypes( ItemStack cellItem );
int getTotalTypes( @Nonnull ItemStack cellItem );
/**
* Allows you to fine tune which items are allowed on a given cell, if you
@@ -82,7 +85,7 @@ public interface IStorageCell extends ICellWorkbenchItem
*
* @return true to preventAdditionOfItem
*/
boolean isBlackListed( ItemStack cellItem, IAEItemStack requestedAddition );
boolean isBlackListed( @Nonnull ItemStack cellItem, @Nonnull T requestedAddition );
/**
* Allows you to specify if this storage cell can be stored inside other
@@ -103,10 +106,16 @@ public interface IStorageCell extends ICellWorkbenchItem
*
* @return if the ItemStack should behavior as a storage cell.
*/
boolean isStorageCell( ItemStack i );
boolean isStorageCell( @Nonnull ItemStack i );
/**
* @return drain in ae/t this storage cell will use.
*/
double getIdleDrain();
/**
* @return the type of channel your cell should be part of
*/
@Nonnull
IStorageChannel<T> getChannel();
}
@@ -23,6 +23,7 @@
package appeng.api.implementations.tiles;
import net.minecraftforge.items.IItemHandler;
@@ -23,6 +23,7 @@
package appeng.api.implementations.tiles;
import net.minecraftforge.items.IItemHandler;
+13 -4
View File
@@ -24,6 +24,8 @@
package appeng.api.networking;
import javax.annotation.Nonnull;
import appeng.api.networking.events.MENetworkEvent;
import appeng.api.util.IReadOnlyCollection;
@@ -43,7 +45,8 @@ public interface IGrid
*
* @return the IGridCache you requested.
*/
<C extends IGridCache> C getCache( Class<? extends IGridCache> iface );
@Nonnull
<C extends IGridCache> C getCache( @Nonnull Class<? extends IGridCache> iface );
/**
* Post an event into the network event bus.
@@ -52,7 +55,8 @@ public interface IGrid
*
* @return returns ev back to original poster
*/
MENetworkEvent postEvent( MENetworkEvent ev );
@Nonnull
MENetworkEvent postEvent( @Nonnull MENetworkEvent ev );
/**
* Post an event into the network event bus, but direct it at a single node.
@@ -61,7 +65,8 @@ public interface IGrid
*
* @return returns ev back to original poster
*/
MENetworkEvent postEventTo( IGridNode node, MENetworkEvent ev );
@Nonnull
MENetworkEvent postEventTo( @Nonnull IGridNode node, @Nonnull MENetworkEvent ev );
/**
* get a list of the diversity of classes, you can use this to better detect which machines your interested in,
@@ -69,6 +74,7 @@ public interface IGrid
*
* @return IReadOnlyCollection of all available host types (Of Type IGridHost).
*/
@Nonnull
IReadOnlyCollection<Class<? extends IGridHost>> getMachinesClasses();
/**
@@ -78,11 +84,13 @@ public interface IGrid
*
* @return IMachineSet of all nodes belonging to hosts of specified class.
*/
IMachineSet getMachines( Class<? extends IGridHost> gridHostClass );
@Nonnull
IMachineSet getMachines( @Nonnull Class<? extends IGridHost> gridHostClass );
/**
* @return IReadOnlyCollection for all nodes on the network, node visitors are preferred.
*/
@Nonnull
IReadOnlyCollection<IGridNode> getNodes();
/**
@@ -93,5 +101,6 @@ public interface IGrid
/**
* @return the node considered the pivot point of the grid.
*/
@Nonnull
IGridNode getPivot();
}
@@ -26,6 +26,10 @@ package appeng.api.networking;
import java.util.EnumSet;
import javax.annotation.Nonnegative;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
@@ -49,6 +53,7 @@ public interface IGridBlock
*
* @return ae/t to use.
*/
@Nonnegative
double getIdlePowerUsage();
/**
@@ -56,10 +61,11 @@ public interface IGridBlock
*
* @return Set of flags for this IGridBlock
*/
@Nonnull
EnumSet<GridFlags> getFlags();
/**
* generally speaking you will return true for this, the one exception is buses, or worm holes where the node
* Generally speaking you will return true for this, the one exception is buses, or worm holes where the node
* represents something that isn't a real connection in the world, but rather one represented internally to the
* block.
*
@@ -68,37 +74,46 @@ public interface IGridBlock
boolean isWorldAccessible();
/**
* Must not return when {@link #isWorldAccessible()} is true.
* Otherwise the behavior is unspecified.
*
* @return current location of this node
*/
@Nonnull
DimensionalCoord getLocation();
/**
* @return Transparent, or a valid color, NULL IS NOT A VALID RETURN
*/
@Nonnull
AEColor getGridColor();
/**
* Notifies your IGridBlock that changes were made to your connections
*/
void onGridNotification( GridNotification notification );
void onGridNotification( @Nonnull GridNotification notification );
/**
* Update Blocks network/connection/booting status. grid,
*
* @param grid grid
* @param channelsInUse used channels
* @deprecated to be removed in rv7
*/
@Deprecated
void setNetworkStatus( IGrid grid, int channelsInUse );
/**
* Determine which sides of the block can be connected too, only used when isWorldAccessible returns true, not used
* for {@link IPart} implementations.
*/
@Nonnull
EnumSet<EnumFacing> getConnectableSides();
/**
* @return the IGridHost for the node, this will be an IGridPart or a TileEntity generally speaking.
*/
@Nonnull
IGridHost getMachine();
/**
@@ -111,5 +126,6 @@ public interface IGridBlock
*
* @return the render item stack to use to render this node, null is valid, and will not show this node.
*/
@Nullable
ItemStack getMachineRepresentation();
}
@@ -24,6 +24,9 @@
package appeng.api.networking;
import javax.annotation.Nonnull;
/**
* Allows you to create a network wise service, AE2 uses these for providing
* item, spatial, and tunnel services.
@@ -50,7 +53,7 @@ public interface IGridCache
* @param gridNode removed from that grid
* @param machine to be removed machine
*/
void removeNode( IGridNode gridNode, IGridHost machine );
void removeNode( @Nonnull IGridNode gridNode, @Nonnull IGridHost machine );
/**
* informs you cache that a machine was added to the grid.
@@ -62,7 +65,7 @@ public interface IGridCache
* @param gridNode added to grid node
* @param machine to be added machine
*/
void addNode( IGridNode gridNode, IGridHost machine );
void addNode( @Nonnull IGridNode gridNode, @Nonnull IGridHost machine );
/**
* Called when a grid splits into two grids, AE will call a split as it
@@ -71,7 +74,7 @@ public interface IGridCache
*
* @param destinationStorage storage which receives half of old grid
*/
void onSplit( IGridStorage destinationStorage );
void onSplit( @Nonnull IGridStorage destinationStorage );
/**
* Called when two grids merge into one, AE will call a join as it
@@ -80,12 +83,12 @@ public interface IGridCache
*
* @param sourceStorage old storage
*/
void onJoin( IGridStorage sourceStorage );
void onJoin( @Nonnull IGridStorage sourceStorage );
/**
* Called when saving changes,
*
* @param destinationStorage storage
*/
void populateGridStorage( IGridStorage destinationStorage );
void populateGridStorage( @Nonnull IGridStorage destinationStorage );
}
@@ -24,7 +24,9 @@
package appeng.api.networking;
import java.util.HashMap;
import java.util.Map;
import javax.annotation.Nonnull;
/**
@@ -38,14 +40,14 @@ public interface IGridCacheRegistry
*
* @param iface grid cache class
*/
void registerGridCache( Class<? extends IGridCache> iface, Class<? extends IGridCache> implementation );
void registerGridCache( @Nonnull Class<? extends IGridCache> iface, @Nonnull Class<? extends IGridCache> implementation );
/**
* requests a new INSTANCE of a grid cache for use, used internally
*
* @param grid grid
*
* @return a new HashMap of IGridCaches from the registry, called from IGrid when constructing a new grid.
* @return a new Map of IGridCaches from the registry, called from IGrid when constructing a new grid.
*/
HashMap<Class<? extends IGridCache>, IGridCache> createCacheInstance( IGrid grid );
Map<Class<? extends IGridCache>, IGridCache> createCacheInstance( IGrid grid );
}
@@ -24,6 +24,8 @@
package appeng.api.networking;
import javax.annotation.Nonnull;
import appeng.api.util.AEPartLocation;
@@ -45,6 +47,7 @@ public interface IGridConnection
*
* @return the IGridNode which represents the opposite side of the connection.
*/
@Nonnull
IGridNode getOtherSide( IGridNode gridNode );
/**
@@ -54,6 +57,7 @@ public interface IGridConnection
*
* @return the direction of the connection, only valid for in world connections.
*/
@Nonnull
AEPartLocation getDirection( IGridNode gridNode );
/**
@@ -65,11 +69,13 @@ public interface IGridConnection
/**
* @return node A
*/
@Nonnull
IGridNode a();
/**
* @return node B
*/
@Nonnull
IGridNode b();
/**
@@ -24,6 +24,9 @@
package appeng.api.networking;
import javax.annotation.Nonnull;
public interface IGridConnectionVisitor extends IGridVisitor
{
@@ -32,5 +35,5 @@ public interface IGridConnectionVisitor extends IGridVisitor
*
* @param n the connection.
*/
void visitConnection( IGridConnection n );
void visitConnection( @Nonnull IGridConnection n );
}
@@ -24,12 +24,14 @@
package appeng.api.networking;
import appeng.api.exceptions.FailedConnection;
import javax.annotation.Nonnull;
import appeng.api.exceptions.FailedConnectionException;
/**
* A helper responsible for creating new {@link IGridNode}, {@link IGridConnection} or potentially similar tasks.
*
*
* @author yueh
* @version rv5
* @since rv5
@@ -39,7 +41,7 @@ public interface IGridHelper
/**
* Create a grid node for your {@link IGridHost}
*
*
* The passed {@link IGridBlock} represents the definition for properties like connectable sides.
* Refer to its documentation for further details.
*
@@ -47,18 +49,20 @@ public interface IGridHelper
*
* @return grid node of block
*/
IGridNode createGridNode( IGridBlock block );
@Nonnull
IGridNode createGridNode( @Nonnull IGridBlock block );
/**
* Create a direct connection between two {@link IGridNode}.
*
*
* This will be considered as having a distance of 1, regardless of the location of both nodes.
*
*
* @param a to be connected gridnode
* @param b to be connected gridnode
*
* @throws appeng.api.exceptions.FailedConnection
* @throws appeng.api.exceptions.FailedConnectionException
*/
IGridConnection createGridConnection( IGridNode a, IGridNode b ) throws FailedConnection;
@Nonnull
IGridConnection createGridConnection( @Nonnull IGridNode a, @Nonnull IGridNode b ) throws FailedConnectionException;
}
@@ -24,6 +24,9 @@
package appeng.api.networking;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.tileentity.TileEntity;
import appeng.api.parts.IPart;
@@ -49,7 +52,8 @@ public interface IGridHost
* @return a new IGridNode, create these with
* AEApi.INSTANCE().createGridNode( MyIGridBlock )
*/
IGridNode getGridNode( AEPartLocation dir );
@Nullable
IGridNode getGridNode( @Nonnull AEPartLocation dir );
/**
* Determines how cables render when they connect to this block. Priority is
@@ -57,7 +61,8 @@ public interface IGridHost
*
* @param dir direction
*/
AECableType getCableConnectionType( AEPartLocation dir );
@Nonnull
AECableType getCableConnectionType( @Nonnull AEPartLocation dir );
/**
* break this host, its violating security rules, just break your block, or part.
@@ -26,6 +26,8 @@ package appeng.api.networking;
import java.util.Iterator;
import javax.annotation.Nonnull;
/**
* An extension of IGridBlock, only means something when your getFlags() contains REQUIRE_CHANNEL, when done properly it
@@ -40,5 +42,6 @@ public interface IGridMultiblock extends IGridBlock
*
* @return an iterator that will iterate all the nodes for the multiblock. ( read-only iterator expected. )
*/
@Nonnull
Iterator<IGridNode> getMultiblockNodes();
}
@@ -26,6 +26,8 @@ package appeng.api.networking;
import java.util.EnumSet;
import javax.annotation.Nonnull;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
@@ -50,7 +52,7 @@ public interface IGridNode
*
* @param visitor visitor
*/
void beginVisit( IGridVisitor visitor );
void beginVisit( @Nonnull IGridVisitor visitor );
/**
* inform the node that your IGridBlock has changed its internal state, and force the node to update.
@@ -68,6 +70,7 @@ public interface IGridNode
*
* @return grid host
*/
@Nonnull
IGridHost getMachine();
/**
@@ -75,6 +78,7 @@ public interface IGridNode
*
* @return grid
*/
@Nonnull
IGrid getGrid();
/**
@@ -86,11 +90,13 @@ public interface IGridNode
/**
* @return the world the node is located in
*/
@Nonnull
World getWorld();
/**
* @return a set of the connected sides, INTERNAL represents an invisible connection
*/
@Nonnull
EnumSet<AEPartLocation> getConnectedSides();
/**
@@ -98,11 +104,13 @@ public interface IGridNode
*
* @return grid connections
*/
@Nonnull
IReadOnlyCollection<IGridConnection> getConnections();
/**
* @return the IGridBlock for this node
*/
@Nonnull
IGridBlock getGridBlock();
/**
@@ -122,7 +130,7 @@ public interface IGridNode
* @param name nbt name
* @param nodeData to be loaded data
*/
void loadFromNBT( String name, NBTTagCompound nodeData );
void loadFromNBT( @Nonnull String name, @Nonnull NBTTagCompound nodeData );
/**
* this should be called for each node you maintain, you can save all your nodes to the same tag with different
@@ -131,7 +139,7 @@ public interface IGridNode
* @param name nbt name
* @param nodeData to be saved data
*/
void saveToNBT( String name, NBTTagCompound nodeData );
void saveToNBT( @Nonnull String name, @Nonnull NBTTagCompound nodeData );
/**
* @return if the node's channel requirements are currently met, use this for display purposes, use isActive for
@@ -146,7 +154,7 @@ public interface IGridNode
*
* @return true if has flag
*/
boolean hasFlag( GridFlags flag );
boolean hasFlag( @Nonnull GridFlags flag );
/**
* @return the ownerID this represents the person who placed the node.
@@ -24,6 +24,8 @@
package appeng.api.networking;
import javax.annotation.Nonnull;
import net.minecraft.nbt.NBTTagCompound;
@@ -33,6 +35,7 @@ public interface IGridStorage
/**
* @return an NBTTagCompound that can be read, and written too.
*/
@Nonnull
NBTTagCompound dataObject();
/**
@@ -24,6 +24,9 @@
package appeng.api.networking;
import javax.annotation.Nonnull;
/**
* Simple Visitor pattern access to network nodes.
*/
@@ -39,5 +42,5 @@ public interface IGridVisitor
*
* @return true to continue visiting nodes beyond this node.
*/
boolean visitNode( IGridNode n );
boolean visitNode( @Nonnull IGridNode n );
}
@@ -24,6 +24,8 @@
package appeng.api.networking;
import javax.annotation.Nonnull;
import appeng.api.util.IReadOnlyCollection;
@@ -33,5 +35,6 @@ public interface IMachineSet extends IReadOnlyCollection<IGridNode>
/**
* @return the machine class for this set.
*/
@Nonnull
Class<? extends IGridHost> getMachineClass();
}
@@ -24,6 +24,9 @@
package appeng.api.networking.crafting;
import javax.annotation.Nonnull;
public interface ICraftingCallback
{
@@ -32,5 +35,5 @@ public interface ICraftingCallback
*
* @param job - final job
*/
void calculationComplete( ICraftingJob job );
void calculationComplete( @Nonnull ICraftingJob job );
}
@@ -24,6 +24,8 @@
package appeng.api.networking.energy;
import javax.annotation.Nonnull;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
@@ -42,7 +44,7 @@ public interface IAEPowerStorage extends IEnergySource
*
* @return amount of power which was unable to be stored
*/
double injectAEPower( double amt, Actionable mode );
double injectAEPower( double amt, @Nonnull Actionable mode );
/**
* @return the current maximum power ( this can change :P )
@@ -67,5 +69,6 @@ public interface IAEPowerStorage extends IEnergySource
*
* @return access restriction what the network can do
*/
@Nonnull
AccessRestriction getPowerFlow();
}
@@ -24,6 +24,9 @@
package appeng.api.networking.energy;
import javax.annotation.Nonnegative;
import javax.annotation.Nonnull;
import appeng.api.config.Actionable;
import appeng.api.networking.IGridCache;
import appeng.api.networking.events.MENetworkPowerStatusChange;
@@ -38,17 +41,20 @@ public interface IEnergyGrid extends IGridCache, IEnergySource, IEnergyGridProvi
/**
* @return the current calculated idle energy drain each tick, is used internally to drain power for each tick.
*/
@Nonnegative
double getIdlePowerUsage();
/**
* @return the average power drain over the past 10 ticks, includes idle usage during this time, and all use of
* extractPower.
*/
@Nonnegative
double getAvgPowerUsage();
/**
* @return the average energy injected into the system per tick, for the last 10 ticks.
*/
@Nonnegative
double getAvgPowerInjection();
/**
@@ -79,13 +85,15 @@ public interface IEnergyGrid extends IGridCache, IEnergySource, IEnergyGridProvi
*
* @return the amount of power that the network has OVER the limit.
*/
double injectPower( double amt, Actionable mode );
@Nonnegative
double injectPower( @Nonnegative double amt, @Nonnull Actionable mode );
/**
* this is should be considered an estimate, and not relied upon for real calculations.
*
* @return estimated available power.
*/
@Nonnegative
double getStoredPower();
/**
@@ -93,6 +101,7 @@ public interface IEnergyGrid extends IGridCache, IEnergySource, IEnergyGridProvi
*
* @return estimated available power.
*/
@Nonnegative
double getMaxStoredPower();
/**
@@ -101,5 +110,6 @@ public interface IEnergyGrid extends IGridCache, IEnergySource, IEnergyGridProvi
*
* @return Amount of power required to charge the grid, in AE.
*/
double getEnergyDemand( double maxRequired );
@Nonnegative
double getEnergyDemand( @Nonnegative double maxRequired );
}
@@ -24,6 +24,9 @@
package appeng.api.networking.energy;
import javax.annotation.Nonnegative;
import javax.annotation.Nonnull;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
@@ -39,5 +42,6 @@ public interface IEnergySource
*
* @return returns extracted power.
*/
double extractAEPower( double amt, Actionable mode, PowerMultiplier usePowerMultiplier );
@Nonnegative
double extractAEPower( @Nonnegative double amt, @Nonnull Actionable mode, @Nonnull PowerMultiplier usePowerMultiplier );
}
@@ -24,6 +24,9 @@
package appeng.api.networking.energy;
import javax.annotation.Nonnegative;
/**
* DO NOT IMPLEMENT.
*
@@ -39,7 +42,7 @@ public interface IEnergyWatcher
* @param amount
* @return true, if successfully added.
*/
boolean add( double amount );
boolean add( @Nonnegative double amount );
/**
* Remove a specific threshold from the watcher.
@@ -47,7 +50,7 @@ public interface IEnergyWatcher
* @param amount
* @return true, if successfully removed.
*/
boolean remove( double amount );
boolean remove( @Nonnegative double amount );
/**
* Removes all thresholds and resets the watcher to a clean state.
@@ -24,6 +24,9 @@
package appeng.api.networking.energy;
import javax.annotation.Nonnull;
public interface IEnergyWatcherHost
{
@@ -33,12 +36,12 @@ public interface IEnergyWatcherHost
*
* @param newWatcher new watcher
*/
void updateWatcher( IEnergyWatcher newWatcher );
void updateWatcher( @Nonnull IEnergyWatcher newWatcher );
/**
* Called when a threshold is crossed.
*
* @param energyGrid grid
*/
void onThresholdPass( IEnergyGrid energyGrid );
void onThresholdPass( @Nonnull IEnergyGrid energyGrid );
}
@@ -24,6 +24,8 @@
package appeng.api.networking.pathing;
import javax.annotation.Nonnull;
import appeng.api.networking.IGridCache;
@@ -39,6 +41,7 @@ public interface IPathingGrid extends IGridCache
* @return the controller state of the network, useful if you want to
* require a controller for a feature.
*/
@Nonnull
ControllerState getControllerState();
/**
@@ -24,6 +24,8 @@
package appeng.api.networking.security;
import javax.annotation.Nonnull;
import appeng.api.networking.IGridNode;
@@ -38,5 +40,6 @@ public interface IActionHost
* @return the the gridnode that actions from this IGridHost are preformed
* by.
*/
@Nonnull
IGridNode getActionableNode();
}
@@ -24,6 +24,9 @@
package appeng.api.networking.security;
import javax.annotation.Nonnegative;
import javax.annotation.Nonnull;
import net.minecraft.entity.player.EntityPlayer;
import appeng.api.config.SecurityPermissions;
@@ -46,7 +49,7 @@ public interface ISecurityGrid extends IGridCache
*
* @return true if the player has permissions.
*/
boolean hasPermission( EntityPlayer player, SecurityPermissions perm );
boolean hasPermission( @Nonnull EntityPlayer player, @Nonnull SecurityPermissions perm );
/**
* Check if a player has permissions.
@@ -56,7 +59,7 @@ public interface ISecurityGrid extends IGridCache
*
* @return true if the player has permissions.
*/
boolean hasPermission( int playerID, SecurityPermissions perm );
boolean hasPermission( @Nonnegative int playerID, @Nonnull SecurityPermissions perm );
/**
* @return PlayerID of the admin, or owner, this is the person who placed the security block.
@@ -25,7 +25,7 @@ package appeng.api.networking.security;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.Map;
import appeng.api.config.SecurityPermissions;
@@ -48,7 +48,7 @@ public interface ISecurityProvider
*
* @param playerPerms player permissions
*/
void readPermissions( HashMap<Integer, EnumSet<SecurityPermissions>> playerPerms );
void readPermissions( Map<Integer, EnumSet<SecurityPermissions>> playerPerms );
/**
* @return is security on or off?
@@ -26,6 +26,8 @@ package appeng.api.networking.security;
import java.util.EnumSet;
import javax.annotation.Nonnull;
import appeng.api.config.SecurityPermissions;
@@ -41,5 +43,5 @@ public interface ISecurityRegistry
* @param playerID player id
* @param permissions permissions of player
*/
void addPlayer( int playerID, EnumSet<SecurityPermissions> permissions );
void addPlayer( int playerID, @Nonnull EnumSet<SecurityPermissions> permissions );
}
@@ -28,7 +28,7 @@ import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.data.IAEStack;
public interface IBaseMonitor<T extends IAEStack>
public interface IBaseMonitor<T extends IAEStack<T>>
{
/**
@@ -50,5 +50,5 @@ public interface IStackWatcherHost
* @param src action source
* @param chan storage channel
*/
void onStackChange( IItemList o, IAEStack fullStack, IAEStack diffStack, IActionSource src, IStorageChannel chan );
void onStackChange( IItemList<?> o, IAEStack<?> fullStack, IAEStack<?> diffStack, IActionSource src, IStorageChannel<?> chan );
}
@@ -29,8 +29,8 @@ import appeng.api.networking.IGridHost;
import appeng.api.networking.security.IActionSource;
import appeng.api.storage.ICellContainer;
import appeng.api.storage.ICellProvider;
import appeng.api.storage.IStorageMonitorable;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.IStorageMonitorable;
import appeng.api.storage.data.IAEStack;
@@ -50,7 +50,7 @@ public interface IStorageGrid extends IGridCache, IStorageMonitorable
*
* @param input injected items
*/
void postAlterationOfStoredItems( IStorageChannel chan, Iterable<? extends IAEStack> input, IActionSource src );
void postAlterationOfStoredItems( IStorageChannel<?> chan, Iterable<? extends IAEStack<?>> input, IActionSource src );
/**
* Used to add a cell provider to the storage system
@@ -24,6 +24,8 @@
package appeng.api.networking.ticking;
import javax.annotation.Nonnull;
import appeng.api.networking.IGridNode;
@@ -45,18 +47,18 @@ public interface IGridTickable
*/
/**
* You can return null, if you wish to tick using MC's ticking mechanism, or
* you can return a valid TickingRequest to tell AE a guide for which type
* of responsiveness your device wants.
* Return a valid TickingRequest to tell AE a guide for which type of
* responsiveness your device wants.
*
* this will be called for your tile any time your tile changes grids, this
* This will be called for your tile any time your tile changes grids, this
* can happen at any time, so if your using the sleep feature you may wish
* to preserve your sleep, in the result of this method. or you can simply
* reset it.
*
* @return null or a valid new TickingRequest
* @return a valid new TickingRequest
*/
TickingRequest getTickingRequest( IGridNode node );
@Nonnull
TickingRequest getTickingRequest( @Nonnull IGridNode node );
/**
* AE lets you adjust your tick rate based on the results of your tick, if
@@ -67,11 +69,12 @@ public interface IGridTickable
*
* Note: this is never called if you return null from getTickingRequest.
*
* @param TicksSinceLastCall the number of world ticks that were skipped since your last
* @param ticksSinceLastCall the number of world ticks that were skipped since your last
* tick, you can use this to adjust speed of processing or adjust
* your tick rate.
*
* @return tick rate adjustment.
*/
TickRateModulation tickingRequest( IGridNode node, int TicksSinceLastCall );
@Nonnull
TickRateModulation tickingRequest( @Nonnull IGridNode node, int ticksSinceLastCall );
}
@@ -24,6 +24,8 @@
package appeng.api.networking.ticking;
import javax.annotation.Nonnull;
import appeng.api.networking.IGridCache;
import appeng.api.networking.IGridNode;
@@ -42,7 +44,7 @@ public interface ITickManager extends IGridCache
*
* @param node gridnode
*/
boolean alertDevice( IGridNode node );
boolean alertDevice( @Nonnull IGridNode node );
/**
* disables ticking for your device.
@@ -51,7 +53,7 @@ public interface ITickManager extends IGridCache
*
* @return if the call was successful.
*/
boolean sleepDevice( IGridNode node );
boolean sleepDevice( @Nonnull IGridNode node );
/**
* enables ticking for your device, undoes a sleepDevice call.
@@ -60,5 +62,5 @@ public interface ITickManager extends IGridCache
*
* @return if the call was successful.
*/
boolean wakeDevice( IGridNode node );
boolean wakeDevice( @Nonnull IGridNode node );
}
@@ -1,3 +1,4 @@
/*
* The MIT License (MIT)
*
+40
View File
@@ -209,6 +209,7 @@ public interface IPart extends IBoxProvider, ICustomCableConnection
* Called when you right click the part, very similar to Block.onActivateBlock
*
* @param player right clicking player
* @param hand hand used
* @param pos position of block
*
* @return if your activate method performed something.
@@ -219,12 +220,41 @@ public interface IPart extends IBoxProvider, ICustomCableConnection
* Called when you right click the part, very similar to Block.onActivateBlock
*
* @param player shift right clicking player
* @param hand hand used
* @param pos position of block
*
* @return if your activate method performed something, you should use false unless you really need it.
*/
boolean onShiftActivate( EntityPlayer player, EnumHand hand, Vec3d pos );
/**
* Called when you left click the part, very similar to Block.onBlockClicked
*
* @param player left clicking player
* @param hand hand used
* @param pos position of block
*
* @return if your activate method performed something, you should use false unless you really need it.
*/
default boolean onClicked( EntityPlayer player, EnumHand hand, Vec3d pos )
{
return false;
}
/**
* Called when you shift-left click the part, very similar to Block.onBlockClicked
*
* @param player shift-left clicking player
* @param hand hand used
* @param pos position of block
*
* @return if your activate method performed something, you should use false unless you really need it.
*/
default boolean onShiftClicked( EntityPlayer player, EnumHand hand, Vec3d pos )
{
return false;
}
/**
* Add drops to the items being dropped into the world, if your item stores its contents when wrenched use the
* wrenched boolean to control what data is saved vs dropped when it is broken.
@@ -325,4 +355,14 @@ public interface IPart extends IBoxProvider, ICustomCableConnection
return null;
}
/**
* Flag to be passed to the renderer.
*
* @return flag or null
*/
default Long getRenderFlag()
{
return null;
}
}
@@ -0,0 +1,15 @@
package appeng.api.parts;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.client.renderer.block.model.BakedQuad;
public interface IPartBakedModel
{
List<BakedQuad> getPartQuads( @Nullable Long partFlags, long rand );
}
+1 -1
View File
@@ -72,7 +72,7 @@ public interface IPartHost extends ICustomCableConnection
* @return null if the item failed to add, the side it was placed on other wise ( may different for cables,
* {@link AEPartLocation}.UNKNOWN )
*/
AEPartLocation addPart( ItemStack is, AEPartLocation side, EntityPlayer owner, EnumHand hand );
AEPartLocation addPart( ItemStack is, AEPartLocation side, EntityPlayer owner, EnumHand hand );
/**
* Get part by side ( center is {@link AEPartLocation}.UNKNOWN )
@@ -23,6 +23,7 @@
package appeng.api.parts;
/**
* TODO: Consider removing and replacing with capabilities.
*/
@@ -26,11 +26,12 @@ package appeng.api.recipes;
import java.util.List;
import appeng.api.exceptions.MissingIngredientError;
import appeng.api.exceptions.RecipeError;
import appeng.api.exceptions.RegistrationError;
import appeng.api.exceptions.MissingIngredientException;
import appeng.api.exceptions.RecipeException;
import appeng.api.exceptions.RegistrationException;
@Deprecated
public interface ICraftHandler
{
@@ -40,15 +41,15 @@ public interface ICraftHandler
* @param input parsed inputs
* @param output parsed outputs
*
* @throws RecipeError
* @throws RecipeException
*/
void setup( List<List<IIngredient>> input, List<List<IIngredient>> output ) throws RecipeError;
void setup( List<List<IIngredient>> input, List<List<IIngredient>> output ) throws RecipeException;
/**
* called when all recipes are parsed, and your required to register your recipe.
*
* @throws RegistrationError
* @throws MissingIngredientError
* @throws RegistrationException
* @throws MissingIngredientException
*/
void register() throws RegistrationError, MissingIngredientError;
void register() throws RegistrationException, MissingIngredientException;
}
@@ -26,10 +26,11 @@ package appeng.api.recipes;
import net.minecraft.item.ItemStack;
import appeng.api.exceptions.MissingIngredientError;
import appeng.api.exceptions.RegistrationError;
import appeng.api.exceptions.MissingIngredientException;
import appeng.api.exceptions.RegistrationException;
@Deprecated
public interface IIngredient
{
@@ -39,10 +40,10 @@ public interface IIngredient
*
* @return a single ItemStack for the recipe handler.
*
* @throws RegistrationError
* @throws MissingIngredientError
* @throws RegistrationException
* @throws MissingIngredientException
*/
ItemStack getItemStack() throws RegistrationError, MissingIngredientError;
ItemStack getItemStack() throws RegistrationException, MissingIngredientException;
/**
* Acquire a list of all the input stacks for the current recipe, this is for handlers that support
@@ -50,10 +51,10 @@ public interface IIngredient
*
* @return an array of ItemStacks for the recipe handler.
*
* @throws RegistrationError
* @throws MissingIngredientError
* @throws RegistrationException
* @throws MissingIngredientException
*/
ItemStack[] getItemStackSet() throws RegistrationError, MissingIngredientError;
ItemStack[] getItemStackSet() throws RegistrationException, MissingIngredientException;
/**
* If you wish to support air, you must test before getting the ItemStack, or ItemStackSet
@@ -85,8 +86,8 @@ public interface IIngredient
/**
* Bakes the lists in for faster runtime look-ups.
*
* @throws MissingIngredientError
* @throws RegistrationError
* @throws MissingIngredientException
* @throws RegistrationException
*/
void bake() throws RegistrationError, MissingIngredientError;
void bake() throws RegistrationException, MissingIngredientException;
}
@@ -27,6 +27,7 @@ package appeng.api.recipes;
/**
* Represents the AE2 Recipe Loading/Reading Class
*/
@Deprecated
public interface IRecipeHandler
{
@@ -29,6 +29,7 @@ import java.io.BufferedReader;
import javax.annotation.Nonnull;
@Deprecated
public interface IRecipeLoader
{
/**
@@ -0,0 +1,47 @@
package appeng.api.storage;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import appeng.api.implementations.tiles.IChestOrDrive;
import appeng.api.storage.data.IAEStack;
public interface ICellGuiHandler
{
/**
* Return true if this handler can show GUI for this channel.
*
* @param channel Storage channel
* @return True if handled, else false.
*/
<T extends IAEStack<T>> boolean isHandlerFor( IStorageChannel<T> channel );
/**
* Return true to prioritize this handler for the provided {@link ItemStack}.
*
* @param is Cell ItemStack
* @return True, if specialized else false.
*/
default boolean isSpecializedFor( ItemStack is )
{
return false;
}
/**
* Called when the storage cell is placed in an ME Chest and the user tries to open the terminal side, if your item
* is not available via ME Chests simply tell the user they can't use it, or something, other wise you should open
* your gui and display the cell to the user.
*
* @param player player opening chest gui
* @param chest to be opened chest
* @param cellHandler cell handler
* @param inv inventory handler
* @param is item
* @param chan storage channel
*/
<T extends IAEStack<T>> void openChestGui( EntityPlayer player, IChestOrDrive chest, ICellHandler cellHandler, IMEInventoryHandler<T> inv, ItemStack is, IStorageChannel<T> chan );
}
@@ -24,10 +24,8 @@
package appeng.api.storage;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import appeng.api.implementations.tiles.IChestOrDrive;
import appeng.api.storage.data.IAEStack;
@@ -52,26 +50,12 @@ public interface ICellHandler
*
* @param is a storage cell item.
* @param host anytime the contents of your storage cell changes it should use this to request a save, please
* note, this value can be null.
* note, this value can be null. If provided, the host is responsible for persisting the cell content.
* @param channel the storage channel requested.
*
* @return a new IMEHandler for the provided item
*/
<T extends IAEStack<T>> IMEInventoryHandler<T> getCellInventory( ItemStack is, ISaveProvider host, IStorageChannel<T> channel );
/**
* Called when the storage cell is planed in an ME Chest and the user tries to open the terminal side, if your item
* is not available via ME Chests simply tell the user they can't use it, or something, other wise you should open
* your gui and display the cell to the user.
*
* @param player player opening chest gui
* @param chest to be opened chest
* @param cellHandler cell handler
* @param inv inventory handler
* @param is item
* @param chan storage channel
*/
<T extends IAEStack<T>> void openChestGui( EntityPlayer player, IChestOrDrive chest, ICellHandler cellHandler, IMEInventoryHandler<T> inv, ItemStack is, IStorageChannel<T> chan );
<T extends IAEStack<T>> ICellInventoryHandler<T> getCellInventory( ItemStack is, ISaveProvider host, IStorageChannel<T> channel );
/**
* 0 - cell is missing.
@@ -87,10 +71,31 @@ public interface ICellHandler
*
* @return get the status of the cell based on its contents.
*/
<T extends IAEStack<T>> int getStatusForCell( ItemStack is, IMEInventory<T> handler );
default <T extends IAEStack<T>> int getStatusForCell( ItemStack is, ICellInventoryHandler<T> handler )
{
if( handler.getCellInv() != null )
{
int val = handler.getCellInv().getStatusForCell();
if( val == 1 && handler.isPreformatted() )
{
val = 2;
}
return val;
}
return 0;
}
/**
* @return the ae/t to drain for this storage cell inside a chest/drive.
*/
<T extends IAEStack<T>> double cellIdleDrain( ItemStack is, IMEInventory<T> handler );
default <T extends IAEStack<T>> double cellIdleDrain( ItemStack is, ICellInventoryHandler<T> handler )
{
if( handler.getCellInv() != null )
{
return handler.getCellInv().getIdleDrain();
}
return 1.0;
}
}
@@ -28,10 +28,10 @@ import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import appeng.api.config.FuzzyMode;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
public interface ICellInventory extends IMEInventory<IAEItemStack>
public interface ICellInventory<T extends IAEStack<T>> extends IMEInventory<T>
{
/**
@@ -40,7 +40,7 @@ public interface ICellInventory extends IMEInventory<IAEItemStack>
ItemStack getItemStack();
/**
* @return idle cost for this Storage Cell
* @return the ae/t to drain for this storage cell inside a chest/drive.
*/
double getIdleDrain();
@@ -115,7 +115,20 @@ public interface ICellInventory extends IMEInventory<IAEItemStack>
int getUnusedItemCount();
/**
* @return the status number for this drive.
* 0 - cell is missing.
*
* 1 - green, ( usually means available room for types or items. )
*
* 2 - orange, ( usually means available room for items, but not types. )
*
* 3 - red, ( usually means the cell is 100% full )
*
* @return get the status of the cell based on its contents.
*/
int getStatusForCell();
/**
* Tells the cell to persist to NBT
*/
void persist();
}
@@ -24,17 +24,22 @@
package appeng.api.storage;
import javax.annotation.Nullable;
import appeng.api.config.IncludeExclude;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
public interface ICellInventoryHandler extends IMEInventoryHandler<IAEItemStack>
public interface ICellInventoryHandler<T extends IAEStack<T>> extends IMEInventoryHandler<T>
{
/**
* Get access to the ICellInventory. Can be null for custom cells.
*
* @return get access to the Cell Inventory.
*/
ICellInventory getCellInv();
@Nullable
ICellInventory<T> getCellInv();
boolean isPreformatted();
@@ -42,7 +42,7 @@ public interface ICellProvider
*
* @return a valid list of handlers, NEVER NULL
*/
List<IMEInventoryHandler> getCellArray( IStorageChannel channel );
List<IMEInventoryHandler> getCellArray( IStorageChannel<?> channel );
/**
* the storage's priority.
@@ -24,7 +24,11 @@
package appeng.api.storage;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import appeng.api.IAppEngApi;
import appeng.api.storage.data.IAEStack;
@@ -42,9 +46,19 @@ public interface ICellRegistry
/**
* Register a new handler.
*
* Never be call before {@link FMLInitializationEvent} was handled by AE2.
* Will throw an exception otherwise.
*
* @param handler cell handler
*/
void addCellHandler( ICellHandler handler );
void addCellHandler( @Nonnull ICellHandler handler );
/**
* Register a new handler
*
* @param handler cell gui handler
*/
void addCellGuiHandler( @Nonnull ICellGuiHandler handler );
/**
* return true, if you can get a InventoryHandler for the item passed.
@@ -57,22 +71,34 @@ public interface ICellRegistry
boolean isCellHandled( ItemStack is );
/**
* get the handler, for the requested type.
* get the handler, for the requested item.
*
* @param is to be checked item
*
* @return the handler registered for this item type.
*/
@Nullable
ICellHandler getHandler( ItemStack is );
/**
* returns an IMEInventoryHandler for the provided item.
* get the handler, for the requested channel.
*
* @param channel requested channel
* @param Cell ItemStack
* @return the handler registered for this channel.
*/
@Nullable
<T extends IAEStack<T>> ICellGuiHandler getGuiHandler( IStorageChannel<T> channel, ItemStack is );
/**
* returns an ICellInventoryHandler for the provided item by querying all registered handlers.
*
* @param is item with inventory handler
* @param host can be null, or the hosting tile / part.
* @param host can be null. If provided, the host is responsible for persisting the cell content.
* @param chan the storage channel to request the handler for.
*
* @return new IMEInventoryHandler, or null if there isn't one.
* @return new ICellInventoryHandler, or null if there isn't one.
*/
<T extends IAEStack<T>> IMEInventoryHandler<T> getCellInventory( ItemStack is, ISaveProvider host, IStorageChannel<T> chan );
@Nullable
<T extends IAEStack<T>> ICellInventoryHandler<T> getCellInventory( ItemStack is, ISaveProvider host, IStorageChannel<T> chan );
}
@@ -29,7 +29,7 @@ import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.storage.data.IAEStack;
public interface IMEMonitorHandlerReceiver<StackType extends IAEStack>
public interface IMEMonitorHandlerReceiver<T extends IAEStack<T>>
{
/**
@@ -46,7 +46,7 @@ public interface IMEMonitorHandlerReceiver<StackType extends IAEStack>
*
* @param change done change
*/
void postChange( IBaseMonitor<StackType> monitor, Iterable<StackType> change, IActionSource actionSource );
void postChange( IBaseMonitor<T> monitor, Iterable<T> change, IActionSource actionSource );
/**
* called when the list updates its contents, this is mostly for handling power events.
@@ -24,8 +24,19 @@
package appeng.api.storage;
import javax.annotation.Nullable;
/**
* Tells the cell provider that changes have been made an the cell must be persisted
*
*/
public interface ISaveProvider
{
void saveChanges( IMEInventory cellInventory );
/**
* Cell has changed and needs to be changed.
*
* @param cellInventory can be null for custom cells.
*/
void saveChanges( @Nullable ICellInventory<?> cellInventory );
}
@@ -32,10 +32,9 @@ import javax.annotation.Nullable;
import io.netty.buffer.ByteBuf;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.fluids.FluidStack;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.IActionSource;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
@@ -43,6 +42,30 @@ import appeng.api.storage.data.IItemList;
public interface IStorageChannel<T extends IAEStack<T>>
{
/**
* Can be used as factor for transferring stacks of a channel.
*
* E.g. used by IO Ports to transfer 1000 mB, not 1 mB to match the
* item channel transferring a full bucket per operation.
*
* @return
*/
default int transferFactor()
{
return 1;
}
/**
* The number of units (eg item count, or millibuckets) that can be stored per byte in a storage cell.
* Standard value for items is 8, and for fluids it's 8000
*
* @return number of units
*/
default int getUnitsPerByte()
{
return 8;
}
/**
* Create a new {@link IItemList} of the specific type.
*
@@ -55,9 +78,12 @@ public interface IStorageChannel<T extends IAEStack<T>>
* Create a new {@link IAEStack} subtype of the specific object.
*
* The parameter is unbound to allow a slightly more flexible approach.
* But the general intention is about converting an {@link ItemStack} into the corresponding {@link IAEItemStack}.
* But the general intention is about converting an {@link ItemStack} or {@link FluidStack} into the corresponding
* {@link IAEStack}.
* Another valid case might be to use it instead of {@link IAEStack#copy()}, but this might not be supported by all
* types.
* IAEStacks that use custom items for {@link IAEStack#asItemStackRepresentation()} must also be able to convert
* these.
*
* @param input The object to turn into an {@link IAEStack}
* @return The converted stack or null
@@ -75,29 +101,11 @@ public interface IStorageChannel<T extends IAEStack<T>>
T readFromPacket( @Nonnull ByteBuf input ) throws IOException;
/**
* use energy from energy, to remove request items from cell, at the request of src.
*
* @param energy to be drained energy source
* @param cell cell of requested items
* @param request requested items
* @param src action source
*
* @return items that successfully extracted.
* create from nbt data
*
* @param nbt
* @return
*/
@Nullable
T poweredExtraction( @Nonnull IEnergySource energy, @Nonnull IMEInventory<T> cell, @Nonnull T request, @Nonnull IActionSource src );
/**
* use energy from energy, to inject input items into cell, at the request of src
*
* @param energy to be added energy source
* @param cell injected cell
* @param input to be injected items
* @param src action source
*
* @return items that failed to insert.
*/
@Nullable
T poweredInsert( @Nonnull IEnergySource energy, @Nonnull IMEInventory<T> cell, @Nonnull T input, @Nonnull IActionSource src );
T createFromNBT( @Nonnull NBTTagCompound nbt );
}
@@ -28,10 +28,15 @@ import java.util.Collection;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import appeng.api.config.Actionable;
import appeng.api.networking.crafting.ICraftingLink;
import appeng.api.networking.crafting.ICraftingRequester;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
@@ -90,4 +95,38 @@ public interface IStorageHelper
*/
ICraftingLink loadCraftingLink( NBTTagCompound data, ICraftingRequester req );
/**
* Extracts items from a {@link IMEInventory} respecting power requirements.
*
* @param energy Energy source.
* @param inv Inventory to extract from.
* @param request Requested item and count.
* @param src Action source.
* @param mode Simulate or modulate
* @return extracted items or {@code null} of nothing was extracted.
*/
<T extends IAEStack<T>> T poweredExtraction( final IEnergySource energy, final IMEInventory<T> inv, final T request, final IActionSource src, final Actionable mode );
/**
* Inserts items into a {@link IMEInventory} respecting power requirements.
*
* @param energy Energy source.
* @param inv Inventory to insert into.
* @param request Items to insert.
* @param src Action source.
* @param mode Simulate or modulate
* @return items not inserted or {@code null} if everything was inserted.
*/
<T extends IAEStack<T>> T poweredInsert( final IEnergySource energy, final IMEInventory<T> inv, final T input, final IActionSource src, final Actionable mode );
/**
* Posts alteration of stored items to the provided {@link IStorageGrid}.
* This can be used by cell containers to notify the grid of storage cell changes.
*
* @param gs the storage grid.
* @param removedCell the removed cell itemstack
* @param addedCell the added cell itemstack
* @param src the action source
*/
void postChanges( @Nonnull final IStorageGrid gs, @Nonnull final ItemStack removedCell, @Nonnull final ItemStack addedCell, @Nonnull final IActionSource src );
}
@@ -35,7 +35,7 @@ import appeng.api.config.FuzzyMode;
import appeng.api.storage.IStorageChannel;
public interface IAEStack<StackType extends IAEStack<StackType>>
public interface IAEStack<T extends IAEStack<T>>
{
/**
@@ -43,7 +43,7 @@ public interface IAEStack<StackType extends IAEStack<StackType>>
*
* @param is added item
*/
void add( StackType is );
void add( T is );
/**
* number of items in the stack.
@@ -57,7 +57,7 @@ public interface IAEStack<StackType extends IAEStack<StackType>>
*
* @param stackSize , ItemStack.stackSize = N
*/
StackType setStackSize( long stackSize );
T setStackSize( long stackSize );
/**
* Same as getStackSize, but for requestable items. ( LP )
@@ -71,7 +71,7 @@ public interface IAEStack<StackType extends IAEStack<StackType>>
*
* @return basically itemStack.stackSize = N but for setStackSize items.
*/
StackType setCountRequestable( long countRequestable );
T setCountRequestable( long countRequestable );
/**
* true, if the item can be crafted.
@@ -85,12 +85,12 @@ public interface IAEStack<StackType extends IAEStack<StackType>>
*
* @param isCraftable can item be crafted
*/
StackType setCraftable( boolean isCraftable );
T setCraftable( boolean isCraftable );
/**
* clears, requestable, craftable, and stack sizes.
*/
StackType reset();
T reset();
/**
* returns true, if the item can be crafted, requested, or extracted.
@@ -149,16 +149,14 @@ public interface IAEStack<StackType extends IAEStack<StackType>>
boolean equals( Object obj );
/**
* compare stacks using fuzzy logic
* Compare the same subtype of {@link IAEStack} with another using a fuzzy comparison.
*
* a IAEItemStack to another AEItemStack or a ItemStack.
*
* @param st stacks
* @param mode used fuzzy mode
* @param other The stack to compare.
* @param mode Which {@link FuzzyMode} should be used.
*
* @return true if two stacks are equal based on AE Fuzzy Comparison.
*/
boolean fuzzyComparison( Object st, FuzzyMode mode );
boolean fuzzyComparison( T other, FuzzyMode mode );
/**
* Slower for disk saving, but smaller/more efficient for packets.
@@ -174,14 +172,14 @@ public interface IAEStack<StackType extends IAEStack<StackType>>
*
* @return a new Stack, which is copied from the original.
*/
StackType copy();
T copy();
/**
* create an empty stack.
*
* @return a new stack, which represents an empty copy of the original.
*/
StackType empty();
T empty();
/**
* @return true if the stack is a {@link IAEItemStack}
@@ -196,11 +194,11 @@ public interface IAEStack<StackType extends IAEStack<StackType>>
/**
* @return ITEM or FLUID
*/
IStorageChannel getChannel();
IStorageChannel<T> getChannel();
/**
* Returns itemstack for display and similar purposes. Always has a count of 1.
*
*
* @return itemstack
*/
ItemStack asItemStackRepresentation();
@@ -0,0 +1,42 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2013 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.util;
public enum AECableSize
{
NONE,
NORMAL,
DENSE;
public static AECableSize min( AECableSize a, AECableSize b )
{
return a.compareTo( b ) < 0 ? a : b;
}
public static AECableSize max( AECableSize a, AECableSize b )
{
return a.compareTo( b ) > 0 ? a : b;
}
}
+99 -6
View File
@@ -29,32 +29,32 @@ public enum AECableType
/**
* No Cable present.
*/
NONE,
NONE( AECableVariant.NONE, AECableSize.NONE ),
/**
* Connections to this block should render as glass.
*/
GLASS,
GLASS( AECableVariant.GLASS, AECableSize.NORMAL ),
/**
* Connections to this block should render as covered.
*/
COVERED,
COVERED( AECableVariant.COVERED, AECableSize.NORMAL ),
/**
* Connections to this block should render as smart.
*/
SMART,
SMART( AECableVariant.SMART, AECableSize.NORMAL ),
/**
* Smart Dense Cable, represents a tier 2 block that can carry 32 channels.
*/
DENSE_COVERED,
DENSE_COVERED( AECableVariant.COVERED, AECableSize.DENSE ),
/**
* Smart Dense Cable, represents a tier 2 block that can carry 32 channels.
*/
DENSE_SMART;
DENSE_SMART( AECableVariant.SMART, AECableSize.DENSE );
public static final AECableType[] VALIDCABLES = {
GLASS,
@@ -64,4 +64,97 @@ public enum AECableType
DENSE_SMART
};
private final AECableVariant variant;
private final AECableSize size;
private AECableType( AECableVariant variant, AECableSize size )
{
this.variant = variant;
this.size = size;
}
public AECableSize size()
{
return this.size;
}
public AECableVariant variant()
{
return this.variant;
}
public boolean isValid()
{
return this.variant != AECableVariant.NONE && this.size != AECableSize.NONE;
}
public boolean isDense()
{
return this.size == AECableSize.DENSE;
}
public boolean isSmart()
{
return this.variant == AECableVariant.SMART;
}
public static AECableType min( AECableType a, AECableType b )
{
final AECableVariant v = AECableVariant.min( a.variant(), b.variant() );
final AECableSize s = AECableSize.min( a.size(), b.size() );
return AECableType.from( v, s );
}
public static AECableType max( AECableType a, AECableType b )
{
final AECableVariant v = AECableVariant.max( a.variant(), b.variant() );
final AECableSize s = AECableSize.max( a.size(), b.size() );
return AECableType.from( v, s );
}
private static AECableType from( AECableVariant variant, AECableSize size )
{
switch( variant )
{
case GLASS:
switch( size )
{
case NORMAL:
return GLASS;
default:
break;
}
break;
case COVERED:
switch( size )
{
case NORMAL:
return COVERED;
case DENSE:
return DENSE_COVERED;
default:
break;
}
break;
case SMART:
switch( size )
{
case NORMAL:
return SMART;
case DENSE:
return DENSE_SMART;
default:
break;
}
break;
default:
break;
}
return NONE;
}
}
@@ -0,0 +1,43 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2013 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.util;
public enum AECableVariant
{
NONE,
GLASS,
COVERED,
SMART;
public static AECableVariant min( AECableVariant a, AECableVariant b )
{
return a.compareTo( b ) < 0 ? a : b;
}
public static AECableVariant max( AECableVariant a, AECableVariant b )
{
return a.compareTo( b ) > 0 ? a : b;
}
}
+12 -6
View File
@@ -74,25 +74,30 @@ public enum AEColor
TRANSPARENT( "gui.appliedenergistics2.Fluix", null, 0x1B2344, 0x895CA8, 0xD7BBEC );
public static final List<AEColor> VALID_COLORS = Arrays.asList( WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, LIGHT_GRAY, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK );
public static final List<AEColor> VALID_COLORS = Arrays.asList( WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, LIGHT_GRAY, CYAN, PURPLE,
BLUE, BROWN, GREEN, RED, BLACK );
/**
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get the {@link #blackVariant dark variant} of the apprioriate AE color.
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get the {@link #blackVariant dark
* variant} of the apprioriate AE color.
*/
public static final int TINTINDEX_DARK = 1;
/**
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get the {@link #mediumVariant medium variant} of the apprioriate AE color.
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get the {@link #mediumVariant medium
* variant} of the apprioriate AE color.
*/
public static final int TINTINDEX_MEDIUM = 2;
/**
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get the {@link #whiteVariant bright variant} of the apprioriate AE color.
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get the {@link #whiteVariant bright
* variant} of the apprioriate AE color.
*/
public static final int TINTINDEX_BRIGHT = 3;
/**
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get a color between the {@link #mediumVariant medium}
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get a color between the
* {@link #mediumVariant medium}
* and {@link #whiteVariant bright variant} of the apprioriate AE color.
*/
public static final int TINTINDEX_MEDIUM_BRIGHT = 4;
@@ -141,7 +146,8 @@ public enum AEColor
{
switch( tintIndex )
{
// Please note that tintindex 0 is hardcoded for the block breaking particles. Returning anything other than -1 for tintindex=0 here
// Please note that tintindex 0 is hardcoded for the block breaking particles. Returning anything other than
// -1 for tintindex=0 here
// will cause issues with those particles
case 0:
return -1;
@@ -0,0 +1,21 @@
package appeng.api.util;
import java.util.List;
import appeng.api.storage.ICellInventoryHandler;
import appeng.api.storage.data.IAEStack;
public interface IClientHelper
{
/**
* Add cell information to the provided list. Used for tooltip content.
*
* @param handler Cell handler.
* @param lines List of lines to add to.
*/
<T extends IAEStack<T>> void addCellInformation( ICellInventoryHandler<T> handler, List<String> lines );
}
@@ -23,8 +23,10 @@
package appeng.api.util;
import net.minecraft.util.math.RayTraceResult;
/**
* Implement on Tile or part to customize if the info gui opens, or an action is preformed.
*/
@@ -100,14 +100,12 @@ public abstract class AEBaseBlock extends Block
return new BlockStateContainer( this, this.getAEStates() );
}
@SuppressWarnings( "deprecation" )
@Override
public final boolean isNormalCube( IBlockState state )
{
return this.isFullSize() && this.isOpaque();
}
@SuppressWarnings( "deprecation" )
@Override
public AxisAlignedBB getBoundingBox( IBlockState state, IBlockAccess source, BlockPos pos )
{
@@ -226,7 +224,6 @@ public abstract class AEBaseBlock extends Block
return super.getSelectedBoundingBox( state, w, pos );
}
@SuppressWarnings( "deprecation" )
@Override
public final boolean isOpaqueCube( IBlockState state )
{
@@ -281,14 +278,12 @@ public abstract class AEBaseBlock extends Block
return super.collisionRayTrace( state, w, pos, a, b );
}
@SuppressWarnings( "deprecation" )
@Override
public boolean hasComparatorInputOverride( IBlockState state )
{
return this.isInventory();
}
@SuppressWarnings( "deprecation" )
@Override
public int getComparatorInputOverride( IBlockState state, final World worldIn, final BlockPos pos )
{
@@ -67,7 +67,6 @@ public class AEBaseItemBlock extends ItemBlock
@Override
@SideOnly( Side.CLIENT )
@SuppressWarnings( "unchecked" )
public final void addInformation( final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips )
{
this.addCheckedInformation( itemStack, world, toolTip, advancedTooltips );
@@ -56,15 +56,18 @@ public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEIte
double internalCurrentPower = 0;
final double internalMaxPower = this.getMaxEnergyCapacity();
if( tag != null )
if( internalMaxPower > 0 )
{
internalCurrentPower = tag.getDouble( "internalCurrentPower" );
if( tag != null )
{
internalCurrentPower = tag.getDouble( "internalCurrentPower" );
}
final double percent = internalCurrentPower / internalMaxPower;
lines.add( GuiText.StoredEnergy.getLocal() + ':' + MessageFormat.format( " {0,number,#} ", internalCurrentPower ) + Platform
.gui_localize( PowerUnits.AE.unlocalizedName ) + " - " + MessageFormat.format( " {0,number,#.##%} ", percent ) );
}
final double percent = internalCurrentPower / internalMaxPower;
lines.add( GuiText.StoredEnergy.getLocal() + ':' + MessageFormat.format( " {0,number,#} ", internalCurrentPower ) + Platform
.gui_localize( PowerUnits.AE.unlocalizedName ) + " - " + MessageFormat.format( " {0,number,#.##%} ", percent ) );
}
@Override
@@ -87,7 +87,7 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
@Override
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
{
return layer == BlockRenderLayer.TRANSLUCENT;
return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT;
}
@Override
@@ -23,6 +23,7 @@ import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
@@ -32,6 +33,7 @@ import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
@@ -164,4 +166,16 @@ public class BlockCrank extends AEBaseTileBlock
return false;
}
@Override
public boolean canPlaceTorchOnTop( IBlockState state, IBlockAccess world, BlockPos pos )
{
return false;
}
@Override
public BlockFaceShape getBlockFaceShape( IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face )
{
return BlockFaceShape.UNDEFINED;
}
}
@@ -150,9 +150,9 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final EnumFacing up = this.getOrientable( world, pos ).getUp();
if( !this.canPlaceAt( (World) world, pos, up.getOpposite() ) )
if( !this.canPlaceAt( world, pos, up.getOpposite() ) )
{
this.dropTorch( (World) world, pos );
this.dropTorch( world, pos );
}
}
@@ -54,15 +54,21 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
public BlockTinyTNT()
{
super( Material.TNT );
this.setLightOpacity( 1 );
this.boundingBox = new AxisAlignedBB( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
this.setFullSize( this.setOpaque( false ) );
this.setLightOpacity( 2 );
this.setFullSize( false );
this.setOpaque( false );
this.setSoundType( SoundType.GROUND );
this.setHardness( 0F );
}
// TODO: 1.11
// EntityRegistry.registerModEntity( EntityTinyTNTPrimed.class, "EntityTinyTNTPrimed", EntityIds.get(
// EntityTinyTNTPrimed.class ), AppEng.instance(), 16, 4, true );
@Override
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override

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