Compare commits
84 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| dfcba264f3 | |||
| d343ac47f5 | |||
| 05db930a4e | |||
| 33bc0a6a3f | |||
| f2f48a8d59 | |||
| 0f0af2349b | |||
| 32a4fcab77 | |||
| a847a01d8a | |||
| ed643787df | |||
| 524b26d2a2 | |||
| 184b1f8efb | |||
| 06cca13087 | |||
| 8e735e72ff | |||
| d3dd137570 | |||
| 78e1126c38 | |||
| ebe3ff045d | |||
| 6291a545c3 | |||
| 99fd5a9d53 | |||
| 416c7d2683 | |||
| 0c88d1e7ee | |||
| d88f550eb0 | |||
| e21c59b326 | |||
| d8af8d26be | |||
| 02426bc101 | |||
| 11f8471772 | |||
| d35b720a16 | |||
| 7a5b84c10a | |||
| 800860d4e6 | |||
| ac81418684 | |||
| 7daad58607 | |||
| 038ca23523 | |||
| 37d8833b95 | |||
| fdcba13369 | |||
| b1ac0adfd8 | |||
| 7ba2893635 | |||
| ed8baf8c15 | |||
| 758377ed5d | |||
| a2091d10fe | |||
| fed12cb99f | |||
| 66c365d11f | |||
| 044f4c9ed3 | |||
| 91a74813d9 | |||
| a0b645a0a7 | |||
| d439fb2915 | |||
| 7efd4d872f | |||
| 1b09760631 | |||
| 04daadceed | |||
| 4d3df96350 | |||
| d7e2ae8fcb | |||
| 73f471e685 | |||
| 390ad875ee | |||
| e5f43bf315 | |||
| 8a72ebca89 | |||
| ad1eff2adb | |||
| 9e252df8d9 | |||
| 67584083c6 | |||
| c1c7e94cf6 | |||
| 85dec35366 | |||
| d5372a5ff6 | |||
| c8eb792d38 | |||
| f4ef7edf86 | |||
| 67c733b418 | |||
| fe4db2eb98 | |||
| 2891014cf6 | |||
| e809c688df | |||
| 71a9bb2532 | |||
| 3363acb7db | |||
| 8f6f35b9cf | |||
| ff75f34333 | |||
| e2c0129037 | |||
| 7fe7f4b1c2 | |||
| 693487504c | |||
| 883d9ba49b | |||
| fe8d824526 | |||
| d2250b115f | |||
| e5ab9df086 | |||
| 96af371882 | |||
| bde76d1fb1 | |||
| eb4caaa688 | |||
| 3ba04b3831 | |||
| 7cd8b72bb7 | |||
| 2182b6e37c | |||
| 5d26b98ab8 | |||
| 979531afb7 |
@@ -0,0 +1,30 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: You found a bug or encountered a crash? Please report it here.
|
||||
|
||||
---
|
||||
|
||||
<!-- Provide a summary of the issue in the Title above, please do not "[Tag]" it. -->
|
||||
|
||||
**Describe the bug**
|
||||
<!-- Always use the most recent version from ae-mod.info, it might already be fixed. -->
|
||||
|
||||
**To Reproduce**
|
||||
<!-- Please provide the steps to reproduce it, otherwise we might not be able to fix it. -->
|
||||
|
||||
**Expected behavior**
|
||||
<!-- A clear and concise description of what you expected to happen. -->
|
||||
|
||||
**Additional context**
|
||||
<!-- Screenshots, crashlogs, etc. -->
|
||||
<!-- A complete crashlog is required when reporting a crash. No excerpts. -->
|
||||
<!-- Please use pastebin or gist for posting the complete crashlog. -->
|
||||
|
||||
**Environment**
|
||||
<!-- Include as many relevant details about the environment -->
|
||||
<!-- Like the used version, SP/MP, other mods and their version -->
|
||||
<!-- The following ones are required, please note "latest" is not a version -->
|
||||
|
||||
- Minecraft Version:
|
||||
- AE2 Version:
|
||||
- Forge Version:
|
||||
@@ -0,0 +1,17 @@
|
||||
---
|
||||
name: Feature Request
|
||||
about: A feature request or suggestion to improve Applied Energistics 2
|
||||
|
||||
---
|
||||
|
||||
<!-- Provide a summary of the issue in the Title above, please do not "[Tag]" it. -->
|
||||
|
||||
**Describe the feature**
|
||||
<!-- Tell us how it should work. -->
|
||||
|
||||
**Reasons why it should be considered**
|
||||
<!-- This can help us in various degrees, e.g. to determine if it fits our design ideas. -->
|
||||
|
||||
**Additional Context**
|
||||
<!-- Use this for further details, e.g. screenshots, links to mods for integrations. -->
|
||||
<!-- Features will only be considered for the latest/next version. -->
|
||||
+19
-6
@@ -7,14 +7,27 @@ jdk:
|
||||
- openjdk8
|
||||
|
||||
before_cache:
|
||||
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
|
||||
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
|
||||
- rm -fr $HOME/.gradle/caches/*/plugin-resolution/
|
||||
- rm -f $HOME/.gradle/caches/minecraft/deobfedDeps/providedDummy.jar
|
||||
- rm -f $HOME/.gradle/caches/minecraft/deobfedDeps/compileDummy.jar
|
||||
- rm -f $HOME/.gradle/caches/minecraft/ForgeVersion.json
|
||||
- rm -f $HOME/.gradle/caches/minecraft/ForgeVersion.json.etag
|
||||
- rm -fr $HOME/.gradle/caches/minecraft/deobfedDeps
|
||||
- rm -f $HOME/.gradle/caches/*/fileHashes/fileHashes.bin
|
||||
- rm -f $HOME/.gradle/caches/*/fileHashes/fileHashes.lock
|
||||
|
||||
cache:
|
||||
directories:
|
||||
- $HOME/.gradle/caches/
|
||||
- $HOME/.gradle/wrapper/
|
||||
- '$HOME/.m2/repository'
|
||||
- '$HOME/.sonar/cache'
|
||||
- '$HOME/.gradle/wrapper'
|
||||
- '$HOME/.gradle/caches'
|
||||
|
||||
addons:
|
||||
sonarcloud:
|
||||
organization: "appliedenergistics"
|
||||
|
||||
install: "./gradlew setupCIWorkspace"
|
||||
script: "./gradlew build test"
|
||||
script:
|
||||
- "./gradlew build"
|
||||
- "./gradlew test"
|
||||
- "./gradlew sonarqube"
|
||||
|
||||
@@ -27,7 +27,7 @@ A Mod about Matter, Energy and using them to conquer the world..
|
||||
* [Website](http://ae-mod.info/)
|
||||
* [IRC #appliedenergistics on esper.net](http://webchat.esper.net/?channels=appliedenergistics&prompt=1)
|
||||
* [GitHub](https://github.com/AppliedEnergistics/Applied-Energistics-2)
|
||||
* [Discord](https://discord.gg/DJ9hVAN)
|
||||
* [Discord](https://discord.gg/GygKjjm)
|
||||
|
||||
## License
|
||||
|
||||
|
||||
+7
-1
@@ -30,7 +30,13 @@ buildscript {
|
||||
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
|
||||
}
|
||||
}
|
||||
|
||||
plugins {
|
||||
id "org.sonarqube" version "2.6"
|
||||
}
|
||||
|
||||
apply plugin: 'net.minecraftforge.gradle.forge'
|
||||
apply plugin: 'jacoco'
|
||||
|
||||
repositories {
|
||||
mavenLocal()
|
||||
@@ -112,4 +118,4 @@ processResources
|
||||
|
||||
// move access transformer to META-INF
|
||||
rename '(.+_at.cfg)', 'META-INF/$1'
|
||||
}
|
||||
}
|
||||
|
||||
+5
-3
@@ -1,4 +1,4 @@
|
||||
aeversion=rv5
|
||||
aeversion=rv6
|
||||
aechannel=alpha
|
||||
aebuild=0
|
||||
aegroup=appeng
|
||||
@@ -9,7 +9,7 @@ aebasename=appliedenergistics2
|
||||
#########################################################
|
||||
minecraft_version=1.12.2
|
||||
mcp_mappings=snapshot_20171003
|
||||
forge_version=14.23.3.2655
|
||||
forge_version=14.23.5.2768
|
||||
|
||||
#########################################################
|
||||
# Installable #
|
||||
@@ -19,12 +19,14 @@ hwyla_version=1.8.26-B41_1.12.2
|
||||
#########################################################
|
||||
# Provided APIs #
|
||||
#########################################################
|
||||
jei_version=4.10.0.198
|
||||
jei_version=4.13.0.219
|
||||
tesla_version=1.0.63
|
||||
ic2_version=2.8.73-ex112
|
||||
top_version=1.12-1.4.23-16
|
||||
cofhcore_version=1.12.2-4.5.2.19
|
||||
crafttweaker_version=4.1.8.9
|
||||
inventorytweaks_version=1.63
|
||||
ctm_version=MC1.12.2-0.3.1.16
|
||||
|
||||
#########################################################
|
||||
# Deployment #
|
||||
|
||||
@@ -24,36 +24,44 @@ allprojects {
|
||||
}
|
||||
|
||||
javadoc {
|
||||
options.encoding = 'UTF-8'
|
||||
options.charSet = 'UTF-8'
|
||||
options.encoding = 'UTF-8'
|
||||
options.charSet = 'UTF-8'
|
||||
}
|
||||
|
||||
task javadocs(type: Javadoc) {
|
||||
source = sourceSets.api.java
|
||||
include "appeng/api/**"
|
||||
source = sourceSets.api.java
|
||||
include "appeng/api/**"
|
||||
|
||||
// Due to ForgeGradle having to be a special snowflake,
|
||||
// we have to add some custom configurations to the normal compile configuration and hope it does not break.
|
||||
classpath = configurations.compile + configurations.forgeGradleMc + configurations.forgeGradleMcDeps
|
||||
// Due to ForgeGradle having to be a special snowflake,
|
||||
// we have to add some custom configurations to the normal compile configuration and hope it does not break.
|
||||
classpath = configurations.compile + configurations.forgeGradleMc + configurations.forgeGradleMcDeps
|
||||
}
|
||||
|
||||
task javadocJar(type: Jar, dependsOn: javadocs) {
|
||||
from javadoc.destinationDir
|
||||
classifier = 'javadoc'
|
||||
|
||||
classifier = 'javadoc'
|
||||
}
|
||||
|
||||
task apiJar(type: Jar) {
|
||||
from sourceSets.api.java
|
||||
include "appeng/api/**"
|
||||
from sourceSets.api.java
|
||||
include "appeng/api/**"
|
||||
|
||||
from sourceSets.api.output
|
||||
include "appeng/api/**"
|
||||
from sourceSets.api.output
|
||||
include "appeng/api/**"
|
||||
|
||||
classifier = 'api'
|
||||
classifier = 'api'
|
||||
}
|
||||
|
||||
task sourceJar(type: Jar, overwrite: true) {
|
||||
from sourceSets.api.allSource
|
||||
from sourceSets.main.allSource
|
||||
|
||||
classifier = 'sources'
|
||||
}
|
||||
|
||||
artifacts {
|
||||
archives apiJar
|
||||
archives javadocJar
|
||||
archives sourceJar
|
||||
archives apiJar
|
||||
archives javadocJar
|
||||
archives sourceJar
|
||||
}
|
||||
@@ -68,6 +68,11 @@ repositories {
|
||||
name 'modmaven'
|
||||
url "https://modmaven.k-4u.nl/"
|
||||
}
|
||||
|
||||
maven {
|
||||
name = "CurseForge"
|
||||
url = "https://minecraft.curseforge.com/api/maven/"
|
||||
}
|
||||
}
|
||||
|
||||
configurations {
|
||||
@@ -88,6 +93,8 @@ dependencies {
|
||||
compileOnly "mcjty.theoneprobe:TheOneProbe-1.12:${top_version}:api"
|
||||
compileOnly "cofh:CoFHCore:${cofhcore_version}:deobf"
|
||||
compileOnly "CraftTweaker2:CraftTweaker2-API:${crafttweaker_version}"
|
||||
compileOnly "inventory-tweaks:InventoryTweaks:${inventorytweaks_version}:api"
|
||||
compileOnly "team.chisel.ctm:CTM:${ctm_version}"
|
||||
|
||||
// at runtime, use the full JEI jar
|
||||
runtime "mezz.jei:jei_${minecraft_version}:${jei_version}"
|
||||
|
||||
Vendored
BIN
Binary file not shown.
+1
-2
@@ -1,6 +1,5 @@
|
||||
#Tue Jul 04 22:38:49 CEST 2017
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-4.8-bin.zip
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#!/usr/bin/env bash
|
||||
#!/usr/bin/env sh
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
@@ -33,11 +33,11 @@ DEFAULT_JVM_OPTS=""
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn ( ) {
|
||||
warn () {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die ( ) {
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
@@ -154,11 +154,19 @@ if $cygwin ; then
|
||||
esac
|
||||
fi
|
||||
|
||||
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
|
||||
function splitJvmOpts() {
|
||||
JVM_OPTS=("$@")
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
|
||||
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
|
||||
APP_ARGS=$(save "$@")
|
||||
|
||||
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
|
||||
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
|
||||
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
|
||||
cd "$(dirname "$0")"
|
||||
fi
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
|
||||
Vendored
-6
@@ -49,7 +49,6 @@ goto fail
|
||||
@rem Get command-line arguments, handling Windows variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
if "%@eval[2+2]" == "4" goto 4NT_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
@@ -60,11 +59,6 @@ set _SKIP=2
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
goto execute
|
||||
|
||||
:4NT_args
|
||||
@rem Get arguments from the 4NT Shell from JP Software
|
||||
set CMD_LINE_ARGS=%$
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
@@ -30,6 +30,7 @@ import appeng.api.networking.IGridHelper;
|
||||
import appeng.api.networking.IGridNode;
|
||||
import appeng.api.parts.IPartHelper;
|
||||
import appeng.api.storage.IStorageHelper;
|
||||
import appeng.api.util.IClientHelper;
|
||||
|
||||
|
||||
@AEInjectable
|
||||
@@ -60,4 +61,9 @@ public interface IAppEngApi
|
||||
*/
|
||||
IDefinitions definitions();
|
||||
|
||||
/**
|
||||
* @return Utility methods primarily useful for client side stuff
|
||||
*/
|
||||
IClientHelper client();
|
||||
|
||||
}
|
||||
@@ -37,12 +37,16 @@ public enum Upgrades
|
||||
/**
|
||||
* Gold Tier Upgrades.
|
||||
*/
|
||||
CAPACITY( 0 ), REDSTONE( 0 ), CRAFTING( 0 ),
|
||||
CAPACITY( 0 ),
|
||||
REDSTONE( 0 ),
|
||||
CRAFTING( 0 ),
|
||||
|
||||
/**
|
||||
* Diamond Tier Upgrades.
|
||||
*/
|
||||
FUZZY( 1 ), SPEED( 1 ), INVERTER( 1 );
|
||||
FUZZY( 1 ),
|
||||
SPEED( 1 ),
|
||||
INVERTER( 1 );
|
||||
|
||||
private final int tier;
|
||||
private final Map<ItemStack, Integer> supportedMax = new HashMap<>();
|
||||
|
||||
@@ -117,4 +117,10 @@ public interface IParts
|
||||
IItemDefinition fluidExportBus();
|
||||
|
||||
IItemDefinition fluidStorageBus();
|
||||
|
||||
IItemDefinition fluidLevelEmitter();
|
||||
|
||||
IItemDefinition fluidAnnihilationPlane();
|
||||
|
||||
IItemDefinition fluidFormationnPlane();
|
||||
}
|
||||
|
||||
@@ -47,7 +47,9 @@ public interface IP2PTunnelRegistry
|
||||
* @param type - the type of tunnel. Nullable, but then ignored
|
||||
*/
|
||||
void addNewAttunement( @Nonnull ItemStack trigger, @Nullable TunnelType type );
|
||||
|
||||
void addNewAttunement( @Nonnull String ModId, @Nullable TunnelType type );
|
||||
|
||||
void addNewAttunement( @Nonnull Capability<?> cap, @Nullable TunnelType type );
|
||||
|
||||
/**
|
||||
|
||||
@@ -35,6 +35,6 @@ import appeng.api.networking.IGridHost;
|
||||
public interface INetworkTool extends IGuiItemObject
|
||||
{
|
||||
IGridHost getGridHost(); // null for most purposes.
|
||||
|
||||
|
||||
IItemHandler getInventory();
|
||||
}
|
||||
|
||||
@@ -28,6 +28,8 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
|
||||
import appeng.api.util.AEColor;
|
||||
|
||||
|
||||
/**
|
||||
* Memory Card API
|
||||
@@ -41,13 +43,18 @@ public interface IMemoryCard
|
||||
* Configures the data stored on the memory card, the SettingsName, will be
|
||||
* localized when displayed.
|
||||
*
|
||||
* The data can contain an optional string with the key "tooltip", which will be used as
|
||||
* unlocalized string to display it after the settings name.
|
||||
*
|
||||
* The data can contain an optional intArray using "colorCode" to be displayed on the model itself.
|
||||
* It needs to have exactly 8 elements representing the ordinal of the matching {@link AEColor}.
|
||||
* The first 4 values represent the top row, left to right. The second 4 the bottom row.
|
||||
*
|
||||
* @param is item
|
||||
* @param SettingsName unlocalized string that represents the tile entity.
|
||||
* @param data may contain a String called "tooltip" which is is a
|
||||
* unlocalized string displayed after the settings name, optional
|
||||
* but can be used to add details to the card for later.
|
||||
* @param settingsName unlocalized string that represents the tile entity.
|
||||
* @param data the NBT tag, refer to the normal comment for special keys.
|
||||
*/
|
||||
void setMemoryCardContents( ItemStack is, String SettingsName, NBTTagCompound data );
|
||||
void setMemoryCardContents( ItemStack is, String settingsName, NBTTagCompound data );
|
||||
|
||||
/**
|
||||
* returns the settings name provided by a previous call to
|
||||
@@ -68,6 +75,17 @@ public interface IMemoryCard
|
||||
*/
|
||||
NBTTagCompound getData( ItemStack is );
|
||||
|
||||
/**
|
||||
* This represent as 4x2 grid of {@link AEColor} without transparent/fluix color.
|
||||
*
|
||||
* First 4 colors are used for the top row, second for the bottom one.
|
||||
*
|
||||
* @param is item
|
||||
*
|
||||
* @return a hash representation of the memory card content
|
||||
*/
|
||||
AEColor[] getColorCode( ItemStack is );
|
||||
|
||||
/**
|
||||
* notify the user of a outcome related to the memory card.
|
||||
*
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
package appeng.api.implementations.items;
|
||||
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
import appeng.api.storage.ICellWorkbenchItem;
|
||||
@@ -52,7 +54,7 @@ public interface IStorageCell<T extends IAEStack<T>> extends ICellWorkbenchItem
|
||||
*
|
||||
* @return number of bytes
|
||||
*/
|
||||
int getBytes( ItemStack cellItem );
|
||||
int getBytes( @Nonnull ItemStack cellItem );
|
||||
|
||||
/**
|
||||
* Determines the number of bytes used for any type included on the cell.
|
||||
@@ -61,7 +63,7 @@ public interface IStorageCell<T extends IAEStack<T>> extends ICellWorkbenchItem
|
||||
*
|
||||
* @return number of bytes
|
||||
*/
|
||||
int getBytesPerType( ItemStack cellItem );
|
||||
int getBytesPerType( @Nonnull ItemStack cellItem );
|
||||
|
||||
/**
|
||||
* Must be between 1 and 63, indicates how many types you want to store on
|
||||
@@ -71,7 +73,7 @@ public interface IStorageCell<T extends IAEStack<T>> extends ICellWorkbenchItem
|
||||
*
|
||||
* @return number of types
|
||||
*/
|
||||
int getTotalTypes( ItemStack cellItem );
|
||||
int getTotalTypes( @Nonnull ItemStack cellItem );
|
||||
|
||||
/**
|
||||
* Allows you to fine tune which items are allowed on a given cell, if you
|
||||
@@ -83,7 +85,7 @@ public interface IStorageCell<T extends IAEStack<T>> extends ICellWorkbenchItem
|
||||
*
|
||||
* @return true to preventAdditionOfItem
|
||||
*/
|
||||
boolean isBlackListed( ItemStack cellItem, T requestedAddition );
|
||||
boolean isBlackListed( @Nonnull ItemStack cellItem, @Nonnull T requestedAddition );
|
||||
|
||||
/**
|
||||
* Allows you to specify if this storage cell can be stored inside other
|
||||
@@ -104,7 +106,7 @@ public interface IStorageCell<T extends IAEStack<T>> extends ICellWorkbenchItem
|
||||
*
|
||||
* @return if the ItemStack should behavior as a storage cell.
|
||||
*/
|
||||
boolean isStorageCell( ItemStack i );
|
||||
boolean isStorageCell( @Nonnull ItemStack i );
|
||||
|
||||
/**
|
||||
* @return drain in ae/t this storage cell will use.
|
||||
@@ -114,5 +116,6 @@ public interface IStorageCell<T extends IAEStack<T>> extends ICellWorkbenchItem
|
||||
/**
|
||||
* @return the type of channel your cell should be part of
|
||||
*/
|
||||
@Nonnull
|
||||
IStorageChannel<T> getChannel();
|
||||
}
|
||||
|
||||
@@ -29,5 +29,5 @@ package appeng.api.implementations.items;
|
||||
*/
|
||||
public enum MemoryCardMessages
|
||||
{
|
||||
INVALID_MACHINE, SETTINGS_LOADED, SETTINGS_SAVED, SETTINGS_CLEARED
|
||||
INVALID_MACHINE, SETTINGS_LOADED, SETTINGS_SAVED, SETTINGS_RESET, SETTINGS_CLEARED
|
||||
}
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
|
||||
package appeng.api.implementations.tiles;
|
||||
|
||||
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
|
||||
package appeng.api.implementations.tiles;
|
||||
|
||||
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
|
||||
|
||||
@@ -99,9 +99,18 @@ public interface ICraftingGrid extends IGridCache
|
||||
/**
|
||||
* is this item being crafted?
|
||||
*
|
||||
* @param aeStackInSlot item being crafted
|
||||
* @param what item being crafted
|
||||
*
|
||||
* @return true if it is being crafting
|
||||
*/
|
||||
boolean isRequesting( IAEItemStack aeStackInSlot );
|
||||
boolean isRequesting( IAEItemStack what );
|
||||
|
||||
/**
|
||||
* The total amount being requested across all crafting cpus of a grid.
|
||||
*
|
||||
* @param what item being requested, ignores stacksize
|
||||
*
|
||||
* @return The total amount being requested.
|
||||
*/
|
||||
long requesting( IAEItemStack what );
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
|
||||
/*
|
||||
* The MIT License (MIT)
|
||||
*
|
||||
|
||||
@@ -209,6 +209,7 @@ public interface IPart extends IBoxProvider, ICustomCableConnection
|
||||
* Called when you right click the part, very similar to Block.onActivateBlock
|
||||
*
|
||||
* @param player right clicking player
|
||||
* @param hand hand used
|
||||
* @param pos position of block
|
||||
*
|
||||
* @return if your activate method performed something.
|
||||
@@ -219,12 +220,41 @@ public interface IPart extends IBoxProvider, ICustomCableConnection
|
||||
* Called when you right click the part, very similar to Block.onActivateBlock
|
||||
*
|
||||
* @param player shift right clicking player
|
||||
* @param hand hand used
|
||||
* @param pos position of block
|
||||
*
|
||||
* @return if your activate method performed something, you should use false unless you really need it.
|
||||
*/
|
||||
boolean onShiftActivate( EntityPlayer player, EnumHand hand, Vec3d pos );
|
||||
|
||||
/**
|
||||
* Called when you left click the part, very similar to Block.onBlockClicked
|
||||
*
|
||||
* @param player left clicking player
|
||||
* @param hand hand used
|
||||
* @param pos position of block
|
||||
*
|
||||
* @return if your activate method performed something, you should use false unless you really need it.
|
||||
*/
|
||||
default boolean onClicked( EntityPlayer player, EnumHand hand, Vec3d pos )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when you shift-left click the part, very similar to Block.onBlockClicked
|
||||
*
|
||||
* @param player shift-left clicking player
|
||||
* @param hand hand used
|
||||
* @param pos position of block
|
||||
*
|
||||
* @return if your activate method performed something, you should use false unless you really need it.
|
||||
*/
|
||||
default boolean onShiftClicked( EntityPlayer player, EnumHand hand, Vec3d pos )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add drops to the items being dropped into the world, if your item stores its contents when wrenched use the
|
||||
* wrenched boolean to control what data is saved vs dropped when it is broken.
|
||||
@@ -325,4 +355,14 @@ public interface IPart extends IBoxProvider, ICustomCableConnection
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Flag to be passed to the renderer.
|
||||
*
|
||||
* @return flag or null
|
||||
*/
|
||||
default Long getRenderFlag()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
|
||||
package appeng.api.parts;
|
||||
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.minecraft.client.renderer.block.model.BakedQuad;
|
||||
|
||||
|
||||
public interface IPartBakedModel
|
||||
{
|
||||
List<BakedQuad> getPartQuads( @Nullable Long partFlags, long rand );
|
||||
}
|
||||
@@ -72,7 +72,7 @@ public interface IPartHost extends ICustomCableConnection
|
||||
* @return null if the item failed to add, the side it was placed on other wise ( may different for cables,
|
||||
* {@link AEPartLocation}.UNKNOWN )
|
||||
*/
|
||||
AEPartLocation addPart( ItemStack is, AEPartLocation side, EntityPlayer owner, EnumHand hand );
|
||||
AEPartLocation addPart( ItemStack is, AEPartLocation side, EntityPlayer owner, EnumHand hand );
|
||||
|
||||
/**
|
||||
* Get part by side ( center is {@link AEPartLocation}.UNKNOWN )
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
|
||||
package appeng.api.parts;
|
||||
|
||||
|
||||
/**
|
||||
* TODO: Consider removing and replacing with capabilities.
|
||||
*/
|
||||
|
||||
@@ -30,6 +30,7 @@ import appeng.api.exceptions.MissingIngredientException;
|
||||
import appeng.api.exceptions.RecipeException;
|
||||
import appeng.api.exceptions.RegistrationException;
|
||||
|
||||
|
||||
@Deprecated
|
||||
public interface ICraftHandler
|
||||
{
|
||||
|
||||
@@ -29,6 +29,7 @@ import net.minecraft.item.ItemStack;
|
||||
import appeng.api.exceptions.MissingIngredientException;
|
||||
import appeng.api.exceptions.RegistrationException;
|
||||
|
||||
|
||||
@Deprecated
|
||||
public interface IIngredient
|
||||
{
|
||||
|
||||
@@ -28,6 +28,7 @@ import java.io.BufferedReader;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
|
||||
@Deprecated
|
||||
public interface IRecipeLoader
|
||||
{
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
|
||||
package appeng.api.storage;
|
||||
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
import appeng.api.implementations.tiles.IChestOrDrive;
|
||||
import appeng.api.storage.data.IAEStack;
|
||||
|
||||
|
||||
public interface ICellGuiHandler
|
||||
{
|
||||
/**
|
||||
* Return true if this handler can show GUI for this channel.
|
||||
*
|
||||
* @param channel Storage channel
|
||||
* @return True if handled, else false.
|
||||
*/
|
||||
<T extends IAEStack<T>> boolean isHandlerFor( IStorageChannel<T> channel );
|
||||
|
||||
/**
|
||||
* Return true to prioritize this handler for the provided {@link ItemStack}.
|
||||
*
|
||||
* @param is Cell ItemStack
|
||||
* @return True, if specialized else false.
|
||||
*/
|
||||
default boolean isSpecializedFor( ItemStack is )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the storage cell is placed in an ME Chest and the user tries to open the terminal side, if your item
|
||||
* is not available via ME Chests simply tell the user they can't use it, or something, other wise you should open
|
||||
* your gui and display the cell to the user.
|
||||
*
|
||||
* @param player player opening chest gui
|
||||
* @param chest to be opened chest
|
||||
* @param cellHandler cell handler
|
||||
* @param inv inventory handler
|
||||
* @param is item
|
||||
* @param chan storage channel
|
||||
*/
|
||||
<T extends IAEStack<T>> void openChestGui( EntityPlayer player, IChestOrDrive chest, ICellHandler cellHandler, IMEInventoryHandler<T> inv, ItemStack is, IStorageChannel<T> chan );
|
||||
|
||||
}
|
||||
@@ -24,10 +24,8 @@
|
||||
package appeng.api.storage;
|
||||
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
import appeng.api.implementations.tiles.IChestOrDrive;
|
||||
import appeng.api.storage.data.IAEStack;
|
||||
|
||||
|
||||
@@ -52,26 +50,12 @@ public interface ICellHandler
|
||||
*
|
||||
* @param is a storage cell item.
|
||||
* @param host anytime the contents of your storage cell changes it should use this to request a save, please
|
||||
* note, this value can be null.
|
||||
* note, this value can be null. If provided, the host is responsible for persisting the cell content.
|
||||
* @param channel the storage channel requested.
|
||||
*
|
||||
* @return a new IMEHandler for the provided item
|
||||
*/
|
||||
<T extends IAEStack<T>> IMEInventoryHandler<T> getCellInventory( ItemStack is, ISaveProvider host, IStorageChannel<T> channel );
|
||||
|
||||
/**
|
||||
* Called when the storage cell is planed in an ME Chest and the user tries to open the terminal side, if your item
|
||||
* is not available via ME Chests simply tell the user they can't use it, or something, other wise you should open
|
||||
* your gui and display the cell to the user.
|
||||
*
|
||||
* @param player player opening chest gui
|
||||
* @param chest to be opened chest
|
||||
* @param cellHandler cell handler
|
||||
* @param inv inventory handler
|
||||
* @param is item
|
||||
* @param chan storage channel
|
||||
*/
|
||||
<T extends IAEStack<T>> void openChestGui( EntityPlayer player, IChestOrDrive chest, ICellHandler cellHandler, IMEInventoryHandler<T> inv, ItemStack is, IStorageChannel<T> chan );
|
||||
<T extends IAEStack<T>> ICellInventoryHandler<T> getCellInventory( ItemStack is, ISaveProvider host, IStorageChannel<T> channel );
|
||||
|
||||
/**
|
||||
* 0 - cell is missing.
|
||||
@@ -87,10 +71,31 @@ public interface ICellHandler
|
||||
*
|
||||
* @return get the status of the cell based on its contents.
|
||||
*/
|
||||
<T extends IAEStack<T>> int getStatusForCell( ItemStack is, IMEInventory<T> handler );
|
||||
default <T extends IAEStack<T>> int getStatusForCell( ItemStack is, ICellInventoryHandler<T> handler )
|
||||
{
|
||||
if( handler.getCellInv() != null )
|
||||
{
|
||||
int val = handler.getCellInv().getStatusForCell();
|
||||
|
||||
if( val == 1 && handler.isPreformatted() )
|
||||
{
|
||||
val = 2;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the ae/t to drain for this storage cell inside a chest/drive.
|
||||
*/
|
||||
<T extends IAEStack<T>> double cellIdleDrain( ItemStack is, IMEInventory<T> handler );
|
||||
default <T extends IAEStack<T>> double cellIdleDrain( ItemStack is, ICellInventoryHandler<T> handler )
|
||||
{
|
||||
if( handler.getCellInv() != null )
|
||||
{
|
||||
return handler.getCellInv().getIdleDrain();
|
||||
}
|
||||
return 1.0;
|
||||
}
|
||||
}
|
||||
@@ -40,7 +40,7 @@ public interface ICellInventory<T extends IAEStack<T>> extends IMEInventory<T>
|
||||
ItemStack getItemStack();
|
||||
|
||||
/**
|
||||
* @return idle cost for this Storage Cell
|
||||
* @return the ae/t to drain for this storage cell inside a chest/drive.
|
||||
*/
|
||||
double getIdleDrain();
|
||||
|
||||
@@ -115,7 +115,20 @@ public interface ICellInventory<T extends IAEStack<T>> extends IMEInventory<T>
|
||||
int getUnusedItemCount();
|
||||
|
||||
/**
|
||||
* @return the status number for this drive.
|
||||
* 0 - cell is missing.
|
||||
*
|
||||
* 1 - green, ( usually means available room for types or items. )
|
||||
*
|
||||
* 2 - orange, ( usually means available room for items, but not types. )
|
||||
*
|
||||
* 3 - red, ( usually means the cell is 100% full )
|
||||
*
|
||||
* @return get the status of the cell based on its contents.
|
||||
*/
|
||||
int getStatusForCell();
|
||||
|
||||
/**
|
||||
* Tells the cell to persist to NBT
|
||||
*/
|
||||
void persist();
|
||||
}
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
package appeng.api.storage;
|
||||
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import appeng.api.config.IncludeExclude;
|
||||
import appeng.api.storage.data.IAEStack;
|
||||
|
||||
@@ -32,9 +34,12 @@ public interface ICellInventoryHandler<T extends IAEStack<T>> extends IMEInvento
|
||||
{
|
||||
|
||||
/**
|
||||
* Get access to the ICellInventory. Can be null for custom cells.
|
||||
*
|
||||
* @return get access to the Cell Inventory.
|
||||
*/
|
||||
ICellInventory getCellInv();
|
||||
@Nullable
|
||||
ICellInventory<T> getCellInv();
|
||||
|
||||
boolean isPreformatted();
|
||||
|
||||
|
||||
@@ -53,6 +53,13 @@ public interface ICellRegistry
|
||||
*/
|
||||
void addCellHandler( @Nonnull ICellHandler handler );
|
||||
|
||||
/**
|
||||
* Register a new handler
|
||||
*
|
||||
* @param handler cell gui handler
|
||||
*/
|
||||
void addCellGuiHandler( @Nonnull ICellGuiHandler handler );
|
||||
|
||||
/**
|
||||
* return true, if you can get a InventoryHandler for the item passed.
|
||||
*
|
||||
@@ -64,7 +71,7 @@ public interface ICellRegistry
|
||||
boolean isCellHandled( ItemStack is );
|
||||
|
||||
/**
|
||||
* get the handler, for the requested type.
|
||||
* get the handler, for the requested item.
|
||||
*
|
||||
* @param is to be checked item
|
||||
*
|
||||
@@ -74,14 +81,24 @@ public interface ICellRegistry
|
||||
ICellHandler getHandler( ItemStack is );
|
||||
|
||||
/**
|
||||
* returns an IMEInventoryHandler for the provided item.
|
||||
* get the handler, for the requested channel.
|
||||
*
|
||||
* @param is item with inventory handler
|
||||
* @param host can be null, or the hosting tile / part.
|
||||
* @param chan the storage channel to request the handler for.
|
||||
*
|
||||
* @return new IMEInventoryHandler, or null if there isn't one.
|
||||
* @param channel requested channel
|
||||
* @param Cell ItemStack
|
||||
* @return the handler registered for this channel.
|
||||
*/
|
||||
@Nullable
|
||||
<T extends IAEStack<T>> IMEInventoryHandler<T> getCellInventory( ItemStack is, ISaveProvider host, IStorageChannel<T> chan );
|
||||
<T extends IAEStack<T>> ICellGuiHandler getGuiHandler( IStorageChannel<T> channel, ItemStack is );
|
||||
|
||||
/**
|
||||
* returns an ICellInventoryHandler for the provided item by querying all registered handlers.
|
||||
*
|
||||
* @param is item with inventory handler
|
||||
* @param host can be null. If provided, the host is responsible for persisting the cell content.
|
||||
* @param chan the storage channel to request the handler for.
|
||||
*
|
||||
* @return new ICellInventoryHandler, or null if there isn't one.
|
||||
*/
|
||||
@Nullable
|
||||
<T extends IAEStack<T>> ICellInventoryHandler<T> getCellInventory( ItemStack is, ISaveProvider host, IStorageChannel<T> chan );
|
||||
}
|
||||
@@ -24,8 +24,19 @@
|
||||
package appeng.api.storage;
|
||||
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
|
||||
/**
|
||||
* Tells the cell provider that changes have been made an the cell must be persisted
|
||||
*
|
||||
*/
|
||||
public interface ISaveProvider
|
||||
{
|
||||
|
||||
void saveChanges( IMEInventory<?> cellInventory );
|
||||
/**
|
||||
* Cell has changed and needs to be changed.
|
||||
*
|
||||
* @param cellInventory can be null for custom cells.
|
||||
*/
|
||||
void saveChanges( @Nullable ICellInventory<?> cellInventory );
|
||||
}
|
||||
|
||||
@@ -32,10 +32,9 @@ import javax.annotation.Nullable;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
|
||||
import appeng.api.networking.energy.IEnergySource;
|
||||
import appeng.api.networking.security.IActionSource;
|
||||
import appeng.api.storage.data.IAEItemStack;
|
||||
import appeng.api.storage.data.IAEStack;
|
||||
import appeng.api.storage.data.IItemList;
|
||||
|
||||
@@ -56,6 +55,17 @@ public interface IStorageChannel<T extends IAEStack<T>>
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* The number of units (eg item count, or millibuckets) that can be stored per byte in a storage cell.
|
||||
* Standard value for items is 8, and for fluids it's 8000
|
||||
*
|
||||
* @return number of units
|
||||
*/
|
||||
default int getUnitsPerByte()
|
||||
{
|
||||
return 8;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new {@link IItemList} of the specific type.
|
||||
*
|
||||
@@ -68,9 +78,12 @@ public interface IStorageChannel<T extends IAEStack<T>>
|
||||
* Create a new {@link IAEStack} subtype of the specific object.
|
||||
*
|
||||
* The parameter is unbound to allow a slightly more flexible approach.
|
||||
* But the general intention is about converting an {@link ItemStack} into the corresponding {@link IAEItemStack}.
|
||||
* But the general intention is about converting an {@link ItemStack} or {@link FluidStack} into the corresponding
|
||||
* {@link IAEStack}.
|
||||
* Another valid case might be to use it instead of {@link IAEStack#copy()}, but this might not be supported by all
|
||||
* types.
|
||||
* IAEStacks that use custom items for {@link IAEStack#asItemStackRepresentation()} must also be able to convert
|
||||
* these.
|
||||
*
|
||||
* @param input The object to turn into an {@link IAEStack}
|
||||
* @return The converted stack or null
|
||||
@@ -88,29 +101,11 @@ public interface IStorageChannel<T extends IAEStack<T>>
|
||||
T readFromPacket( @Nonnull ByteBuf input ) throws IOException;
|
||||
|
||||
/**
|
||||
* use energy from energy, to remove request items from cell, at the request of src.
|
||||
*
|
||||
* @param energy to be drained energy source
|
||||
* @param cell cell of requested items
|
||||
* @param request requested items
|
||||
* @param src action source
|
||||
*
|
||||
* @return items that successfully extracted.
|
||||
* create from nbt data
|
||||
*
|
||||
* @param nbt
|
||||
* @return
|
||||
*/
|
||||
@Nullable
|
||||
T poweredExtraction( @Nonnull IEnergySource energy, @Nonnull IMEInventory<T> cell, @Nonnull T request, @Nonnull IActionSource src );
|
||||
|
||||
/**
|
||||
* use energy from energy, to inject input items into cell, at the request of src
|
||||
*
|
||||
* @param energy to be added energy source
|
||||
* @param cell injected cell
|
||||
* @param input to be injected items
|
||||
* @param src action source
|
||||
*
|
||||
* @return items that failed to insert.
|
||||
*/
|
||||
@Nullable
|
||||
T poweredInsert( @Nonnull IEnergySource energy, @Nonnull IMEInventory<T> cell, @Nonnull T input, @Nonnull IActionSource src );
|
||||
|
||||
T createFromNBT( @Nonnull NBTTagCompound nbt );
|
||||
}
|
||||
|
||||
@@ -28,10 +28,15 @@ import java.util.Collection;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
|
||||
import appeng.api.config.Actionable;
|
||||
import appeng.api.networking.crafting.ICraftingLink;
|
||||
import appeng.api.networking.crafting.ICraftingRequester;
|
||||
import appeng.api.networking.energy.IEnergySource;
|
||||
import appeng.api.networking.security.IActionSource;
|
||||
import appeng.api.networking.storage.IStorageGrid;
|
||||
import appeng.api.storage.data.IAEFluidStack;
|
||||
import appeng.api.storage.data.IAEItemStack;
|
||||
import appeng.api.storage.data.IAEStack;
|
||||
@@ -90,4 +95,38 @@ public interface IStorageHelper
|
||||
*/
|
||||
ICraftingLink loadCraftingLink( NBTTagCompound data, ICraftingRequester req );
|
||||
|
||||
/**
|
||||
* Extracts items from a {@link IMEInventory} respecting power requirements.
|
||||
*
|
||||
* @param energy Energy source.
|
||||
* @param inv Inventory to extract from.
|
||||
* @param request Requested item and count.
|
||||
* @param src Action source.
|
||||
* @param mode Simulate or modulate
|
||||
* @return extracted items or {@code null} of nothing was extracted.
|
||||
*/
|
||||
<T extends IAEStack<T>> T poweredExtraction( final IEnergySource energy, final IMEInventory<T> inv, final T request, final IActionSource src, final Actionable mode );
|
||||
|
||||
/**
|
||||
* Inserts items into a {@link IMEInventory} respecting power requirements.
|
||||
*
|
||||
* @param energy Energy source.
|
||||
* @param inv Inventory to insert into.
|
||||
* @param request Items to insert.
|
||||
* @param src Action source.
|
||||
* @param mode Simulate or modulate
|
||||
* @return items not inserted or {@code null} if everything was inserted.
|
||||
*/
|
||||
<T extends IAEStack<T>> T poweredInsert( final IEnergySource energy, final IMEInventory<T> inv, final T input, final IActionSource src, final Actionable mode );
|
||||
|
||||
/**
|
||||
* Posts alteration of stored items to the provided {@link IStorageGrid}.
|
||||
* This can be used by cell containers to notify the grid of storage cell changes.
|
||||
*
|
||||
* @param gs the storage grid.
|
||||
* @param removedCell the removed cell itemstack
|
||||
* @param addedCell the added cell itemstack
|
||||
* @param src the action source
|
||||
*/
|
||||
void postChanges( @Nonnull final IStorageGrid gs, @Nonnull final ItemStack removedCell, @Nonnull final ItemStack addedCell, @Nonnull final IActionSource src );
|
||||
}
|
||||
|
||||
@@ -75,12 +75,12 @@ public enum AECableType
|
||||
|
||||
public AECableSize size()
|
||||
{
|
||||
return size;
|
||||
return this.size;
|
||||
}
|
||||
|
||||
public AECableVariant variant()
|
||||
{
|
||||
return variant;
|
||||
return this.variant;
|
||||
}
|
||||
|
||||
public boolean isValid()
|
||||
|
||||
@@ -74,25 +74,30 @@ public enum AEColor
|
||||
|
||||
TRANSPARENT( "gui.appliedenergistics2.Fluix", null, 0x1B2344, 0x895CA8, 0xD7BBEC );
|
||||
|
||||
public static final List<AEColor> VALID_COLORS = Arrays.asList( WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, LIGHT_GRAY, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK );
|
||||
public static final List<AEColor> VALID_COLORS = Arrays.asList( WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, LIGHT_GRAY, CYAN, PURPLE,
|
||||
BLUE, BROWN, GREEN, RED, BLACK );
|
||||
|
||||
/**
|
||||
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get the {@link #blackVariant dark variant} of the apprioriate AE color.
|
||||
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get the {@link #blackVariant dark
|
||||
* variant} of the apprioriate AE color.
|
||||
*/
|
||||
public static final int TINTINDEX_DARK = 1;
|
||||
|
||||
/**
|
||||
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get the {@link #mediumVariant medium variant} of the apprioriate AE color.
|
||||
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get the {@link #mediumVariant medium
|
||||
* variant} of the apprioriate AE color.
|
||||
*/
|
||||
public static final int TINTINDEX_MEDIUM = 2;
|
||||
|
||||
/**
|
||||
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get the {@link #whiteVariant bright variant} of the apprioriate AE color.
|
||||
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get the {@link #whiteVariant bright
|
||||
* variant} of the apprioriate AE color.
|
||||
*/
|
||||
public static final int TINTINDEX_BRIGHT = 3;
|
||||
|
||||
/**
|
||||
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get a color between the {@link #mediumVariant medium}
|
||||
* The {@link BakedQuad#getTintIndex() tint index} that can normally be used to get a color between the
|
||||
* {@link #mediumVariant medium}
|
||||
* and {@link #whiteVariant bright variant} of the apprioriate AE color.
|
||||
*/
|
||||
public static final int TINTINDEX_MEDIUM_BRIGHT = 4;
|
||||
@@ -141,7 +146,8 @@ public enum AEColor
|
||||
{
|
||||
switch( tintIndex )
|
||||
{
|
||||
// Please note that tintindex 0 is hardcoded for the block breaking particles. Returning anything other than -1 for tintindex=0 here
|
||||
// Please note that tintindex 0 is hardcoded for the block breaking particles. Returning anything other than
|
||||
// -1 for tintindex=0 here
|
||||
// will cause issues with those particles
|
||||
case 0:
|
||||
return -1;
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
|
||||
package appeng.api.util;
|
||||
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import appeng.api.storage.ICellInventoryHandler;
|
||||
import appeng.api.storage.data.IAEStack;
|
||||
|
||||
|
||||
public interface IClientHelper
|
||||
{
|
||||
/**
|
||||
* Add cell information to the provided list. Used for tooltip content.
|
||||
*
|
||||
* @param handler Cell handler.
|
||||
* @param lines List of lines to add to.
|
||||
*/
|
||||
<T extends IAEStack<T>> void addCellInformation( ICellInventoryHandler<T> handler, List<String> lines );
|
||||
|
||||
}
|
||||
@@ -23,8 +23,10 @@
|
||||
|
||||
package appeng.api.util;
|
||||
|
||||
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
|
||||
|
||||
/**
|
||||
* Implement on Tile or part to customize if the info gui opens, or an action is preformed.
|
||||
*/
|
||||
|
||||
@@ -56,15 +56,18 @@ public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEIte
|
||||
double internalCurrentPower = 0;
|
||||
final double internalMaxPower = this.getMaxEnergyCapacity();
|
||||
|
||||
if( tag != null )
|
||||
if( internalMaxPower > 0 )
|
||||
{
|
||||
internalCurrentPower = tag.getDouble( "internalCurrentPower" );
|
||||
if( tag != null )
|
||||
{
|
||||
internalCurrentPower = tag.getDouble( "internalCurrentPower" );
|
||||
}
|
||||
|
||||
final double percent = internalCurrentPower / internalMaxPower;
|
||||
|
||||
lines.add( GuiText.StoredEnergy.getLocal() + ':' + MessageFormat.format( " {0,number,#} ", internalCurrentPower ) + Platform
|
||||
.gui_localize( PowerUnits.AE.unlocalizedName ) + " - " + MessageFormat.format( " {0,number,#.##%} ", percent ) );
|
||||
}
|
||||
|
||||
final double percent = internalCurrentPower / internalMaxPower;
|
||||
|
||||
lines.add( GuiText.StoredEnergy.getLocal() + ':' + MessageFormat.format( " {0,number,#} ", internalCurrentPower ) + Platform
|
||||
.gui_localize( PowerUnits.AE.unlocalizedName ) + " - " + MessageFormat.format( " {0,number,#.##%} ", percent ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -87,7 +87,7 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
|
||||
@Override
|
||||
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
|
||||
{
|
||||
return layer == BlockRenderLayer.TRANSLUCENT;
|
||||
return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -150,9 +150,9 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
|
||||
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
|
||||
{
|
||||
final EnumFacing up = this.getOrientable( world, pos ).getUp();
|
||||
if( !this.canPlaceAt( (World) world, pos, up.getOpposite() ) )
|
||||
if( !this.canPlaceAt( world, pos, up.getOpposite() ) )
|
||||
{
|
||||
this.dropTorch( (World) world, pos );
|
||||
this.dropTorch( world, pos );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -37,17 +37,13 @@ import net.minecraft.init.SoundEvents;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.Explosion;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.common.registry.EntityRegistry;
|
||||
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.entity.EntityIds;
|
||||
import appeng.entity.EntityTinyTNTPrimed;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
|
||||
@@ -67,9 +63,6 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
|
||||
|
||||
this.setSoundType( SoundType.GROUND );
|
||||
this.setHardness( 0F );
|
||||
|
||||
EntityRegistry.registerModEntity( new ResourceLocation( AppEng.MOD_ID, EntityTinyTNTPrimed.class.getName() ), EntityTinyTNTPrimed.class,
|
||||
"EntityTinyTNTPrimed", EntityIds.get( EntityTinyTNTPrimed.class ), AppEng.instance(), 16, 4, true );
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -49,6 +49,7 @@ import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult.Type;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
@@ -60,17 +61,22 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.api.AEApi;
|
||||
import appeng.api.parts.IFacadeContainer;
|
||||
import appeng.api.parts.IFacadePart;
|
||||
import appeng.api.parts.PartItemStack;
|
||||
import appeng.api.parts.SelectedPart;
|
||||
import appeng.api.util.AEColor;
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.client.UnlistedProperty;
|
||||
import appeng.client.render.cablebus.CableBusBakedModel;
|
||||
import appeng.client.render.cablebus.CableBusRenderState;
|
||||
import appeng.core.Api;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.core.sync.network.NetworkHandler;
|
||||
import appeng.core.sync.packets.PacketClick;
|
||||
import appeng.helpers.AEGlassMaterial;
|
||||
import appeng.integration.abstraction.IAEFacade;
|
||||
import appeng.parts.ICableBusContainer;
|
||||
import appeng.parts.NullCableBusContainer;
|
||||
import appeng.tile.AEBaseTile;
|
||||
@@ -80,7 +86,7 @@ import appeng.tile.networking.TileCableBusTESR;
|
||||
import appeng.util.Platform;
|
||||
|
||||
|
||||
public class BlockCableBus extends AEBaseTileBlock
|
||||
public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
|
||||
{
|
||||
|
||||
public static final UnlistedProperty<CableBusRenderState> RENDER_STATE_PROPERTY = new UnlistedProperty<>( "cable_bus_render_state", CableBusRenderState.class );
|
||||
@@ -119,6 +125,8 @@ public class BlockCableBus extends AEBaseTileBlock
|
||||
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
|
||||
{
|
||||
CableBusRenderState renderState = this.cb( world, pos ).getRenderState();
|
||||
renderState.setWorld( world );
|
||||
renderState.setPos( pos );
|
||||
return ( (IExtendedBlockState) state ).withProperty( RENDER_STATE_PROPERTY, renderState );
|
||||
}
|
||||
|
||||
@@ -314,13 +322,14 @@ public class BlockCableBus extends AEBaseTileBlock
|
||||
for( int l = 0; l < 4; ++l )
|
||||
{
|
||||
// Randomly select one of the textures if the cable bus has more than just one possibility here
|
||||
TextureAtlasSprite texture = Platform.pickRandom( textures );
|
||||
final TextureAtlasSprite texture = Platform.pickRandom( textures );
|
||||
|
||||
final double d0 = pos.getX() + ( j + 0.5D ) / 4.0D;
|
||||
final double d1 = pos.getY() + ( k + 0.5D ) / 4.0D;
|
||||
final double d2 = pos.getZ() + ( l + 0.5D ) / 4.0D;
|
||||
final ParticleDigging particle = new DestroyFX( world, d0, d1, d2, d0 - pos.getX() - 0.5D, d1 - pos
|
||||
.getY() - 0.5D, d2 - pos.getZ() - 0.5D, this.getDefaultState() ).setBlockPos( pos );
|
||||
|
||||
double d0 = (double) pos.getX() + ( (double) j + 0.5D ) / 4.0D;
|
||||
double d1 = (double) pos.getY() + ( (double) k + 0.5D ) / 4.0D;
|
||||
double d2 = (double) pos.getZ() + ( (double) l + 0.5D ) / 4.0D;
|
||||
ParticleDigging particle = new DestroyFX( world, d0, d1, d2, d0 - (double) pos.getX() - 0.5D, d1 - (double) pos
|
||||
.getY() - 0.5D, d2 - (double) pos.getZ() - 0.5D, this.getDefaultState() ).setBlockPos( pos );
|
||||
particle.setParticleTexture( texture );
|
||||
effectRenderer.addEffect( particle );
|
||||
}
|
||||
@@ -353,6 +362,45 @@ public class BlockCableBus extends AEBaseTileBlock
|
||||
return out == null ? NULL_CABLE_BUS : out;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
private IFacadeContainer fc( final IBlockAccess w, final BlockPos pos )
|
||||
{
|
||||
final TileEntity te = w.getTileEntity( pos );
|
||||
IFacadeContainer out = null;
|
||||
|
||||
if( te instanceof TileCableBus )
|
||||
{
|
||||
out = ( (TileCableBus) te ).getCableBus().getFacadeContainer();
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockClicked( World worldIn, BlockPos pos, EntityPlayer playerIn )
|
||||
{
|
||||
if( Platform.isClient() )
|
||||
{
|
||||
final RayTraceResult rtr = Minecraft.getMinecraft().objectMouseOver;
|
||||
if( rtr != null && rtr.typeOfHit == Type.BLOCK && pos.equals( rtr.getBlockPos() ) )
|
||||
{
|
||||
final Vec3d hitVec = rtr.hitVec.subtract( new Vec3d( pos ) );
|
||||
|
||||
if( this.cb( worldIn, pos ).clicked( playerIn, EnumHand.MAIN_HAND, hitVec ) )
|
||||
{
|
||||
NetworkHandler.instance()
|
||||
.sendToServer(
|
||||
new PacketClick( pos, rtr.sideHit, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, EnumHand.MAIN_HAND, true ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void onBlockClickPacket( World worldIn, BlockPos pos, EntityPlayer playerIn, EnumHand hand, Vec3d hitVec )
|
||||
{
|
||||
this.cb( worldIn, pos ).clicked( playerIn, hand, hitVec );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
@@ -408,14 +456,25 @@ public class BlockCableBus extends AEBaseTileBlock
|
||||
@Override
|
||||
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
|
||||
{
|
||||
if( AEApi.instance().partHelper().getCableRenderMode().transparentFacades )
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getFacadeState( IBlockAccess world, BlockPos pos, EnumFacing side )
|
||||
{
|
||||
if( side != null )
|
||||
{
|
||||
return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT;
|
||||
}
|
||||
else
|
||||
{
|
||||
return layer == BlockRenderLayer.CUTOUT;
|
||||
IFacadeContainer container = this.fc( world, pos );
|
||||
if( container != null )
|
||||
{
|
||||
IFacadePart facade = container.getFacade( AEPartLocation.fromFacing( side ) );
|
||||
if( facade != null )
|
||||
{
|
||||
return facade.getBlockState();
|
||||
}
|
||||
}
|
||||
}
|
||||
return world.getBlockState( pos );
|
||||
}
|
||||
|
||||
public static Class<? extends AEBaseTile> getNoTesrTile()
|
||||
|
||||
@@ -34,8 +34,6 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.api.AEApi;
|
||||
import appeng.api.storage.ICellHandler;
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.localization.PlayerMessages;
|
||||
@@ -108,14 +106,7 @@ public class BlockChest extends AEBaseTileBlock
|
||||
}
|
||||
else
|
||||
{
|
||||
final ItemStack cell = tg.getCell();
|
||||
if( !cell.isEmpty() )
|
||||
{
|
||||
final ICellHandler ch = AEApi.instance().registries().cell().getHandler( cell );
|
||||
|
||||
tg.openGui( p, ch, cell, side );
|
||||
}
|
||||
else
|
||||
if( !tg.openGui( p ) )
|
||||
{
|
||||
p.sendMessage( PlayerMessages.ChestCannotReadStorageCell.get() );
|
||||
}
|
||||
|
||||
@@ -136,7 +136,7 @@ public class FeatureFactory
|
||||
|
||||
private <T extends IBootstrapComponent> void addBootstrapComponent( Class<? extends IBootstrapComponent> eventType, T component )
|
||||
{
|
||||
bootstrapComponents.computeIfAbsent( eventType, c -> new ArrayList<IBootstrapComponent>() ).add( component );
|
||||
this.bootstrapComponents.computeIfAbsent( eventType, c -> new ArrayList<IBootstrapComponent>() ).add( component );
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
|
||||
@@ -144,7 +144,7 @@ class ItemDefinitionBuilder implements IItemBuilder
|
||||
item.setCreativeTab( this.creativeTab );
|
||||
|
||||
// Register all extra handlers
|
||||
this.boostrapComponents.forEach( component -> component.apply( item ) );
|
||||
this.boostrapComponents.forEach( component -> this.factory.addBootstrapComponent( component.apply( item ) ) );
|
||||
|
||||
// Register custom dispenser behavior if requested
|
||||
if( this.dispenserBehaviorSupplier != null )
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
|
||||
package appeng.bootstrap.components;
|
||||
|
||||
|
||||
import net.minecraftforge.fml.common.registry.EntityEntry;
|
||||
import net.minecraftforge.registries.IForgeRegistry;
|
||||
|
||||
import appeng.bootstrap.IBootstrapComponent;
|
||||
|
||||
|
||||
@FunctionalInterface
|
||||
public interface IEntityRegistrationComponent extends IBootstrapComponent
|
||||
{
|
||||
void entityRegistration( IForgeRegistry<EntityEntry> entityRegistry );
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
|
||||
package appeng.client;
|
||||
|
||||
|
||||
import org.lwjgl.input.Keyboard;
|
||||
|
||||
|
||||
public enum ActionKey
|
||||
{
|
||||
TOGGLE_FOCUS( Keyboard.KEY_TAB );
|
||||
|
||||
private final int defaultKey;
|
||||
|
||||
private ActionKey( int defaultKey )
|
||||
{
|
||||
this.defaultKey = defaultKey;
|
||||
}
|
||||
|
||||
public String getTranslationKey()
|
||||
{
|
||||
return "key." + this.name().toLowerCase() + ".desc";
|
||||
}
|
||||
|
||||
public int getDefaultKey()
|
||||
{
|
||||
return this.defaultKey;
|
||||
}
|
||||
}
|
||||
@@ -21,15 +21,15 @@ package appeng.client;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumMap;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
@@ -42,6 +42,8 @@ import net.minecraftforge.client.model.ModelLoaderRegistry;
|
||||
import net.minecraftforge.common.ForgeModContainer;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
||||
import net.minecraftforge.fml.client.registry.RenderingRegistry;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
|
||||
import appeng.api.parts.CableRenderMode;
|
||||
@@ -75,6 +77,9 @@ import appeng.util.Platform;
|
||||
|
||||
public class ClientHelper extends ServerHelper
|
||||
{
|
||||
private final static String KEY_CATEGORY = "key.appliedenergistics2.category";
|
||||
|
||||
private final EnumMap<ActionKey, KeyBinding> bindings = new EnumMap<>( ActionKey.class );
|
||||
|
||||
@Override
|
||||
public void preinit()
|
||||
@@ -85,30 +90,20 @@ public class ClientHelper extends ServerHelper
|
||||
{
|
||||
ModelLoaderRegistry.registerLoader( UVLModelLoader.INSTANCE );
|
||||
}
|
||||
|
||||
RenderingRegistry.registerEntityRenderingHandler( EntityTinyTNTPrimed.class, manager -> new RenderTinyTNTPrimed( manager ) );
|
||||
RenderingRegistry.registerEntityRenderingHandler( EntityFloatingItem.class, manager -> new RenderFloatingItem( manager ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init()
|
||||
{
|
||||
// final Block fluixBlock = GameRegistry.findBlock( "appliedenergistics2", "fluix" );
|
||||
// Item fluixItem = Item.getItemFromBlock( fluixBlock );
|
||||
// ModelResourceLocation itemModelResourceLocation = new ModelResourceLocation( "appliedenergistics2:fluix",
|
||||
// "inventory" );
|
||||
// final int DEFAULT_ITEM_SUBTYPE = 0;
|
||||
// final ItemModelMesher mesher = Minecraft.getMinecraft().getRenderItem().getItemModelMesher();
|
||||
// // mesher.register( fluixItem, DEFAULT_ITEM_SUBTYPE, itemModelResourceLocation );
|
||||
//
|
||||
// final ResourceLocation resource = new ResourceLocation( "appliedenergistics2", "stair.fluix" );
|
||||
// final ModelResourceLocation fluixStairModel = new ModelResourceLocation( resource, "inventory" );
|
||||
// AELog.info( "FluixStairModel: " + fluixStairModel );
|
||||
//
|
||||
// final Set<Item> items = AEApi.instance().definitions().blocks().fluixStairs().maybeItem().asSet();
|
||||
// for( Item item : items )
|
||||
// {
|
||||
// AELog.info( "Registering with %s with unlocalized %s", item, item.getUnlocalizedName() );
|
||||
// mesher.register( item, DEFAULT_ITEM_SUBTYPE, fluixStairModel );
|
||||
// }
|
||||
|
||||
for( ActionKey key : ActionKey.values() )
|
||||
{
|
||||
final KeyBinding binding = new KeyBinding( key.getTranslationKey(), key.getDefaultKey(), KEY_CATEGORY );
|
||||
ClientRegistry.registerKeyBinding( binding );
|
||||
this.bindings.put( key, binding );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -199,11 +194,6 @@ public class ClientHelper extends ServerHelper
|
||||
@Override
|
||||
public void postInit()
|
||||
{
|
||||
// RenderingRegistry.registerBlockHandler( WorldRender.INSTANCE );
|
||||
final RenderManager inst = Minecraft.getMinecraft().getRenderManager();
|
||||
|
||||
inst.entityRenderMap.put( EntityTinyTNTPrimed.class, new RenderTinyTNTPrimed( inst ) );
|
||||
inst.entityRenderMap.put( EntityFloatingItem.class, new RenderFloatingItem( inst ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -330,29 +320,20 @@ public class ClientHelper extends ServerHelper
|
||||
final EntityPlayer player = mc.player;
|
||||
if( player.isSneaking() )
|
||||
{
|
||||
final EnumHand hand;
|
||||
if( !player.getHeldItem( EnumHand.MAIN_HAND ).isEmpty() && player.getHeldItem( EnumHand.MAIN_HAND ).getItem() instanceof IMouseWheelItem )
|
||||
{
|
||||
hand = EnumHand.MAIN_HAND;
|
||||
}
|
||||
else if( !player.getHeldItem( EnumHand.OFF_HAND ).isEmpty() && player.getHeldItem( EnumHand.OFF_HAND ).getItem() instanceof IMouseWheelItem )
|
||||
{
|
||||
hand = EnumHand.OFF_HAND;
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
final boolean mainHand = player.getHeldItem( EnumHand.MAIN_HAND ).getItem() instanceof IMouseWheelItem;
|
||||
final boolean offHand = player.getHeldItem( EnumHand.OFF_HAND ).getItem() instanceof IMouseWheelItem;
|
||||
|
||||
final ItemStack is = player.getHeldItem( hand );
|
||||
try
|
||||
if( mainHand || offHand )
|
||||
{
|
||||
NetworkHandler.instance().sendToServer( new PacketValueConfig( "Item", me.getDwheel() > 0 ? "WheelUp" : "WheelDown" ) );
|
||||
me.setCanceled( true );
|
||||
}
|
||||
catch( final IOException e )
|
||||
{
|
||||
AELog.debug( e );
|
||||
try
|
||||
{
|
||||
NetworkHandler.instance().sendToServer( new PacketValueConfig( "Item", me.getDwheel() > 0 ? "WheelUp" : "WheelDown" ) );
|
||||
me.setCanceled( true );
|
||||
}
|
||||
catch( final IOException e )
|
||||
{
|
||||
AELog.debug( e );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -363,4 +344,16 @@ public class ClientHelper extends ServerHelper
|
||||
ParticleTextures.registerSprite( event );
|
||||
InscriberTESR.registerTexture( event );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isKeyPressed( ActionKey key )
|
||||
{
|
||||
return this.bindings.get( key ).isPressed();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isActionKey( ActionKey key, int pressedKeyCode )
|
||||
{
|
||||
return this.bindings.get( key ).isActiveAndMatches( pressedKeyCode );
|
||||
}
|
||||
}
|
||||
@@ -57,9 +57,10 @@ import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.fluids.Fluid;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
|
||||
import appeng.api.storage.data.IAEFluidStack;
|
||||
import appeng.api.storage.data.IAEItemStack;
|
||||
import appeng.client.gui.widgets.GuiCustomSlot;
|
||||
import appeng.client.gui.widgets.GuiScrollbar;
|
||||
import appeng.client.gui.widgets.ITooltip;
|
||||
import appeng.client.me.InternalSlotME;
|
||||
@@ -84,7 +85,6 @@ import appeng.core.sync.network.NetworkHandler;
|
||||
import appeng.core.sync.packets.PacketInventoryAction;
|
||||
import appeng.core.sync.packets.PacketSwapSlots;
|
||||
import appeng.fluids.client.render.FluidStackSizeRenderer;
|
||||
import appeng.fluids.container.slots.IFluidSlot;
|
||||
import appeng.fluids.container.slots.IMEFluidSlot;
|
||||
import appeng.helpers.InventoryAction;
|
||||
|
||||
@@ -101,6 +101,7 @@ public abstract class AEBaseGui extends GuiContainer
|
||||
private Stopwatch dbl_clickTimer = Stopwatch.createStarted();
|
||||
private ItemStack dbl_whichItem = ItemStack.EMPTY;
|
||||
private Slot bl_clicked;
|
||||
protected final List<GuiCustomSlot> guiSlots = new ArrayList<>();
|
||||
|
||||
public AEBaseGui( final Container container )
|
||||
{
|
||||
@@ -154,35 +155,76 @@ public abstract class AEBaseGui extends GuiContainer
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawScreen( final int mouseX, final int mouseY, final float btn )
|
||||
public void drawScreen( final int mouseX, final int mouseY, final float partialTicks )
|
||||
{
|
||||
super.drawDefaultBackground();
|
||||
super.drawScreen( mouseX, mouseY, btn );
|
||||
super.drawScreen( mouseX, mouseY, partialTicks );
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translate( this.guiLeft, this.guiTop, 0.0F );
|
||||
GlStateManager.enableDepth();
|
||||
for( final GuiCustomSlot c : this.guiSlots )
|
||||
{
|
||||
this.drawGuiSlot( c, mouseX, mouseY, partialTicks );
|
||||
}
|
||||
GlStateManager.disableDepth();
|
||||
for( final GuiCustomSlot c : this.guiSlots )
|
||||
{
|
||||
this.drawTooltip( c, mouseX - this.guiLeft, mouseY - this.guiTop );
|
||||
}
|
||||
GlStateManager.popMatrix();
|
||||
|
||||
this.renderHoveredToolTip( mouseX, mouseY );
|
||||
|
||||
for( final Object c : this.buttonList )
|
||||
{
|
||||
if( c instanceof ITooltip )
|
||||
{
|
||||
final ITooltip tooltip = (ITooltip) c;
|
||||
final int x = tooltip.xPos(); // ((GuiImgButton) c).x;
|
||||
int y = tooltip.yPos(); // ((GuiImgButton) c).y;
|
||||
this.drawTooltip( (ITooltip) c, mouseX, mouseY );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( x < mouseX && x + tooltip.getWidth() > mouseX && tooltip.isVisible() )
|
||||
protected void drawGuiSlot( GuiCustomSlot slot, int mouseX, int mouseY, float partialTicks )
|
||||
{
|
||||
if( slot.isSlotEnabled() )
|
||||
{
|
||||
final int left = slot.xPos();
|
||||
final int top = slot.yPos();
|
||||
final int right = left + slot.getWidth();
|
||||
final int bottom = top + slot.getHeight();
|
||||
|
||||
slot.drawContent( this.mc, mouseX, mouseY, partialTicks );
|
||||
|
||||
if( this.isPointInRegion( left, top, slot.getWidth(), slot.getHeight(), mouseX, mouseY ) && slot.canClick( this.mc.player ) )
|
||||
{
|
||||
GlStateManager.disableLighting();
|
||||
GlStateManager.colorMask( true, true, true, false );
|
||||
this.drawGradientRect( left, top, right, bottom, -2130706433, -2130706433 );
|
||||
GlStateManager.colorMask( true, true, true, true );
|
||||
GlStateManager.enableLighting();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void drawTooltip( ITooltip tooltip, int mouseX, int mouseY )
|
||||
{
|
||||
final int x = tooltip.xPos(); // ((GuiImgButton) c).x;
|
||||
int y = tooltip.yPos(); // ((GuiImgButton) c).y;
|
||||
|
||||
if( x < mouseX && x + tooltip.getWidth() > mouseX && tooltip.isVisible() )
|
||||
{
|
||||
if( y < mouseY && y + tooltip.getHeight() > mouseY )
|
||||
{
|
||||
if( y < 15 )
|
||||
{
|
||||
if( y < mouseY && y + tooltip.getHeight() > mouseY )
|
||||
{
|
||||
if( y < 15 )
|
||||
{
|
||||
y = 15;
|
||||
}
|
||||
y = 15;
|
||||
}
|
||||
|
||||
final String msg = tooltip.getMessage();
|
||||
if( msg != null )
|
||||
{
|
||||
this.drawTooltip( x + 11, y + 4, msg );
|
||||
}
|
||||
}
|
||||
final String msg = tooltip.getMessage();
|
||||
if( msg != null )
|
||||
{
|
||||
this.drawTooltip( x + 11, y + 4, msg );
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -216,23 +258,6 @@ public abstract class AEBaseGui extends GuiContainer
|
||||
this.drawHoveringText( lines, x, y, this.fontRenderer );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderHoveredToolTip( int mouseX, int mouseY )
|
||||
{
|
||||
Slot slot = this.getSlot( mouseX, mouseY );
|
||||
if( slot != null && slot.isEnabled() && slot instanceof IFluidSlot )
|
||||
{
|
||||
IFluidSlot fluidSlot = (IFluidSlot) slot;
|
||||
if( fluidSlot.getFluidStack() != null && fluidSlot.shouldRenderAsFluid() )
|
||||
{
|
||||
FluidStack fluidStack = fluidSlot.getFluidStack();
|
||||
this.drawHoveringText( fluidStack.getLocalizedName(), mouseX, mouseY );
|
||||
return;
|
||||
}
|
||||
}
|
||||
super.renderHoveredToolTip( mouseX, mouseY );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected final void drawGuiContainerForegroundLayer( final int x, final int y )
|
||||
{
|
||||
@@ -285,6 +310,12 @@ public abstract class AEBaseGui extends GuiContainer
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for( final GuiCustomSlot slot : this.guiSlots )
|
||||
{
|
||||
slot.drawBackground( ox, oy );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -305,6 +336,14 @@ public abstract class AEBaseGui extends GuiContainer
|
||||
}
|
||||
}
|
||||
|
||||
for( GuiCustomSlot slot : this.guiSlots )
|
||||
{
|
||||
if( this.isPointInRegion( slot.xPos(), slot.yPos(), slot.getWidth(), slot.getHeight(), xCoord, yCoord ) && slot.canClick( this.mc.player ) )
|
||||
{
|
||||
slot.slotClicked( this.mc.player.inventory.getItemStack(), btn );
|
||||
}
|
||||
}
|
||||
|
||||
if( this.getScrollBar() != null )
|
||||
{
|
||||
this.getScrollBar().click( this, xCoord - this.guiLeft, yCoord - this.guiTop );
|
||||
@@ -516,11 +555,11 @@ public abstract class AEBaseGui extends GuiContainer
|
||||
return;
|
||||
}
|
||||
|
||||
if( !this.disableShiftClick && isShiftKeyDown() )
|
||||
if( !this.disableShiftClick && isShiftKeyDown() && mouseButton == 0 )
|
||||
{
|
||||
this.disableShiftClick = true;
|
||||
|
||||
if( this.dbl_whichItem.isEmpty() || this.bl_clicked != slot || this.dbl_clickTimer.elapsed( TimeUnit.MILLISECONDS ) > 150 )
|
||||
if( this.dbl_whichItem.isEmpty() || this.bl_clicked != slot || this.dbl_clickTimer.elapsed( TimeUnit.MILLISECONDS ) > 250 )
|
||||
{
|
||||
// some simple double click logic.
|
||||
this.bl_clicked = slot;
|
||||
@@ -542,12 +581,13 @@ public abstract class AEBaseGui extends GuiContainer
|
||||
for( final Slot inventorySlot : slots )
|
||||
{
|
||||
if( inventorySlot != null && inventorySlot.canTakeStack(
|
||||
this.mc.player ) && inventorySlot.getHasStack() && inventorySlot.inventory == slot.inventory && Container.canAddItemToSlot(
|
||||
this.mc.player ) && inventorySlot.getHasStack() && inventorySlot.isSameInventory( slot ) && Container.canAddItemToSlot(
|
||||
inventorySlot, this.dbl_whichItem, true ) )
|
||||
{
|
||||
this.handleMouseClick( inventorySlot, inventorySlot.slotNumber, 1, clickType );
|
||||
this.handleMouseClick( inventorySlot, inventorySlot.slotNumber, 0, ClickType.QUICK_MOVE );
|
||||
}
|
||||
}
|
||||
this.dbl_whichItem = ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
this.disableShiftClick = false;
|
||||
@@ -743,18 +783,18 @@ public abstract class AEBaseGui extends GuiContainer
|
||||
|
||||
return;
|
||||
}
|
||||
else if( s instanceof IFluidSlot && ( (IFluidSlot) s ).shouldRenderAsFluid() )
|
||||
else if( s instanceof IMEFluidSlot && ( (IMEFluidSlot) s ).shouldRenderAsFluid() )
|
||||
{
|
||||
final IFluidSlot slot = (IFluidSlot) s;
|
||||
final FluidStack fs = slot.getFluidStack();
|
||||
final IMEFluidSlot slot = (IMEFluidSlot) s;
|
||||
final IAEFluidStack fs = slot.getAEFluidStack();
|
||||
|
||||
if( fs != null && this.isPowered() )
|
||||
{
|
||||
GlStateManager.disableLighting();
|
||||
GlStateManager.disableBlend();
|
||||
Fluid fluid = fs.getFluid();
|
||||
final Fluid fluid = fs.getFluid();
|
||||
Minecraft.getMinecraft().getTextureManager().bindTexture( TextureMap.LOCATION_BLOCKS_TEXTURE );
|
||||
TextureAtlasSprite sprite = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite( fluid.getStill().toString() );
|
||||
final TextureAtlasSprite sprite = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite( fluid.getStill().toString() );
|
||||
|
||||
// Set color for dynamic fluids
|
||||
// Convert int color to RGB
|
||||
@@ -767,11 +807,7 @@ public abstract class AEBaseGui extends GuiContainer
|
||||
GlStateManager.enableLighting();
|
||||
GlStateManager.enableBlend();
|
||||
|
||||
if( s instanceof IMEFluidSlot )
|
||||
{
|
||||
final IMEFluidSlot meFluidSlot = (IMEFluidSlot) s;
|
||||
this.fluidStackSizeRenderer.renderStackSize( this.fontRenderer, meFluidSlot.getAEFluidStack(), s.xPos, s.yPos );
|
||||
}
|
||||
this.fluidStackSizeRenderer.renderStackSize( this.fontRenderer, fs, s.xPos, s.yPos );
|
||||
}
|
||||
else if( !this.isPowered() )
|
||||
{
|
||||
|
||||
@@ -40,6 +40,7 @@ import appeng.api.storage.ITerminalHost;
|
||||
import appeng.api.storage.data.IAEItemStack;
|
||||
import appeng.api.util.IConfigManager;
|
||||
import appeng.api.util.IConfigurableObject;
|
||||
import appeng.client.ActionKey;
|
||||
import appeng.client.gui.AEBaseMEGui;
|
||||
import appeng.client.gui.widgets.GuiImgButton;
|
||||
import appeng.client.gui.widgets.GuiScrollbar;
|
||||
@@ -54,6 +55,7 @@ import appeng.container.slot.SlotCraftingMatrix;
|
||||
import appeng.container.slot.SlotFakeCraftingMatrix;
|
||||
import appeng.core.AEConfig;
|
||||
import appeng.core.AELog;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.core.localization.GuiText;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.core.sync.network.NetworkHandler;
|
||||
@@ -95,6 +97,9 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
|
||||
private GuiImgButton SortDirBox;
|
||||
private GuiImgButton searchBoxSettings;
|
||||
private GuiImgButton terminalStyleBox;
|
||||
private boolean isAutoFocus = false;
|
||||
private int currentMouseX = 0;
|
||||
private int currentMouseY = 0;
|
||||
|
||||
public GuiMEMonitorable( final InventoryPlayer inventoryPlayer, final ITerminalHost te )
|
||||
{
|
||||
@@ -224,8 +229,10 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
|
||||
Keyboard.enableRepeatEvents( true );
|
||||
|
||||
this.maxRows = this.getMaxRows();
|
||||
this.perRow = AEConfig.instance().getConfigManager().getSetting(
|
||||
Settings.TERMINAL_STYLE ) != TerminalStyle.FULL ? 9 : 9 + ( ( this.width - this.standardSize ) / 18 );
|
||||
this.perRow = AEConfig.instance()
|
||||
.getConfigManager()
|
||||
.getSetting(
|
||||
Settings.TERMINAL_STYLE ) != TerminalStyle.FULL ? 9 : 9 + ( ( this.width - this.standardSize ) / 18 );
|
||||
|
||||
final int magicNumber = 114 + 1;
|
||||
final int extraSpace = this.height - magicNumber - this.reservedSpace;
|
||||
@@ -290,8 +297,10 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
|
||||
offset += 20;
|
||||
|
||||
this.buttonList.add(
|
||||
this.searchBoxSettings = new GuiImgButton( this.guiLeft - 18, offset, Settings.SEARCH_MODE, AEConfig.instance().getConfigManager().getSetting(
|
||||
Settings.SEARCH_MODE ) ) );
|
||||
this.searchBoxSettings = new GuiImgButton( this.guiLeft - 18, offset, Settings.SEARCH_MODE, AEConfig.instance()
|
||||
.getConfigManager()
|
||||
.getSetting(
|
||||
Settings.SEARCH_MODE ) ) );
|
||||
|
||||
offset += 20;
|
||||
|
||||
@@ -306,7 +315,7 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
|
||||
this.searchField.setEnableBackgroundDrawing( false );
|
||||
this.searchField.setMaxStringLength( 25 );
|
||||
this.searchField.setTextColor( 0xFFFFFF );
|
||||
this.searchField.setSelectionColor( 0xFF99FF99 );
|
||||
this.searchField.setSelectionColor( 0xFF008000 );
|
||||
this.searchField.setVisible( true );
|
||||
|
||||
if( this.viewCell || this instanceof GuiWirelessTerm )
|
||||
@@ -318,13 +327,11 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
|
||||
|
||||
final Enum searchModeSetting = AEConfig.instance().getConfigManager().getSetting( Settings.SEARCH_MODE );
|
||||
|
||||
final boolean isAutoFocus = SearchBoxMode.AUTOSEARCH == searchModeSetting || SearchBoxMode.JEI_AUTOSEARCH == searchModeSetting || SearchBoxMode.AUTOSEARCH_KEEP == searchModeSetting || SearchBoxMode.JEI_AUTOSEARCH_KEEP == searchModeSetting;
|
||||
final boolean isManualFocus = SearchBoxMode.MANUAL_SEARCH == searchModeSetting || SearchBoxMode.JEI_MANUAL_SEARCH == searchModeSetting || SearchBoxMode.MANUAL_SEARCH_KEEP == searchModeSetting || SearchBoxMode.JEI_MANUAL_SEARCH_KEEP == searchModeSetting;
|
||||
this.isAutoFocus = SearchBoxMode.AUTOSEARCH == searchModeSetting || SearchBoxMode.JEI_AUTOSEARCH == searchModeSetting || SearchBoxMode.AUTOSEARCH_KEEP == searchModeSetting || SearchBoxMode.JEI_AUTOSEARCH_KEEP == searchModeSetting;
|
||||
final boolean isKeepFilter = SearchBoxMode.AUTOSEARCH_KEEP == searchModeSetting || SearchBoxMode.JEI_AUTOSEARCH_KEEP == searchModeSetting || SearchBoxMode.MANUAL_SEARCH_KEEP == searchModeSetting || SearchBoxMode.JEI_MANUAL_SEARCH_KEEP == searchModeSetting;
|
||||
final boolean isJEIEnabled = SearchBoxMode.JEI_AUTOSEARCH == searchModeSetting || SearchBoxMode.JEI_MANUAL_SEARCH == searchModeSetting;
|
||||
|
||||
this.searchField.setFocused( isAutoFocus );
|
||||
this.searchField.setCanLoseFocus( isManualFocus );
|
||||
this.searchField.setFocused( this.isAutoFocus );
|
||||
|
||||
if( isJEIEnabled )
|
||||
{
|
||||
@@ -374,6 +381,9 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
|
||||
{
|
||||
this.fontRenderer.drawString( this.getGuiDisplayName( this.myName.getLocal() ), 8, 6, 4210752 );
|
||||
this.fontRenderer.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
|
||||
|
||||
this.currentMouseX = mouseX;
|
||||
this.currentMouseY = mouseY;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -470,18 +480,40 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
|
||||
@Override
|
||||
protected void keyTyped( final char character, final int key ) throws IOException
|
||||
{
|
||||
|
||||
if( !this.checkHotbarKeys( key ) )
|
||||
{
|
||||
if( AppEng.proxy.isActionKey( ActionKey.TOGGLE_FOCUS, key ) )
|
||||
{
|
||||
this.searchField.setFocused( !this.searchField.isFocused() );
|
||||
return;
|
||||
}
|
||||
|
||||
if( this.searchField.isFocused() && key == Keyboard.KEY_RETURN )
|
||||
{
|
||||
this.searchField.setFocused( false );
|
||||
return;
|
||||
}
|
||||
|
||||
if( character == ' ' && this.searchField.getText().isEmpty() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final boolean mouseInGui = this.isPointInRegion( 0, 0, this.xSize, this.ySize, this.currentMouseX, this.currentMouseY );
|
||||
|
||||
if( this.isAutoFocus && !this.searchField.isFocused() && mouseInGui )
|
||||
{
|
||||
this.searchField.setFocused( true );
|
||||
}
|
||||
|
||||
if( this.searchField.textboxKeyTyped( character, key ) )
|
||||
{
|
||||
this.repo.setSearchString( this.searchField.getText() );
|
||||
this.repo.updateView();
|
||||
this.setScrollBar();
|
||||
// tell forge the key event is handled and should not be sent out
|
||||
this.keyHandled = mouseInGui;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -78,8 +78,9 @@ public class GuiPatternTerm extends GuiMEMonitorable
|
||||
|
||||
if( this.tabCraftButton == btn || this.tabProcessButton == btn )
|
||||
{
|
||||
NetworkHandler.instance().sendToServer(
|
||||
new PacketValueConfig( "PatternTerminal.CraftMode", this.tabProcessButton == btn ? CRAFTMODE_CRFTING : CRAFTMODE_PROCESSING ) );
|
||||
NetworkHandler.instance()
|
||||
.sendToServer(
|
||||
new PacketValueConfig( "PatternTerminal.CraftMode", this.tabProcessButton == btn ? CRAFTMODE_CRFTING : CRAFTMODE_PROCESSING ) );
|
||||
}
|
||||
|
||||
if( this.encodeBtn == btn )
|
||||
@@ -94,8 +95,9 @@ public class GuiPatternTerm extends GuiMEMonitorable
|
||||
|
||||
if( this.substitutionsEnabledBtn == btn || this.substitutionsDisabledBtn == btn )
|
||||
{
|
||||
NetworkHandler.instance().sendToServer(
|
||||
new PacketValueConfig( "PatternTerminal.Substitute", this.substitutionsEnabledBtn == btn ? SUBSITUTION_DISABLE : SUBSITUTION_ENABLE ) );
|
||||
NetworkHandler.instance()
|
||||
.sendToServer(
|
||||
new PacketValueConfig( "PatternTerminal.Substitute", this.substitutionsEnabledBtn == btn ? SUBSITUTION_DISABLE : SUBSITUTION_ENABLE ) );
|
||||
}
|
||||
}
|
||||
catch( final IOException e )
|
||||
|
||||
@@ -25,14 +25,9 @@ import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
import appeng.api.AEApi;
|
||||
import appeng.api.definitions.IBlocks;
|
||||
import appeng.api.definitions.IDefinitions;
|
||||
import appeng.api.definitions.IParts;
|
||||
import appeng.client.gui.AEBaseGui;
|
||||
import appeng.client.gui.widgets.GuiNumberBox;
|
||||
import appeng.client.gui.widgets.GuiTabButton;
|
||||
import appeng.container.AEBaseContainer;
|
||||
import appeng.container.implementations.ContainerPriority;
|
||||
import appeng.core.AEConfig;
|
||||
import appeng.core.AELog;
|
||||
@@ -42,12 +37,6 @@ import appeng.core.sync.network.NetworkHandler;
|
||||
import appeng.core.sync.packets.PacketSwitchGuis;
|
||||
import appeng.core.sync.packets.PacketValueConfig;
|
||||
import appeng.helpers.IPriorityHost;
|
||||
import appeng.parts.automation.PartFormationPlane;
|
||||
import appeng.parts.misc.PartInterface;
|
||||
import appeng.parts.misc.PartStorageBus;
|
||||
import appeng.tile.misc.TileInterface;
|
||||
import appeng.tile.storage.TileChest;
|
||||
import appeng.tile.storage.TileDrive;
|
||||
|
||||
|
||||
public class GuiPriority extends AEBaseGui
|
||||
@@ -92,49 +81,11 @@ public class GuiPriority extends AEBaseGui
|
||||
this.buttonList.add( this.minus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 69, 32, 20, "-" + c ) );
|
||||
this.buttonList.add( this.minus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 69, 38, 20, "-" + d ) );
|
||||
|
||||
ItemStack myIcon = null;
|
||||
final Object target = ( (AEBaseContainer) this.inventorySlots ).getTarget();
|
||||
final IDefinitions definitions = AEApi.instance().definitions();
|
||||
final IParts parts = definitions.parts();
|
||||
final IBlocks blocks = definitions.blocks();
|
||||
final ContainerPriority con = ( (ContainerPriority) this.inventorySlots );
|
||||
final ItemStack myIcon = con.getPriorityHost().getItemStackRepresentation();
|
||||
this.OriginalGui = con.getPriorityHost().getGuiBridge();
|
||||
|
||||
if( target instanceof PartStorageBus )
|
||||
{
|
||||
myIcon = parts.storageBus().maybeStack( 1 ).orElse( myIcon );
|
||||
this.OriginalGui = GuiBridge.GUI_STORAGEBUS;
|
||||
}
|
||||
|
||||
if( target instanceof PartFormationPlane )
|
||||
{
|
||||
myIcon = parts.formationPlane().maybeStack( 1 ).orElse( myIcon );
|
||||
this.OriginalGui = GuiBridge.GUI_FORMATION_PLANE;
|
||||
}
|
||||
|
||||
if( target instanceof TileDrive )
|
||||
{
|
||||
myIcon = blocks.drive().maybeStack( 1 ).orElse( myIcon );
|
||||
this.OriginalGui = GuiBridge.GUI_DRIVE;
|
||||
}
|
||||
|
||||
if( target instanceof TileChest )
|
||||
{
|
||||
myIcon = blocks.chest().maybeStack( 1 ).orElse( myIcon );
|
||||
this.OriginalGui = GuiBridge.GUI_CHEST;
|
||||
}
|
||||
|
||||
if( target instanceof TileInterface )
|
||||
{
|
||||
myIcon = blocks.iface().maybeStack( 1 ).orElse( myIcon );
|
||||
this.OriginalGui = GuiBridge.GUI_INTERFACE;
|
||||
}
|
||||
|
||||
if( target instanceof PartInterface )
|
||||
{
|
||||
myIcon = parts.iface().maybeStack( 1 ).orElse( myIcon );
|
||||
this.OriginalGui = GuiBridge.GUI_INTERFACE;
|
||||
}
|
||||
|
||||
if( this.OriginalGui != null && myIcon != null )
|
||||
if( this.OriginalGui != null && !myIcon.isEmpty() )
|
||||
{
|
||||
this.buttonList.add( this.originalGuiBtn = new GuiTabButton( this.guiLeft + 154, this.guiTop, myIcon, myIcon.getDisplayName(), this.itemRender ) );
|
||||
}
|
||||
|
||||
@@ -58,11 +58,11 @@ public class GuiVibrationChamber extends AEBaseGui
|
||||
this.fontRenderer.drawString( this.getGuiDisplayName( GuiText.VibrationChamber.getLocal() ), 8, 6, 4210752 );
|
||||
this.fontRenderer.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
|
||||
|
||||
this.pb.setFullMsg( this.cvc.getAePerTick() * this.cvc.getCurrentProgress() / 100 + " AE/t" );
|
||||
this.pb.setFullMsg( TileVibrationChamber.POWER_PER_TICK * this.cvc.getCurrentProgress() / TileVibrationChamber.DILATION_SCALING + " AE/t" );
|
||||
|
||||
if( this.cvc.getCurrentProgress() > 0 )
|
||||
if( this.cvc.getRemainingBurnTime() > 0 )
|
||||
{
|
||||
final int i1 = this.cvc.getCurrentProgress();
|
||||
final int i1 = this.cvc.getRemainingBurnTime() * 12 / 100;
|
||||
this.bindTexture( "guis/vibchamber.png" );
|
||||
GlStateManager.color( 1, 1, 1 );
|
||||
final int l = -15;
|
||||
|
||||
@@ -0,0 +1,85 @@
|
||||
|
||||
package appeng.client.gui.widgets;
|
||||
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.Gui;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
|
||||
public abstract class GuiCustomSlot extends Gui implements ITooltip
|
||||
{
|
||||
private final int x;
|
||||
private final int y;
|
||||
private final int id;
|
||||
|
||||
public GuiCustomSlot( final int id, final int x, final int y )
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
public int getId()
|
||||
{
|
||||
return this.id;
|
||||
}
|
||||
|
||||
public boolean canClick( final EntityPlayer player )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public void slotClicked( final ItemStack clickStack, final int mouseButton )
|
||||
{
|
||||
}
|
||||
|
||||
public abstract void drawContent( final Minecraft mc, final int mouseX, final int mouseY, final float partialTicks );
|
||||
|
||||
public void drawBackground( int guileft, int guitop )
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getMessage()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int xPos()
|
||||
{
|
||||
return this.x;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int yPos()
|
||||
{
|
||||
return this.y;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWidth()
|
||||
{
|
||||
return 16;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHeight()
|
||||
{
|
||||
return 16;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isVisible()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean isSlotEnabled()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -43,6 +43,7 @@ public class MEGuiTextField extends GuiTextField
|
||||
private final int _yPos;
|
||||
private final int _width;
|
||||
private final int _height;
|
||||
private final int _fontPad;
|
||||
private int selectionColor = 0xFF00FF00;
|
||||
|
||||
/**
|
||||
@@ -59,6 +60,7 @@ public class MEGuiTextField extends GuiTextField
|
||||
{
|
||||
super( 0, fontRenderer, xPos + PADDING, yPos + PADDING, width - 2 * PADDING - fontRenderer.getCharWidth( '_' ), height - 2 * PADDING );
|
||||
|
||||
this._fontPad = fontRenderer.getCharWidth( '_' );
|
||||
this._xPos = xPos;
|
||||
this._yPos = yPos;
|
||||
this._width = width;
|
||||
@@ -106,9 +108,33 @@ public class MEGuiTextField extends GuiTextField
|
||||
this.selectionColor = color;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawTextBox()
|
||||
{
|
||||
if( this.getVisible() )
|
||||
{
|
||||
if( this.isFocused() )
|
||||
{
|
||||
drawRect( this.x - PADDING + 1, this.y - PADDING + 1, this.x + this.width + this._fontPad + PADDING - 1, this.y + this.height + PADDING - 1,
|
||||
0xFF606060 );
|
||||
}
|
||||
else
|
||||
{
|
||||
drawRect( this.x - PADDING + 1, this.y - PADDING + 1, this.x + this.width + this._fontPad + PADDING - 1, this.y + this.height + PADDING - 1,
|
||||
0xFFA8A8A8 );
|
||||
}
|
||||
super.drawTextBox();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawSelectionBox( int startX, int startY, int endX, int endY )
|
||||
{
|
||||
if( !this.isFocused() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if( startX < endX )
|
||||
{
|
||||
int i = startX;
|
||||
@@ -141,22 +167,23 @@ public class MEGuiTextField extends GuiTextField
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||
|
||||
float red = (float) ( this.selectionColor >> 16 & 255 ) / 255.0F;
|
||||
float blue = (float) ( this.selectionColor >> 8 & 255 ) / 255.0F;
|
||||
float green = (float) ( this.selectionColor & 255 ) / 255.0F;
|
||||
float alpha = (float) ( this.selectionColor >> 24 & 255 ) / 255.0F;
|
||||
float red = ( this.selectionColor >> 16 & 255 ) / 255.0F;
|
||||
float blue = ( this.selectionColor >> 8 & 255 ) / 255.0F;
|
||||
float green = ( this.selectionColor & 255 ) / 255.0F;
|
||||
float alpha = ( this.selectionColor >> 24 & 255 ) / 255.0F;
|
||||
|
||||
GlStateManager.color( red, green, blue, alpha );
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.enableColorLogic();
|
||||
GlStateManager.colorLogicOp( GlStateManager.LogicOp.OR_REVERSE );
|
||||
bufferbuilder.begin( 7, DefaultVertexFormats.POSITION );
|
||||
bufferbuilder.pos( (double) startX, (double) endY, 0.0D ).endVertex();
|
||||
bufferbuilder.pos( (double) endX, (double) endY, 0.0D ).endVertex();
|
||||
bufferbuilder.pos( (double) endX, (double) startY, 0.0D ).endVertex();
|
||||
bufferbuilder.pos( (double) startX, (double) startY, 0.0D ).endVertex();
|
||||
bufferbuilder.pos( startX, endY, 0.0D ).endVertex();
|
||||
bufferbuilder.pos( endX, endY, 0.0D ).endVertex();
|
||||
bufferbuilder.pos( endX, startY, 0.0D ).endVertex();
|
||||
bufferbuilder.pos( startX, startY, 0.0D ).endVertex();
|
||||
tessellator.draw();
|
||||
GlStateManager.disableColorLogic();
|
||||
GlStateManager.enableTexture2D();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,8 +19,6 @@
|
||||
package appeng.client.me;
|
||||
|
||||
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
|
||||
import appeng.api.storage.data.IAEFluidStack;
|
||||
|
||||
|
||||
@@ -45,11 +43,6 @@ public class InternalFluidSlotME
|
||||
this.yPos = displayY;
|
||||
}
|
||||
|
||||
FluidStack getStack()
|
||||
{
|
||||
return this.getAEStack() == null ? null : this.getAEStack().getFluidStack();
|
||||
}
|
||||
|
||||
IAEFluidStack getAEStack()
|
||||
{
|
||||
return this.repo.getReferenceFluid( this.offset );
|
||||
|
||||
@@ -24,7 +24,6 @@ import javax.annotation.Nonnull;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.items.SlotItemHandler;
|
||||
|
||||
import appeng.api.storage.data.IAEFluidStack;
|
||||
@@ -70,12 +69,6 @@ public class SlotFluidME extends SlotItemHandler implements IMEFluidSlot
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack getFluidStack()
|
||||
{
|
||||
return this.slot.getStack();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getHasStack()
|
||||
{
|
||||
|
||||
@@ -41,6 +41,7 @@ import net.minecraft.util.EnumFacing;
|
||||
public class DummyFluidBakedModel implements IBakedModel
|
||||
{
|
||||
private final ImmutableList<BakedQuad> quads;
|
||||
|
||||
public DummyFluidBakedModel( ImmutableList<BakedQuad> quads )
|
||||
{
|
||||
this.quads = quads;
|
||||
@@ -49,7 +50,7 @@ public class DummyFluidBakedModel implements IBakedModel
|
||||
@Override
|
||||
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
|
||||
{
|
||||
return quads;
|
||||
return this.quads;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -104,13 +104,13 @@ public class DummyFluidDispatcherBakedModel extends DelegateBakedModel
|
||||
fluidStack = new FluidStack( FluidRegistry.WATER, Fluid.BUCKET_VOLUME );
|
||||
}
|
||||
|
||||
TextureAtlasSprite sprite = bakedTextureGetter.apply( fluidStack.getFluid().getStill( fluidStack ) );
|
||||
TextureAtlasSprite sprite = DummyFluidDispatcherBakedModel.this.bakedTextureGetter.apply( fluidStack.getFluid().getStill( fluidStack ) );
|
||||
if( sprite == null )
|
||||
{
|
||||
return new DummyFluidBakedModel( ImmutableList.of() );
|
||||
}
|
||||
|
||||
return new DummyFluidBakedModel( ItemLayerModel.getQuadsForSprite( 0, sprite, format, Optional.empty() ) );
|
||||
return new DummyFluidBakedModel( ItemLayerModel.getQuadsForSprite( 0, sprite, DummyFluidDispatcherBakedModel.this.format, Optional.empty() ) );
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -51,7 +51,7 @@ public class DummyFluidItemModel implements IModel
|
||||
{
|
||||
try
|
||||
{
|
||||
baseModel = ModelLoaderRegistry.getModel( MODEL_BASE );
|
||||
this.baseModel = ModelLoaderRegistry.getModel( MODEL_BASE );
|
||||
}
|
||||
catch( Exception e )
|
||||
{
|
||||
@@ -78,12 +78,12 @@ public class DummyFluidItemModel implements IModel
|
||||
{
|
||||
IBakedModel bakedBaseModel = this.getBaseModel().bake( state, format, bakedTextureGetter );
|
||||
|
||||
return new DummyFluidDispatcherBakedModel( bakedBaseModel, format, bakedTextureGetter );
|
||||
return new DummyFluidDispatcherBakedModel( bakedBaseModel, format, bakedTextureGetter );
|
||||
}
|
||||
|
||||
@Override
|
||||
public IModelState getDefaultState()
|
||||
{
|
||||
return getBaseModel().getDefaultState();
|
||||
return this.getBaseModel().getDefaultState();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,91 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.client.render;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.renderer.block.model.BakedQuad;
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.block.model.ItemOverrideList;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
import appeng.client.render.cablebus.FacadeBuilder;
|
||||
|
||||
|
||||
/**
|
||||
* This model used the provided FacadeBuilder to "slice" the item quads for the facade provided.
|
||||
*
|
||||
* @author covers1624
|
||||
*/
|
||||
public class FacadeBakedItemModel extends DelegateBakedModel
|
||||
{
|
||||
|
||||
private final ItemStack textureStack;
|
||||
private final FacadeBuilder facadeBuilder;
|
||||
private List<BakedQuad> quads = null;
|
||||
|
||||
protected FacadeBakedItemModel( IBakedModel base, ItemStack textureStack, FacadeBuilder facadeBuilder )
|
||||
{
|
||||
super( base );
|
||||
this.textureStack = textureStack;
|
||||
this.facadeBuilder = facadeBuilder;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
|
||||
{
|
||||
if( side != null )
|
||||
{
|
||||
return Collections.emptyList();
|
||||
}
|
||||
if( quads == null )
|
||||
{
|
||||
quads = new ArrayList<>();
|
||||
quads.addAll( this.facadeBuilder.buildFacadeItemQuads( this.textureStack, EnumFacing.NORTH ) );
|
||||
quads.addAll( this.getBaseModel().getQuads( state, side, rand ) );
|
||||
quads = Collections.unmodifiableList( quads );
|
||||
}
|
||||
return quads;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isGui3d()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBuiltInRenderer()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemOverrideList getOverrides()
|
||||
{
|
||||
return ItemOverrideList.NONE;
|
||||
}
|
||||
}
|
||||
@@ -21,9 +21,12 @@ package appeng.client.render;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectArrayMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.renderer.block.model.BakedQuad;
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
@@ -34,6 +37,7 @@ import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.client.render.cablebus.FacadeBuilder;
|
||||
import appeng.items.parts.ItemFacade;
|
||||
|
||||
|
||||
@@ -45,11 +49,14 @@ import appeng.items.parts.ItemFacade;
|
||||
public class FacadeDispatcherBakedModel extends DelegateBakedModel
|
||||
{
|
||||
private final VertexFormat format;
|
||||
private final FacadeBuilder facadeBuilder;
|
||||
private final Int2ObjectMap<FacadeBakedItemModel> cache = new Int2ObjectArrayMap<>();
|
||||
|
||||
public FacadeDispatcherBakedModel( IBakedModel baseModel, VertexFormat format )
|
||||
public FacadeDispatcherBakedModel( IBakedModel baseModel, VertexFormat format, FacadeBuilder facadeBuilder )
|
||||
{
|
||||
super( baseModel );
|
||||
this.format = format;
|
||||
this.facadeBuilder = facadeBuilder;
|
||||
}
|
||||
|
||||
// This is never used. See the item override list below.
|
||||
@@ -86,11 +93,17 @@ public class FacadeDispatcherBakedModel extends DelegateBakedModel
|
||||
|
||||
ItemFacade itemFacade = (ItemFacade) stack.getItem();
|
||||
|
||||
IBlockState state = itemFacade.getTextureBlockState( stack );
|
||||
ItemStack textureItem = itemFacade.getTextureItem( stack );
|
||||
|
||||
return new FacadeWithBlockBakedModel( FacadeDispatcherBakedModel.this
|
||||
.getBaseModel(), state, textureItem, FacadeDispatcherBakedModel.this.format );
|
||||
int hash = Objects.hash( textureItem.getItem().getRegistryName(), textureItem.getMetadata(), textureItem.getTagCompound() );
|
||||
FacadeBakedItemModel model = FacadeDispatcherBakedModel.this.cache.get( hash );
|
||||
if( model == null )
|
||||
{
|
||||
model = new FacadeBakedItemModel(FacadeDispatcherBakedModel.this.getBaseModel(), textureItem, FacadeDispatcherBakedModel.this.facadeBuilder);
|
||||
FacadeDispatcherBakedModel.this.cache.put(hash, model);
|
||||
}
|
||||
|
||||
return model;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -31,6 +31,7 @@ import net.minecraftforge.client.model.IModel;
|
||||
import net.minecraftforge.client.model.ModelLoaderRegistry;
|
||||
import net.minecraftforge.common.model.IModelState;
|
||||
|
||||
import appeng.client.render.cablebus.FacadeBuilder;
|
||||
import appeng.core.AppEng;
|
||||
|
||||
|
||||
@@ -71,8 +72,9 @@ public class FacadeItemModel implements IModel
|
||||
public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
|
||||
{
|
||||
IBakedModel bakedBaseModel = this.getBaseModel().bake( state, format, bakedTextureGetter );
|
||||
FacadeBuilder facadeBuilder = new FacadeBuilder();
|
||||
|
||||
return new FacadeDispatcherBakedModel( bakedBaseModel, format );
|
||||
return new FacadeDispatcherBakedModel( bakedBaseModel, format, facadeBuilder );
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,106 +0,0 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.client.render;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.block.model.BakedQuad;
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.block.model.ItemOverrideList;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
import appeng.client.render.cablebus.CubeBuilder;
|
||||
import appeng.client.render.cablebus.FacadeBuilder;
|
||||
|
||||
|
||||
/**
|
||||
* This is the actual baked model that will combine the north face of a given block state
|
||||
* with the base facade item model to achieve what is then actually rendered on screen.
|
||||
*/
|
||||
public class FacadeWithBlockBakedModel extends DelegateBakedModel
|
||||
{
|
||||
private final IBlockState blockState;
|
||||
|
||||
private final IBakedModel textureModel;
|
||||
|
||||
private final VertexFormat format;
|
||||
|
||||
private final ItemStack textureItem;
|
||||
|
||||
public FacadeWithBlockBakedModel( IBakedModel baseModel, IBlockState blockState, ItemStack textureItem, VertexFormat format )
|
||||
{
|
||||
super( baseModel );
|
||||
this.blockState = blockState;
|
||||
this.textureItem = textureItem;
|
||||
this.textureModel = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( blockState );
|
||||
this.format = format;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
|
||||
{
|
||||
// Only the north side is actually read from the base model for item models
|
||||
if( side == EnumFacing.NORTH )
|
||||
{
|
||||
List<BakedQuad> quads = new ArrayList<>( 1 );
|
||||
CubeBuilder builder = new CubeBuilder( this.format, quads );
|
||||
FacadeBuilder.TextureAtlasAndTint sprite = FacadeBuilder.getSprite( this.textureModel, this.blockState, side, rand );
|
||||
if( sprite != null && sprite.getSprite() != null )
|
||||
{
|
||||
if( sprite.getTint() != -1 )
|
||||
{
|
||||
builder.setColor( Minecraft.getMinecraft().getItemColors().colorMultiplier( this.textureItem, sprite.getTint() ) );
|
||||
}
|
||||
builder.setTexture( sprite.getSprite() );
|
||||
builder.setDrawFaces( EnumSet.of( EnumFacing.NORTH ) );
|
||||
builder.addCube( 0, 0, 0, 16, 16, 16 );
|
||||
return quads;
|
||||
}
|
||||
}
|
||||
|
||||
return this.getBaseModel().getQuads( state, side, rand );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isGui3d()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBuiltInRenderer()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemOverrideList getOverrides()
|
||||
{
|
||||
return ItemOverrideList.NONE;
|
||||
}
|
||||
}
|
||||
@@ -44,6 +44,7 @@ import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.MinecraftForgeClient;
|
||||
import net.minecraftforge.common.property.IExtendedBlockState;
|
||||
|
||||
import appeng.api.parts.IPartBakedModel;
|
||||
import appeng.api.parts.IPartModel;
|
||||
import appeng.api.util.AECableType;
|
||||
import appeng.api.util.AEColor;
|
||||
@@ -87,8 +88,9 @@ public class CableBusBakedModel implements IBakedModel
|
||||
|
||||
List<BakedQuad> quads = new ArrayList<>();
|
||||
|
||||
// The core parts of the cable will only be rendered in the CUTOUT layer. TRANSLUCENT is used only for
|
||||
// translucent facades further down below.
|
||||
// The core parts of the cable will only be rendered in the CUTOUT layer.
|
||||
// Facades will add them selves to what ever the block would be rendered with,
|
||||
// except when transparent facades are enabled, they are forced to TRANSPARENT.
|
||||
if( layer == BlockRenderLayer.CUTOUT )
|
||||
{
|
||||
|
||||
@@ -119,7 +121,15 @@ public class CableBusBakedModel implements IBakedModel
|
||||
throw new IllegalStateException( "Trying to use an unregistered part model: " + model );
|
||||
}
|
||||
|
||||
List<BakedQuad> partQuads = bakedModel.getQuads( state, null, rand );
|
||||
List<BakedQuad> partQuads;
|
||||
if( bakedModel instanceof IPartBakedModel )
|
||||
{
|
||||
partQuads = ( (IPartBakedModel) bakedModel ).getPartQuads( renderState.getPartFlags().get( facing ), rand );
|
||||
}
|
||||
else
|
||||
{
|
||||
partQuads = bakedModel.getQuads( state, null, rand );
|
||||
}
|
||||
|
||||
// Rotate quads accordingly
|
||||
QuadRotator rotator = new QuadRotator();
|
||||
@@ -129,14 +139,7 @@ public class CableBusBakedModel implements IBakedModel
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.facadeBuilder.addFacades(
|
||||
layer,
|
||||
renderState.getFacades(),
|
||||
renderState.getBoundingBoxes(),
|
||||
renderState.getAttachments().keySet(),
|
||||
rand,
|
||||
quads );
|
||||
this.facadeBuilder.buildFacadeQuads( layer, renderState, rand, quads, this.partModels::get );
|
||||
|
||||
return quads;
|
||||
}
|
||||
|
||||
@@ -65,7 +65,6 @@ public class CableBusModel implements IModel
|
||||
{
|
||||
return ImmutableList.<ResourceLocation>builder()
|
||||
.addAll( CableBuilder.getTextures() )
|
||||
.addAll( FacadeBuilder.getTextures() )
|
||||
.build();
|
||||
}
|
||||
|
||||
@@ -75,7 +74,7 @@ public class CableBusModel implements IModel
|
||||
Map<ResourceLocation, IBakedModel> partModels = this.loadPartModels( state, format, bakedTextureGetter );
|
||||
|
||||
CableBuilder cableBuilder = new CableBuilder( format, bakedTextureGetter );
|
||||
FacadeBuilder facadeBuilder = new FacadeBuilder( format, bakedTextureGetter );
|
||||
FacadeBuilder facadeBuilder = new FacadeBuilder();
|
||||
|
||||
// This should normally not be used, but we *have* to provide a particle texture or otherwise damage models will
|
||||
// crash
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
package appeng.client.render.cablebus;
|
||||
|
||||
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumMap;
|
||||
import java.util.EnumSet;
|
||||
@@ -27,6 +28,8 @@ import java.util.Objects;
|
||||
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
|
||||
import appeng.api.parts.IPartModel;
|
||||
import appeng.api.util.AECableType;
|
||||
@@ -69,11 +72,17 @@ public class CableBusRenderState
|
||||
// Contains the facade to use for each side that has a facade attached
|
||||
private EnumMap<EnumFacing, FacadeRenderState> facades = new EnumMap<>( EnumFacing.class );
|
||||
|
||||
// Used for Facades.
|
||||
private WeakReference<IBlockAccess> world;
|
||||
private BlockPos pos;
|
||||
|
||||
// Contains the bounding boxes of all parts on the cable bus to allow facades to cut out holes for the parts. This
|
||||
// list is only populated if there are
|
||||
// facades on this cable bus
|
||||
private List<AxisAlignedBB> boundingBoxes = new ArrayList<>();
|
||||
|
||||
private EnumMap<EnumFacing, Long> partFlags = new EnumMap<>( EnumFacing.class );
|
||||
|
||||
public CableCoreType getCoreType()
|
||||
{
|
||||
return this.coreType;
|
||||
@@ -149,11 +158,36 @@ public class CableBusRenderState
|
||||
return this.facades;
|
||||
}
|
||||
|
||||
public IBlockAccess getWorld()
|
||||
{
|
||||
return this.world.get();
|
||||
}
|
||||
|
||||
public void setWorld( IBlockAccess world )
|
||||
{
|
||||
this.world = new WeakReference<>( world );
|
||||
}
|
||||
|
||||
public BlockPos getPos()
|
||||
{
|
||||
return this.pos;
|
||||
}
|
||||
|
||||
public void setPos( BlockPos pos )
|
||||
{
|
||||
this.pos = pos;
|
||||
}
|
||||
|
||||
public List<AxisAlignedBB> getBoundingBoxes()
|
||||
{
|
||||
return this.boundingBoxes;
|
||||
}
|
||||
|
||||
public EnumMap<EnumFacing, Long> getPartFlags()
|
||||
{
|
||||
return this.partFlags;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode()
|
||||
{
|
||||
@@ -166,6 +200,7 @@ public class CableBusRenderState
|
||||
result = prime * result + ( ( this.channelsOnSide == null ) ? 0 : this.channelsOnSide.hashCode() );
|
||||
result = prime * result + ( ( this.connectionTypes == null ) ? 0 : this.connectionTypes.hashCode() );
|
||||
result = prime * result + ( ( this.coreType == null ) ? 0 : this.coreType.hashCode() );
|
||||
result = prime * result + ( ( this.partFlags == null ) ? 0 : this.partFlags.hashCode() );
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -180,7 +215,7 @@ public class CableBusRenderState
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if( getClass() != obj.getClass() )
|
||||
if( this.getClass() != obj.getClass() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -188,9 +223,8 @@ public class CableBusRenderState
|
||||
final CableBusRenderState other = (CableBusRenderState) obj;
|
||||
|
||||
return this.cableColor == other.cableColor && this.cableType == other.cableType && this.coreType == other.coreType && Objects
|
||||
.equals( this.attachmentConnections, other.attachmentConnections ) && Objects.equals( this.cableBusAdjacent,
|
||||
other.cableBusAdjacent ) && Objects.equals( this.channelsOnSide, other.channelsOnSide ) && Objects.equals( this.connectionTypes,
|
||||
other.connectionTypes );
|
||||
.equals( this.attachmentConnections, other.attachmentConnections ) && Objects.equals( this.cableBusAdjacent, other.cableBusAdjacent ) && Objects
|
||||
.equals( this.channelsOnSide, other.channelsOnSide ) && Objects.equals( this.connectionTypes, other.connectionTypes ) && Objects
|
||||
.equals( this.partFlags, other.partFlags );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,115 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.client.render.cablebus;
|
||||
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.WorldType;
|
||||
import net.minecraft.world.biome.Biome;
|
||||
|
||||
|
||||
/**
|
||||
* This is used to retrieve the ExtendedState of a block for facade rendering.
|
||||
* It fakes the block at BlockPos provided as the IBlockState provided.
|
||||
*
|
||||
* @author covers1624
|
||||
*/
|
||||
public class FacadeBlockAccess implements IBlockAccess
|
||||
{
|
||||
|
||||
private final IBlockAccess world;
|
||||
private final BlockPos pos;
|
||||
private final EnumFacing side;
|
||||
private final IBlockState state;
|
||||
|
||||
public FacadeBlockAccess( IBlockAccess world, BlockPos pos, EnumFacing side, IBlockState state )
|
||||
{
|
||||
this.world = world;
|
||||
this.pos = pos;
|
||||
this.side = side;
|
||||
this.state = state;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public TileEntity getTileEntity( BlockPos pos )
|
||||
{
|
||||
return this.world.getTileEntity( pos );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCombinedLight( BlockPos pos, int lightValue )
|
||||
{
|
||||
return this.world.getCombinedLight( pos, lightValue );
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getBlockState( BlockPos pos )
|
||||
{
|
||||
if( this.pos == pos )
|
||||
{
|
||||
return this.state;
|
||||
}
|
||||
return this.world.getBlockState( pos );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAirBlock( BlockPos pos )
|
||||
{
|
||||
IBlockState state = this.getBlockState( pos );
|
||||
return state.getBlock().isAir( state, this.world, pos );
|
||||
}
|
||||
|
||||
@Override
|
||||
public Biome getBiome( BlockPos pos )
|
||||
{
|
||||
return this.world.getBiome( pos );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongPower( BlockPos pos, EnumFacing direction )
|
||||
{
|
||||
return this.world.getStrongPower( pos, direction );
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldType getWorldType()
|
||||
{
|
||||
return this.world.getWorldType();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSideSolid( BlockPos pos, EnumFacing side, boolean _default )
|
||||
{
|
||||
if( pos.getX() < -30000000 || pos.getZ() < -30000000 || pos.getX() >= 30000000 || pos.getZ() >= 30000000 )
|
||||
{
|
||||
return _default;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.getBlockState( pos ).isSideSolid( this, pos, side );
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
||||
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
@@ -19,370 +19,372 @@
|
||||
package appeng.client.render.cablebus;
|
||||
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.EnumSet;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.Set;
|
||||
import java.util.function.Function;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import javax.vecmath.Vector3f;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
||||
import net.minecraft.client.renderer.block.model.BakedQuad;
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.client.renderer.color.BlockColors;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumFacing.Axis;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraftforge.client.ForgeHooksClient;
|
||||
import net.minecraftforge.client.MinecraftForgeClient;
|
||||
|
||||
import appeng.api.AEApi;
|
||||
import appeng.api.util.AEAxisAlignedBB;
|
||||
import appeng.core.AELog;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.parts.misc.PartCableAnchor;
|
||||
import appeng.thirdparty.codechicken.lib.model.CachedFormat;
|
||||
import appeng.thirdparty.codechicken.lib.model.Quad;
|
||||
import appeng.thirdparty.codechicken.lib.model.pipeline.BakedPipeline;
|
||||
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadAlphaOverride;
|
||||
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadClamper;
|
||||
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadCornerKicker;
|
||||
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadFaceStripper;
|
||||
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadReInterpolator;
|
||||
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadTinter;
|
||||
|
||||
|
||||
/**
|
||||
* Handles creating the quads for facades attached to cable busses.
|
||||
* The FacadeBuilder builds for facades..
|
||||
*
|
||||
* @author covers1624
|
||||
*/
|
||||
public class FacadeBuilder
|
||||
{
|
||||
|
||||
private static final ResourceLocation TEXTURE_FACADE = new ResourceLocation( AppEng.MOD_ID, "parts/cable_anchor" );
|
||||
public static final double THICK_THICKNESS = 2D / 16D;
|
||||
public static final double THIN_THICKNESS = 1D / 16D;
|
||||
|
||||
private final VertexFormat format;
|
||||
public static final AxisAlignedBB[] THICK_FACADE_BOXES = new AxisAlignedBB[] {
|
||||
new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, THICK_THICKNESS, 1.0 ),
|
||||
new AxisAlignedBB( 0.0, 1.0 - THICK_THICKNESS, 0.0, 1.0, 1.0, 1.0 ),
|
||||
new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, THICK_THICKNESS ),
|
||||
new AxisAlignedBB( 0.0, 0.0, 1.0 - THICK_THICKNESS, 1.0, 1.0, 1.0 ),
|
||||
new AxisAlignedBB( 0.0, 0.0, 0.0, THICK_THICKNESS, 1.0, 1.0 ),
|
||||
new AxisAlignedBB( 1.0 - THICK_THICKNESS, 0.0, 0.0, 1.0, 1.0, 1.0 )
|
||||
};
|
||||
|
||||
private final TextureAtlasSprite facadeTexture;
|
||||
public static final AxisAlignedBB[] THIN_FACADE_BOXES = new AxisAlignedBB[] {
|
||||
new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, THIN_THICKNESS, 1.0 ),
|
||||
new AxisAlignedBB( 0.0, 1.0 - THIN_THICKNESS, 0.0, 1.0, 1.0, 1.0 ),
|
||||
new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, THIN_THICKNESS ),
|
||||
new AxisAlignedBB( 0.0, 0.0, 1.0 - THIN_THICKNESS, 1.0, 1.0, 1.0 ),
|
||||
new AxisAlignedBB( 0.0, 0.0, 0.0, THIN_THICKNESS, 1.0, 1.0 ),
|
||||
new AxisAlignedBB( 1.0 - THIN_THICKNESS, 0.0, 0.0, 1.0, 1.0, 1.0 )
|
||||
};
|
||||
|
||||
private static final Set<ResourceLocation> warnedFor = new HashSet<>();
|
||||
private ThreadLocal<BakedPipeline> pipelines = ThreadLocal.withInitial( () -> BakedPipeline.builder()
|
||||
// Clamper is responsible for clamping the vertex to the bounds specified.
|
||||
.addElement( "clamper", QuadClamper.FACTORY )
|
||||
// Strips faces if they match a mask.
|
||||
.addElement( "face_stripper", QuadFaceStripper.FACTORY )
|
||||
// Kicks the edge inner corners in, solves Z fighting
|
||||
.addElement( "corner_kicker", QuadCornerKicker.FACTORY )
|
||||
// Re-Interpolates the UV's for the quad.
|
||||
.addElement( "interp", QuadReInterpolator.FACTORY )
|
||||
// Tints the quad if we need it to. Disabled by default.
|
||||
.addElement( "tinter", QuadTinter.FACTORY, false )
|
||||
// Overrides the quad's alpha if we are forcing transparent facades.
|
||||
.addElement( "transparent", QuadAlphaOverride.FACTORY, false, e -> e.setAlphaOverride( 0x4C / 255F ) )
|
||||
.build()//
|
||||
);
|
||||
private ThreadLocal<Quad> collectors = ThreadLocal.withInitial( Quad::new );
|
||||
|
||||
FacadeBuilder( VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
|
||||
{
|
||||
this.format = format;
|
||||
this.facadeTexture = bakedTextureGetter.apply( TEXTURE_FACADE );
|
||||
}
|
||||
|
||||
static Collection<ResourceLocation> getTextures()
|
||||
{
|
||||
return Collections.singletonList( TEXTURE_FACADE );
|
||||
}
|
||||
|
||||
void addFacades( BlockRenderLayer layer, Map<EnumFacing, FacadeRenderState> facadesState, List<AxisAlignedBB> partBoxes, Set<EnumFacing> sidesWithParts, long rand, List<BakedQuad> quads )
|
||||
public void buildFacadeQuads( BlockRenderLayer layer, CableBusRenderState renderState, long rand, List<BakedQuad> quads, Function<ResourceLocation, IBakedModel> modelLookup )
|
||||
{
|
||||
BakedPipeline pipeline = this.pipelines.get();
|
||||
Quad collectorQuad = this.collectors.get();
|
||||
boolean transparent = AEApi.instance().partHelper().getCableRenderMode().transparentFacades;
|
||||
Map<EnumFacing, FacadeRenderState> facadeStates = renderState.getFacades();
|
||||
List<AxisAlignedBB> partBoxes = renderState.getBoundingBoxes();
|
||||
Set<EnumFacing> sidesWithParts = renderState.getAttachments().keySet();
|
||||
IBlockAccess parentWorld = renderState.getWorld();
|
||||
BlockPos pos = renderState.getPos();
|
||||
BlockColors blockColors = Minecraft.getMinecraft().getBlockColors();
|
||||
boolean thinFacades = isUseThinFacades( partBoxes );
|
||||
|
||||
CubeBuilder builder = new CubeBuilder( this.format, quads );
|
||||
|
||||
facadesState.forEach( ( side, state ) ->
|
||||
for( Entry<EnumFacing, FacadeRenderState> entry : facadeStates.entrySet() )
|
||||
{
|
||||
AxisAlignedBB facadeBox = getFacadeBox( side, thinFacades );
|
||||
AEAxisAlignedBB cutOutBox = getCutOutBox( facadeBox, partBoxes );
|
||||
EnumFacing side = entry.getKey();
|
||||
int sideIndex = side.ordinal();
|
||||
FacadeRenderState facadeRenderState = entry.getValue();
|
||||
boolean renderStilt = !sidesWithParts.contains( side );
|
||||
if( layer == BlockRenderLayer.CUTOUT && renderStilt )
|
||||
{
|
||||
for( ResourceLocation part : PartCableAnchor.FACADE_MODELS.getModels() )
|
||||
{
|
||||
IBakedModel partModel = modelLookup.apply( part );
|
||||
QuadRotator rotator = new QuadRotator();
|
||||
quads.addAll( rotator.rotateQuads( gatherQuads( partModel, null, rand ), side, EnumFacing.UP ) );
|
||||
}
|
||||
}
|
||||
// If we are forcing transparency and this isn't the Translucent layer.
|
||||
if( transparent && layer != BlockRenderLayer.TRANSLUCENT )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
IBlockState blockState = facadeRenderState.getSourceBlock();
|
||||
// If we aren't forcing transparency let the block decide if it should render.
|
||||
if( !transparent && layer != null )
|
||||
{
|
||||
if( !blockState.getBlock().canRenderInLayer( blockState, layer ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
AxisAlignedBB fullBounds = thinFacades ? THIN_FACADE_BOXES[sideIndex] : THICK_FACADE_BOXES[sideIndex];
|
||||
AxisAlignedBB facadeBox = fullBounds;
|
||||
// If we are a transparent facade, we need to modify out BB.
|
||||
if( facadeRenderState.isTransparent() )
|
||||
{
|
||||
double offset = thinFacades ? THIN_THICKNESS : THICK_THICKNESS;
|
||||
AEAxisAlignedBB tmpBB = null;
|
||||
for( EnumFacing face : EnumFacing.VALUES )
|
||||
{
|
||||
// Only faces that aren't on our axis
|
||||
if( face.getAxis() != side.getAxis() )
|
||||
{
|
||||
FacadeRenderState otherState = facadeStates.get( face );
|
||||
if( otherState != null && !otherState.isTransparent() )
|
||||
{
|
||||
if( tmpBB == null )
|
||||
{
|
||||
tmpBB = AEAxisAlignedBB.fromBounds( facadeBox );
|
||||
}
|
||||
switch( face )
|
||||
{
|
||||
case DOWN:
|
||||
tmpBB.minY += offset;
|
||||
break;
|
||||
case UP:
|
||||
tmpBB.maxY -= offset;
|
||||
break;
|
||||
case NORTH:
|
||||
tmpBB.minZ += offset;
|
||||
break;
|
||||
case SOUTH:
|
||||
tmpBB.maxZ -= offset;
|
||||
break;
|
||||
case WEST:
|
||||
tmpBB.minX += offset;
|
||||
break;
|
||||
case EAST:
|
||||
tmpBB.maxX -= offset;
|
||||
break;
|
||||
default:
|
||||
throw new RuntimeException( "Switch falloff. " + String.valueOf( face ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if( tmpBB != null )
|
||||
{
|
||||
facadeBox = tmpBB.getBoundingBox();
|
||||
}
|
||||
}
|
||||
|
||||
AEAxisAlignedBB cutOutBox = getCutOutBox( facadeBox, partBoxes );
|
||||
List<AxisAlignedBB> holeStrips = getBoxes( facadeBox, cutOutBox, side.getAxis() );
|
||||
IBlockAccess facadeAccess = new FacadeBlockAccess( parentWorld, pos, side, blockState );
|
||||
|
||||
BlockRendererDispatcher dispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
|
||||
|
||||
try
|
||||
{
|
||||
this.addFacade( layer, facadesState, side, cutOutBox, thinFacades, renderStilt, rand, builder );
|
||||
blockState = blockState.getActualState( facadeAccess, pos );
|
||||
}
|
||||
catch( Throwable t )
|
||||
catch( Exception ignored )
|
||||
{
|
||||
AELog.debug( t );
|
||||
}
|
||||
} );
|
||||
}
|
||||
|
||||
public static TextureAtlasAndTint getSprite( IBakedModel blockModel, IBlockState state, EnumFacing facing, long rand )
|
||||
{
|
||||
|
||||
TextureAtlasAndTint firstFound = null;
|
||||
BlockRenderLayer orgLayer = MinecraftForgeClient.getRenderLayer();
|
||||
|
||||
try
|
||||
{
|
||||
// Some other mods also distinguish between layers, so we're doing this in a loop from most likely to least
|
||||
// likely
|
||||
for( BlockRenderLayer layer : BlockRenderLayer.values() )
|
||||
IBakedModel model = dispatcher.getModelForState( blockState );
|
||||
try
|
||||
{
|
||||
blockState = blockState.getBlock().getExtendedState( blockState, facadeAccess, pos );
|
||||
}
|
||||
catch( Exception ignored )
|
||||
{
|
||||
}
|
||||
|
||||
List<BakedQuad> modelQuads = new ArrayList<>();
|
||||
// If we are forcing transparent facades, fake the render layer, and grab all quads.
|
||||
if( transparent || layer == null )
|
||||
{
|
||||
for( BlockRenderLayer forcedLayer : BlockRenderLayer.values() )
|
||||
{
|
||||
// Check if the block renders on the layer we want to force.
|
||||
if( blockState.getBlock().canRenderInLayer( blockState, forcedLayer ) )
|
||||
{
|
||||
// Force the layer and gather quads.
|
||||
ForgeHooksClient.setRenderLayer( forcedLayer );
|
||||
modelQuads.addAll( gatherQuads( model, blockState, rand ) );
|
||||
}
|
||||
}
|
||||
|
||||
// Reset.
|
||||
ForgeHooksClient.setRenderLayer( layer );
|
||||
}
|
||||
else
|
||||
{
|
||||
modelQuads.addAll( gatherQuads( model, blockState, rand ) );
|
||||
}
|
||||
|
||||
for( BakedQuad bakedQuad : blockModel.getQuads( state, facing, rand ) )
|
||||
{
|
||||
return new TextureAtlasAndTint( bakedQuad );
|
||||
}
|
||||
// No quads.. Cool, next!
|
||||
if( modelQuads.isEmpty() )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for( BakedQuad bakedQuad : blockModel.getQuads( state, null, rand ) )
|
||||
// Grab out pipeline elements.
|
||||
QuadClamper clamper = pipeline.getElement( "clamper", QuadClamper.class );
|
||||
QuadFaceStripper edgeStripper = pipeline.getElement( "face_stripper", QuadFaceStripper.class );
|
||||
QuadTinter tinter = pipeline.getElement( "tinter", QuadTinter.class );
|
||||
QuadCornerKicker kicker = pipeline.getElement( "corner_kicker", QuadCornerKicker.class );
|
||||
|
||||
// Set global element states.
|
||||
|
||||
// calculate the side mask.
|
||||
int facadeMask = 0;
|
||||
for( Entry<EnumFacing, FacadeRenderState> ent : facadeStates.entrySet() )
|
||||
{
|
||||
EnumFacing s = ent.getKey();
|
||||
if( s.getAxis() != side.getAxis() )
|
||||
{
|
||||
if( firstFound == null )
|
||||
FacadeRenderState otherState = ent.getValue();
|
||||
if( !otherState.isTransparent() )
|
||||
{
|
||||
firstFound = new TextureAtlasAndTint( bakedQuad );
|
||||
facadeMask |= 1 << s.ordinal();
|
||||
}
|
||||
if( bakedQuad.getFace() == facing )
|
||||
}
|
||||
}
|
||||
// Setup the edge stripper.
|
||||
edgeStripper.setBounds( fullBounds );
|
||||
edgeStripper.setMask( facadeMask );
|
||||
|
||||
// Setup the kicker.
|
||||
kicker.setSide( sideIndex );
|
||||
kicker.setFacadeMask( facadeMask );
|
||||
kicker.setBox( fullBounds );
|
||||
kicker.setThickness( thinFacades ? THIN_THICKNESS : THICK_THICKNESS );
|
||||
|
||||
for( BakedQuad quad : modelQuads )
|
||||
{
|
||||
// lookup the format in CachedFormat.
|
||||
CachedFormat format = CachedFormat.lookup( quad.getFormat() );
|
||||
// If this quad has a tint index, setup the tinter.
|
||||
if( quad.hasTintIndex() )
|
||||
{
|
||||
tinter.setTint( blockColors.colorMultiplier( blockState, facadeAccess, pos, quad.getTintIndex() ) );
|
||||
}
|
||||
for( AxisAlignedBB box : holeStrips )
|
||||
{
|
||||
// setup the clamper for this box
|
||||
clamper.setClampBounds( box );
|
||||
// Reset the pipeline, clears all enabled/disabled states.
|
||||
pipeline.reset( format );
|
||||
// Reset out collector.
|
||||
collectorQuad.reset( format );
|
||||
// Enable / disable the optional elements
|
||||
pipeline.setElementState( "tinter", quad.hasTintIndex() );
|
||||
pipeline.setElementState( "transparent", transparent );
|
||||
// Prepare the pipeline for a quad.
|
||||
pipeline.prepare( collectorQuad );
|
||||
|
||||
// Pipe our quad into the pipeline.
|
||||
quad.pipe( pipeline );
|
||||
// Check if the collector got any data.
|
||||
if( collectorQuad.full )
|
||||
{
|
||||
return new TextureAtlasAndTint( bakedQuad );
|
||||
// Add the result.
|
||||
quads.add( collectorQuad.bake() );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch( Exception e )
|
||||
{
|
||||
if( warnedFor.add( state.getBlock().getRegistryName() ) )
|
||||
{
|
||||
AELog.warn( "Unable to get facade sprite for blockstate %s. Supressing further warnings for this block.", state );
|
||||
AELog.debug( e );
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
ForgeHooksClient.setRenderLayer( orgLayer );
|
||||
}
|
||||
|
||||
// Fall back to the particle texture, if we havent found anything else so far.
|
||||
if( firstFound == null )
|
||||
{
|
||||
try
|
||||
{
|
||||
return new TextureAtlasAndTint( blockModel.getParticleTexture(), -1 );
|
||||
}
|
||||
catch( Exception e )
|
||||
{
|
||||
if( warnedFor.add( state.getBlock().getRegistryName() ) )
|
||||
{
|
||||
AELog.warn( "Unable to get facade sprite particle texture fallback for blockstate %s. Supressing further warnings for this block.", state );
|
||||
AELog.debug( e );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return firstFound;
|
||||
}
|
||||
|
||||
private void addFacade( BlockRenderLayer layer, Map<EnumFacing, FacadeRenderState> facades, EnumFacing side, AEAxisAlignedBB busBounds, boolean thinFacades, boolean renderStilt, long rand, CubeBuilder builder )
|
||||
/**
|
||||
* This is slow, so should be cached.
|
||||
*
|
||||
* @return The model.
|
||||
*/
|
||||
public List<BakedQuad> buildFacadeItemQuads( ItemStack textureItem, EnumFacing side )
|
||||
{
|
||||
List<BakedQuad> facadeQuads = new ArrayList<>();
|
||||
IBakedModel model = Minecraft.getMinecraft().getRenderItem().getItemModelWithOverrides( textureItem, null, null );
|
||||
List<BakedQuad> modelQuads = gatherQuads( model, null, 0 );
|
||||
|
||||
FacadeRenderState facadeState = facades.get( side );
|
||||
IBlockState blockState = facadeState.getSourceBlock();
|
||||
BakedPipeline pipeline = this.pipelines.get();
|
||||
Quad collectorQuad = this.collectors.get();
|
||||
|
||||
builder.setDrawFaces( EnumSet.allOf( EnumFacing.class ) );
|
||||
// Grab pipeline elements.
|
||||
QuadClamper clamper = pipeline.getElement( "clamper", QuadClamper.class );
|
||||
QuadTinter tinter = pipeline.getElement( "tinter", QuadTinter.class );
|
||||
|
||||
// Reset to no color multiplicator
|
||||
builder.setColorRGB( 0xFFFFFF );
|
||||
builder.useStandardUV();
|
||||
|
||||
// We only render the stilt if we don't intersect with any part directly, and if there's no part on our side
|
||||
if( renderStilt && busBounds == null && layer == BlockRenderLayer.CUTOUT )
|
||||
for( BakedQuad quad : modelQuads )
|
||||
{
|
||||
builder.setTexture( this.facadeTexture );
|
||||
switch( side )
|
||||
// Lookup the CachedFormat for this quads format.
|
||||
CachedFormat format = CachedFormat.lookup( quad.getFormat() );
|
||||
// Reset the pipeline.
|
||||
pipeline.reset( format );
|
||||
// Reset the collector.
|
||||
collectorQuad.reset( format );
|
||||
// If we have a tint index, setup the tinter and enable it.
|
||||
if( quad.hasTintIndex() )
|
||||
{
|
||||
case DOWN:
|
||||
builder.addCube( 7, 1, 7, 9, 6, 9 );
|
||||
break;
|
||||
case UP:
|
||||
builder.addCube( 7, 10, 7, 9, 15, 9 );
|
||||
break;
|
||||
case NORTH:
|
||||
builder.addCube( 7, 7, 1, 9, 9, 6 );
|
||||
break;
|
||||
case SOUTH:
|
||||
builder.addCube( 7, 7, 10, 9, 9, 15 );
|
||||
break;
|
||||
case WEST:
|
||||
builder.addCube( 1, 7, 7, 6, 9, 9 );
|
||||
break;
|
||||
case EAST:
|
||||
builder.addCube( 10, 7, 7, 15, 9, 9 );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Do not add the translucent facade in any other layer than translucent
|
||||
boolean translucent = AEApi.instance().partHelper().getCableRenderMode().transparentFacades;
|
||||
if( translucent && layer != BlockRenderLayer.TRANSLUCENT )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final float thickness = thinFacades ? 1 : 2;
|
||||
|
||||
BlockRendererDispatcher blockRendererDispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
|
||||
IBakedModel blockModel = blockRendererDispatcher.getModelForState( blockState );
|
||||
|
||||
final int color;
|
||||
if( translucent )
|
||||
{
|
||||
color = 0x4CFFFFFF;
|
||||
}
|
||||
else
|
||||
{
|
||||
color = 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
// TODO: Cache this
|
||||
for( EnumFacing facing : facadeState.getOpenFaces() )
|
||||
{
|
||||
TextureAtlasAndTint spriteAndTint = getSprite( blockModel, blockState, facing, rand );
|
||||
if( spriteAndTint != null && spriteAndTint.sprite != null )
|
||||
{
|
||||
// Use the tint color from the item stack here, which is based upon the assumption that the
|
||||
// model used for the block will use the same meaning for tint indices as the item model does
|
||||
if( spriteAndTint.tint != -1 )
|
||||
{
|
||||
int tintColor = facadeState.resolveTintColor( spriteAndTint.tint );
|
||||
|
||||
// Still apply the transparency color
|
||||
tintColor &= 0xFFFFFF;
|
||||
tintColor |= color & 0xFF000000;
|
||||
builder.setColor( tintColor );
|
||||
}
|
||||
else
|
||||
{
|
||||
builder.setColor( color );
|
||||
}
|
||||
builder.setTexture( facing, spriteAndTint.sprite );
|
||||
}
|
||||
else
|
||||
{
|
||||
builder.setColor( color );
|
||||
builder.setTexture( facing, this.facadeTexture );
|
||||
}
|
||||
}
|
||||
|
||||
builder.setDrawFaces( facadeState.getOpenFaces() );
|
||||
|
||||
AxisAlignedBB primaryBox = getFacadeBox( side, thinFacades );
|
||||
|
||||
Vector3f min = new Vector3f( (float) primaryBox.minX * 16, (float) primaryBox.minY * 16, (float) primaryBox.minZ * 16 );
|
||||
Vector3f max = new Vector3f( (float) primaryBox.maxX * 16, (float) primaryBox.maxY * 16, (float) primaryBox.maxZ * 16 );
|
||||
|
||||
if( busBounds == null )
|
||||
{
|
||||
// Adjust the facade for neighboring facades so that facade cubes dont overlap with each other
|
||||
if( side == EnumFacing.NORTH || side == EnumFacing.SOUTH )
|
||||
{
|
||||
if( facades.containsKey( EnumFacing.UP ) )
|
||||
{
|
||||
max.y -= thickness;
|
||||
}
|
||||
|
||||
if( facades.containsKey( EnumFacing.DOWN ) )
|
||||
{
|
||||
min.y += thickness;
|
||||
}
|
||||
}
|
||||
else if( side == EnumFacing.EAST || side == EnumFacing.WEST )
|
||||
{
|
||||
if( facades.containsKey( EnumFacing.UP ) )
|
||||
{
|
||||
max.y -= thickness;
|
||||
}
|
||||
|
||||
if( facades.containsKey( EnumFacing.DOWN ) )
|
||||
{
|
||||
min.y += thickness;
|
||||
}
|
||||
|
||||
if( facades.containsKey( EnumFacing.SOUTH ) )
|
||||
{
|
||||
max.z -= thickness;
|
||||
}
|
||||
|
||||
if( facades.containsKey( EnumFacing.NORTH ) )
|
||||
{
|
||||
min.z += thickness;
|
||||
}
|
||||
}
|
||||
|
||||
builder.addCube( min.x, min.y, min.z, max.x, max.y, max.z );
|
||||
}
|
||||
else
|
||||
{
|
||||
Vector3f busMin = new Vector3f( (float) busBounds.minX * 16, (float) busBounds.minY * 16, (float) busBounds.minZ * 16 );
|
||||
Vector3f busMax = new Vector3f( (float) busBounds.maxX * 16, (float) busBounds.maxY * 16, (float) busBounds.maxZ * 16 );
|
||||
|
||||
if( side == EnumFacing.UP || side == EnumFacing.DOWN )
|
||||
{
|
||||
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, busMax.z, 16.0f, 16.0f, 16.0f );
|
||||
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, 0.0f, 16.0f, 16.0f, busMin.z );
|
||||
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, busMin.z, busMin.x, 16.0f, busMax.z );
|
||||
this.renderSegmentBlockCurrentBounds( builder, min, max, busMax.x, 0.0f, busMin.z, 16.0f, 16.0f, busMax.z );
|
||||
}
|
||||
else if( side == EnumFacing.NORTH || side == EnumFacing.SOUTH )
|
||||
{
|
||||
if( facades.get( EnumFacing.UP ) != null )
|
||||
{
|
||||
max.y -= thickness;
|
||||
}
|
||||
|
||||
if( facades.get( EnumFacing.DOWN ) != null )
|
||||
{
|
||||
min.y += thickness;
|
||||
}
|
||||
|
||||
this.renderSegmentBlockCurrentBounds( builder, min, max, busMax.x, 0.0f, 0.0f, 16.0f, 16.0f, 16.0f );
|
||||
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, 0.0f, busMin.x, 16.0f, 16.0f );
|
||||
this.renderSegmentBlockCurrentBounds( builder, min, max, busMin.x, 0.0f, 0.0f, busMax.x, busMin.y, 16.0f );
|
||||
this.renderSegmentBlockCurrentBounds( builder, min, max, busMin.x, busMax.y, 0.0f, busMax.x, 16.0f, 16.0f );
|
||||
}
|
||||
else
|
||||
{
|
||||
if( facades.get( EnumFacing.UP ) != null )
|
||||
{
|
||||
max.y -= thickness;
|
||||
}
|
||||
|
||||
if( facades.get( EnumFacing.DOWN ) != null )
|
||||
{
|
||||
min.y += thickness;
|
||||
}
|
||||
|
||||
if( facades.get( EnumFacing.SOUTH ) != null )
|
||||
{
|
||||
max.z -= thickness;
|
||||
}
|
||||
|
||||
if( facades.get( EnumFacing.NORTH ) != null )
|
||||
{
|
||||
min.z += thickness;
|
||||
}
|
||||
|
||||
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, busMax.z, 16.0f, 16.0f, 16.0f );
|
||||
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, 0.0f, 16.0f, 16.0f, busMin.z );
|
||||
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, busMin.z, 16.0f, busMin.y, busMax.z );
|
||||
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, busMax.y, busMin.z, 16.0f, 16.0f, busMax.z );
|
||||
tinter.setTint( Minecraft.getMinecraft().getItemColors().colorMultiplier( textureItem, quad.getTintIndex() ) );
|
||||
pipeline.enableElement( "tinter" );
|
||||
}
|
||||
// Disable elements we don't need for items.
|
||||
pipeline.disableElement( "face_stripper" );
|
||||
pipeline.disableElement( "corner_kicker" );
|
||||
// Setup the clamper
|
||||
clamper.setClampBounds( THICK_FACADE_BOXES[side.ordinal()] );
|
||||
// Prepare the pipeline.
|
||||
pipeline.prepare( collectorQuad );
|
||||
// Pipe our quad into the pipeline.
|
||||
quad.pipe( pipeline );
|
||||
// Check the collector for data and add the quad if there was.
|
||||
if( collectorQuad.full )
|
||||
{
|
||||
facadeQuads.add( collectorQuad.bakeUnpacked() );
|
||||
}
|
||||
}
|
||||
return facadeQuads;
|
||||
}
|
||||
|
||||
private void renderSegmentBlockCurrentBounds( CubeBuilder builder, Vector3f min, Vector3f max, float minX, float minY, float minZ, float maxX, float maxY, float maxZ )
|
||||
// Helper to gather all quads from a model into a list.
|
||||
private static List<BakedQuad> gatherQuads( IBakedModel model, IBlockState state, long rand )
|
||||
{
|
||||
minX = Math.max( min.x, minX );
|
||||
minY = Math.max( min.y, minY );
|
||||
minZ = Math.max( min.z, minZ );
|
||||
maxX = Math.min( max.x, maxX );
|
||||
maxY = Math.min( max.y, maxY );
|
||||
maxZ = Math.min( max.z, maxZ );
|
||||
|
||||
// don't draw it if its not at least a pixel wide...
|
||||
if( maxX - minX >= 1.0 && maxY - minY >= 1.0 && maxZ - minZ >= 1.0 )
|
||||
List<BakedQuad> modelQuads = new ArrayList<>();
|
||||
for( EnumFacing face : EnumFacing.VALUES )
|
||||
{
|
||||
builder.addCube( minX, minY, minZ, maxX, maxY, maxZ );
|
||||
modelQuads.addAll( model.getQuads( state, face, rand ) );
|
||||
}
|
||||
|
||||
modelQuads.addAll( model.getQuads( state, null, rand ) );
|
||||
return modelQuads;
|
||||
}
|
||||
|
||||
/**
|
||||
* Given the actual facade bounding box, and the bounding boxes of all parts, determine the biggest union of AABB
|
||||
* that intersect with the
|
||||
* facade's bounding box. This AABB will need to be "cut out" when the facade is rendered.
|
||||
* that intersect with the facade's bounding
|
||||
* box. This AABB will need to be "cut out" when the facade is rendered.
|
||||
*/
|
||||
@Nullable
|
||||
private static AEAxisAlignedBB getCutOutBox( AxisAlignedBB facadeBox, List<AxisAlignedBB> partBoxes )
|
||||
@@ -411,8 +413,58 @@ public class FacadeBuilder
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if any of the part's bounding boxes intersects with the outside 2 voxel wide layer.
|
||||
* If so, we should use thinner facades (1 voxel deep).
|
||||
* Generates the box segments around the specified hole. If the specified hole is null, a Singleton of the Facade
|
||||
* box is returned.
|
||||
*
|
||||
* @param fb The Facade's box.
|
||||
* @param hole The hole to 'cut'.
|
||||
* @param axis The axis the facade is on.
|
||||
*
|
||||
* @return The box segments.
|
||||
*/
|
||||
private static List<AxisAlignedBB> getBoxes( AxisAlignedBB fb, AEAxisAlignedBB hole, Axis axis )
|
||||
{
|
||||
if( hole == null )
|
||||
{
|
||||
return Collections.singletonList( fb );
|
||||
}
|
||||
List<AxisAlignedBB> boxes = new ArrayList<>();
|
||||
switch( axis )
|
||||
{
|
||||
case Y:
|
||||
boxes.add( new AxisAlignedBB( fb.minX, fb.minY, fb.minZ, hole.minX, fb.maxY, fb.maxZ ) );
|
||||
boxes.add( new AxisAlignedBB( hole.maxX, fb.minY, fb.minZ, fb.maxX, fb.maxY, fb.maxZ ) );
|
||||
|
||||
boxes.add( new AxisAlignedBB( hole.minX, fb.minY, fb.minZ, hole.maxX, fb.maxY, hole.minZ ) );
|
||||
boxes.add( new AxisAlignedBB( hole.minX, fb.minY, hole.maxZ, hole.maxX, fb.maxY, fb.maxZ ) );
|
||||
|
||||
break;
|
||||
case Z:
|
||||
boxes.add( new AxisAlignedBB( fb.minX, fb.minY, fb.minZ, fb.maxX, hole.minY, fb.maxZ ) );
|
||||
boxes.add( new AxisAlignedBB( fb.minX, hole.maxY, fb.minZ, fb.maxX, fb.maxY, fb.maxZ ) );
|
||||
|
||||
boxes.add( new AxisAlignedBB( fb.minX, hole.minY, fb.minZ, hole.minX, hole.maxY, fb.maxZ ) );
|
||||
boxes.add( new AxisAlignedBB( hole.maxX, hole.minY, fb.minZ, fb.maxX, hole.maxY, fb.maxZ ) );
|
||||
|
||||
break;
|
||||
case X:
|
||||
boxes.add( new AxisAlignedBB( fb.minX, fb.minY, fb.minZ, fb.maxX, hole.minY, fb.maxZ ) );
|
||||
boxes.add( new AxisAlignedBB( fb.minX, hole.maxY, fb.minZ, fb.maxX, fb.maxY, fb.maxZ ) );
|
||||
|
||||
boxes.add( new AxisAlignedBB( fb.minX, hole.minY, fb.minZ, fb.maxX, hole.maxY, hole.minZ ) );
|
||||
boxes.add( new AxisAlignedBB( fb.minX, hole.minY, hole.maxZ, fb.maxX, hole.maxY, fb.maxZ ) );
|
||||
break;
|
||||
default:
|
||||
// should never happen.
|
||||
throw new RuntimeException( "switch falloff. " + String.valueOf( axis ) );
|
||||
}
|
||||
|
||||
return boxes;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if any of the part's bounding boxes intersects with the outside 2 voxel wide layer. If so, we should
|
||||
* use thinner facades (1 voxel deep).
|
||||
*/
|
||||
private static boolean isUseThinFacades( List<AxisAlignedBB> partBoxes )
|
||||
{
|
||||
@@ -436,57 +488,4 @@ public class FacadeBuilder
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static AxisAlignedBB getFacadeBox( EnumFacing side, boolean thinFacades )
|
||||
{
|
||||
double thickness = ( thinFacades ? 1 : 2 ) / 16.0;
|
||||
|
||||
switch( side )
|
||||
{
|
||||
case DOWN:
|
||||
return new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, thickness, 1.0 );
|
||||
case EAST:
|
||||
return new AxisAlignedBB( 1.0 - thickness, 0.0, 0.0, 1.0, 1.0, 1.0 );
|
||||
case NORTH:
|
||||
return new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, thickness );
|
||||
case SOUTH:
|
||||
return new AxisAlignedBB( 0.0, 0.0, 1.0 - thickness, 1.0, 1.0, 1.0 );
|
||||
case UP:
|
||||
return new AxisAlignedBB( 0.0, 1.0 - thickness, 0.0, 1.0, 1.0, 1.0 );
|
||||
case WEST:
|
||||
return new AxisAlignedBB( 0.0, 0.0, 0.0, thickness, 1.0, 1.0 );
|
||||
default:
|
||||
throw new IllegalArgumentException( "Unsupported face: " + side );
|
||||
}
|
||||
}
|
||||
|
||||
public static class TextureAtlasAndTint
|
||||
{
|
||||
private final TextureAtlasSprite sprite;
|
||||
private final int tint;
|
||||
|
||||
private TextureAtlasAndTint( BakedQuad quad )
|
||||
{
|
||||
this.sprite = quad.getSprite();
|
||||
this.tint = quad.getTintIndex();
|
||||
}
|
||||
|
||||
private TextureAtlasAndTint( TextureAtlasSprite sprite, int tint )
|
||||
{
|
||||
this.sprite = sprite;
|
||||
this.tint = tint;
|
||||
}
|
||||
|
||||
public TextureAtlasSprite getSprite()
|
||||
{
|
||||
return this.sprite;
|
||||
}
|
||||
|
||||
public int getTint()
|
||||
{
|
||||
return this.tint;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -2,12 +2,7 @@
|
||||
package appeng.client.render.cablebus;
|
||||
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
|
||||
/**
|
||||
@@ -19,17 +14,12 @@ public class FacadeRenderState
|
||||
// The block state to use for rendering this facade
|
||||
private final IBlockState sourceBlock;
|
||||
|
||||
// Which faces of the cube should be rendered for this particular facade
|
||||
private final EnumSet<EnumFacing> openFaces;
|
||||
private final boolean transparent;
|
||||
|
||||
// For resolving the tint indices of a facade
|
||||
private final ItemStack textureItem;
|
||||
|
||||
public FacadeRenderState( IBlockState sourceBlock, EnumSet<EnumFacing> openFaces, ItemStack textureItem )
|
||||
public FacadeRenderState( IBlockState sourceBlock, boolean transparent )
|
||||
{
|
||||
this.sourceBlock = sourceBlock;
|
||||
this.openFaces = openFaces;
|
||||
this.textureItem = textureItem;
|
||||
this.transparent = transparent;
|
||||
}
|
||||
|
||||
public IBlockState getSourceBlock()
|
||||
@@ -37,14 +27,8 @@ public class FacadeRenderState
|
||||
return this.sourceBlock;
|
||||
}
|
||||
|
||||
public EnumSet<EnumFacing> getOpenFaces()
|
||||
public boolean isTransparent()
|
||||
{
|
||||
return this.openFaces;
|
||||
return this.transparent;
|
||||
}
|
||||
|
||||
public int resolveTintColor( int tintIndex )
|
||||
{
|
||||
return Minecraft.getMinecraft().getItemColors().colorMultiplier( this.textureItem, tintIndex );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,142 @@
|
||||
|
||||
package appeng.client.render.cablebus;
|
||||
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ExecutionException;
|
||||
|
||||
import com.google.common.cache.Cache;
|
||||
import com.google.common.cache.CacheBuilder;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.renderer.block.model.BakedQuad;
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.block.model.ItemOverrideList;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
import appeng.api.parts.IPartBakedModel;
|
||||
import appeng.api.util.AEColor;
|
||||
import appeng.util.Platform;
|
||||
|
||||
|
||||
public class P2PTunnelFrequencyBakedModel implements IBakedModel, IPartBakedModel
|
||||
{
|
||||
private final VertexFormat format;
|
||||
private final TextureAtlasSprite texture;
|
||||
|
||||
private final static Cache<Long, List<BakedQuad>> modelCache = CacheBuilder.newBuilder().maximumSize( 100 ).build();
|
||||
|
||||
private static final int[][] QUAD_OFFSETS = new int[][] {
|
||||
{ 4, 10, 2 },
|
||||
{ 10, 10, 2 },
|
||||
{ 4, 4, 2 },
|
||||
{ 10, 4, 2 }
|
||||
};
|
||||
|
||||
public P2PTunnelFrequencyBakedModel( final VertexFormat format, final TextureAtlasSprite texture )
|
||||
{
|
||||
this.format = format;
|
||||
this.texture = texture;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BakedQuad> getPartQuads( Long partFlags, long rand )
|
||||
{
|
||||
try
|
||||
{
|
||||
return modelCache.get( partFlags, () ->
|
||||
{
|
||||
short frequency = 0;
|
||||
boolean active = false;
|
||||
if( partFlags != null )
|
||||
{
|
||||
frequency = (short) ( partFlags.longValue() & 0xffffL );
|
||||
active = ( partFlags.longValue() & 0x10000L ) != 0;
|
||||
}
|
||||
return this.getQuadsForFrequency( frequency, active );
|
||||
} );
|
||||
}
|
||||
catch( ExecutionException e )
|
||||
{
|
||||
return Collections.emptyList();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BakedQuad> getQuads( IBlockState state, EnumFacing side, long rand )
|
||||
{
|
||||
if( side != null )
|
||||
{
|
||||
return Collections.emptyList();
|
||||
}
|
||||
return this.getPartQuads( null, rand );
|
||||
}
|
||||
|
||||
private List<BakedQuad> getQuadsForFrequency( final short frequency, final boolean active )
|
||||
{
|
||||
final AEColor[] colors = Platform.p2p().toColors( frequency );
|
||||
final CubeBuilder cb = new CubeBuilder( this.format );
|
||||
|
||||
cb.setTexture( this.texture );
|
||||
cb.useStandardUV();
|
||||
cb.setRenderFullBright( active );
|
||||
|
||||
for( int i = 0; i < 4; ++i )
|
||||
{
|
||||
final int[] offs = QUAD_OFFSETS[i];
|
||||
for( int j = 0; j < 4; ++j )
|
||||
{
|
||||
final AEColor c = colors[j];
|
||||
if( active )
|
||||
{
|
||||
cb.setColorRGB( c.dye.getColorValue() );
|
||||
}
|
||||
else
|
||||
{
|
||||
final float cv[] = c.dye.getColorComponentValues();
|
||||
cb.setColorRGB( cv[0] * 0.5f, cv[1] * 0.5f, cv[2] * 0.5f );
|
||||
}
|
||||
|
||||
final int startx = j % 2;
|
||||
final int starty = 1 - j / 2;
|
||||
|
||||
cb.addCube( offs[0] + startx, offs[1] + starty, offs[2], offs[0] + startx + 1, offs[1] + starty + 1, offs[2] + 1 );
|
||||
}
|
||||
|
||||
}
|
||||
return cb.getOutput();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAmbientOcclusion()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isGui3d()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBuiltInRenderer()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TextureAtlasSprite getParticleTexture()
|
||||
{
|
||||
return this.texture;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemOverrideList getOverrides()
|
||||
{
|
||||
return ItemOverrideList.NONE;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
|
||||
package appeng.client.render.cablebus;
|
||||
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.function.Function;
|
||||
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.model.IModel;
|
||||
import net.minecraftforge.common.model.IModelState;
|
||||
|
||||
import appeng.core.AppEng;
|
||||
|
||||
|
||||
public class P2PTunnelFrequencyModel implements IModel
|
||||
{
|
||||
private static final ResourceLocation TEXTURE = new ResourceLocation( AppEng.MOD_ID, "parts/p2p_tunnel_frequency" );
|
||||
|
||||
@Override
|
||||
public Collection<ResourceLocation> getTextures()
|
||||
{
|
||||
return Collections.singletonList( TEXTURE );
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
|
||||
{
|
||||
try
|
||||
{
|
||||
final TextureAtlasSprite texture = bakedTextureGetter.apply( TEXTURE );
|
||||
return new P2PTunnelFrequencyBakedModel( format, texture );
|
||||
}
|
||||
catch( Exception e )
|
||||
{
|
||||
throw new RuntimeException( e );
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -100,7 +100,7 @@ class ItemEncodedPatternBakedModel implements IBakedModel
|
||||
{
|
||||
if( this.baseModel instanceof IBakedModel )
|
||||
{
|
||||
return ( (IBakedModel) this.baseModel ).handlePerspective( cameraTransformType );
|
||||
return this.baseModel.handlePerspective( cameraTransformType );
|
||||
}
|
||||
|
||||
return PerspectiveMapWrapper.handlePerspective( this, this.transforms, cameraTransformType );
|
||||
@@ -150,7 +150,7 @@ class ItemEncodedPatternBakedModel implements IBakedModel
|
||||
|
||||
if( selectedModel instanceof IBakedModel )
|
||||
{
|
||||
return ( (IBakedModel) selectedModel ).handlePerspective( cameraTransformType );
|
||||
return selectedModel.handlePerspective( cameraTransformType );
|
||||
}
|
||||
|
||||
return PerspectiveMapWrapper.handlePerspective( this, ItemEncodedPatternBakedModel.this.transforms, cameraTransformType );
|
||||
|
||||
@@ -77,7 +77,7 @@ public class AssemblerFX extends Particle implements ICanDie
|
||||
this.setExpired();
|
||||
}
|
||||
|
||||
this.motionY -= 0.04D * (double) this.particleGravity;
|
||||
this.motionY -= 0.04D * this.particleGravity;
|
||||
this.move( this.motionX, this.motionY, this.motionZ );
|
||||
this.motionX *= 0.9800000190734863D;
|
||||
this.motionY *= 0.9800000190734863D;
|
||||
|
||||
@@ -142,7 +142,7 @@ public class CraftingFx extends ParticleBreaking
|
||||
this.setExpired();
|
||||
}
|
||||
|
||||
this.motionY -= 0.04D * (double) this.particleGravity;
|
||||
this.motionY -= 0.04D * this.particleGravity;
|
||||
this.move( this.motionX, this.motionY, this.motionZ );
|
||||
this.motionX *= 0.9800000190734863D;
|
||||
this.motionY *= 0.9800000190734863D;
|
||||
|
||||
@@ -132,7 +132,7 @@ public class EnergyFx extends ParticleBreaking
|
||||
this.setExpired();
|
||||
}
|
||||
|
||||
this.motionY -= 0.04D * (double) this.particleGravity;
|
||||
this.motionY -= 0.04D * this.particleGravity;
|
||||
this.move( this.motionX, this.motionY, this.motionZ );
|
||||
this.motionX *= 0.9800000190734863D;
|
||||
this.motionY *= 0.9800000190734863D;
|
||||
|
||||
@@ -88,7 +88,7 @@ public class LightningFX extends Particle
|
||||
this.setExpired();
|
||||
}
|
||||
|
||||
this.motionY -= 0.04D * (double) this.particleGravity;
|
||||
this.motionY -= 0.04D * this.particleGravity;
|
||||
this.move( this.motionX, this.motionY, this.motionZ );
|
||||
this.motionX *= 0.9800000190734863D;
|
||||
this.motionY *= 0.9800000190734863D;
|
||||
|
||||
@@ -67,7 +67,7 @@ public class MatterCannonFX extends ParticleBreaking
|
||||
this.setExpired();
|
||||
}
|
||||
|
||||
this.motionY -= 0.04D * (double) this.particleGravity;
|
||||
this.motionY -= 0.04D * this.particleGravity;
|
||||
this.move( this.motionX, this.motionY, this.motionZ );
|
||||
this.motionX *= 0.9800000190734863D;
|
||||
this.motionY *= 0.9800000190734863D;
|
||||
|
||||
@@ -28,7 +28,6 @@ import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.model.IModel;
|
||||
import net.minecraftforge.common.model.TRSRTransformation;
|
||||
|
||||
import appeng.api.implementations.items.IBiometricCard;
|
||||
@@ -216,9 +215,9 @@ class BiometricCardBakedModel implements IBakedModel
|
||||
public Pair<? extends IBakedModel, Matrix4f> handlePerspective( ItemCameraTransforms.TransformType type )
|
||||
{
|
||||
// Delegate to the base model if possible
|
||||
if( this.baseModel instanceof IModel )
|
||||
if( this.baseModel instanceof IBakedModel )
|
||||
{
|
||||
IBakedModel pam = (IBakedModel) this.baseModel;
|
||||
IBakedModel pam = this.baseModel;
|
||||
Pair<? extends IBakedModel, Matrix4f> pair = pam.handlePerspective( type );
|
||||
return Pair.of( this, pair.getValue() );
|
||||
}
|
||||
|
||||
@@ -100,15 +100,18 @@ class GlassBakedModel implements IBakedModel
|
||||
@Override
|
||||
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
|
||||
{
|
||||
|
||||
if( !( state instanceof IExtendedBlockState ) || side == null )
|
||||
{
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
IExtendedBlockState extState = (IExtendedBlockState) state;
|
||||
final IExtendedBlockState extState = (IExtendedBlockState) state;
|
||||
final GlassState glassState = extState.getValue( BlockQuartzGlass.GLASS_STATE );
|
||||
|
||||
GlassState glassState = extState.getValue( BlockQuartzGlass.GLASS_STATE );
|
||||
if( glassState == null )
|
||||
{
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
final int cx = Math.abs( glassState.getX() % 10 );
|
||||
final int cy = Math.abs( glassState.getY() % 10 );
|
||||
@@ -125,12 +128,12 @@ class GlassBakedModel implements IBakedModel
|
||||
v /= 2;
|
||||
}
|
||||
|
||||
TextureAtlasSprite glassTexture = this.glassTextures[texIdx];
|
||||
final TextureAtlasSprite glassTexture = this.glassTextures[texIdx];
|
||||
|
||||
// Render the glass side
|
||||
List<BakedQuad> quads = new ArrayList<>( 5 ); // At most 5
|
||||
final List<BakedQuad> quads = new ArrayList<>( 5 ); // At most 5
|
||||
|
||||
List<Vec3d> corners = RenderHelper.getFaceCorners( side );
|
||||
final List<Vec3d> corners = RenderHelper.getFaceCorners( side );
|
||||
quads.add( this.createQuad( side, corners, glassTexture, u, v ) );
|
||||
|
||||
/*
|
||||
@@ -143,8 +146,9 @@ class GlassBakedModel implements IBakedModel
|
||||
* Converted to a number, this bitmask is 5. So the texture at index 5 is used.
|
||||
* That texture had "0101" in its filename to indicate this.
|
||||
*/
|
||||
int edgeBitmask = makeBitmask( glassState, side );
|
||||
TextureAtlasSprite sideSprite = this.frameTextures[edgeBitmask];
|
||||
final int edgeBitmask = makeBitmask( glassState, side );
|
||||
final TextureAtlasSprite sideSprite = this.frameTextures[edgeBitmask];
|
||||
|
||||
if( sideSprite != null )
|
||||
{
|
||||
quads.add( this.createQuad( side, corners, sideSprite, 0, 0 ) );
|
||||
|
||||
@@ -0,0 +1,228 @@
|
||||
|
||||
package appeng.client.render.model;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ExecutionException;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import javax.vecmath.Matrix4f;
|
||||
|
||||
import com.google.common.cache.Cache;
|
||||
import com.google.common.cache.CacheBuilder;
|
||||
import com.google.common.collect.ImmutableList;
|
||||
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.renderer.block.model.BakedQuad;
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
|
||||
import net.minecraft.client.renderer.block.model.ItemOverrideList;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.model.TRSRTransformation;
|
||||
|
||||
import appeng.api.implementations.items.IMemoryCard;
|
||||
import appeng.api.util.AEColor;
|
||||
import appeng.client.render.cablebus.CubeBuilder;
|
||||
import appeng.core.AELog;
|
||||
|
||||
|
||||
class MemoryCardBakedModel implements IBakedModel
|
||||
{
|
||||
private static final AEColor[] DEFAULT_COLOR_CODE = new AEColor[] {
|
||||
AEColor.TRANSPARENT, AEColor.TRANSPARENT, AEColor.TRANSPARENT, AEColor.TRANSPARENT,
|
||||
AEColor.TRANSPARENT, AEColor.TRANSPARENT, AEColor.TRANSPARENT, AEColor.TRANSPARENT,
|
||||
};
|
||||
|
||||
private final VertexFormat format;
|
||||
|
||||
private final IBakedModel baseModel;
|
||||
|
||||
private final TextureAtlasSprite texture;
|
||||
|
||||
private final AEColor[] colorCode;
|
||||
|
||||
private final Cache<CacheKey, MemoryCardBakedModel> modelCache;
|
||||
|
||||
private final ImmutableList<BakedQuad> generalQuads;
|
||||
|
||||
MemoryCardBakedModel( VertexFormat format, IBakedModel baseModel, TextureAtlasSprite texture )
|
||||
{
|
||||
this( format, baseModel, texture, DEFAULT_COLOR_CODE, createCache() );
|
||||
}
|
||||
|
||||
private MemoryCardBakedModel( VertexFormat format, IBakedModel baseModel, TextureAtlasSprite texture, AEColor[] hash, Cache<CacheKey, MemoryCardBakedModel> modelCache )
|
||||
{
|
||||
this.format = format;
|
||||
this.baseModel = baseModel;
|
||||
this.texture = texture;
|
||||
this.colorCode = hash;
|
||||
this.generalQuads = ImmutableList.copyOf( this.buildGeneralQuads() );
|
||||
this.modelCache = modelCache;
|
||||
}
|
||||
|
||||
private static Cache<CacheKey, MemoryCardBakedModel> createCache()
|
||||
{
|
||||
return CacheBuilder.newBuilder()
|
||||
.maximumSize( 100 )
|
||||
.build();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
|
||||
{
|
||||
|
||||
List<BakedQuad> quads = this.baseModel.getQuads( state, side, rand );
|
||||
|
||||
if( side != null )
|
||||
{
|
||||
return quads;
|
||||
}
|
||||
|
||||
List<BakedQuad> result = new ArrayList<>( quads.size() + this.generalQuads.size() );
|
||||
result.addAll( quads );
|
||||
result.addAll( this.generalQuads );
|
||||
return result;
|
||||
}
|
||||
|
||||
private List<BakedQuad> buildGeneralQuads()
|
||||
{
|
||||
CubeBuilder builder = new CubeBuilder( this.format );
|
||||
|
||||
builder.setTexture( this.texture );
|
||||
|
||||
for( int x = 0; x < 4; x++ )
|
||||
{
|
||||
for( int y = 0; y < 2; y++ )
|
||||
{
|
||||
final AEColor color = this.colorCode[x + y * 4];
|
||||
|
||||
builder.setColorRGB( color.mediumVariant );
|
||||
builder.addCube( 7 + x, 8 + ( 1 - y ), 7.5f, 7 + x + 1, 8 + ( 1 - y ) + 1, 8.5f );
|
||||
}
|
||||
}
|
||||
|
||||
return builder.getOutput();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAmbientOcclusion()
|
||||
{
|
||||
return this.baseModel.isAmbientOcclusion();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isGui3d()
|
||||
{
|
||||
return this.baseModel.isGui3d();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBuiltInRenderer()
|
||||
{
|
||||
return this.baseModel.isBuiltInRenderer();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TextureAtlasSprite getParticleTexture()
|
||||
{
|
||||
return this.baseModel.getParticleTexture();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemCameraTransforms getItemCameraTransforms()
|
||||
{
|
||||
return this.baseModel.getItemCameraTransforms();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemOverrideList getOverrides()
|
||||
{
|
||||
return new ItemOverrideList( Collections.emptyList() )
|
||||
{
|
||||
@Override
|
||||
public IBakedModel handleItemState( IBakedModel originalModel, ItemStack stack, World world, EntityLivingBase entity )
|
||||
{
|
||||
try
|
||||
{
|
||||
if( stack.getItem() instanceof IMemoryCard )
|
||||
{
|
||||
final IMemoryCard memoryCard = (IMemoryCard) stack.getItem();
|
||||
final AEColor[] colors = memoryCard.getColorCode( stack );
|
||||
|
||||
return MemoryCardBakedModel.this.modelCache.get( new CacheKey( colors ),
|
||||
() -> new MemoryCardBakedModel( MemoryCardBakedModel.this.format, MemoryCardBakedModel.this.baseModel, MemoryCardBakedModel.this.texture, colors, MemoryCardBakedModel.this.modelCache ) );
|
||||
}
|
||||
}
|
||||
catch( ExecutionException e )
|
||||
{
|
||||
AELog.error( e );
|
||||
}
|
||||
|
||||
return MemoryCardBakedModel.this;
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pair<? extends IBakedModel, Matrix4f> handlePerspective( ItemCameraTransforms.TransformType type )
|
||||
{
|
||||
// Delegate to the base model if possible
|
||||
if( this.baseModel instanceof IBakedModel )
|
||||
{
|
||||
IBakedModel pam = this.baseModel;
|
||||
Pair<? extends IBakedModel, Matrix4f> pair = pam.handlePerspective( type );
|
||||
return Pair.of( this, pair.getValue() );
|
||||
}
|
||||
return Pair.of( this, TRSRTransformation.identity().getMatrix() );
|
||||
}
|
||||
|
||||
private static class CacheKey
|
||||
{
|
||||
private final AEColor[] key;
|
||||
|
||||
CacheKey( AEColor[] key )
|
||||
{
|
||||
this.key = key;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode()
|
||||
{
|
||||
final int prime = 31;
|
||||
int result = 1;
|
||||
result = prime * result + Arrays.hashCode( this.key );
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals( Object obj )
|
||||
{
|
||||
if( this == obj )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
if( obj == null )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if( this.getClass() != obj.getClass() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
CacheKey other = (CacheKey) obj;
|
||||
return Arrays.equals( this.key, other.key );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
|
||||
package appeng.client.render.model;
|
||||
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.function.Function;
|
||||
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.model.IModel;
|
||||
import net.minecraftforge.client.model.ModelLoaderRegistry;
|
||||
import net.minecraftforge.common.model.IModelState;
|
||||
import net.minecraftforge.common.model.TRSRTransformation;
|
||||
|
||||
import appeng.core.AppEng;
|
||||
|
||||
|
||||
/**
|
||||
* Model wrapper for the memory card item model, which combines a base card layer with a "visual hash" of the part/tile.
|
||||
*/
|
||||
public class MemoryCardModel implements IModel
|
||||
{
|
||||
|
||||
private static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "item/memory_card" );
|
||||
private static final ResourceLocation TEXTURE = new ResourceLocation( AppEng.MOD_ID, "items/memory_card_hash" );
|
||||
|
||||
@Override
|
||||
public Collection<ResourceLocation> getDependencies()
|
||||
{
|
||||
return Collections.singletonList( MODEL_BASE );
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<ResourceLocation> getTextures()
|
||||
{
|
||||
return Collections.singletonList( TEXTURE );
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
|
||||
{
|
||||
TextureAtlasSprite texture = bakedTextureGetter.apply( TEXTURE );
|
||||
|
||||
IBakedModel baseModel = this.getBaseModel( state, format, bakedTextureGetter );
|
||||
|
||||
return new MemoryCardBakedModel( format, baseModel, texture );
|
||||
}
|
||||
|
||||
private IBakedModel getBaseModel( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
|
||||
{
|
||||
// Load the base model
|
||||
try
|
||||
{
|
||||
return ModelLoaderRegistry.getModel( MODEL_BASE ).bake( state, format, bakedTextureGetter );
|
||||
}
|
||||
catch( Exception e )
|
||||
{
|
||||
throw new RuntimeException( e );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public IModelState getDefaultState()
|
||||
{
|
||||
return TRSRTransformation.identity().toItemTransform();
|
||||
}
|
||||
}
|
||||
@@ -19,7 +19,6 @@
|
||||
package appeng.client.render.model;
|
||||
|
||||
|
||||
import java.io.Closeable;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStreamReader;
|
||||
import java.io.Reader;
|
||||
@@ -247,8 +246,10 @@ public enum UVLModelLoader implements ICustomModelLoader
|
||||
{
|
||||
String s = modelLocation.getResourcePath();
|
||||
|
||||
iresource = Minecraft.getMinecraft().getResourceManager().getResource(
|
||||
new ResourceLocation( modelLocation.getResourceDomain(), "models/" + modelPath + ".json" ) );
|
||||
iresource = Minecraft.getMinecraft()
|
||||
.getResourceManager()
|
||||
.getResource(
|
||||
new ResourceLocation( modelLocation.getResourceDomain(), "models/" + modelPath + ".json" ) );
|
||||
reader = new InputStreamReader( iresource.getInputStream(), Charsets.UTF_8 );
|
||||
|
||||
lvt_5_1_ = JsonUtils.gsonDeserialize( this.UVLSERIALIZER, reader, ModelBlock.class, false );
|
||||
@@ -261,7 +262,7 @@ public enum UVLModelLoader implements ICustomModelLoader
|
||||
finally
|
||||
{
|
||||
IOUtils.closeQuietly( reader );
|
||||
IOUtils.closeQuietly( (Closeable) iresource );
|
||||
IOUtils.closeQuietly( iresource );
|
||||
}
|
||||
|
||||
model = lvt_5_1_;
|
||||
|
||||
@@ -4,7 +4,6 @@ package appeng.client.render.tesr;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
@@ -15,7 +14,7 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.texture.TextureMap;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
@@ -23,7 +22,6 @@ import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
import appeng.api.features.IInscriberRecipe;
|
||||
import appeng.client.render.FacingToRotation;
|
||||
import appeng.core.AELog;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.tile.AEBaseTile;
|
||||
import appeng.tile.misc.TileInscriber;
|
||||
@@ -32,7 +30,7 @@ import appeng.tile.misc.TileInscriber;
|
||||
/**
|
||||
* Renders the dynamic parts of an inscriber (the presses, the animation and the item being smashed)
|
||||
*/
|
||||
public class InscriberTESR extends TileEntitySpecialRenderer<TileInscriber>
|
||||
public final class InscriberTESR extends TileEntitySpecialRenderer<TileInscriber>
|
||||
{
|
||||
|
||||
private static final float ITEM_RENDER_SCALE = 1.0f / 1.2f;
|
||||
@@ -42,7 +40,7 @@ public class InscriberTESR extends TileEntitySpecialRenderer<TileInscriber>
|
||||
private static TextureAtlasSprite textureInside;
|
||||
|
||||
@Override
|
||||
public void render( TileInscriber tile, double x, double y, double z, float partialTicks, int destroyStage, float p_render_10_ )
|
||||
public void render( final TileInscriber tile, final double x, final double y, final double z, final float partialTicks, final int destroyStage, final float p_render_10_ )
|
||||
{
|
||||
// render inscriber
|
||||
|
||||
@@ -90,7 +88,7 @@ public class InscriberTESR extends TileEntitySpecialRenderer<TileInscriber>
|
||||
float press = 0.2f;
|
||||
press -= progress / 5.0f;
|
||||
|
||||
BufferBuilder buffer = Tessellator.getInstance().getBuffer();
|
||||
final BufferBuilder buffer = Tessellator.getInstance().getBuffer();
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX );
|
||||
|
||||
float middle = 0.5f;
|
||||
@@ -129,8 +127,6 @@ public class InscriberTESR extends TileEntitySpecialRenderer<TileInscriber>
|
||||
|
||||
Tessellator.getInstance().draw();
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
|
||||
// render items.
|
||||
GlStateManager.color( 1.0F, 1.0F, 1.0F, 1.0F );
|
||||
|
||||
@@ -150,8 +146,6 @@ public class InscriberTESR extends TileEntitySpecialRenderer<TileInscriber>
|
||||
items++;
|
||||
}
|
||||
|
||||
// buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.ITEM );
|
||||
|
||||
if( relativeProgress > 1.0f || items == 0 )
|
||||
{
|
||||
ItemStack is = tileInv.getStackInSlot( 3 );
|
||||
@@ -165,65 +159,40 @@ public class InscriberTESR extends TileEntitySpecialRenderer<TileInscriber>
|
||||
}
|
||||
}
|
||||
|
||||
this.renderItem( is, 0.0f, tile, buffer, x, y, z );
|
||||
this.renderItem( is, 0.0f, tile, x, y, z );
|
||||
}
|
||||
else
|
||||
{
|
||||
this.renderItem( tileInv.getStackInSlot( 0 ), press, tile, buffer, x, y, z );
|
||||
this.renderItem( tileInv.getStackInSlot( 1 ), -press, tile, buffer, x, y, z );
|
||||
this.renderItem( tileInv.getStackInSlot( 2 ), 0.0f, tile, buffer, x, y, z );
|
||||
this.renderItem( tileInv.getStackInSlot( 0 ), press, tile, x, y, z );
|
||||
this.renderItem( tileInv.getStackInSlot( 1 ), -press, tile, x, y, z );
|
||||
this.renderItem( tileInv.getStackInSlot( 2 ), 0.0f, tile, x, y, z );
|
||||
}
|
||||
|
||||
// Tessellator.getInstance().draw();
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
GlStateManager.enableLighting();
|
||||
GlStateManager.enableRescaleNormal();
|
||||
}
|
||||
|
||||
private void renderItem( ItemStack sis, final float o, final AEBaseTile tile, final BufferBuilder tess, final double x, final double y, final double z )
|
||||
private void renderItem( final ItemStack stack, final float o, final AEBaseTile tile, final double x, final double y, final double z )
|
||||
{
|
||||
if( !sis.isEmpty() )
|
||||
if( !stack.isEmpty() )
|
||||
{
|
||||
sis = sis.copy();
|
||||
final ItemStack sis = stack.copy();
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
// move to center
|
||||
GlStateManager.translate( 0.5f, 0.5f + o, 0.5f );
|
||||
GlStateManager.rotate( 90, 1, 0, 0 );
|
||||
// set scale
|
||||
GlStateManager.scale( ITEM_RENDER_SCALE, ITEM_RENDER_SCALE, ITEM_RENDER_SCALE );
|
||||
|
||||
GlStateManager.translate( x, y, z );
|
||||
GlStateManager.translate( 0.5F, 0.5F, 0.5F );
|
||||
FacingToRotation.get( tile.getForward(), tile.getUp() ).glRotateCurrentMat();
|
||||
GlStateManager.translate( -0.5F, -0.5F, -0.5F );
|
||||
|
||||
try
|
||||
// heuristic to scale items down much further than blocks
|
||||
if( !( sis.getItem() instanceof ItemBlock ) )
|
||||
{
|
||||
// move to center
|
||||
GlStateManager.translate( 0.5f, 0.5f + o, 0.5f );
|
||||
|
||||
GlStateManager.rotate( 90, 1, 0, 0 );
|
||||
|
||||
// set scale
|
||||
GlStateManager.scale( ITEM_RENDER_SCALE, ITEM_RENDER_SCALE, ITEM_RENDER_SCALE );
|
||||
|
||||
// heuristic to scale items down much further than blocks
|
||||
final Block blk = Block.getBlockFromItem( sis.getItem() );
|
||||
if( blk == Blocks.AIR )
|
||||
{
|
||||
GlStateManager.scale( 0.5, 0.5, 0.5 );
|
||||
}
|
||||
|
||||
// << 20 | light << 4;
|
||||
final int br = tile.getWorld().getCombinedLight( tile.getPos(), 0 );
|
||||
final int var11 = br % 65536;
|
||||
final int var12 = br / 65536;
|
||||
|
||||
OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, var11, var12 );
|
||||
|
||||
Minecraft.getMinecraft().getRenderItem().renderItem( sis, ItemCameraTransforms.TransformType.FIXED );
|
||||
}
|
||||
catch( final Exception err )
|
||||
{
|
||||
AELog.debug( err );
|
||||
GlStateManager.scale( 0.5, 0.5, 0.5 );
|
||||
}
|
||||
|
||||
Minecraft.getMinecraft().getRenderItem().renderItem( sis, ItemCameraTransforms.TransformType.FIXED );
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,7 +53,6 @@ import appeng.api.parts.IPart;
|
||||
import appeng.api.storage.IMEInventoryHandler;
|
||||
import appeng.api.storage.channels.IItemStorageChannel;
|
||||
import appeng.api.storage.data.IAEItemStack;
|
||||
import appeng.client.me.InternalSlotME;
|
||||
import appeng.client.me.SlotME;
|
||||
import appeng.container.guisync.GuiSync;
|
||||
import appeng.container.guisync.SyncData;
|
||||
@@ -381,21 +380,6 @@ public abstract class AEBaseContainer extends Container
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
boolean hasMETiles = false;
|
||||
for( final Object is : this.inventorySlots )
|
||||
{
|
||||
if( is instanceof InternalSlotME )
|
||||
{
|
||||
hasMETiles = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if( hasMETiles && Platform.isClient() )
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get( idx ); // require AE SLots!
|
||||
|
||||
if( clickSlot instanceof SlotDisabled || clickSlot instanceof SlotInaccessible )
|
||||
@@ -418,18 +402,21 @@ public abstract class AEBaseContainer extends Container
|
||||
*/
|
||||
if( clickSlot.isPlayerSide() )
|
||||
{
|
||||
tis = this.shiftStoreItem( tis );
|
||||
tis = this.transferStackToContainer( tis );
|
||||
|
||||
// target slots in the container...
|
||||
for( final Object inventorySlot : this.inventorySlots )
|
||||
if( !tis.isEmpty() )
|
||||
{
|
||||
final AppEngSlot cs = (AppEngSlot) inventorySlot;
|
||||
|
||||
if( !( cs.isPlayerSide() ) && !( cs instanceof SlotFake ) && !( cs instanceof SlotCraftingMatrix ) )
|
||||
// target slots in the container...
|
||||
for( final Object inventorySlot : this.inventorySlots )
|
||||
{
|
||||
if( cs.isItemValid( tis ) )
|
||||
final AppEngSlot cs = (AppEngSlot) inventorySlot;
|
||||
|
||||
if( !( cs.isPlayerSide() ) && !( cs instanceof SlotFake ) && !( cs instanceof SlotCraftingMatrix ) )
|
||||
{
|
||||
selectedSlots.add( cs );
|
||||
if( cs.isItemValid( tis ) )
|
||||
{
|
||||
selectedSlots.add( cs );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -475,7 +462,6 @@ public abstract class AEBaseContainer extends Container
|
||||
else if( destination.isEmpty() )
|
||||
{
|
||||
cs.putStack( tis.copy() );
|
||||
cs.onSlotChanged();
|
||||
this.updateSlot( cs );
|
||||
break;
|
||||
}
|
||||
@@ -1032,9 +1018,10 @@ public abstract class AEBaseContainer extends Container
|
||||
{
|
||||
try
|
||||
{
|
||||
NetworkHandler.instance().sendTo(
|
||||
new PacketInventoryAction( InventoryAction.UPDATE_HAND, 0, AEItemStack.fromItemStack( p.inventory.getItemStack() ) ),
|
||||
p );
|
||||
NetworkHandler.instance()
|
||||
.sendTo(
|
||||
new PacketInventoryAction( InventoryAction.UPDATE_HAND, 0, AEItemStack.fromItemStack( p.inventory.getItemStack() ) ),
|
||||
p );
|
||||
}
|
||||
catch( final IOException e )
|
||||
{
|
||||
@@ -1043,6 +1030,11 @@ public abstract class AEBaseContainer extends Container
|
||||
}
|
||||
}
|
||||
|
||||
protected ItemStack transferStackToContainer( final ItemStack input )
|
||||
{
|
||||
return this.shiftStoreItem( input );
|
||||
}
|
||||
|
||||
private ItemStack shiftStoreItem( final ItemStack input )
|
||||
{
|
||||
if( this.getPowerSource() == null || this.getCellInventory() == null )
|
||||
@@ -1105,8 +1097,9 @@ public abstract class AEBaseContainer extends Container
|
||||
{
|
||||
try
|
||||
{
|
||||
NetworkHandler.instance().sendTo( new PacketValueConfig( "CustomName", this.getCustomName() ),
|
||||
(EntityPlayerMP) this.getInventoryPlayer().player );
|
||||
NetworkHandler.instance()
|
||||
.sendTo( new PacketValueConfig( "CustomName", this.getCustomName() ),
|
||||
(EntityPlayerMP) this.getInventoryPlayer().player );
|
||||
}
|
||||
catch( final IOException e )
|
||||
{
|
||||
|
||||
@@ -47,7 +47,7 @@ import appeng.container.slot.SlotRestrictedInput;
|
||||
import appeng.tile.misc.TileCellWorkbench;
|
||||
import appeng.util.Platform;
|
||||
import appeng.util.helpers.ItemHandlerUtil;
|
||||
import appeng.util.inv.WrapperLazyItemHandler;
|
||||
import appeng.util.inv.WrapperSupplierItemHandler;
|
||||
import appeng.util.iterators.NullIterator;
|
||||
|
||||
|
||||
@@ -97,7 +97,7 @@ public class ContainerCellWorkbench extends ContainerUpgradeable
|
||||
this.addSlotToContainer( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.WORKBENCH_CELL, cell, 0, 152, 8, this.getPlayerInv() ) );
|
||||
|
||||
final IItemHandler inv = this.getUpgradeable().getInventoryByName( "config" );
|
||||
final WrapperLazyItemHandler upgradeInventory = new WrapperLazyItemHandler( this::getCellUpgradeInventory );
|
||||
final WrapperSupplierItemHandler upgradeInventory = new WrapperSupplierItemHandler( this::getCellUpgradeInventory );
|
||||
// null, 3 * 8 );
|
||||
|
||||
int offset = 0;
|
||||
|
||||
@@ -468,8 +468,9 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
|
||||
final ItemStack failed = real.getStackInSlot( x );
|
||||
if( !failed.isEmpty() )
|
||||
{
|
||||
this.getCellInventory().injectItems( AEItemStack.fromItemStack( failed ), Actionable.MODULATE,
|
||||
new MachineSource( this.getPatternTerminal() ) );
|
||||
this.getCellInventory()
|
||||
.injectItems( AEItemStack.fromItemStack( failed ), Actionable.MODULATE,
|
||||
new MachineSource( this.getPatternTerminal() ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,4 +88,9 @@ public class ContainerPriority extends AEBaseContainer
|
||||
|
||||
super.onUpdate( field, oldValue, newValue );
|
||||
}
|
||||
|
||||
public IPriorityHost getPriorityHost()
|
||||
{
|
||||
return this.priHost;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -156,15 +156,22 @@ public class ContainerQuartzKnife extends AEBaseContainer
|
||||
|
||||
private void makePlate()
|
||||
{
|
||||
if( !this.getItemHandler().extractItem( 0, 1, false ).isEmpty() )
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
final ItemStack item = ContainerQuartzKnife.this.toolInv.getItemStack();
|
||||
item.damageItem( 1, ContainerQuartzKnife.this.getPlayerInv().player );
|
||||
|
||||
if( item.getCount() == 0 )
|
||||
if( !this.getItemHandler().extractItem( 0, 1, false ).isEmpty() )
|
||||
{
|
||||
ContainerQuartzKnife.this.getPlayerInv().mainInventory.add( ContainerQuartzKnife.this.getPlayerInv().currentItem, ItemStack.EMPTY );
|
||||
MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( ContainerQuartzKnife.this.getPlayerInv().player, item, null ) );
|
||||
final ItemStack item = ContainerQuartzKnife.this.toolInv.getItemStack();
|
||||
final ItemStack before = item.copy();
|
||||
item.damageItem( 1, ContainerQuartzKnife.this.getPlayerInv().player );
|
||||
|
||||
if( item.getCount() == 0 )
|
||||
{
|
||||
ContainerQuartzKnife.this.getPlayerInv()
|
||||
.setInventorySlotContents( ContainerQuartzKnife.this.getPlayerInv().currentItem, ItemStack.EMPTY );
|
||||
MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( ContainerQuartzKnife.this.getPlayerInv().player, before, null ) );
|
||||
}
|
||||
|
||||
ContainerQuartzKnife.this.detectAndSendChanges();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -235,7 +235,7 @@ public class ContainerUpgradeable extends AEBaseContainer implements IOptionalSl
|
||||
}
|
||||
}
|
||||
|
||||
private void checkToolbox()
|
||||
protected void checkToolbox()
|
||||
{
|
||||
if( this.hasToolbox() )
|
||||
{
|
||||
@@ -289,7 +289,7 @@ public class ContainerUpgradeable extends AEBaseContainer implements IOptionalSl
|
||||
return this.fzMode;
|
||||
}
|
||||
|
||||
protected void setFuzzyMode( final FuzzyMode fzMode )
|
||||
public void setFuzzyMode( final FuzzyMode fzMode )
|
||||
{
|
||||
this.fzMode = fzMode;
|
||||
}
|
||||
@@ -309,7 +309,7 @@ public class ContainerUpgradeable extends AEBaseContainer implements IOptionalSl
|
||||
return this.rsMode;
|
||||
}
|
||||
|
||||
void setRedStoneMode( final RedstoneMode rsMode )
|
||||
public void setRedStoneMode( final RedstoneMode rsMode )
|
||||
{
|
||||
this.rsMode = rsMode;
|
||||
}
|
||||
|
||||
@@ -31,14 +31,11 @@ import appeng.util.Platform;
|
||||
|
||||
public class ContainerVibrationChamber extends AEBaseContainer implements IProgressProvider
|
||||
{
|
||||
|
||||
private static final int MAX_BURN_TIME = 200;
|
||||
private final int aePerTick = 5;
|
||||
private final TileVibrationChamber vibrationChamber;
|
||||
@GuiSync( 0 )
|
||||
public int burnProgress = 0;
|
||||
public int burnSpeed = 0;
|
||||
@GuiSync( 1 )
|
||||
public int burnSpeed = 100;
|
||||
public int remainingBurnTime = 0;
|
||||
|
||||
public ContainerVibrationChamber( final InventoryPlayer ip, final TileVibrationChamber vibrationChamber )
|
||||
{
|
||||
@@ -56,28 +53,28 @@ public class ContainerVibrationChamber extends AEBaseContainer implements IProgr
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
this.burnProgress = (int) ( this.vibrationChamber.getMaxBurnTime() <= 0 ? 0 : 12 * this.vibrationChamber.getBurnTime() / this.vibrationChamber
|
||||
.getMaxBurnTime() );
|
||||
this.burnSpeed = this.vibrationChamber.getBurnSpeed();
|
||||
}
|
||||
this.remainingBurnTime = this.vibrationChamber
|
||||
.getMaxBurnTime() <= 0 ? 0 : (int) ( 100.0 * this.vibrationChamber.getBurnTime() / this.vibrationChamber.getMaxBurnTime() );
|
||||
this.burnSpeed = this.remainingBurnTime <= 0 ? 0 : this.vibrationChamber.getBurnSpeed();
|
||||
|
||||
}
|
||||
super.detectAndSendChanges();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCurrentProgress()
|
||||
{
|
||||
return this.burnProgress > 0 ? this.burnSpeed : 0;
|
||||
return this.burnSpeed;
|
||||
}
|
||||
|
||||
public int getRemainingBurnTime()
|
||||
{
|
||||
return this.remainingBurnTime;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxProgress()
|
||||
{
|
||||
return MAX_BURN_TIME;
|
||||
}
|
||||
|
||||
public int getAePerTick()
|
||||
{
|
||||
return this.aePerTick;
|
||||
return TileVibrationChamber.MAX_BURN_SPEED;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -87,7 +87,7 @@ public class AppEngSlot extends Slot
|
||||
{
|
||||
if( this.isSlotEnabled() )
|
||||
{
|
||||
return ItemHandlerUtil.isItemValidForSlot( this.itemHandler, this.index, par1ItemStack );
|
||||
return this.itemHandler.isItemValid( this.index, par1ItemStack );
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -121,7 +121,6 @@ public class AppEngSlot extends Slot
|
||||
if( this.isSlotEnabled() )
|
||||
{
|
||||
ItemHandlerUtil.setStackInSlot( this.itemHandler, this.index, stack );
|
||||
this.onSlotChanged();
|
||||
|
||||
if( this.getContainer() != null )
|
||||
{
|
||||
@@ -138,7 +137,6 @@ public class AppEngSlot extends Slot
|
||||
@Override
|
||||
public void onSlotChanged()
|
||||
{
|
||||
ItemHandlerUtil.markDirty( this.itemHandler, this.index );
|
||||
this.setIsValid( hasCalculatedValidness.NotAvailable );
|
||||
}
|
||||
|
||||
|
||||
@@ -80,11 +80,13 @@ public class OptionalSlotFake extends SlotFake implements IOptionalSlot
|
||||
this.renderDisabled = renderDisabled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSourceX()
|
||||
{
|
||||
return this.srcX;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSourceY()
|
||||
{
|
||||
return this.srcY;
|
||||
|
||||
@@ -93,6 +93,7 @@ public final class AEConfig extends Configuration implements IConfigurableObject
|
||||
private final int[] craftByStacks = { 1, 10, 100, 1000 };
|
||||
private final int[] priorityByStacks = { 1, 10, 100, 1000 };
|
||||
private final int[] levelByStacks = { 1, 10, 100, 1000 };
|
||||
private final int[] levelByMillibuckets = { 10, 100, 1000, 10000 };
|
||||
|
||||
// Spatial IO/Dimension
|
||||
private int storageProviderID = -1;
|
||||
@@ -172,12 +173,14 @@ public final class AEConfig extends Configuration implements IConfigurableObject
|
||||
this.settings.registerSetting( Settings.TERMINAL_STYLE, TerminalStyle.TALL );
|
||||
this.settings.registerSetting( Settings.SEARCH_MODE, SearchBoxMode.AUTOSEARCH );
|
||||
|
||||
this.spawnChargedChance = (float) ( 1.0 - this.get( "worldGen", "spawnChargedChance", 1.0 - this.spawnChargedChance ).getDouble(
|
||||
1.0 - this.spawnChargedChance ) );
|
||||
this.spawnChargedChance = (float) ( 1.0 - this.get( "worldGen", "spawnChargedChance", 1.0 - this.spawnChargedChance )
|
||||
.getDouble(
|
||||
1.0 - this.spawnChargedChance ) );
|
||||
this.minMeteoriteDistance = this.get( "worldGen", "minMeteoriteDistance", this.minMeteoriteDistance ).getInt( this.minMeteoriteDistance );
|
||||
this.meteoriteClusterChance = this.get( "worldGen", "meteoriteClusterChance", this.meteoriteClusterChance ).getDouble( this.meteoriteClusterChance );
|
||||
this.meteoriteMaximumSpawnHeight = this.get( "worldGen", "meteoriteMaximumSpawnHeight", this.meteoriteMaximumSpawnHeight ).getInt(
|
||||
this.meteoriteMaximumSpawnHeight );
|
||||
this.meteoriteMaximumSpawnHeight = this.get( "worldGen", "meteoriteMaximumSpawnHeight", this.meteoriteMaximumSpawnHeight )
|
||||
.getInt(
|
||||
this.meteoriteMaximumSpawnHeight );
|
||||
this.meteoriteDimensionWhitelist = this.get( "worldGen", "meteoriteDimensionWhitelist", this.meteoriteDimensionWhitelist ).getIntList();
|
||||
|
||||
this.quartzOresPerCluster = this.get( "worldGen", "quartzOresPerCluster", this.quartzOresPerCluster ).getInt( this.quartzOresPerCluster );
|
||||
@@ -191,14 +194,17 @@ public final class AEConfig extends Configuration implements IConfigurableObject
|
||||
this.wirelessBaseCost = this.get( "wireless", "wirelessBaseCost", this.wirelessBaseCost ).getDouble( this.wirelessBaseCost );
|
||||
this.wirelessCostMultiplier = this.get( "wireless", "wirelessCostMultiplier", this.wirelessCostMultiplier ).getDouble( this.wirelessCostMultiplier );
|
||||
this.wirelessBaseRange = this.get( "wireless", "wirelessBaseRange", this.wirelessBaseRange ).getDouble( this.wirelessBaseRange );
|
||||
this.wirelessBoosterRangeMultiplier = this.get( "wireless", "wirelessBoosterRangeMultiplier", this.wirelessBoosterRangeMultiplier ).getDouble(
|
||||
this.wirelessBoosterRangeMultiplier );
|
||||
this.wirelessBoosterRangeMultiplier = this.get( "wireless", "wirelessBoosterRangeMultiplier", this.wirelessBoosterRangeMultiplier )
|
||||
.getDouble(
|
||||
this.wirelessBoosterRangeMultiplier );
|
||||
this.wirelessBoosterExp = this.get( "wireless", "wirelessBoosterExp", this.wirelessBoosterExp ).getDouble( this.wirelessBoosterExp );
|
||||
this.wirelessTerminalDrainMultiplier = this.get( "wireless", "wirelessTerminalDrainMultiplier", this.wirelessTerminalDrainMultiplier ).getDouble(
|
||||
this.wirelessTerminalDrainMultiplier );
|
||||
this.wirelessTerminalDrainMultiplier = this.get( "wireless", "wirelessTerminalDrainMultiplier", this.wirelessTerminalDrainMultiplier )
|
||||
.getDouble(
|
||||
this.wirelessTerminalDrainMultiplier );
|
||||
|
||||
this.formationPlaneEntityLimit = this.get( "automation", "formationPlaneEntityLimit", this.formationPlaneEntityLimit ).getInt(
|
||||
this.formationPlaneEntityLimit );
|
||||
this.formationPlaneEntityLimit = this.get( "automation", "formationPlaneEntityLimit", this.formationPlaneEntityLimit )
|
||||
.getInt(
|
||||
this.formationPlaneEntityLimit );
|
||||
|
||||
this.wirelessTerminalBattery = this.get( "battery", "wirelessTerminal", this.wirelessTerminalBattery ).getInt( this.wirelessTerminalBattery );
|
||||
this.chargedStaffBattery = this.get( "battery", "chargedStaff", this.chargedStaffBattery ).getInt( this.chargedStaffBattery );
|
||||
@@ -209,6 +215,7 @@ public final class AEConfig extends Configuration implements IConfigurableObject
|
||||
|
||||
this.clientSync();
|
||||
|
||||
this.addCustomCategoryComment( "features", "Warning: Disabling a feature may disable other features depending on it." );
|
||||
for( final AEFeature feature : AEFeature.values() )
|
||||
{
|
||||
if( feature.isVisible() )
|
||||
@@ -255,15 +262,17 @@ public final class AEConfig extends Configuration implements IConfigurableObject
|
||||
{
|
||||
this.storageProviderID = this.get( "spatialio", "storageProviderID", this.storageProviderID ).getInt( this.storageProviderID );
|
||||
this.storageDimensionID = this.get( "spatialio", "storageDimensionID", this.storageDimensionID ).getInt( this.storageDimensionID );
|
||||
this.spatialPowerMultiplier = this.get( "spatialio", "spatialPowerMultiplier", this.spatialPowerMultiplier ).getDouble(
|
||||
this.spatialPowerMultiplier );
|
||||
this.spatialPowerMultiplier = this.get( "spatialio", "spatialPowerMultiplier", this.spatialPowerMultiplier )
|
||||
.getDouble(
|
||||
this.spatialPowerMultiplier );
|
||||
this.spatialPowerExponent = this.get( "spatialio", "spatialPowerExponent", this.spatialPowerExponent ).getDouble( this.spatialPowerExponent );
|
||||
}
|
||||
|
||||
if( this.isFeatureEnabled( AEFeature.CRAFTING_CPU ) )
|
||||
{
|
||||
this.craftingCalculationTimePerTick = this.get( "craftingCPU", "craftingCalculationTimePerTick", this.craftingCalculationTimePerTick ).getInt(
|
||||
this.craftingCalculationTimePerTick );
|
||||
this.craftingCalculationTimePerTick = this.get( "craftingCPU", "craftingCalculationTimePerTick", this.craftingCalculationTimePerTick )
|
||||
.getInt(
|
||||
this.craftingCalculationTimePerTick );
|
||||
}
|
||||
|
||||
this.updatable = true;
|
||||
@@ -530,6 +539,11 @@ public final class AEConfig extends Configuration implements IConfigurableObject
|
||||
return this.levelByStacks[i];
|
||||
}
|
||||
|
||||
public int levelByMillyBuckets( final int i )
|
||||
{
|
||||
return this.levelByMillibuckets[i];
|
||||
}
|
||||
|
||||
public Enum getSetting( final String category, final Class<? extends Enum> class1, final Enum myDefault )
|
||||
{
|
||||
final String name = class1.getSimpleName();
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user