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12 Commits

Author SHA1 Message Date
PrototypeTrousers 058e91b7e4 v47 2021-09-18 22:11:35 -03:00
PrototypeTrousers 67bdd885d5 Revert all the energy "fixes". Will crash on concurrent modifications. 2021-09-18 21:48:53 -03:00
PrototypeTrousers 188e3a75cc simplify monitor passthrough listener logic 2021-09-18 21:45:03 -03:00
PrototypeTrousers b9f6029005 borrowed some fancy, colored, fluid rendering from gregicality
thank you @Yefancy
2021-09-18 21:42:21 -03:00
PrototypeTrousers b607e018e6 try to fix #51 2021-09-18 21:42:10 -03:00
PrototypeTrousers e6ccc24ae0 fix #49. you can now actually clear storage and conversion monitors 2021-09-18 21:41:57 -03:00
PrototypeTrousers 2cb452fd9e hash drawers handler by the amount of slots 2021-09-18 21:40:42 -03:00
PrototypeTrousers 855c6f61a9 fix JEI targeting disabled slots as valid 2021-09-18 21:40:24 -03:00
PrototypeTrousers 89a5ba46b1 fluid containers can now be drained/filled from fluid interfaces 2021-09-18 21:39:51 -03:00
PrototypeTrousers 69a3268549 small optimization to import/export busses 2021-09-18 21:39:34 -03:00
PrototypeTrousers 4b42e478f1 fix broken recipes resulting in item dupes 2021-09-18 21:38:57 -03:00
BalaM314 6d03c860c5 Fix #27
Not sure exactly what method is causing a crash, but added a catch to just say it is located in another dimension
2021-09-18 21:38:39 -03:00
1491 changed files with 110426 additions and 102598 deletions
+15
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@@ -0,0 +1,15 @@
name: 'Lock threads'
on:
schedule:
- cron: '0 0 * * *'
jobs:
lock:
runs-on: ubuntu-latest
steps:
- uses: dessant/lock-threads@v2
with:
github-token: ${{ github.token }}
issue-lock-inactive-days: '180'
pr-lock-inactive-days: '180'
-68
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@@ -1,68 +0,0 @@
# Publishes built jars to distribution platforms
name: Publish
on:
push:
tags:
- 'v[0-9]+.[0-9]+.[0-9]+' # any semver tag, e.g. 1.2.3
env:
# type of release
RELEASE_TYPE: "release"
jobs:
Publish:
runs-on: ubuntu-latest
permissions:
contents: write # needed to create GitHub releases
steps:
- name: Checkout Repository
uses: actions/checkout@v3
- name: Check for Duplicate Tags
run: |
if git rev-parse -q --verify "refs/tags/${{ github.ref }}" >/dev/null; then
echo "Tag already exists. A version bump is required."
exit 1
fi
- name: Setup Java
uses: actions/setup-java@v3
with:
distribution: 'zulu'
java-version: '17'
- name: Build Project
uses: gradle/gradle-build-action@v2
with:
arguments: 'build --build-cache --daemon' # use the daemon here so the rest of the process is faster
generate-job-summary: false
gradle-home-cache-includes: |
caches
jdks
notifications
wrapper
- name: Publish to GitHub
uses: softprops/action-gh-release@v1
with:
files: "build/libs/*.jar"
generate_release_notes: true
fail_on_unmatched_files: true
- name: Publish to Curseforge
uses: gradle/gradle-build-action@v2
env:
CURSEFORGE_API_KEY: "${{secrets.CURSEFORGE_API_KEY}}"
CURSEFORGE_PROJECT_ID: "${{secrets.CURSEFORGE_PROJECT_ID}}"
RELEASE_TYPE: "${{env.RELEASE_TYPE}}"
with:
arguments: 'curseforge --daemon'
generate-job-summary: false
gradle-home-cache-includes: |
caches
jdks
notifications
wrapper
-39
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@@ -1,39 +0,0 @@
# Updates the Gradle Cache when relevant files change
name: Update Gradle Cache
on:
workflow_dispatch:
push:
branches:
- master
paths:
- "gradle**" # covers gradle folder, gradle.properties, gradlew
- "build.gradle*"
- "settings.gradle*"
- "src/main/resources/*_at.cfg" # access transformers
jobs:
Update_Cache:
runs-on: ubuntu-latest
steps:
- name: Checkout Repository
uses: actions/checkout@v3
- name: Setup Java
uses: actions/setup-java@v3
with:
distribution: 'zulu'
java-version: '17'
- name: Update Cache
uses: gradle/gradle-build-action@v2
with:
arguments: 'test --build-cache --no-daemon' # disable daemon since only one gradle operation will happen
generate-job-summary: false
gradle-home-cache-includes: |
caches
jdks
notifications
wrapper
cache-write-only: true
+24 -76
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@@ -1,83 +1,31 @@
.nopublish
# exclude all
/*
### Windows ###
# include important folders
# need gradle
!gradle/
!gradlew
!gradlew.bat
!build.gradle
!gradle.properties
!.travis.yml
thumbs.db
*.db
# include markdowns
!README.md
!LICENSE
### Java ###
# include sourcecode
!src/
*.class
# include git important files
!.gitmodules
!.gitignore
# Mobile Tools for Java (J2ME)
.mtj.tmp/
# code format to reduce noise in git commits
!codeformat/
# Package Files #
*.war
*.ear
*.txt
# Github specific files and directories
!.github/
# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
hs_err_pid*
### Eclipse ###
*.pydevproject
.metadata
.gradle
bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.settings/
.loadpath
/eclipse
# Eclipse Core
.project
# External tool builders
.externalToolBuilders/
# Locally stored "Eclipse launch configurations"
*.launch
# CDT-specific
.cproject
# JDT-specific (Eclipse Java Development Tools)
.classpath
# Java annotation processor (APT)
.factorypath
# PDT-specific
.buildpath
# sbteclipse plugin
.target
# TeXlipse plugin
.texlipse
### Intellij IDEA ###
*.iml
*.ipr
*.iws
.idea/
.idea_modules/
/classes/
/out/
/build/
# Linux
*~
run/
logs/
# Explicit ignores
Thumbs.db
+33
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@@ -0,0 +1,33 @@
sudo: required
dist: trusty
language: java
jdk:
- oraclejdk8
- openjdk8
before_cache:
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
- rm -fr $HOME/.gradle/caches/*/plugin-resolution/
- rm -f $HOME/.gradle/caches/minecraft/ForgeVersion.json
- rm -f $HOME/.gradle/caches/minecraft/ForgeVersion.json.etag
- rm -fr $HOME/.gradle/caches/minecraft/deobfedDeps
- rm -f $HOME/.gradle/caches/*/fileHashes/fileHashes.bin
- rm -f $HOME/.gradle/caches/*/fileHashes/fileHashes.lock
cache:
directories:
- '$HOME/.m2/repository'
- '$HOME/.sonar/cache'
- '$HOME/.gradle/wrapper'
- '$HOME/.gradle/caches'
addons:
sonarcloud:
organization: "appliedenergistics"
install: "./gradlew setupCIWorkspace"
script:
- "./gradlew build"
- "./gradlew test"
- "./gradlew sonarqube"
+2 -13
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@@ -15,10 +15,6 @@ Fixes:
- Exclusive Blocking mode for GTCE ( shapes, molds and configured circuits do not block GTCE machines )
- Blocking modes default to block on any item in the iventory the entity exposes
- Fuzzy includes items that report that they're damageable, but report a maxDamage of 0 ( auto-crafting of basic capacitors -> resonant capacitors is now possible ) <- Broken item implementation.
- Fix CME exceptions on the energy grid
- Fix AE going offline even with enough power by extracting from the local buffer always last
- Fix IO-Port copying craftable flag into items
- Fix NBT of old items not clearing on drives that reached 64 types once
Performance:
@@ -28,9 +24,6 @@ Performance:
- Count items set in interfaces before queuing crafting for them needlessly
- Backported b7ca98d ( Avoid copying items on simulated item extraction )
- Cache some level emitters functions
- Reduced import bus insert simulation to 1 before real insertion (if possible)
- Backported itemlist re-implementation along with pattern changes to avoid CraftingManager fallback issues
- Instead of recalculating all the content of the network on every change, track the changes properly and apply them to the cached list of items
QOL:
@@ -38,7 +31,7 @@ QOL:
- Added bar on the interface terminal that search by inputs ( The one on the LEFT, also searchs by interface name )
- Shortcut to molecular assemblers with free slots on the terminal interface by @Theisyat
- Toggle button on interface terminal to hide full interfaces
- JEI "U", "R" and "A" (Usages/Recipes/Bookmark) now work on the Crafting Status GUI. ( the one that shows the total items to craft, and whats missing)
- JEI "U""R" and "A" (Usages/Recipes/Bookmark) now work on the Crafting Status GUI. ( the one that shows the total items to craft, and whats missing)
- Patterns can now be made with items currently showing on JEI. ( This is overriden by Just Enough Energistics. )
- Added multiplier buttons to processing pattern gui
- Switched crafting terminal JEI search to fuzzy mode. If the recipe uses a damageable item, AE will try to grab it ( damaged tools )
@@ -46,11 +39,7 @@ QOL:
- Encoded patterns can be draggred on the interface terminal.
- Storage Monitor and Conversion Monitor now also ccepts fluids
- Draggable JEI ghost items (also works on bookmarked items. SHIFT + Click will move the hovered item into the first free target slot)
- JEI auto switches between crafting and processing patterns
- GTCE Blocking mode work through phantom itemfaces
- Shift-clicking blank patterns into the pattern terminal will try to fill the blank pattern slots first
- Mismached simulated/real item count ( most often due to compacting drawers ) will now tell the player wich item cause the failure when trying to start a craft
- Added 'pattern expansion' cards that adds an extra row of patterns to interfaces. up to 3 card on an interface. (each card will increase the interface idle power draw by 4 times)
-JEI auto switches between crafting and processing patterns
HOTKEYS:
+9 -20
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@@ -1,27 +1,17 @@
# Applied Energistics 2 Unofficial Extended Life
This is a fork of AE2 i made for trying to solve issues for the [Omnifactory](https://www.curseforge.com/minecraft/modpacks/omnifactory) modpack.
[![Downloads](http://cf.way2muchnoise.eu/570458.svg)](https://www.curseforge.com/minecraft/mc-mods/ae2-extended-life) [![MCVersion](http://cf.way2muchnoise.eu/versions/570458.svg)](https://www.curseforge.com/minecraft/mc-mods/ae2-extended-life) [![GitHub issues](https://img.shields.io/github/issues/AE2-UEL/Applied-Energistics-2.svg)](https://github.com/AE2-UEL/Applied-Energistics-2/issues) [![GitHub pull requests](https://img.shields.io/github/issues-pr/AE2-UEL/Applied-Energistics-2.svg)](https://github.com/AE2-UEL/Applied-Energistics-2/pulls)
See https://github.com/PrototypeTrousers/Applied-Energistics-2/tree/AE2-Omnifactory branch for commits
and
https://github.com/PrototypeTrousers/Applied-Energistics-2/releases for the compiled jars.
---
# Applied Energistics 2 (PrototypeTrousers fork for Omnifactory)
## About
A maintained fork of a Mod about Matter, Energy and using them to conquer the world.
This project started as a fork of [Applied Energistics 2](https://github.com/AppliedEnergistics/Applied-Energistics-2) by [PrototypeTrousers](https://github.com/PrototypeTrousers), initially addressing issues related to the [Nomifactory](https://www.curseforge.com/minecraft/modpacks/nomifactory) modpack. It is now being maintained by the [AE2 Unofficial Extended Life Team](https://github.com/AE2-UEL).
See [Releases](https://github.com/PrototypeTrousers/Applied-Energistics-2/releases) for the compiled jars.
## RecipeStages
You need to add the following into a CraftTweaker script:
```
mods.recipestages.Recipes.setPackageStage("appeng", allStages);
```
The second argument allows you to customize which stages exactly you want to be craftable with AE2. Not sure why you would do that, but we support that nonetheless!
A Mod about Matter, Energy and using them to conquer the world..
## License
* Applied Energistics 2 API
- (c) 2013 - 2018 AlgorithmX2 et al
- [![License](https://img.shields.io/badge/License-MIT-red.svg?style=flat-square)](http://opensource.org/licenses/MIT)
@@ -36,9 +26,8 @@ The second argument allows you to customize which stages exactly you want to be
## Credits
Special thanks to:
* PrototypeTrousers for the initial fork
Thanks to
* Notch et al for Minecraft
* Lex et al for MinecraftForge
* AlgorithmX2 for AppliedEnergistics2
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-52
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@@ -1,52 +0,0 @@
//file:noinspection DependencyNotationArgument
// TODO remove when fixed in RFG ^
/*
* Add your dependencies here. Common configurations:
* - implementation("group:name:version:classifier"): if you need this for internal implementation details of the mod.
* Available at compiletime and runtime for your environment.
*
* - compileOnlyApi("g:n:v:c"): if you need this for internal implementation details of the mod.
* Available at compiletime but not runtime for your environment.
*
* - annotationProcessor("g:n:v:c"): mostly for java compiler plugins, if you know you need this, use it, otherwise don't worry
*
* - testCONFIG("g:n:v:c"): replace CONFIG by one of the above, same as above but for the test sources instead of main
*
* You can exclude transitive dependencies (dependencies of the chosen dependency) by appending { transitive = false } if needed.
*
* To add a mod with CurseMaven, replace '("g:n:v:c")' in the above with 'rfg.deobf("curse.maven:project_slug-project_id:file_id")'
* Example: implementation rfg.deobf("curse.maven:gregtech-ce-unofficial-557242:4527757")
*
* To shadow a dependency, use 'shadowImplementation'. For more info, see https://github.com/GregTechCEu/Buildscripts/blob/master/docs/shadow.md
*
* For more details, see https://docs.gradle.org/8.0.1/userguide/java_library_plugin.html#sec:java_library_configurations_graph
*/
dependencies {
// Mods always in-game
implementation rfg.deobf("curse.maven:gregtechceu-557242:4429261") // GTCEu
implementation rfg.deobf("curse.maven:codechicken-lib-1-8-242818:2779848") // CCL 3.2.3.358
implementation rfg.deobf("curse.maven:baubles-227083:2518667") // Baubles
implementation rfg.deobf("curse.maven:industrial-craft-242638:2547175") // IC2
implementation rfg.deobf("curse.maven:forestry-59751:2684780") // Forestry
// Mods only in code by default
compileOnly "curse.maven:chisel-235279:2915375"
compileOnly "curse.maven:hwyla-253449:2568751"
compileOnly "curse.maven:recipe-stages-280554:3405072"
compileOnly "curse.maven:item-stages-280316:2696769"
compileOnly "curse.maven:game-stages-268655:2951844"
compileOnly "net.darkhax.tesla:Tesla-1.12.2:1.0.63"
compileOnly "curse.maven:CoFHCore-69162:2920433"
compileOnly "CraftTweaker2:CraftTweaker2-API:4.1.20.684"
compileOnly "curse.maven:inventory-tweaks-223094:2482482"
compileOnly "curse.maven:inventory-bogo-sorter-632327:4399738"
compileOnly rfg.deobf("curse.maven:ctm-267602:2915363") // CTM 1.0.2.31
compileOnly rfg.deobf("curse.maven:actually-additions-228404:3117927") // ActuallyAdditions r152
}
minecraft {
injectedTags.put('AEVERSION', aeversion)
injectedTags.put('AECHANNEL', aechannel)
injectedTags.put('AEBUILD', aebuild)
}
+29 -177
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@@ -1,184 +1,36 @@
modName = AE2 Unofficial Extended Life
# This is a case-sensitive string to identify your mod. Convention is to use lower case.
modId = appliedenergistics2
modGroup = appeng
# Version of your mod.
# This field can be left empty if you want your mod's version to be determined by the latest git tag instead.
modVersion =
# AE2 Specific Version Settings
aeversion=rv6
aechannel=stable
aebuild=7
aegroup=appeng
aebasename=appliedenergistics2
trousers=omni-fixes-v47
# Whether to use the old jar naming structure (modid-mcversion-version) instead of the new version (modid-version)
includeMCVersionJar = false
#########################################################
# Versions #
#########################################################
minecraft_version=1.12.2
mcp_mappings=snapshot_20171003
forge_version=14.23.5.2847
# The name of your jar when you produce builds, not including any versioning info
modArchivesBaseName = appliedenergistics2
#########################################################
# Installable #
#########################################################
hwyla_version=1.8.26-B41_1.12.2
# Will update your build.gradle automatically whenever an update is available
autoUpdateBuildScript = false
#########################################################
# Provided APIs #
#########################################################
jei_version=4.16.1.302
tesla_version=1.0.63
ic2_version=2.8.73-ex112
top_version=1.12-1.4.23-16
cofhcore_version=1.12.2-4.5.2.19
crafttweaker_version=4.1.8.9
inventorytweaks_version=1.63
ctm_version=MC1.12.2-0.3.1.16
minecraftVersion = 1.12.2
# Select a username for testing your mod with breakpoints. You may leave this empty for a random username each time you
# restart Minecraft in development. Choose this dependent on your mod:
# Do you need consistent player progressing (for example Thaumcraft)? -> Select a name
# Do you need to test how your custom blocks interacts with a player that is not the owner? -> leave name empty
# Alternatively this can be set with the 'DEV_USERNAME' environment variable.
developmentEnvironmentUserName = Developer
# Enables using modern java syntax (up to version 17) via Jabel, while still targeting JVM 8.
# See https://github.com/bsideup/jabel for details on how this works.
# Using this requires that you use a Java 17 JDK for development.
enableModernJavaSyntax = true
# Generate a class with String fields for the mod id, name and version named with the fields below
generateGradleTokenClass = appeng.Tags
gradleTokenModId = MODID
gradleTokenModName = MODNAME
gradleTokenVersion = VERSION
# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise, you can
# leave this property empty.
# Example value: apiPackage = api + modGroup = com.myname.mymodid -> com.myname.mymodid.api
apiPackage = api
# If you want to keep your API code in src/api instead of src/main
useSrcApiPath = true
# Specify the configuration file for Forge's access transformers here. It must be placed into /src/main/resources/
# There can be multiple files in a comma-separated list.
# Example value: mymodid_at.cfg,jei_at.cfg
accessTransformersFile = appliedenergistics2_at.cfg
# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
usesMixins = false
# Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail!
mixinsPackage =
# Automatically generates a mixin config json if enabled, with the name mixins.modid.json
generateMixinConfig = false
# Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin!
# Example value: coreModClass = asm.FMLPlugin + modGroup = com.myname.mymodid -> com.myname.mymodid.asm.FMLPlugin
coreModClass = core.AE2ELCore
# If your project is only a consolidation of mixins or a core mod and does NOT contain a 'normal' mod (meaning that
# there is no class annotated with @Mod) you want this to be true. When in doubt: leave it on false!
containsMixinsAndOrCoreModOnly = false
# Enables Mixins even if this mod doesn't use them, useful if one of the dependencies uses mixins.
forceEnableMixins = false
# Outputs pre-transformed and post-transformed loaded classes to run/CLASSLOADER_TEMP. Can be used in combination with
# diff to see exactly what your ASM or Mixins are changing in the target file.
# Optionally can be specified with the 'CORE_MOD_DEBUG' env var. Will output a lot of files!
enableCoreModDebug = false
# Adds CurseMaven, Modrinth Maven, BlameJared maven, and some more well-known 1.12.2 repositories
includeWellKnownRepositories = true
# Adds JEI and TheOneProbe to your development environment. Adds them as 'implementation', meaning they will
# be available at compiletime and runtime for your mod (in-game and in-code).
# Overrides the above setting to be always true, as these repositories are needed to fetch the mods
includeCommonDevEnvMods = true
# If enabled, you may use 'shadowCompile' for dependencies. They will be integrated in your jar. It is your
# responsibility check the licence and request permission for distribution, if required.
usesShadowedDependencies = false
# If disabled, won't remove unused classes from shaded dependencies. Some libraries use reflection to access
# their own classes, making the minimization unreliable.
minimizeShadowedDependencies = true
# If disabled, won't rename the shadowed classes.
relocateShadowedDependencies = true
# Separate run directories into "run/client" for runClient task, and "run/server" for runServer task.
# Useful for debugging a server and client simultaneously. If not enabled, it will be in the standard location "run/"
separateRunDirectories = false
# The display name format of versions published to Curse and Modrinth. $MOD_NAME and $VERSION are available variables.
# Default: $MOD_NAME \u2212 $VERSION. \u2212 is the minus character which looks much better than the hyphen minus on Curse.
versionDisplayFormat = $MOD_NAME \u2212 $VERSION
# Publishing to modrinth requires you to set the MODRINTH_API_KEY environment variable to your current modrinth API token.
# The project's ID on Modrinth. Can be either the slug or the ID.
# Leave this empty if you don't want to publish on Modrinth.
# Alternatively this can be set with the 'MODRINTH_PROJECT_ID' environment variable.
modrinthProjectId =
# The project's relations on Modrinth. You can use this to refer to other projects on Modrinth.
# Syntax: scope1-type1:name1;scope2-type2:name2;...
# Where scope can be one of [required, optional, incompatible, embedded],
# type can be one of [project, version],
# and the name is the Modrinth project or version slug/id of the other mod.
# Example: required-project:jei;optional-project:top;incompatible-project:gregtech
modrinthRelations =
# Publishing to CurseForge requires you to set the CURSEFORGE_API_KEY environment variable to one of your CurseForge API tokens.
# The project's numeric ID on CurseForge. You can find this in the About Project box.
# Leave this empty if you don't want to publish on CurseForge.
# Alternatively this can be set with the 'CURSEFORGE_PROJECT_ID' environment variable.
curseForgeProjectId =
# The project's relations on CurseForge. You can use this to refer to other projects on CurseForge.
# Syntax: type1:name1;type2:name2;...
# Where type can be one of [requiredDependency, embeddedLibrary, optionalDependency, tool, incompatible],
# and the name is the CurseForge project slug of the other mod.
# Example: requiredDependency:railcraft;embeddedLibrary:cofhlib;incompatible:buildcraft
curseForgeRelations =
# This project's release type on CurseForge and/or Modrinth
# Alternatively this can be set with the 'RELEASE_TYPE' environment variable.
# Allowed types: release, beta, alpha
releaseType = release
# Generate a default changelog for releases. Requires git to be installed, as it uses it to generate a changelog of
# commits since the last tagged release.
generateDefaultChangelog = false
# Prevent the source code from being published
noPublishedSources = false
# Publish to a custom maven location. Follows a few rules:
# Group ID can be set with the 'ARTIFACT_GROUP_ID' environment variable, default to 'project.group'
# Artifact ID can be set with the 'ARTIFACT_ID' environment variable, default to 'project.name'
# Version can be set with the 'RELEASE_VERSION' environment variable, default to 'modVersion'
# For maven credentials:
# Username is set with the 'MAVEN_USER' environment variable, default to "NONE"
# Password is set with the 'MAVEN_PASSWORD' environment variable, default to "NONE"
customMavenPublishUrl =
# The group for maven artifacts. Defaults to the 'project.modGroup' until the last '.' (if any).
# So 'mymod' becomes 'mymod' and 'com.myname.mymodid' 'becomes com.myname'
mavenArtifactGroup =
# Enable spotless checks
# Enforces code formatting on your source code
# By default this will use the files found here: https://github.com/GregTechCEu/Buildscripts/tree/master/spotless
# to format your code. However, you can create your own version of these files and place them in your project's
# root directory to apply your own formatting options instead.
enableSpotless = false
# Enable JUnit testing platform used for testing your code.
# Uses JUnit 5. See guide and documentation here: https://junit.org/junit5/docs/current/user-guide/
enableJUnit = true
# Deployment debug setting
# Uncomment this to test deployments to CurseForge and Modrinth
# Alternatively, you can set the 'DEPLOYMENT_DEBUG' environment variable.
deploymentDebug = false
# Gradle Settings
# Effectively applies the '--stacktrace' flag by default
org.gradle.logging.stacktrace = all
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs = -Xmx3G
#########################################################
# Deployment #
#########################################################
website_version=1.12.2
curse_versions=1.12.2
+67
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@@ -0,0 +1,67 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
// Suppresses warnings/errors when building javadocs
allprojects {
tasks.withType(Javadoc) {
options.addStringOption('Xdoclint:none', '-quiet')
}
}
javadoc {
options.encoding = 'UTF-8'
options.charSet = 'UTF-8'
}
task javadocs(type: Javadoc) {
source = sourceSets.api.java
include "appeng/api/**"
// Due to ForgeGradle having to be a special snowflake,
// we have to add some custom configurations to the normal compile configuration and hope it does not break.
classpath = configurations.compile + configurations.forgeGradleMc + configurations.forgeGradleMcDeps
}
task javadocJar(type: Jar, dependsOn: javadocs) {
from javadoc.destinationDir
classifier = 'javadoc'
}
task apiJar(type: Jar) {
from sourceSets.api.java
include "appeng/api/**"
from sourceSets.api.output
include "appeng/api/**"
classifier = 'api'
}
task sourceJar(type: Jar, overwrite: true) {
from sourceSets.api.allSource
from sourceSets.main.allSource
classifier = 'sources'
}
artifacts {
archives apiJar
archives javadocJar
archives sourceJar
}
+107
View File
@@ -0,0 +1,107 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
repositories {
mavenLocal()
maven {
name "Mobius"
url "http://mobiusstrip.eu/maven"
}
maven {
name = "JEI repo"
url "http://dvs1.progwml6.com/files/maven"
}
maven {
name = "Tesla repo"
url "http://maven.mcmoddev.com"
}
maven {
name "Ellpeck"
url "https://maven.ellpeck.de"
}
maven {
name = "IC2 repo"
url = "http://maven.ic2.player.to"
}
maven {
name = "CoFH Maven"
url = "http://maven.covers1624.net"
}
maven { // TheOneProbe
name 'tterrag maven'
url "http://maven.tterrag.com/"
}
maven { // McJtyLib
name 'mcjty'
url "http://maven.k-4u.nl/"
}
maven { // CraftTweaker
name 'jared maven'
url "http://maven.blamejared.com/"
}
//maven { // modmaven, maven proxy
// name 'modmaven'
// url "https://modmaven.k-4u.nl/"
//}
maven {
name = "CurseForge"
url = "https://minecraft.curseforge.com/api/maven/"
}
}
configurations {
mods
}
dependencies {
compileOnly "gregtechce:gregtech:1.12.2:1.15.1.735"
// installable runtime dependencies
mods "mcp.mobius.waila:Hwyla:${hwyla_version}"
mods "net.industrial-craft:industrialcraft-2:${ic2_version}:dev"
mods "mcjty.theoneprobe:TheOneProbe-${minecraft_version}:${top_version}"
// compile against provided APIs
compileOnly "mezz.jei:jei_${minecraft_version}:${jei_version}:api"
compileOnly "mcp.mobius.waila:Hwyla:${hwyla_version}"
compileOnly "net.darkhax.tesla:Tesla-1.12.2:${tesla_version}"
compileOnly "net.industrial-craft:industrialcraft-2:${ic2_version}:api"
compileOnly "mcjty.theoneprobe:TheOneProbe-1.12:${top_version}:api"
compileOnly "cofh:CoFHCore:${cofhcore_version}:deobf"
compileOnly "CraftTweaker2:CraftTweaker2-API:${crafttweaker_version}"
compileOnly "inventory-tweaks:InventoryTweaks:${inventorytweaks_version}:api"
compileOnly "team.chisel.ctm:CTM:${ctm_version}"
compileOnly "de.ellpeck.actuallyadditions:ActuallyAdditions:1.12.2-r152.16:api"
// at runtime, use the full JEI jar
runtime "mezz.jei:jei_${minecraft_version}:${jei_version}"
// unit test dependencies
testCompile "junit:junit:4.12"
}
+55
View File
@@ -0,0 +1,55 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
task wrapper(type: Wrapper) {
gradleVersion = "2.14"
}
// HWYLA
task installHwyla(type: Copy, dependsOn: "deinstallHwyla") {
from { configurations.mods }
include "**/*Hwyla*.jar"
into file(minecraft.runDir + "/mods")
}
task deinstallHwyla(type: Delete) {
delete fileTree(dir: minecraft.runDir + "/mods", include: "*Hwyla*.jar")
}
// IC2
task installIC2(type: Copy, dependsOn: "deinstallIC2") {
from { configurations.mods }
include "**/*industrialcraft-2*.jar"
into file(minecraft.runDir + "/mods")
}
task deinstallIC2(type: Delete) {
delete fileTree(dir: minecraft.runDir + "/mods", include: "*industrialcraft-2*.jar")
}
// TOP
task installTop(type: Copy, dependsOn: ["deinstallTop"]) {
from { configurations.mods }
include "**/*TheOneProbe*.jar"
into file(minecraft.runDir + "/mods")
}
task deinstallTop(type: Delete) {
delete fileTree(dir: minecraft.runDir + "/mods", include: "*TheOneProbe*.jar")
}
Binary file not shown.
+1 -3
View File
@@ -1,7 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.5-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.8-bin.zip
Vendored
+115 -191
View File
@@ -1,126 +1,78 @@
#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
#!/usr/bin/env sh
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
MAX_FD="maximum"
warn () {
echo "$*"
} >&2
}
die () {
echo
echo "$*"
echo
exit 1
} >&2
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD=$JAVA_HOME/bin/java
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@@ -129,120 +81,92 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"
Vendored
+24 -32
View File
@@ -1,20 +1,4 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@@ -25,23 +9,19 @@
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@@ -55,7 +35,7 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
@@ -65,26 +45,38 @@ echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
-30
View File
@@ -1,30 +0,0 @@
pluginManagement {
repositories {
maven {
// RetroFuturaGradle
name 'GTNH Maven'
url 'https://nexus.gtnewhorizons.com/repository/public/'
//noinspection GroovyAssignabilityCheck
mavenContent {
includeGroup 'com.gtnewhorizons'
includeGroup 'com.gtnewhorizons.retrofuturagradle'
}
}
gradlePluginPortal()
mavenCentral()
mavenLocal()
}
}
plugins {
id 'com.diffplug.blowdryerSetup' version '1.7.0'
// Automatic toolchain provisioning
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.7.0'
}
blowdryerSetup {
repoSubfolder 'spotless'
github 'GregTechCEu/Buildscripts', 'tag', 'v1.0.7'
}
rootProject.name = rootProject.projectDir.getName()
@@ -28,8 +28,7 @@ public enum PowerUnits
{
AE( "gui.appliedenergistics2.units.appliedenergstics" ), // Native Units - AE Energy
EU( "gui.appliedenergistics2.units.ic2" ), // IndustrialCraft 2 - Energy Units
RF( "gui.appliedenergistics2.units.rf" ), // RF - Redstone Flux
GTEU( "gui.appliedenergistics2.units.gteu" ); // RF - Redstone Flux
RF( "gui.appliedenergistics2.units.rf" ); // RF - Redstone Flux
/**
* unlocalized name for the power unit.
@@ -47,13 +46,14 @@ public enum PowerUnits
/**
* do power conversion using AE's conversion rates.
* <p>
*
* Example: PowerUnits.EU.convertTo( PowerUnits.AE, 32 );
* <p>
*
* will normally returns 64, as it will convert the EU, to AE with AE's power settings.
*
* @param target target power unit
* @param value value
* @param value value
*
* @return value converted to target units, from this units.
*/
public double convertTo( final PowerUnits target, final double value )
@@ -29,7 +29,6 @@ public enum TunnelType
ME, // Network Tunnel
IC2_POWER, // EU Tunnel
FE_POWER, // Forge Energy tunnel
GTEU_POWER, // Forge Energy tunnel
REDSTONE, // Redstone Tunnel
FLUID, // Fluid Tunnel
ITEM, // Item Tunnel
+55 -50
View File
@@ -32,61 +32,66 @@ import net.minecraft.item.ItemStack;
import appeng.api.definitions.IItemDefinition;
public enum Upgrades {
/**
* Gold Tier Upgrades.
*/
CAPACITY(0),
REDSTONE(0),
CRAFTING(0),
MAGNET(0),
public enum Upgrades
{
/**
* Gold Tier Upgrades.
*/
CAPACITY( 0 ),
REDSTONE( 0 ),
CRAFTING( 0 ),
/**
* Diamond Tier Upgrades.
*/
FUZZY(1),
SPEED(1),
INVERTER(1),
PATTERN_EXPANSION(1),
QUANTUM_LINK(1);
/**
* Diamond Tier Upgrades.
*/
FUZZY( 1 ),
SPEED( 1 ),
INVERTER( 1 ),
PATTERN_EXPANSION(1);
private final int tier;
private final Map<ItemStack, Integer> supportedMax = new HashMap<>();
private final int tier;
private final Map<ItemStack, Integer> supportedMax = new HashMap<>();
Upgrades(final int tier) {
this.tier = tier;
}
Upgrades( final int tier )
{
this.tier = tier;
}
/**
* @return list of Items/Blocks that support this upgrade, and how many it supports.
*/
public Map<ItemStack, Integer> getSupported() {
return this.supportedMax;
}
/**
* @return list of Items/Blocks that support this upgrade, and how many it supports.
*/
public Map<ItemStack, Integer> getSupported()
{
return this.supportedMax;
}
/**
* Registers a specific amount of this upgrade into a specific machine
*
* @param item machine in which this upgrade can be installed
* @param maxSupported amount how many upgrades can be installed
*/
public void registerItem(final IItemDefinition item, final int maxSupported) {
item.maybeStack(1).ifPresent(is -> this.registerItem(is, maxSupported));
}
/**
* Registers a specific amount of this upgrade into a specific machine
*
* @param item machine in which this upgrade can be installed
* @param maxSupported amount how many upgrades can be installed
*/
public void registerItem( final IItemDefinition item, final int maxSupported )
{
item.maybeStack( 1 ).ifPresent( is -> this.registerItem( is, maxSupported ) );
}
/**
* Registers a specific amount of this upgrade into a specific machine
*
* @param stack machine in which this upgrade can be installed
* @param maxSupported amount how many upgrades can be installed
*/
public void registerItem(final ItemStack stack, final int maxSupported) {
if (stack != null) {
this.supportedMax.put(stack, maxSupported);
}
}
/**
* Registers a specific amount of this upgrade into a specific machine
*
* @param stack machine in which this upgrade can be installed
* @param maxSupported amount how many upgrades can be installed
*/
public void registerItem( final ItemStack stack, final int maxSupported )
{
if( stack != null )
{
this.supportedMax.put( stack, maxSupported );
}
}
public int getTier() {
return this.tier;
}
public int getTier()
{
return this.tier;
}
}
@@ -30,7 +30,8 @@ import appeng.api.util.AEColoredItemDefinition;
/**
* A list of all items in AE
*/
public interface IItems {
public interface IItems
{
IItemDefinition certusQuartzAxe();
IItemDefinition certusQuartzHoe();
@@ -63,12 +64,6 @@ public interface IItems {
IItemDefinition wirelessTerminal();
IItemDefinition wirelessCraftingTerminal();
IItemDefinition wirelessPatternTerminal();
IItemDefinition wirelessFluidTerminal();
IItemDefinition biometricCard();
IItemDefinition chargedStaff();
@@ -27,124 +27,121 @@ package appeng.api.definitions;
/**
* A list of all materials in AE
*/
public interface IMaterials {
IItemDefinition cell2SpatialPart();
public interface IMaterials
{
IItemDefinition cell2SpatialPart();
IItemDefinition cell16SpatialPart();
IItemDefinition cell16SpatialPart();
IItemDefinition cell128SpatialPart();
IItemDefinition cell128SpatialPart();
IItemDefinition silicon();
IItemDefinition silicon();
IItemDefinition skyDust();
IItemDefinition skyDust();
IItemDefinition calcProcessorPress();
IItemDefinition calcProcessorPress();
IItemDefinition engProcessorPress();
IItemDefinition engProcessorPress();
IItemDefinition logicProcessorPress();
IItemDefinition logicProcessorPress();
IItemDefinition calcProcessorPrint();
IItemDefinition calcProcessorPrint();
IItemDefinition engProcessorPrint();
IItemDefinition engProcessorPrint();
IItemDefinition logicProcessorPrint();
IItemDefinition logicProcessorPrint();
IItemDefinition siliconPress();
IItemDefinition siliconPress();
IItemDefinition siliconPrint();
IItemDefinition siliconPrint();
IItemDefinition namePress();
IItemDefinition namePress();
IItemDefinition logicProcessor();
IItemDefinition logicProcessor();
IItemDefinition calcProcessor();
IItemDefinition calcProcessor();
IItemDefinition engProcessor();
IItemDefinition engProcessor();
IItemDefinition basicCard();
IItemDefinition basicCard();
IItemDefinition advCard();
IItemDefinition advCard();
IItemDefinition purifiedCertusQuartzCrystal();
IItemDefinition purifiedCertusQuartzCrystal();
IItemDefinition purifiedNetherQuartzCrystal();
IItemDefinition purifiedNetherQuartzCrystal();
IItemDefinition purifiedFluixCrystal();
IItemDefinition purifiedFluixCrystal();
IItemDefinition cell1kPart();
IItemDefinition cell1kPart();
IItemDefinition cell4kPart();
IItemDefinition cell4kPart();
IItemDefinition cell16kPart();
IItemDefinition cell16kPart();
IItemDefinition cell64kPart();
IItemDefinition cell64kPart();
IItemDefinition emptyStorageCell();
IItemDefinition emptyStorageCell();
IItemDefinition cardRedstone();
IItemDefinition cardRedstone();
IItemDefinition cardSpeed();
IItemDefinition cardSpeed();
IItemDefinition cardCapacity();
IItemDefinition cardCapacity();
IItemDefinition cardPatternExpansion();
IItemDefinition cardPatternExpansion();
IItemDefinition cardQuantumLink();
IItemDefinition cardFuzzy();
IItemDefinition cardMagnet();
IItemDefinition cardInverter();
IItemDefinition cardFuzzy();
IItemDefinition cardCrafting();
IItemDefinition cardInverter();
IItemDefinition enderDust();
IItemDefinition cardCrafting();
IItemDefinition flour();
IItemDefinition enderDust();
IItemDefinition goldDust();
IItemDefinition flour();
IItemDefinition ironDust();
IItemDefinition goldDust();
IItemDefinition fluixDust();
IItemDefinition ironDust();
IItemDefinition certusQuartzDust();
IItemDefinition fluixDust();
IItemDefinition netherQuartzDust();
IItemDefinition certusQuartzDust();
IItemDefinition matterBall();
IItemDefinition netherQuartzDust();
IItemDefinition certusQuartzCrystal();
IItemDefinition matterBall();
IItemDefinition certusQuartzCrystalCharged();
IItemDefinition certusQuartzCrystal();
IItemDefinition fluixCrystal();
IItemDefinition certusQuartzCrystalCharged();
IItemDefinition fluixPearl();
IItemDefinition fluixCrystal();
IItemDefinition woodenGear();
IItemDefinition fluixPearl();
IItemDefinition wirelessReceiver();
IItemDefinition woodenGear();
IItemDefinition wirelessBooster();
IItemDefinition wirelessReceiver();
IItemDefinition annihilationCore();
IItemDefinition wirelessBooster();
IItemDefinition formationCore();
IItemDefinition annihilationCore();
IItemDefinition singularity();
IItemDefinition formationCore();
IItemDefinition qESingularity();
IItemDefinition singularity();
IItemDefinition blankPattern();
IItemDefinition qESingularity();
IItemDefinition fluidCell1kPart();
IItemDefinition blankPattern();
IItemDefinition fluidCell4kPart();
IItemDefinition fluidCell1kPart();
IItemDefinition fluidCell16kPart();
IItemDefinition fluidCell4kPart();
IItemDefinition fluidCell16kPart();
IItemDefinition fluidCell64kPart();
IItemDefinition fluidCell64kPart();
}
+48 -57
View File
@@ -30,106 +30,97 @@ import appeng.api.util.AEColoredItemDefinition;
/**
* A list of all parts in AE
*/
public interface IParts {
AEColoredItemDefinition cableSmart();
public interface IParts
{
AEColoredItemDefinition cableSmart();
AEColoredItemDefinition cableCovered();
AEColoredItemDefinition cableCovered();
AEColoredItemDefinition cableGlass();
AEColoredItemDefinition cableGlass();
AEColoredItemDefinition cableDenseCovered();
AEColoredItemDefinition cableDenseCovered();
AEColoredItemDefinition cableDenseSmart();
AEColoredItemDefinition cableDenseSmart();
AEColoredItemDefinition lumenCableSmart();
AEColoredItemDefinition lumenCableSmart();
AEColoredItemDefinition lumenCableCovered();
AEColoredItemDefinition lumenCableCovered();
AEColoredItemDefinition lumenCableGlass();
AEColoredItemDefinition lumenCableGlass();
AEColoredItemDefinition lumenDenseCableSmart();
AEColoredItemDefinition lumenDenseCableSmart();
IItemDefinition quartzFiber();
IItemDefinition quartzFiber();
IItemDefinition toggleBus();
IItemDefinition toggleBus();
IItemDefinition invertedToggleBus();
IItemDefinition invertedToggleBus();
IItemDefinition storageBus();
IItemDefinition storageBus();
IItemDefinition oreDictStorageBus();
IItemDefinition importBus();
IItemDefinition importBus();
IItemDefinition exportBus();
IItemDefinition exportBus();
IItemDefinition iface();
IItemDefinition iface();
IItemDefinition fluidIface();
IItemDefinition fluidIface();
IItemDefinition levelEmitter();
IItemDefinition levelEmitter();
IItemDefinition annihilationPlane();
IItemDefinition annihilationPlane();
IItemDefinition identityAnnihilationPlane();
IItemDefinition identityAnnihilationPlane();
IItemDefinition formationPlane();
IItemDefinition formationPlane();
IItemDefinition p2PTunnelME();
IItemDefinition p2PTunnelME();
IItemDefinition p2PTunnelRedstone();
IItemDefinition p2PTunnelRedstone();
IItemDefinition p2PTunnelItems();
IItemDefinition p2PTunnelItems();
IItemDefinition p2PTunnelFluids();
IItemDefinition p2PTunnelFluids();
IItemDefinition p2PTunnelEU();
IItemDefinition p2PTunnelEU();
IItemDefinition p2PTunnelFE();
IItemDefinition p2PTunnelFE();
IItemDefinition p2PTunnelLight();
IItemDefinition p2PTunnelGTEU();
// IItemDefinition p2PTunnelOpenComputers();
IItemDefinition p2PTunnelLight();
IItemDefinition cableAnchor();
// IItemDefinition p2PTunnelOpenComputers();
IItemDefinition monitor();
IItemDefinition cableAnchor();
IItemDefinition semiDarkMonitor();
IItemDefinition monitor();
IItemDefinition darkMonitor();
IItemDefinition semiDarkMonitor();
IItemDefinition interfaceTerminal();
IItemDefinition darkMonitor();
IItemDefinition patternTerminal();
IItemDefinition interfaceTerminal();
IItemDefinition craftingTerminal();
IItemDefinition patternTerminal();
IItemDefinition terminal();
IItemDefinition expandedProcessingPatternTerminal();
IItemDefinition storageMonitor();
IItemDefinition interfaceConfigurationTerminal();
IItemDefinition conversionMonitor();
IItemDefinition fluidInterfaceConfigurationTerminal();
IItemDefinition fluidTerminal();
IItemDefinition craftingTerminal();
IItemDefinition fluidImportBus();
IItemDefinition terminal();
IItemDefinition fluidExportBus();
IItemDefinition storageMonitor();
IItemDefinition fluidStorageBus();
IItemDefinition conversionMonitor();
IItemDefinition fluidLevelEmitter();
IItemDefinition fluidTerminal();
IItemDefinition fluidAnnihilationPlane();
IItemDefinition fluidImportBus();
IItemDefinition fluidExportBus();
IItemDefinition fluidStorageBus();
IItemDefinition fluidLevelEmitter();
IItemDefinition fluidAnnihilationPlane();
IItemDefinition fluidFormationnPlane();
IItemDefinition fluidFormationnPlane();
}
@@ -28,45 +28,47 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import appeng.api.util.IConfigManager;
import net.minecraftforge.fml.common.network.IGuiHandler;
/**
* A handler for a wireless terminal.
*/
public interface IWirelessTermHandler extends INetworkEncodable {
public interface IWirelessTermHandler extends INetworkEncodable
{
/**
* @param is wireless terminal
* @return true, if usePower, hasPower, etc... can be called for the provided item
*/
boolean canHandle(ItemStack is);
/**
* @param is wireless terminal
*
* @return true, if usePower, hasPower, etc... can be called for the provided item
*/
boolean canHandle( ItemStack is );
/**
* use an amount of power, in AE units
*
* @param amount is in AE units ( 5 per MJ ), if you return false, the item should be dead and return false for
* hasPower
* @param is wireless terminal
* @return true if wireless terminal uses power
*/
boolean usePower(EntityPlayer player, double amount, ItemStack is);
/**
* use an amount of power, in AE units
*
* @param amount is in AE units ( 5 per MJ ), if you return false, the item should be dead and return false for
* hasPower
* @param is wireless terminal
*
* @return true if wireless terminal uses power
*/
boolean usePower( EntityPlayer player, double amount, ItemStack is );
/**
* gets the power status of the item.
*
* @param is wireless terminal
* @return returns true if there is any power left.
*/
boolean hasPower(EntityPlayer player, double amount, ItemStack is);
/**
* gets the power status of the item.
*
* @param is wireless terminal
*
* @return returns true if there is any power left.
*/
boolean hasPower( EntityPlayer player, double amount, ItemStack is );
/**
* Return the config manager for the wireless terminal.
*
* @param is wireless terminal
* @return config manager of wireless terminal
*/
IConfigManager getConfigManager(ItemStack is);
IGuiHandler getGuiHandler(ItemStack is);
/**
* Return the config manager for the wireless terminal.
*
* @param is wireless terminal
*
* @return config manager of wireless terminal
*/
IConfigManager getConfigManager( ItemStack is );
}
@@ -1,7 +0,0 @@
package appeng.api.implementations;
public interface IUpgradeableCellContainer {
int availableUpgrades();
void setupUpgrades();
}
@@ -40,13 +40,11 @@ public interface IChestOrDrive extends ICellContainer, IGridHost, IOrientable
/**
* 0 - cell is missing.
*
* 1 - green, the cell is present and partially empty
* 1 - green,
*
* 2 - orange, the cell is present and full on types
* 2 - orange,
*
* 3 - red, the cell is present and full on bytes
*
* 4 - blue, the cell is present but totally empty
* 3 - red
*
* @param slot slot index
*
@@ -28,8 +28,6 @@ import appeng.api.networking.security.IActionSource;
import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.storage.data.IAEItemStack;
import javax.annotation.Nullable;
public interface ICraftingCPU extends IBaseMonitor<IAEItemStack>
{
@@ -58,30 +56,4 @@ public interface ICraftingCPU extends IBaseMonitor<IAEItemStack>
* @return an empty string or the name of the cpu.
*/
String getName();
/**
* @return final output of the current crafting operation, or null if not crafting
*/
@Nullable
default IAEItemStack getFinalOutput()
{
return null;
}
/**
* @return remaining count of items (or other units of processing) for the current crafting job
*/
default long getRemainingItemCount()
{
return 0;
}
/**
* @return total count of items (or other units of processing) for the current crafting job
*/
default long getStartItemCount()
{
return 0;
}
}
@@ -44,7 +44,10 @@ public interface IStackWatcherHost
/**
* Called when a watched item changes amounts.
*
* @param o changed item list
* @param fullStack old stack
* @param diffStack new stack
* @param src action source
* @param chan storage channel
*/
void onStackChange( IItemList<?> o, IAEStack<?> fullStack, IAEStack<?> diffStack, IActionSource src, IStorageChannel<?> chan );
@@ -51,7 +51,6 @@ public interface IStorageGrid extends IGridCache, IStorageMonitorable
* @param input injected items
*/
void postAlterationOfStoredItems( IStorageChannel<?> chan, Iterable<? extends IAEStack<?>> input, IActionSource src );
void postCraftablesChanges( IStorageChannel<?> chan, Iterable<? extends IAEStack<?>> input, IActionSource src);
/**
* Used to add a cell provider to the storage system
+1 -1
View File
@@ -22,7 +22,7 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
@API(apiVersion = "rv6", owner = "appliedenergistics2", provides = "appliedenergistics2|API")
@API( apiVersion = "@aeversion@", owner = "appliedenergistics2", provides = "appliedenergistics2|API" )
package appeng.api;
@@ -41,13 +41,6 @@ import appeng.api.util.AEPartLocation;
public interface IFacadeContainer
{
/**
* Checks if the {@link IFacadePart} can be added to the given side.
*
* @return true if the facade can be successfully added
*/
boolean canAddFacade( IFacadePart a );
/**
* Attempts to add the {@link IFacadePart} to the given side.
*
+26 -50
View File
@@ -24,7 +24,6 @@
package appeng.api.parts;
import appeng.api.util.AEPartLocation;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
@@ -33,11 +32,35 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
public interface IPartHelper
{
/**
* Register a new layer with the part layer system, this allows you to write an in between between tile entities and
* parts.
*
* AE By Default includes,
*
* 1. ISidedInventory ( and by extension IInventory. )
*
* 2. IFluidHandler Forge Fluids
*
* 3. IPowerEmitter BC Power output.
*
* 4. IPowerReceptor BC Power input.
*
* 5. IEnergySink IC2 Power input.
*
* 6. IEnergySource IC2 Power output.
*
* 7. IPipeConnection BC Pipe Connections
*
* As long as a valid layer is registered for a interface you can simply implement that interface on a part get
* implement it.
*
* @return true on success, false on failure, usually a error will be logged as well.
*/
boolean registerNewLayer( String string, String layerInterface );
/**
* use in use item, to try and place a IBusItem
@@ -56,51 +79,4 @@ public interface IPartHelper
* @return the render mode
*/
CableRenderMode getCableRenderMode();
/**
* Try to get a part at a specific place in the world.
*
* @param w world the part is in
* @param pos pos of the part host
* @param side side to test for a part on.
*
* @return the part if it exists, null otherwise
*/
@Nullable
IPart getPart( World w, BlockPos pos, AEPartLocation side );
/**
* Try to get a part host at a specific place in the world.
*
* @param w world the part host is in
* @param pos pos of the part host
*
* @return the part host if it exists, null otherwise
*/
@Nullable
IPartHost getPartHost( World w, BlockPos pos );
/**
* Get a part host if it exists, or place one if it doesn't.
*
* @param w world the part host is in
* @param pos pos to get or place the part host
* @param force whether to skip permission and existing block checks and forcibly place the part host here.
* @param p the placing player, or null if none
*
* @return the existing or created part host, or null if it didn't already exist and part host is unable to be placed.
*/
@Nullable
IPartHost getOrPlacePartHost( World w, BlockPos pos, boolean force, @Nullable EntityPlayer p );
/**
* Test if a part host can be successfully placed at a given position by the provided player.
*
* @param w world the part host is in
* @param pos pos to test for part host placement
* @param p the placing player, or null if none
*
* @return if the part can be placed at the provided world and position
*/
boolean canPlacePartHost( World w, BlockPos pos, @Nullable EntityPlayer p );
}
+7 -13
View File
@@ -145,24 +145,13 @@ public interface IPartHost extends ICustomCableConnection
*/
SelectedPart selectPart( Vec3d pos );
/**
* Same as {@link #selectPart(Vec3d)}, but with global instead of local coordinates.
*/
default SelectedPart selectPartGlobal( Vec3d pos ) {
DimensionalCoord globalPos = getLocation();
return selectPart(pos.subtract(
globalPos.getPos().getX(),
globalPos.getPos().getY(),
globalPos.getPos().getZ()));
}
/**
* can be used by parts to trigger the tile or part to save.
*/
void markForSave();
/**
* called when parts are added or removed
* part of the {@link LayerBase}
*/
void partChanged();
@@ -180,6 +169,11 @@ public interface IPartHost extends ICustomCableConnection
*/
boolean isEmpty();
/**
* @return a mutable list of flags you can adjust to track state.
*/
Set<LayerFlags> getLayerFlags();
/**
* remove host from world...
*/
@@ -197,4 +191,4 @@ public interface IPartHost extends ICustomCableConnection
*/
boolean isInWorld();
}
}
@@ -0,0 +1,98 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2013 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.parts;
import java.util.Set;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import appeng.api.util.AEPartLocation;
/**
* All Layers must extends this, this get part implementation is provided to interface with the parts, however a real
* implementation will be used at runtime.
*
* TODO: Consider removing and replacing with capabilities.
*/
public abstract class LayerBase extends TileEntity // implements IPartHost
{
/**
* Grants access for the layer to the parts of the host.
*
* This Method looks silly, that is because its not used at runtime, a real implementation will be used instead.
*
* @param side side of part
*
* @return the part for the requested side.
*/
public IPart getPart( final AEPartLocation side )
{
return null; // place holder.
}
/**
* Grants access for the layer to the parts of the host.
*
* This Method looks silly, that is because its not used at runtime, a real implementation will be used instead.
*
* @param side side of part
*
* @return the part for the requested side.
*/
public IPart getPart( final EnumFacing side )
{
return null; // place holder.
}
/**
* called when the parts change in the container, YOU MUST CALL super.PartChanged();
*/
public void notifyNeighbors()
{
}
/**
* called when the parts change in the container, YOU MUST CALL super.PartChanged();
*/
public void partChanged()
{
}
/**
* @return a mutable list of flags you can adjust to track state.
*/
public Set<LayerFlags> getLayerFlags()
{
return null; // place holder.
}
public void markForSave()
{
// something!
}
}
@@ -21,21 +21,15 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.implementations;
package appeng.api.parts;
import appeng.api.config.Upgrades;
import appeng.api.implementations.tiles.ISegmentedInventory;
import appeng.api.util.IConfigurableObject;
/**
* TODO: Consider removing and replacing with capabilities.
*/
public enum LayerFlags
{
public interface IUpgradeableCellHost extends IConfigurableObject, ISegmentedInventory {
/**
* determine how many of an upgrade are installed.
*/
default int getInstalledUpgrades(Upgrades u) {
return 0;
}
IC2_ENET
}
@@ -123,8 +123,6 @@ public interface ICellInventory<T extends IAEStack<T>> extends IMEInventory<T>
*
* 3 - red, ( usually means the cell is 100% full )
*
* 4 - blue, ( usually means the cell is available and completely empty. )
*
* @return get the status of the cell based on its contents.
*/
int getStatusForCell();
@@ -119,10 +119,6 @@ public interface IAEItemStack extends IAEStack<IAEItemStack>
*
* @param is An item stack
*/
boolean equals( ItemStack is );
ItemStack getCachedItemStack( long stackSize );
void setCachedItemStack( ItemStack is );
boolean equals(ItemStack is);
}
@@ -1,11 +0,0 @@
package com.enderio.core.common.interfaces;
import net.minecraft.item.ItemStack;
import javax.annotation.Nonnull;
public interface IOverlayRenderAware {
public void renderItemOverlayIntoGUI(@Nonnull ItemStack stack, int xPosition, int yPosition);
}
@@ -0,0 +1,87 @@
package yalter.mousetweaks.api;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
/**
* This is the interface you want to implement in your GuiScreen to make it compatible with Mouse Tweaks.
* If this interface is not enough (for example, you need a custom slot click function, or if you use a custom Container
* which happens to be incompatible), check IMTModGuiContainer2Ex instead.
* If you just need to disable Mouse Tweaks or the wheel tweak, see the MouseTweaksIgnore
* or the MouseTweaksDisableWheelTweak annotations.
*/
public interface IMTModGuiContainer2 {
/**
* If you want to disable Mouse Tweaks in your GuiScreen, return true from this method.
*
* @return True if Mouse Tweaks should be disabled, false otherwise.
*/
boolean MT_isMouseTweaksDisabled();
/**
* If you want to disable the Wheel Tweak in your GuiScreen, return true from this method.
*
* @return True if the Wheel Tweak should be disabled, false otherwise.
*/
boolean MT_isWheelTweakDisabled();
/**
* Returns the Container.
*
* @return Container that is currently in use.
*/
Container MT_getContainer();
/**
* Returns the Slot that is currently selected by the player, or null if no Slot is selected.
*
* @return Slot that is located under the mouse, or null if no Slot it currently under the mouse.
*/
Slot MT_getSlotUnderMouse();
/**
* Return true if the given Slot behaves like the vanilla crafting output slots (inside the crafting table,
* or the furnace output slot, or the anvil output slot, etc.). These slots are handled differently by Mouse Tweaks.
*
* @param slot the slot to check
* @return True if slot is a crafting output slot.
*/
boolean MT_isCraftingOutput(Slot slot);
/**
* Return true if the given Slot should be ignored by Mouse Tweaks. Examples of ignored slots are the item select
* slots and the Destroy Item slot in the vanilla creative inventory.
*
* @param slot the slot to check
* @return Tru if slot should be ignored by Mouse Tweaks.
*/
boolean MT_isIgnored(Slot slot);
/**
* If your container has an RMB dragging functionality (like vanilla containers), disable it inside this method.
* This method is called every frame (render tick), which is after all mouseClicked / mouseClickMove / mouseReleased
* events are handled (although note these events are handled every game tick, which is far less frequent than every
* render tick).<br><br>
*
* If true is returned from this method, Mouse Tweaks (after checking other conditions like isIgnored) will click
* the slot on which the right mouse button was initially pressed (in most cases this is the slot currently under
* mouse). This is needed because the vanilla RMB dragging functionality prevents the initial slot click.<br><br>
*
* For vanilla containers this method looks like this:
* <pre>
* this.ignoreMouseUp = true;
*
* if (this.dragSplitting) {
* if (this.dragSplittingButton == 1) {
* this.dragSplitting = false;
* return true;
* }
* }
*
* return false;
* </pre>
*
* @return True if Mouse Tweaks should click the slot on which the RMB was pressed.
*/
boolean MT_disableRMBDraggingFunctionality();
}
@@ -1,14 +0,0 @@
package yalter.mousetweaks.api;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
/**
* Put this on your GuiScreen to disable Mouse Tweaks.
*/
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.TYPE)
public @interface MouseTweaksIgnore {
}
+464 -379
View File
@@ -19,12 +19,11 @@
package appeng.block;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.util.LookDirection;
import appeng.util.Platform;
import java.util.ArrayList;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
@@ -47,378 +46,464 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
public abstract class AEBaseBlock extends Block {
private boolean isOpaque = true;
private boolean isFullSize = true;
private boolean hasSubtypes = false;
private boolean isInventory = false;
protected AxisAlignedBB boundingBox = FULL_BLOCK_AABB;
protected AEBaseBlock(final Material mat) {
super(mat);
if (mat == AEGlassMaterial.INSTANCE || mat == Material.GLASS) {
this.setSoundType(SoundType.GLASS);
} else if (mat == Material.ROCK) {
this.setSoundType(SoundType.STONE);
} else if (mat == Material.WOOD) {
this.setSoundType(SoundType.WOOD);
} else {
this.setSoundType(SoundType.METAL);
}
this.setLightOpacity(255);
this.setLightLevel(0);
this.setHardness(2.2F);
this.setHarvestLevel("pickaxe", 0);
// Workaround as vanilla sets it way too early.
this.fullBlock = this.isFullSize();
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, this.getAEStates());
}
@Override
public final boolean isNormalCube(IBlockState state) {
return this.isFullSize() && this.isOpaque();
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
return this.boundingBox;
}
@SuppressWarnings("deprecation")
@Override
public void addCollisionBoxToList(final IBlockState state, final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, @Nullable final Entity e, boolean p_185477_7_) {
final ICustomCollision collisionHandler = this.getCustomCollision(w, pos);
if (collisionHandler != null && bb != null) {
final List<AxisAlignedBB> tmp = new ArrayList<>();
collisionHandler.addCollidingBlockToList(w, pos, bb, tmp, e);
for (final AxisAlignedBB b : tmp) {
final AxisAlignedBB offset = b.offset(pos.getX(), pos.getY(), pos.getZ());
if (bb.intersects(offset)) {
out.add(offset);
}
}
} else {
super.addCollisionBoxToList(state, w, pos, bb, out, e, p_185477_7_);
}
}
@SuppressWarnings("deprecation")
@Override
@SideOnly(Side.CLIENT)
public AxisAlignedBB getSelectedBoundingBox(IBlockState state, final World w, final BlockPos pos) {
final ICustomCollision collisionHandler = this.getCustomCollision(w, pos);
if (collisionHandler != null) {
if (Platform.isClient()) {
final EntityPlayer player = Minecraft.getMinecraft().player;
final LookDirection ld = Platform.getPlayerRay(player, Platform.getEyeOffset(player));
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, Minecraft.getMinecraft().player, true);
AxisAlignedBB br = null;
double lastDist = 0;
for (final AxisAlignedBB bb : bbs) {
this.boundingBox = bb;
final RayTraceResult r = super.collisionRayTrace(state, w, pos, ld.getA(), ld.getB());
this.boundingBox = FULL_BLOCK_AABB;
if (r != null) {
final double xLen = (ld.getA().x - r.hitVec.x);
final double yLen = (ld.getA().y - r.hitVec.y);
final double zLen = (ld.getA().z - r.hitVec.z);
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if (br == null || lastDist > thisDist) {
lastDist = thisDist;
br = bb;
}
}
}
if (br != null) {
br = new AxisAlignedBB(br.minX + pos.getX(), br.minY + pos.getY(), br.minZ + pos.getZ(), br.maxX + pos.getX(), br.maxY + pos
.getY(), br.maxZ + pos.getZ());
return br;
}
}
AxisAlignedBB b = null; // new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d );
for (final AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, null, false)) {
if (b == null) {
b = bx;
continue;
}
final double minX = Math.min(b.minX, bx.minX);
final double minY = Math.min(b.minY, bx.minY);
final double minZ = Math.min(b.minZ, bx.minZ);
final double maxX = Math.max(b.maxX, bx.maxX);
final double maxY = Math.max(b.maxY, bx.maxY);
final double maxZ = Math.max(b.maxZ, bx.maxZ);
b = new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ);
}
if (b == null) {
b = new AxisAlignedBB(16d, 16d, 16d, 0d, 0d, 0d);
} else {
b = new AxisAlignedBB(b.minX + pos.getX(), b.minY + pos.getY(), b.minZ + pos.getZ(), b.maxX + pos.getX(), b.maxY + pos.getY(), b.maxZ + pos
.getZ());
}
return b;
}
return super.getSelectedBoundingBox(state, w, pos);
}
@Override
public final boolean isOpaqueCube(IBlockState state) {
return this.isOpaque();
}
@SuppressWarnings("deprecation")
@Override
public RayTraceResult collisionRayTrace(final IBlockState state, final World w, final BlockPos pos, final Vec3d a, final Vec3d b) {
final ICustomCollision collisionHandler = this.getCustomCollision(w, pos);
if (collisionHandler != null) {
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, null, true);
RayTraceResult br = null;
double lastDist = 0;
for (final AxisAlignedBB bb : bbs) {
this.boundingBox = bb;
final RayTraceResult r = super.collisionRayTrace(state, w, pos, a, b);
this.boundingBox = FULL_BLOCK_AABB;
if (r != null) {
final double xLen = (a.x - r.hitVec.x);
final double yLen = (a.y - r.hitVec.y);
final double zLen = (a.z - r.hitVec.z);
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if (br == null || lastDist > thisDist) {
lastDist = thisDist;
br = r;
}
}
}
return br;
}
this.boundingBox = FULL_BLOCK_AABB;
return super.collisionRayTrace(state, w, pos, a, b);
}
@Override
public boolean hasComparatorInputOverride(IBlockState state) {
return this.isInventory();
}
@Override
public int getComparatorInputOverride(IBlockState state, final World worldIn, final BlockPos pos) {
return 0;
}
@Override
public final boolean isNormalCube(IBlockState state, final IBlockAccess world, final BlockPos pos) {
return this.isFullSize();
}
@Override
public boolean rotateBlock(final World w, final BlockPos pos, final EnumFacing axis) {
final IOrientable rotatable = this.getOrientable(w, pos);
if (rotatable != null && rotatable.canBeRotated()) {
if (this.hasCustomRotation()) {
this.customRotateBlock(rotatable, axis);
return true;
} else {
EnumFacing forward = rotatable.getForward();
EnumFacing up = rotatable.getUp();
for (int rs = 0; rs < 4; rs++) {
forward = Platform.rotateAround(forward, axis);
up = Platform.rotateAround(up, axis);
if (this.isValidOrientation(w, pos, forward, up)) {
rotatable.setOrientation(forward, up);
return true;
}
}
}
}
return super.rotateBlock(w, pos, axis);
}
@Override
public EnumFacing[] getValidRotations(final World w, final BlockPos pos) {
return new EnumFacing[0];
}
@SideOnly(Side.CLIENT)
@Override
public void addInformation(final ItemStack is, final World world, final List<String> lines, final ITooltipFlag advancedItemTooltips) {
}
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
return false;
}
public final EnumFacing mapRotation(final IOrientable ori, final EnumFacing dir) {
// case DOWN: return bottomIcon;
// case UP: return blockIcon;
// case NORTH: return northIcon;
// case SOUTH: return southIcon;
// case WEST: return sideIcon;
// case EAST: return sideIcon;
final EnumFacing forward = ori.getForward();
final EnumFacing up = ori.getUp();
if (forward == null || up == null) {
return dir;
}
final int west_x = forward.getYOffset() * up.getZOffset() - forward.getZOffset() * up.getYOffset();
final int west_y = forward.getZOffset() * up.getYOffset() - forward.getXOffset() * up.getZOffset();
final int west_z = forward.getXOffset() * up.getYOffset() - forward.getYOffset() * up.getXOffset();
EnumFacing west = null;
for (final EnumFacing dx : EnumFacing.VALUES) {
if (dx.getXOffset() == west_x && dx.getYOffset() == west_y && dx.getZOffset() == west_z) {
west = dx;
}
}
if (west == null) {
return dir;
}
if (dir == forward) {
return EnumFacing.SOUTH;
}
if (dir == forward.getOpposite()) {
return EnumFacing.NORTH;
}
if (dir == up) {
return EnumFacing.UP;
}
if (dir == up.getOpposite()) {
return EnumFacing.DOWN;
}
if (dir == west) {
return EnumFacing.WEST;
}
if (dir == west.getOpposite()) {
return EnumFacing.EAST;
}
return null;
}
@Override
public String toString() {
String regName = this.getRegistryName() != null ? this.getRegistryName().getPath() : "unregistered";
return this.getClass().getSimpleName() + "[" + regName + "]";
}
protected String getTranslationKey(final ItemStack is) {
return this.getTranslationKey();
}
protected boolean hasCustomRotation() {
return false;
}
protected void customRotateBlock(final IOrientable rotatable, final EnumFacing axis) {
}
protected IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
if (this instanceof IOrientableBlock) {
IOrientableBlock orientable = (IOrientableBlock) this;
return orientable.getOrientable(w, pos);
}
return null;
}
protected boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
return true;
}
protected ICustomCollision getCustomCollision(final World w, final BlockPos pos) {
if (this instanceof ICustomCollision) {
return (ICustomCollision) this;
}
return null;
}
protected IProperty[] getAEStates() {
return new IProperty[0];
}
protected boolean isOpaque() {
return this.isOpaque;
}
protected boolean setOpaque(final boolean isOpaque) {
this.isOpaque = isOpaque;
return isOpaque;
}
protected boolean hasSubtypes() {
return this.hasSubtypes;
}
protected void setHasSubtypes(final boolean hasSubtypes) {
this.hasSubtypes = hasSubtypes;
}
protected boolean isFullSize() {
return this.isFullSize;
}
protected boolean setFullSize(final boolean isFullSize) {
this.isFullSize = isFullSize;
return isFullSize;
}
protected boolean isInventory() {
return this.isInventory;
}
protected void setInventory(final boolean isInventory) {
this.isInventory = isInventory;
}
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.util.LookDirection;
import appeng.util.Platform;
public abstract class AEBaseBlock extends Block
{
private boolean isOpaque = true;
private boolean isFullSize = true;
private boolean hasSubtypes = false;
private boolean isInventory = false;
protected AxisAlignedBB boundingBox = FULL_BLOCK_AABB;
protected AEBaseBlock( final Material mat )
{
super( mat );
if( mat == AEGlassMaterial.INSTANCE || mat == Material.GLASS )
{
this.setSoundType( SoundType.GLASS );
}
else if( mat == Material.ROCK )
{
this.setSoundType( SoundType.STONE );
}
else if( mat == Material.WOOD )
{
this.setSoundType( SoundType.WOOD );
}
else
{
this.setSoundType( SoundType.METAL );
}
this.setLightOpacity( 255 );
this.setLightLevel( 0 );
this.setHardness( 2.2F );
this.setHarvestLevel( "pickaxe", 0 );
// Workaround as vanilla sets it way too early.
this.fullBlock = this.isFullSize();
}
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer( this, this.getAEStates() );
}
@Override
public final boolean isNormalCube( IBlockState state )
{
return this.isFullSize() && this.isOpaque();
}
@Override
public AxisAlignedBB getBoundingBox( IBlockState state, IBlockAccess source, BlockPos pos )
{
return this.boundingBox;
}
@SuppressWarnings( "deprecation" )
@Override
public void addCollisionBoxToList( final IBlockState state, final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, @Nullable final Entity e, boolean p_185477_7_ )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
if( collisionHandler != null && bb != null )
{
final List<AxisAlignedBB> tmp = new ArrayList<>();
collisionHandler.addCollidingBlockToList( w, pos, bb, tmp, e );
for( final AxisAlignedBB b : tmp )
{
final AxisAlignedBB offset = b.offset( pos.getX(), pos.getY(), pos.getZ() );
if( bb.intersects( offset ) )
{
out.add( offset );
}
}
}
else
{
super.addCollisionBoxToList( state, w, pos, bb, out, e, p_185477_7_ );
}
}
@SuppressWarnings( "deprecation" )
@Override
@SideOnly( Side.CLIENT )
public AxisAlignedBB getSelectedBoundingBox( IBlockState state, final World w, final BlockPos pos )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
if( collisionHandler != null )
{
if( Platform.isClient() )
{
final EntityPlayer player = Minecraft.getMinecraft().player;
final LookDirection ld = Platform.getPlayerRay( player, Platform.getEyeOffset( player ) );
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, Minecraft.getMinecraft().player, true );
AxisAlignedBB br = null;
double lastDist = 0;
for( final AxisAlignedBB bb : bbs )
{
this.boundingBox = bb;
final RayTraceResult r = super.collisionRayTrace( state, w, pos, ld.getA(), ld.getB() );
this.boundingBox = FULL_BLOCK_AABB;
if( r != null )
{
final double xLen = ( ld.getA().x - r.hitVec.x );
final double yLen = ( ld.getA().y - r.hitVec.y );
final double zLen = ( ld.getA().z - r.hitVec.z );
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if( br == null || lastDist > thisDist )
{
lastDist = thisDist;
br = bb;
}
}
}
if( br != null )
{
br = new AxisAlignedBB( br.minX + pos.getX(), br.minY + pos.getY(), br.minZ + pos.getZ(), br.maxX + pos.getX(), br.maxY + pos
.getY(), br.maxZ + pos.getZ() );
return br;
}
}
AxisAlignedBB b = null; // new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d );
for( final AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, false ) )
{
if( b == null )
{
b = bx;
continue;
}
final double minX = Math.min( b.minX, bx.minX );
final double minY = Math.min( b.minY, bx.minY );
final double minZ = Math.min( b.minZ, bx.minZ );
final double maxX = Math.max( b.maxX, bx.maxX );
final double maxY = Math.max( b.maxY, bx.maxY );
final double maxZ = Math.max( b.maxZ, bx.maxZ );
b = new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ );
}
if( b == null )
{
b = new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d );
}
else
{
b = new AxisAlignedBB( b.minX + pos.getX(), b.minY + pos.getY(), b.minZ + pos.getZ(), b.maxX + pos.getX(), b.maxY + pos.getY(), b.maxZ + pos
.getZ() );
}
return b;
}
return super.getSelectedBoundingBox( state, w, pos );
}
@Override
public final boolean isOpaqueCube( IBlockState state )
{
return this.isOpaque();
}
@SuppressWarnings( "deprecation" )
@Override
public RayTraceResult collisionRayTrace( final IBlockState state, final World w, final BlockPos pos, final Vec3d a, final Vec3d b )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
if( collisionHandler != null )
{
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, true );
RayTraceResult br = null;
double lastDist = 0;
for( final AxisAlignedBB bb : bbs )
{
this.boundingBox = bb;
final RayTraceResult r = super.collisionRayTrace( state, w, pos, a, b );
this.boundingBox = FULL_BLOCK_AABB;
if( r != null )
{
final double xLen = ( a.x - r.hitVec.x );
final double yLen = ( a.y - r.hitVec.y );
final double zLen = ( a.z - r.hitVec.z );
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if( br == null || lastDist > thisDist )
{
lastDist = thisDist;
br = r;
}
}
}
if( br != null )
{
return br;
}
return null;
}
this.boundingBox = FULL_BLOCK_AABB;
return super.collisionRayTrace( state, w, pos, a, b );
}
@Override
public boolean hasComparatorInputOverride( IBlockState state )
{
return this.isInventory();
}
@Override
public int getComparatorInputOverride( IBlockState state, final World worldIn, final BlockPos pos )
{
return 0;
}
@Override
public final boolean isNormalCube( IBlockState state, final IBlockAccess world, final BlockPos pos )
{
return this.isFullSize();
}
@Override
public boolean rotateBlock( final World w, final BlockPos pos, final EnumFacing axis )
{
final IOrientable rotatable = this.getOrientable( w, pos );
if( rotatable != null && rotatable.canBeRotated() )
{
if( this.hasCustomRotation() )
{
this.customRotateBlock( rotatable, axis );
return true;
}
else
{
EnumFacing forward = rotatable.getForward();
EnumFacing up = rotatable.getUp();
for( int rs = 0; rs < 4; rs++ )
{
forward = Platform.rotateAround( forward, axis );
up = Platform.rotateAround( up, axis );
if( this.isValidOrientation( w, pos, forward, up ) )
{
rotatable.setOrientation( forward, up );
return true;
}
}
}
}
return super.rotateBlock( w, pos, axis );
}
@Override
public EnumFacing[] getValidRotations( final World w, final BlockPos pos )
{
return new EnumFacing[0];
}
@SideOnly( Side.CLIENT )
@Override
public void addInformation( final ItemStack is, final World world, final List<String> lines, final ITooltipFlag advancedItemTooltips )
{
}
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
return false;
}
public final EnumFacing mapRotation( final IOrientable ori, final EnumFacing dir )
{
// case DOWN: return bottomIcon;
// case UP: return blockIcon;
// case NORTH: return northIcon;
// case SOUTH: return southIcon;
// case WEST: return sideIcon;
// case EAST: return sideIcon;
final EnumFacing forward = ori.getForward();
final EnumFacing up = ori.getUp();
if( forward == null || up == null )
{
return dir;
}
final int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
final int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
EnumFacing west = null;
for( final EnumFacing dx : EnumFacing.VALUES )
{
if( dx.getFrontOffsetX() == west_x && dx.getFrontOffsetY() == west_y && dx.getFrontOffsetZ() == west_z )
{
west = dx;
}
}
if( west == null )
{
return dir;
}
if( dir == forward )
{
return EnumFacing.SOUTH;
}
if( dir == forward.getOpposite() )
{
return EnumFacing.NORTH;
}
if( dir == up )
{
return EnumFacing.UP;
}
if( dir == up.getOpposite() )
{
return EnumFacing.DOWN;
}
if( dir == west )
{
return EnumFacing.WEST;
}
if( dir == west.getOpposite() )
{
return EnumFacing.EAST;
}
return null;
}
@Override
public String toString()
{
String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered";
return this.getClass().getSimpleName() + "[" + regName + "]";
}
protected String getUnlocalizedName( final ItemStack is )
{
return this.getUnlocalizedName();
}
protected boolean hasCustomRotation()
{
return false;
}
protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis )
{
}
protected IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
if( this instanceof IOrientableBlock )
{
IOrientableBlock orientable = (IOrientableBlock) this;
return orientable.getOrientable( w, pos );
}
return null;
}
protected boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
return true;
}
protected ICustomCollision getCustomCollision( final World w, final BlockPos pos )
{
if( this instanceof ICustomCollision )
{
return (ICustomCollision) this;
}
return null;
}
protected IProperty[] getAEStates()
{
return new IProperty[0];
}
protected boolean isOpaque()
{
return this.isOpaque;
}
protected boolean setOpaque( final boolean isOpaque )
{
this.isOpaque = isOpaque;
return isOpaque;
}
protected boolean hasSubtypes()
{
return this.hasSubtypes;
}
protected void setHasSubtypes( final boolean hasSubtypes )
{
this.hasSubtypes = hasSubtypes;
}
protected boolean isFullSize()
{
return this.isFullSize;
}
protected boolean setFullSize( final boolean isFullSize )
{
this.isFullSize = isFullSize;
return isFullSize;
}
protected boolean isInventory()
{
return this.isInventory;
}
protected void setInventory( final boolean isInventory )
{
this.isInventory = isInventory;
}
}
+154 -120
View File
@@ -19,13 +19,8 @@
package appeng.block;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.misc.BlockLightDetector;
import appeng.block.misc.BlockSkyCompass;
import appeng.block.networking.BlockWireless;
import appeng.me.helpers.IGridProxyable;
import appeng.tile.AEBaseTile;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag;
@@ -38,140 +33,179 @@ import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.jetbrains.annotations.NotNull;
import java.util.List;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.misc.BlockLightDetector;
import appeng.block.misc.BlockSkyCompass;
import appeng.block.networking.BlockWireless;
import appeng.me.helpers.IGridProxyable;
import appeng.tile.AEBaseTile;
public class AEBaseItemBlock extends ItemBlock {
public class AEBaseItemBlock extends ItemBlock
{
private final AEBaseBlock blockType;
private final AEBaseBlock blockType;
public AEBaseItemBlock(final Block id) {
super(id);
this.blockType = (AEBaseBlock) id;
this.hasSubtypes = this.blockType.hasSubtypes();
}
public AEBaseItemBlock( final Block id )
{
super( id );
this.blockType = (AEBaseBlock) id;
this.hasSubtypes = this.blockType.hasSubtypes();
}
@Override
public int getMetadata(final int dmg) {
if (this.hasSubtypes) {
return dmg;
}
return 0;
}
@Override
public int getMetadata( final int dmg )
{
if( this.hasSubtypes )
{
return dmg;
}
return 0;
}
@Override
@SideOnly(Side.CLIENT)
public final void addInformation(final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips) {
this.addCheckedInformation(itemStack, world, toolTip, advancedTooltips);
}
@Override
@SideOnly( Side.CLIENT )
public final void addInformation( final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips )
{
this.addCheckedInformation( itemStack, world, toolTip, advancedTooltips );
}
@SideOnly(Side.CLIENT)
public void addCheckedInformation(final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips) {
this.blockType.addInformation(itemStack, world, toolTip, advancedTooltips);
}
@SideOnly( Side.CLIENT )
public void addCheckedInformation( final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips )
{
this.blockType.addInformation( itemStack, world, toolTip, advancedTooltips );
}
@Override
public boolean isBookEnchantable(final ItemStack itemstack1, final ItemStack itemstack2) {
return false;
}
@Override
public boolean isBookEnchantable( final ItemStack itemstack1, final ItemStack itemstack2 )
{
return false;
}
@Override
@NotNull
public String getTranslationKey(final ItemStack is) {
return this.blockType.getTranslationKey(is);
}
@Override
public String getUnlocalizedName( final ItemStack is )
{
return this.blockType.getUnlocalizedName( is );
}
@Override
public boolean placeBlockAt(final ItemStack stack, final EntityPlayer player, final World w, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final IBlockState newState) {
EnumFacing up = null;
EnumFacing forward = null;
@Override
public boolean placeBlockAt( final ItemStack stack, final EntityPlayer player, final World w, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final IBlockState newState )
{
EnumFacing up = null;
EnumFacing forward = null;
if (this.blockType instanceof AEBaseTileBlock) {
if (this.blockType instanceof BlockLightDetector) {
up = side;
if (up == EnumFacing.UP || up == EnumFacing.DOWN) {
forward = EnumFacing.SOUTH;
} else {
forward = EnumFacing.UP;
}
} else if (this.blockType instanceof BlockWireless || this.blockType instanceof BlockSkyCompass) {
forward = side;
if (forward == EnumFacing.UP || forward == EnumFacing.DOWN) {
up = EnumFacing.SOUTH;
} else {
up = EnumFacing.UP;
}
} else {
up = EnumFacing.UP;
if( this.blockType instanceof AEBaseTileBlock )
{
if( this.blockType instanceof BlockLightDetector )
{
up = side;
if( up == EnumFacing.UP || up == EnumFacing.DOWN )
{
forward = EnumFacing.SOUTH;
}
else
{
forward = EnumFacing.UP;
}
}
else if( this.blockType instanceof BlockWireless || this.blockType instanceof BlockSkyCompass )
{
forward = side;
if( forward == EnumFacing.UP || forward == EnumFacing.DOWN )
{
up = EnumFacing.SOUTH;
}
else
{
up = EnumFacing.UP;
}
}
else
{
up = EnumFacing.UP;
final byte rotation = (byte) (MathHelper.floor((player.rotationYaw * 4F) / 360F + 2.5D) & 3);
final byte rotation = (byte) ( MathHelper.floor( ( player.rotationYaw * 4F ) / 360F + 2.5D ) & 3 );
switch (rotation) {
default:
case 0:
forward = EnumFacing.SOUTH;
break;
case 1:
forward = EnumFacing.WEST;
break;
case 2:
forward = EnumFacing.NORTH;
break;
case 3:
forward = EnumFacing.EAST;
break;
}
switch( rotation )
{
default:
case 0:
forward = EnumFacing.SOUTH;
break;
case 1:
forward = EnumFacing.WEST;
break;
case 2:
forward = EnumFacing.NORTH;
break;
case 3:
forward = EnumFacing.EAST;
break;
}
if (player.rotationPitch > 65) {
up = forward.getOpposite();
forward = EnumFacing.UP;
} else if (player.rotationPitch < -65) {
up = forward.getOpposite();
forward = EnumFacing.DOWN;
}
}
}
if( player.rotationPitch > 65 )
{
up = forward.getOpposite();
forward = EnumFacing.UP;
}
else if( player.rotationPitch < -65 )
{
up = forward.getOpposite();
forward = EnumFacing.DOWN;
}
}
}
IOrientable ori = null;
if (this.blockType instanceof IOrientableBlock) {
ori = ((IOrientableBlock) this.blockType).getOrientable(w, pos);
up = side;
forward = EnumFacing.SOUTH;
if (up.getYOffset() == 0) {
forward = EnumFacing.UP;
}
}
IOrientable ori = null;
if( this.blockType instanceof IOrientableBlock )
{
ori = ( (IOrientableBlock) this.blockType ).getOrientable( w, pos );
up = side;
forward = EnumFacing.SOUTH;
if( up.getFrontOffsetY() == 0 )
{
forward = EnumFacing.UP;
}
}
if (!this.blockType.isValidOrientation(w, pos, forward, up)) {
return false;
}
if( !this.blockType.isValidOrientation( w, pos, forward, up ) )
{
return false;
}
if (super.placeBlockAt(stack, player, w, pos, side, hitX, hitY, hitZ, newState)) {
if (this.blockType instanceof AEBaseTileBlock && !(this.blockType instanceof BlockLightDetector)) {
final AEBaseTile tile = ((AEBaseTileBlock) this.blockType).getTileEntity(w, pos);
ori = tile;
if( super.placeBlockAt( stack, player, w, pos, side, hitX, hitY, hitZ, newState ) )
{
if( this.blockType instanceof AEBaseTileBlock && !( this.blockType instanceof BlockLightDetector ) )
{
final AEBaseTile tile = ( (AEBaseTileBlock) this.blockType ).getTileEntity( w, pos );
ori = tile;
if (tile == null) {
return true;
}
if( tile == null )
{
return true;
}
if (ori.canBeRotated() && !this.blockType.hasCustomRotation()) {
ori.setOrientation(forward, up);
}
if( ori.canBeRotated() && !this.blockType.hasCustomRotation() )
{
ori.setOrientation( forward, up );
}
if (tile instanceof IGridProxyable) {
((IGridProxyable) tile).getProxy().setOwner(player);
}
if( tile instanceof IGridProxyable )
{
( (IGridProxyable) tile ).getProxy().setOwner( player );
}
tile.onPlacement(stack, player, side);
} else if (this.blockType instanceof IOrientableBlock) {
ori.setOrientation(forward, up);
}
tile.onPlacement( stack, player, side );
}
else if( this.blockType instanceof IOrientableBlock )
{
ori.setOrientation( forward, up );
}
return true;
}
return false;
}
return true;
}
return false;
}
}
@@ -19,14 +19,9 @@
package appeng.block;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.PowerUnits;
import appeng.api.definitions.IBlockDefinition;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.core.Api;
import appeng.core.localization.GuiText;
import appeng.util.Platform;
import java.text.MessageFormat;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.item.ItemStack;
@@ -35,102 +30,126 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.text.MessageFormat;
import java.util.List;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.PowerUnits;
import appeng.api.definitions.IBlockDefinition;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.core.Api;
import appeng.core.localization.GuiText;
import appeng.util.Platform;
public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage {
public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage
{
public AEBaseItemBlockChargeable(final Block id) {
super(id);
}
public AEBaseItemBlockChargeable( final Block id )
{
super( id );
}
@Override
@SideOnly(Side.CLIENT)
public void addCheckedInformation(final ItemStack stack, final World world, final List<String> lines, final ITooltipFlag advancedTooltips) {
final NBTTagCompound tag = stack.getTagCompound();
double internalCurrentPower = 0;
final double internalMaxPower = this.getMaxEnergyCapacity();
@Override
@SideOnly( Side.CLIENT )
public void addCheckedInformation( final ItemStack stack, final World world, final List<String> lines, final ITooltipFlag advancedTooltips )
{
final NBTTagCompound tag = stack.getTagCompound();
double internalCurrentPower = 0;
final double internalMaxPower = this.getMaxEnergyCapacity();
if (internalMaxPower > 0) {
if (tag != null) {
internalCurrentPower = tag.getDouble("internalCurrentPower");
}
if( internalMaxPower > 0 )
{
if( tag != null )
{
internalCurrentPower = tag.getDouble( "internalCurrentPower" );
}
final double percent = internalCurrentPower / internalMaxPower;
final double percent = internalCurrentPower / internalMaxPower;
lines.add(GuiText.StoredEnergy.getLocal() + ':' + MessageFormat.format(" {0,number,#} ", internalCurrentPower) + Platform
.gui_localize(PowerUnits.AE.unlocalizedName) + " - " + MessageFormat.format(" {0,number,#.##%} ", percent));
}
}
lines.add( GuiText.StoredEnergy.getLocal() + ':' + MessageFormat.format( " {0,number,#} ", internalCurrentPower ) + Platform
.gui_localize( PowerUnits.AE.unlocalizedName ) + " - " + MessageFormat.format( " {0,number,#.##%} ", percent ) );
}
}
@Override
public double injectAEPower(final ItemStack is, double amount, Actionable mode) {
final double internalCurrentPower = this.getInternal(is);
final double internalMaxPower = this.getAEMaxPower(is);
final double required = internalMaxPower - internalCurrentPower;
final double overflow = Math.max(0, amount - required);
@Override
public double injectAEPower( final ItemStack is, double amount, Actionable mode )
{
final double internalCurrentPower = this.getInternal( is );
final double internalMaxPower = this.getAEMaxPower( is );
final double required = internalMaxPower - internalCurrentPower;
final double overflow = Math.max( 0, amount - required );
if (mode == Actionable.MODULATE) {
final double toAdd = Math.min(required, amount);
final double newPowerStored = internalCurrentPower + toAdd;
if( mode == Actionable.MODULATE )
{
final double toAdd = Math.min( required, amount );
final double newPowerStored = internalCurrentPower + toAdd;
this.setInternal(is, newPowerStored);
}
this.setInternal( is, newPowerStored );
}
return overflow;
}
return overflow;
}
@Override
public double extractAEPower(final ItemStack is, double amount, Actionable mode) {
final double internalCurrentPower = this.getInternal(is);
final double fulfillable = Math.min(amount, internalCurrentPower);
@Override
public double extractAEPower( final ItemStack is, double amount, Actionable mode )
{
final double internalCurrentPower = this.getInternal( is );
final double fulfillable = Math.min( amount, internalCurrentPower );
if (mode == Actionable.MODULATE) {
final double newPowerStored = internalCurrentPower - fulfillable;
if( mode == Actionable.MODULATE )
{
final double newPowerStored = internalCurrentPower - fulfillable;
this.setInternal(is, newPowerStored);
}
this.setInternal( is, newPowerStored );
}
return fulfillable;
}
return fulfillable;
}
@Override
public double getAEMaxPower(final ItemStack is) {
return this.getMaxEnergyCapacity();
}
@Override
public double getAEMaxPower( final ItemStack is )
{
return this.getMaxEnergyCapacity();
}
@Override
public double getAECurrentPower(final ItemStack is) {
return this.getInternal(is);
}
@Override
public double getAECurrentPower( final ItemStack is )
{
return this.getInternal( is );
}
@Override
public AccessRestriction getPowerFlow(final ItemStack is) {
return AccessRestriction.WRITE;
}
@Override
public AccessRestriction getPowerFlow( final ItemStack is )
{
return AccessRestriction.WRITE;
}
private double getMaxEnergyCapacity() {
final Block blockID = Block.getBlockFromItem(this);
final IBlockDefinition energyCell = Api.INSTANCE.definitions().blocks().energyCell();
private double getMaxEnergyCapacity()
{
final Block blockID = Block.getBlockFromItem( this );
final IBlockDefinition energyCell = Api.INSTANCE.definitions().blocks().energyCell();
return energyCell.maybeBlock().map(block ->
{
if (blockID == block) {
return 200000;
} else {
return 8 * 200000;
}
}).orElse(0);
}
return energyCell.maybeBlock().map( block ->
{
if( blockID == block )
{
return 200000;
}
else
{
return 8 * 200000;
}
} ).orElse( 0 );
}
private double getInternal(final ItemStack is) {
final NBTTagCompound nbt = Platform.openNbtData(is);
return nbt.getDouble("internalCurrentPower");
}
private double getInternal( final ItemStack is )
{
final NBTTagCompound nbt = Platform.openNbtData( is );
return nbt.getDouble( "internalCurrentPower" );
}
private void setInternal(final ItemStack is, final double amt) {
final NBTTagCompound nbt = Platform.openNbtData(is);
nbt.setDouble("internalCurrentPower", amt);
}
private void setInternal( final ItemStack is, final double amt )
{
final NBTTagCompound nbt = Platform.openNbtData( is );
nbt.setDouble( "internalCurrentPower", amt );
}
}
@@ -20,38 +20,31 @@ package appeng.block;
import com.google.common.base.Preconditions;
import net.minecraft.block.Block;
import net.minecraft.block.BlockStairs;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import javax.annotation.Nonnull;
public abstract class AEBaseStairBlock extends BlockStairs {
public abstract class AEBaseStairBlock extends BlockStairs
{
protected AEBaseStairBlock(final Block block, final String type) {
super(block.getDefaultState());
protected AEBaseStairBlock( final Block block, final String type )
{
super( block.getDefaultState() );
Preconditions.checkNotNull(block);
Preconditions.checkNotNull(block.getTranslationKey());
Preconditions.checkArgument(block.getTranslationKey().length() > 0);
Preconditions.checkNotNull( block );
Preconditions.checkNotNull( block.getUnlocalizedName() );
Preconditions.checkArgument( block.getUnlocalizedName().length() > 0 );
this.setTranslationKey("stair." + type);
this.setLightOpacity(0);
}
this.setUnlocalizedName( "stair." + type );
this.setLightOpacity( 0 );
}
@Override
public String toString() {
String regName = this.getRegistryName() != null ? this.getRegistryName().getPath() : "unregistered";
return this.getClass().getSimpleName() + "[" + regName + "]";
}
@Override
public boolean doesSideBlockChestOpening(@Nonnull IBlockState blockState, @Nonnull IBlockAccess world, @Nonnull BlockPos pos, @Nonnull EnumFacing side) {
return false;
}
@Override
public String toString()
{
String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered";
return this.getClass().getSimpleName() + "[" + regName + "]";
}
}
+296 -244
View File
@@ -19,23 +19,14 @@
package appeng.block;
import appeng.api.implementations.items.IMemoryCard;
import appeng.api.implementations.items.MemoryCardMessages;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IOrientable;
import appeng.block.networking.BlockCableBus;
import appeng.core.sync.GuiBridge;
import appeng.helpers.ICustomCollision;
import appeng.items.tools.quartz.ToolQuartzCuttingKnife;
import appeng.tile.AEBaseInvTile;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.TileCableBus;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
import java.util.ArrayList;
import java.util.List;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import com.google.common.collect.Lists;
import net.minecraft.block.Block;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
@@ -55,287 +46,348 @@ import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.event.ForgeEventFactory;
import net.minecraftforge.items.ItemHandlerHelper;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
import appeng.api.implementations.items.IMemoryCard;
import appeng.api.implementations.items.MemoryCardMessages;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.util.AEColor;
import appeng.api.util.IOrientable;
import appeng.block.networking.BlockCableBus;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseInvTile;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.TileCableBus;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntityProvider {
public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntityProvider
{
@Nonnull
private Class<? extends AEBaseTile> tileEntityType;
@Nonnull
private Class<? extends AEBaseTile> tileEntityType;
public AEBaseTileBlock(final Material mat) {
super(mat);
}
public AEBaseTileBlock( final Material mat )
{
super( mat );
}
public static final UnlistedDirection FORWARD = new UnlistedDirection("forward");
public static final UnlistedDirection UP = new UnlistedDirection("up");
public static final UnlistedDirection FORWARD = new UnlistedDirection( "forward" );
public static final UnlistedDirection UP = new UnlistedDirection( "up" );
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
// A subclass may decide it doesn't want extended block state for whatever reason
if (!(state instanceof IExtendedBlockState)) {
return state;
}
@Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
// A subclass may decide it doesn't want extended block state for whatever reason
if( !( state instanceof IExtendedBlockState ) )
{
return state;
}
AEBaseTile tile = this.getTileEntity(world, pos);
if (tile == null) {
return state; // No info available
}
AEBaseTile tile = this.getTileEntity( world, pos );
if( tile == null )
{
return state; // No info available
}
IExtendedBlockState extState = (IExtendedBlockState) state;
return extState.withProperty(FORWARD, tile.getForward()).withProperty(UP, tile.getUp());
}
IExtendedBlockState extState = (IExtendedBlockState) state;
return extState.withProperty( FORWARD, tile.getForward() ).withProperty( UP, tile.getUp() );
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{
FORWARD,
UP
});
}
@Override
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] {
FORWARD,
UP
} );
}
@Override
public int getMetaFromState(IBlockState state) {
return 0;
}
@Override
public int getMetaFromState( IBlockState state )
{
return 0;
}
// TODO : Was this change needed?
public void setTileEntity(final Class<? extends AEBaseTile> c) {
this.tileEntityType = c;
this.setInventory(AEBaseInvTile.class.isAssignableFrom(c));
}
// TODO : Was this change needed?
public void setTileEntity( final Class<? extends AEBaseTile> c )
{
this.tileEntityType = c;
this.setInventory( AEBaseInvTile.class.isAssignableFrom( c ) );
}
@Override
public boolean hasTileEntity(IBlockState state) {
return this.hasBlockTileEntity();
}
@Override
public boolean hasTileEntity( IBlockState state )
{
return this.hasBlockTileEntity();
}
private boolean hasBlockTileEntity() {
return this.tileEntityType != null;
}
private boolean hasBlockTileEntity()
{
return this.tileEntityType != null;
}
public Class<? extends AEBaseTile> getTileEntityClass() {
return this.tileEntityType;
}
public Class<? extends AEBaseTile> getTileEntityClass()
{
return this.tileEntityType;
}
@Nullable
public <T extends AEBaseTile> T getTileEntity(final IBlockAccess w, final int x, final int y, final int z) {
return this.getTileEntity(w, new BlockPos(x, y, z));
}
@Nullable
public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final int x, final int y, final int z )
{
return this.getTileEntity( w, new BlockPos( x, y, z ) );
}
@Nullable
public <T extends AEBaseTile> T getTileEntity(final IBlockAccess w, final BlockPos pos) {
if (!this.hasBlockTileEntity()) {
return null;
}
@Nullable
public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final BlockPos pos )
{
if( !this.hasBlockTileEntity() )
{
return null;
}
final TileEntity te = w.getTileEntity(pos);
if (this.tileEntityType.isInstance(te)) {
return (T) te;
}
final TileEntity te = w.getTileEntity( pos );
if( this.tileEntityType.isInstance( te ) )
{
return (T) te;
}
return null;
}
return null;
}
@Override
public final TileEntity createNewTileEntity(final World var1, final int var2) {
if (this.hasBlockTileEntity()) {
try {
return this.tileEntityType.newInstance();
} catch (final InstantiationException e) {
throw new IllegalStateException("Failed to create a new instance of an illegal class " + this.tileEntityType, e);
} catch (final IllegalAccessException e) {
throw new IllegalStateException("Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e);
}
}
@Override
public final TileEntity createNewTileEntity( final World var1, final int var2 )
{
if( this.hasBlockTileEntity() )
{
try
{
return this.tileEntityType.newInstance();
}
catch( final InstantiationException e )
{
throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.tileEntityType, e );
}
catch( final IllegalAccessException e )
{
throw new IllegalStateException( "Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e );
}
}
return null;
}
return null;
}
@Override
public void breakBlock(final World w, final BlockPos pos, final IBlockState state) {
final AEBaseTile te = this.getTileEntity(w, pos);
if (te != null) {
final ArrayList<ItemStack> drops = new ArrayList<>();
if (te.dropItems()) {
te.getDrops(w, pos, drops);
} else {
te.getNoDrops(w, pos, drops);
}
@Override
public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
{
final AEBaseTile te = this.getTileEntity( w, pos );
if( te != null )
{
final ArrayList<ItemStack> drops = new ArrayList<>();
if( te.dropItems() )
{
te.getDrops( w, pos, drops );
}
else
{
te.getNoDrops( w, pos, drops );
}
// Cry ;_; ...
Platform.spawnDrops(w, pos, drops);
}
// Cry ;_; ...
Platform.spawnDrops( w, pos, drops );
}
// super will remove the TE, as it is not an instance of BlockContainer
super.breakBlock(w, pos, state);
}
// super will remove the TE, as it is not an instance of BlockContainer
super.breakBlock( w, pos, state );
}
@Override
public final EnumFacing[] getValidRotations(final World w, final BlockPos pos) {
final AEBaseTile obj = this.getTileEntity(w, pos);
if (obj != null && obj.canBeRotated()) {
return EnumFacing.VALUES;
}
@Override
public final EnumFacing[] getValidRotations( final World w, final BlockPos pos )
{
final AEBaseTile obj = this.getTileEntity( w, pos );
if( obj != null && obj.canBeRotated() )
{
return EnumFacing.VALUES;
}
return super.getValidRotations(w, pos);
}
return super.getValidRotations( w, pos );
}
@Override
public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color) {
final TileEntity te = this.getTileEntity(world, pos);
@Override
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color )
{
final TileEntity te = this.getTileEntity( world, pos );
if (te instanceof IColorableTile) {
final IColorableTile ct = (IColorableTile) te;
final AEColor c = ct.getColor();
final AEColor newColor = AEColor.values()[color.getMetadata()];
if( te instanceof IColorableTile )
{
final IColorableTile ct = (IColorableTile) te;
final AEColor c = ct.getColor();
final AEColor newColor = AEColor.values()[color.getMetadata()];
if (c != newColor) {
ct.recolourBlock(side, newColor, null);
return true;
}
return false;
}
if( c != newColor )
{
ct.recolourBlock( side, newColor, null );
return true;
}
return false;
}
return super.recolorBlock(world, pos, side, color);
}
return super.recolorBlock( world, pos, side, color );
}
@Override
public int getComparatorInputOverride(IBlockState state, final World w, final BlockPos pos) {
final TileEntity te = this.getTileEntity(w, pos);
if (te instanceof AEBaseInvTile) {
AEBaseInvTile invTile = (AEBaseInvTile) te;
if (invTile.getInternalInventory().getSlots() > 0) {
return ItemHandlerHelper.calcRedstoneFromInventory(invTile.getInternalInventory());
}
}
return 0;
}
@Override
public int getComparatorInputOverride( IBlockState state, final World w, final BlockPos pos )
{
final TileEntity te = this.getTileEntity( w, pos );
if( te instanceof AEBaseInvTile )
{
AEBaseInvTile invTile = (AEBaseInvTile) te;
if( invTile.getInternalInventory().getSlots() > 0 )
{
return ItemHandlerHelper.calcRedstoneFromInventory( invTile.getInternalInventory() );
}
}
return 0;
}
@Override
public boolean eventReceived(final IBlockState state, final World worldIn, final BlockPos pos, final int eventID, final int eventParam) {
super.eventReceived(state, worldIn, pos, eventID, eventParam);
final TileEntity tileentity = worldIn.getTileEntity(pos);
return tileentity != null && tileentity.receiveClientEvent(eventID, eventParam);
}
@Override
public boolean eventReceived( final IBlockState state, final World worldIn, final BlockPos pos, final int eventID, final int eventParam )
{
super.eventReceived( state, worldIn, pos, eventID, eventParam );
final TileEntity tileentity = worldIn.getTileEntity( pos );
return tileentity != null ? tileentity.receiveClientEvent( eventID, eventParam ) : false;
}
@Override
public void onBlockPlacedBy(final World w, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack is) {
if (is.hasDisplayName()) {
final TileEntity te = this.getTileEntity(w, pos);
if (te instanceof AEBaseTile) {
((AEBaseTile) w.getTileEntity(pos)).setName(is.getDisplayName());
}
}
}
@Override
public void onBlockPlacedBy( final World w, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack is )
{
if( is.hasDisplayName() )
{
final TileEntity te = this.getTileEntity( w, pos );
if( te instanceof AEBaseTile )
{
( (AEBaseTile) w.getTileEntity( pos ) ).setName( is.getDisplayName() );
}
}
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
ItemStack heldItem;
if (player != null && !player.getHeldItem(hand).isEmpty()) {
heldItem = player.getHeldItem(hand);
@Override
public boolean onBlockActivated( World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ )
{
ItemStack heldItem;
if( player != null && !player.getHeldItem( hand ).isEmpty() )
{
heldItem = player.getHeldItem( hand );
if (Platform.isWrench(player, heldItem, pos) && player.isSneaking()) {
final IBlockState blockState = world.getBlockState(pos);
final Block block = blockState.getBlock();
if( Platform.isWrench( player, heldItem, pos ) && player.isSneaking() )
{
final IBlockState blockState = world.getBlockState( pos );
final Block block = blockState.getBlock();
if (block == null) {
return false;
}
if( block == null )
{
return false;
}
final AEBaseTile tile = this.getTileEntity(world, pos);
final AEBaseTile tile = this.getTileEntity( world, pos );
if (tile == null) {
return false;
}
if( tile == null )
{
return false;
}
if (tile instanceof TileCableBus || tile instanceof TileSkyChest) {
return false;
}
if( tile instanceof TileCableBus || tile instanceof TileSkyChest )
{
return false;
}
final ItemStack[] itemDropCandidates = Platform.getBlockDrops(world, pos);
final ItemStack op = new ItemStack(this);
final ItemStack[] itemDropCandidates = Platform.getBlockDrops( world, pos );
final ItemStack op = new ItemStack( this );
for (final ItemStack ol : itemDropCandidates) {
if (Platform.itemComparisons().isEqualItemType(ol, op)) {
final NBTTagCompound tag = tile.downloadSettings(SettingsFrom.DISMANTLE_ITEM);
if (tag != null) {
ol.setTagCompound(tag);
}
}
}
for( final ItemStack ol : itemDropCandidates )
{
if( Platform.itemComparisons().isEqualItemType( ol, op ) )
{
final NBTTagCompound tag = tile.downloadSettings( SettingsFrom.DISMANTLE_ITEM );
if( tag != null )
{
ol.setTagCompound( tag );
}
}
}
if (block.removedByPlayer(blockState, world, pos, player, false)) {
final List<ItemStack> itemsToDrop = Lists.newArrayList(itemDropCandidates);
Platform.spawnDrops(world, pos, itemsToDrop);
world.setBlockToAir(pos);
}
if( block.removedByPlayer( blockState, world, pos, player, false ) )
{
final List<ItemStack> itemsToDrop = Lists.newArrayList( itemDropCandidates );
Platform.spawnDrops( world, pos, itemsToDrop );
world.setBlockToAir( pos );
}
return false;
}
return false;
}
if (heldItem.getItem() instanceof IMemoryCard && !(this instanceof BlockCableBus)) {
final IMemoryCard memoryCard = (IMemoryCard) heldItem.getItem();
final AEBaseTile tileEntity = this.getTileEntity(world, pos);
if( heldItem.getItem() instanceof IMemoryCard && !( this instanceof BlockCableBus ) )
{
final IMemoryCard memoryCard = (IMemoryCard) heldItem.getItem();
final AEBaseTile tileEntity = this.getTileEntity( world, pos );
if (tileEntity == null) {
return false;
}
if( tileEntity == null )
{
return false;
}
final String name = this.getTranslationKey();
final String name = this.getUnlocalizedName();
if (player.isSneaking()) {
final NBTTagCompound data = tileEntity.downloadSettings(SettingsFrom.MEMORY_CARD);
if (data != null) {
memoryCard.setMemoryCardContents(heldItem, name, data);
memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_SAVED);
}
} else {
final String savedName = memoryCard.getSettingsName(heldItem);
final NBTTagCompound data = memoryCard.getData(heldItem);
if( player.isSneaking() )
{
final NBTTagCompound data = tileEntity.downloadSettings( SettingsFrom.MEMORY_CARD );
if( data != null )
{
memoryCard.setMemoryCardContents( heldItem, name, data );
memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_SAVED );
}
}
else
{
final String savedName = memoryCard.getSettingsName( heldItem );
final NBTTagCompound data = memoryCard.getData( heldItem );
if (this.getTranslationKey().equals(savedName)) {
tileEntity.uploadSettings(SettingsFrom.MEMORY_CARD, data, player);
memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_LOADED);
} else {
memoryCard.notifyUser(player, MemoryCardMessages.INVALID_MACHINE);
}
}
if( this.getUnlocalizedName().equals( savedName ) )
{
tileEntity.uploadSettings( SettingsFrom.MEMORY_CARD, data );
memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_LOADED );
}
else
{
memoryCard.notifyUser( player, MemoryCardMessages.INVALID_MACHINE );
}
}
return true;
}
return true;
}
}
if (heldItem.getItem() instanceof ToolQuartzCuttingKnife && !(this instanceof BlockCableBus)) {
if (ForgeEventFactory.onItemUseStart(player, heldItem, 1) <= 0) return false;
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile == null) return false;
Platform.openGUI(player, tile, AEPartLocation.fromFacing(facing), GuiBridge.GUI_RENAMER);
return true;
}
}
return this.onActivated( world, pos, player, hand, player.getHeldItem( hand ), facing, hitX, hitY, hitZ );
}
return this.onActivated(world, pos, player, hand, player.getHeldItem(hand), facing, hitX, hitY, hitZ);
}
@Override
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
return this.getTileEntity( w, pos );
}
@Override
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
return this.getTileEntity(w, pos);
}
@Override
public ICustomCollision getCustomCollision( final World w, final BlockPos pos )
{
final AEBaseTile te = this.getTileEntity( w, pos );
if( te instanceof ICustomCollision )
{
return (ICustomCollision) te;
}
@Override
public ICustomCollision getCustomCollision(final World w, final BlockPos pos) {
final AEBaseTile te = this.getTileEntity(w, pos);
if (te instanceof ICustomCollision) {
return (ICustomCollision) te;
}
return super.getCustomCollision(w, pos);
}
return super.getCustomCollision( w, pos );
}
}
@@ -22,8 +22,10 @@ package appeng.block;
import net.minecraft.block.material.Material;
public abstract class AEDecorativeBlock extends AEBaseBlock {
public AEDecorativeBlock(final Material mat) {
super(mat);
}
public abstract class AEDecorativeBlock extends AEBaseBlock
{
public AEDecorativeBlock( final Material mat )
{
super( mat );
}
}
@@ -23,24 +23,29 @@ import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.property.IUnlistedProperty;
public final class UnlistedBlockAccess implements IUnlistedProperty<IBlockAccess> {
@Override
public String getName() {
return "ba";
}
public final class UnlistedBlockAccess implements IUnlistedProperty<IBlockAccess>
{
@Override
public String getName()
{
return "ba";
}
@Override
public boolean isValid(final IBlockAccess value) {
return true;
}
@Override
public boolean isValid( final IBlockAccess value )
{
return true;
}
@Override
public Class<IBlockAccess> getType() {
return IBlockAccess.class;
}
@Override
public Class<IBlockAccess> getType()
{
return IBlockAccess.class;
}
@Override
public String valueToString(final IBlockAccess value) {
return null;
}
@Override
public String valueToString( final IBlockAccess value )
{
return null;
}
}
@@ -23,24 +23,29 @@ import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.property.IUnlistedProperty;
public final class UnlistedBlockPos implements IUnlistedProperty<BlockPos> {
@Override
public String getName() {
return "pos";
}
public final class UnlistedBlockPos implements IUnlistedProperty<BlockPos>
{
@Override
public String getName()
{
return "pos";
}
@Override
public boolean isValid(final BlockPos value) {
return true;
}
@Override
public boolean isValid( final BlockPos value )
{
return true;
}
@Override
public Class<BlockPos> getType() {
return BlockPos.class;
}
@Override
public Class<BlockPos> getType()
{
return BlockPos.class;
}
@Override
public String valueToString(final BlockPos value) {
return null;
}
@Override
public String valueToString( final BlockPos value )
{
return null;
}
}
@@ -23,32 +23,38 @@ import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.property.IUnlistedProperty;
public class UnlistedDirection implements IUnlistedProperty<EnumFacing> {
public class UnlistedDirection implements IUnlistedProperty<EnumFacing>
{
private final String name;
private final String name;
public UnlistedDirection(String name) {
this.name = name;
}
public UnlistedDirection( String name )
{
this.name = name;
}
@Override
public String getName() {
return this.name;
}
@Override
public String getName()
{
return this.name;
}
@Override
public boolean isValid(EnumFacing value) {
return value != null;
}
@Override
public boolean isValid( EnumFacing value )
{
return value != null;
}
@Override
public Class<EnumFacing> getType() {
return EnumFacing.class;
}
@Override
public Class<EnumFacing> getType()
{
return EnumFacing.class;
}
@Override
public String valueToString(EnumFacing value) {
return value.getName();
}
@Override
public String valueToString( EnumFacing value )
{
return value.getName();
}
}
@@ -19,9 +19,6 @@
package appeng.block.crafting;
import appeng.api.util.AEColor;
import appeng.client.UnlistedProperty;
import appeng.tile.crafting.TileCraftingMonitorTile;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
@@ -36,47 +33,57 @@ import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.client.UnlistedProperty;
import appeng.tile.crafting.TileCraftingMonitorTile;
public class BlockCraftingMonitor extends BlockCraftingUnit {
public static final UnlistedProperty<AEColor> COLOR = new UnlistedProperty<>("color", AEColor.class);
public class BlockCraftingMonitor extends BlockCraftingUnit
{
public BlockCraftingMonitor() {
super(CraftingUnitType.MONITOR);
}
public static final UnlistedProperty<AEColor> COLOR = new UnlistedProperty<>( "color", AEColor.class );
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{
STATE,
COLOR,
FORWARD,
UP
});
}
public BlockCraftingMonitor()
{
super( CraftingUnitType.MONITOR );
}
@Override
public IExtendedBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
AEColor color = AEColor.TRANSPARENT;
EnumFacing forward = EnumFacing.NORTH;
EnumFacing up = EnumFacing.UP;
@Override
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] {
STATE,
COLOR,
FORWARD,
UP
} );
}
TileCraftingMonitorTile te = this.getTileEntity(world, pos);
if (te != null) {
color = te.getColor();
forward = te.getForward();
up = te.getUp();
}
@Override
public IExtendedBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
AEColor color = AEColor.TRANSPARENT;
EnumFacing forward = EnumFacing.NORTH;
EnumFacing up = EnumFacing.UP;
return super.getExtendedState(state, world, pos)
.withProperty(COLOR, color)
.withProperty(FORWARD, forward)
.withProperty(UP, up);
}
TileCraftingMonitorTile te = this.getTileEntity( world, pos );
if( te != null )
{
color = te.getColor();
forward = te.getForward();
up = te.getUp();
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
itemStacks.add(new ItemStack(this, 1, 0));
}
return super.getExtendedState( state, world, pos )
.withProperty( COLOR, color )
.withProperty( FORWARD, forward )
.withProperty( UP, up );
}
@Override
@SideOnly( Side.CLIENT )
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
itemStacks.add( new ItemStack( this, 1, 0 ) );
}
}
@@ -19,10 +19,12 @@
package appeng.block.crafting;
public class BlockCraftingStorage extends BlockCraftingUnit {
public class BlockCraftingStorage extends BlockCraftingUnit
{
public BlockCraftingStorage(final CraftingUnitType type) {
super(type);
}
public BlockCraftingStorage( final CraftingUnitType type )
{
super( type );
}
}
@@ -19,13 +19,8 @@
package appeng.block.crafting;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.crafting.CraftingCubeState;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileCraftingTile;
import appeng.util.Platform;
import java.util.EnumSet;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
@@ -43,106 +38,130 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import javax.annotation.Nonnull;
import java.util.EnumSet;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.crafting.CraftingCubeState;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileCraftingTile;
import appeng.util.Platform;
public class BlockCraftingUnit extends AEBaseTileBlock {
public static final PropertyBool FORMED = PropertyBool.create("formed");
public static final PropertyBool POWERED = PropertyBool.create("powered");
public static final UnlistedProperty<CraftingCubeState> STATE = new UnlistedProperty<>("state", CraftingCubeState.class);
public class BlockCraftingUnit extends AEBaseTileBlock
{
public static final PropertyBool FORMED = PropertyBool.create( "formed" );
public static final PropertyBool POWERED = PropertyBool.create( "powered" );
public static final UnlistedProperty<CraftingCubeState> STATE = new UnlistedProperty<>( "state", CraftingCubeState.class );
public final CraftingUnitType type;
public final CraftingUnitType type;
public BlockCraftingUnit(final CraftingUnitType type) {
super(Material.IRON);
public BlockCraftingUnit( final CraftingUnitType type )
{
super( Material.IRON );
this.type = type;
}
this.type = type;
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{POWERED, FORMED};
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { POWERED, FORMED };
}
@Override
public IExtendedBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
@Override
public IExtendedBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
EnumSet<EnumFacing> connections = EnumSet.noneOf(EnumFacing.class);
EnumSet<EnumFacing> connections = EnumSet.noneOf( EnumFacing.class );
for (EnumFacing facing : EnumFacing.values()) {
if (this.isConnected(world, pos, facing)) {
connections.add(facing);
}
}
for( EnumFacing facing : EnumFacing.values() )
{
if( this.isConnected( world, pos, facing ) )
{
connections.add( facing );
}
}
IExtendedBlockState extState = (IExtendedBlockState) state;
IExtendedBlockState extState = (IExtendedBlockState) state;
return extState.withProperty(STATE, new CraftingCubeState(connections));
}
return extState.withProperty( STATE, new CraftingCubeState( connections ) );
}
private boolean isConnected(IBlockAccess world, BlockPos pos, EnumFacing side) {
BlockPos adjacentPos = pos.offset(side);
return world.getBlockState(adjacentPos).getBlock() instanceof BlockCraftingUnit;
}
private boolean isConnected( IBlockAccess world, BlockPos pos, EnumFacing side )
{
BlockPos adjacentPos = pos.offset( side );
return world.getBlockState( adjacentPos ).getBlock() instanceof BlockCraftingUnit;
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{STATE});
}
@Override
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { STATE } );
}
@Override
public IBlockState getStateFromMeta(final int meta) {
return this.getDefaultState().withProperty(POWERED, (meta & 1) == 1).withProperty(FORMED, (meta & 2) == 2);
}
@Override
public IBlockState getStateFromMeta( final int meta )
{
return this.getDefaultState().withProperty( POWERED, ( meta & 1 ) == 1 ).withProperty( FORMED, ( meta & 2 ) == 2 );
}
@Override
public int getMetaFromState(final IBlockState state) {
boolean p = state.getValue(POWERED);
boolean f = state.getValue(FORMED);
return (p ? 1 : 0) | (f ? 2 : 0);
}
@Override
public int getMetaFromState( final IBlockState state )
{
boolean p = state.getValue( POWERED );
boolean f = state.getValue( FORMED );
return ( p ? 1 : 0 ) | ( f ? 2 : 0 );
}
@Override
public void neighborChanged(final IBlockState state, final World worldIn, final BlockPos pos, final Block blockIn, final BlockPos fromPos) {
final TileCraftingTile cp = this.getTileEntity(worldIn, pos);
if (cp != null) {
cp.updateMultiBlock();
}
}
@Override
public void neighborChanged( final IBlockState state, final World worldIn, final BlockPos pos, final Block blockIn, final BlockPos fromPos )
{
final TileCraftingTile cp = this.getTileEntity( worldIn, pos );
if( cp != null )
{
cp.updateMultiBlock();
}
}
@Override
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public void breakBlock(final World w, final BlockPos pos, final IBlockState state) {
final TileCraftingTile cp = this.getTileEntity(w, pos);
if (cp != null) {
cp.breakCluster();
}
@Override
public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
{
final TileCraftingTile cp = this.getTileEntity( w, pos );
if( cp != null )
{
cp.breakCluster();
}
super.breakBlock(w, pos, state);
}
super.breakBlock( w, pos, state );
}
@Override
public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
final TileCraftingTile tg = this.getTileEntity(w, pos);
@Override
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileCraftingTile tg = this.getTileEntity( w, pos );
if (tg != null && !p.isSneaking() && tg.isFormed() && tg.isActive()) {
if (Platform.isClient()) {
return true;
}
if( tg != null && !p.isSneaking() && tg.isFormed() && tg.isActive() )
{
if( Platform.isClient() )
{
return true;
}
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CRAFTING_CPU);
return true;
}
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CRAFTING_CPU );
return true;
}
return super.onBlockActivated(w, pos, state, p, hand, side, hitX, hitY, hitZ);
}
return super.onBlockActivated( w, pos, state, p, hand, side, hitX, hitY, hitZ );
}
public enum CraftingUnitType {
UNIT, ACCELERATOR, STORAGE_1K, STORAGE_4K, STORAGE_16K, STORAGE_64K, MONITOR
}
public enum CraftingUnitType
{
UNIT, ACCELERATOR, STORAGE_1K, STORAGE_4K, STORAGE_16K, STORAGE_64K, MONITOR
}
}
@@ -19,11 +19,6 @@
package appeng.block.crafting;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
@@ -38,73 +33,79 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
public class BlockMolecularAssembler extends AEBaseTileBlock {
public class BlockMolecularAssembler extends AEBaseTileBlock
{
public static final PropertyBool POWERED = PropertyBool.create("powered");
public static final PropertyBool POWERED = PropertyBool.create( "powered" );
public BlockMolecularAssembler() {
super(Material.IRON);
public BlockMolecularAssembler()
{
super( Material.IRON );
this.setOpaque(false);
this.lightOpacity = 1;
}
this.setOpaque( false );
this.lightOpacity = 1;
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{POWERED};
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { POWERED };
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
boolean powered = false;
TileMolecularAssembler te = this.getTileEntity(worldIn, pos);
if (te != null) {
powered = te.isPowered();
}
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
{
boolean powered = false;
TileMolecularAssembler te = this.getTileEntity( worldIn, pos );
if( te != null )
{
powered = te.isPowered();
}
return super.getActualState(state, worldIn, pos).withProperty(POWERED, powered);
}
return super.getActualState( state, worldIn, pos ).withProperty( POWERED, powered );
}
/**
* NOTE: This is only used to determine how to render an item being held in hand.
* For determining block rendering, the method below is used (canRenderInLayer).
*/
@SideOnly(Side.CLIENT)
@Override
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT;
}
/**
* NOTE: This is only used to determine how to render an item being held in hand.
* For determining block rendering, the method below is used (canRenderInLayer).
*/
@SideOnly( Side.CLIENT )
@Override
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@SideOnly(Side.CLIENT)
@Override
public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) {
return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT;
}
@SideOnly( Side.CLIENT )
@Override
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
{
return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override
public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
final TileMolecularAssembler tg = this.getTileEntity(w, pos);
if (tg != null && !p.isSneaking()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_MAC);
return true;
}
@Override
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileMolecularAssembler tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_MAC );
return true;
}
return super.onBlockActivated(w, pos, state, p, hand, side, hitX, hitY, hitZ);
}
@Override
public void onNeighborChange(IBlockAccess world, BlockPos pos, BlockPos neighbor) {
final TileMolecularAssembler tg = this.getTileEntity(world, pos);
if (tg != null) {
tg.updateNeighbors(world, pos, neighbor);
}
}
return super.onBlockActivated( w, pos, state, p, hand, side, hitX, hitY, hitZ );
}
}
@@ -19,27 +19,32 @@
package appeng.block.crafting;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
import appeng.api.AEApi;
import appeng.block.AEBaseItemBlock;
import appeng.core.AEConfig;
import appeng.core.features.AEFeature;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
public class ItemCraftingStorage extends AEBaseItemBlock {
public class ItemCraftingStorage extends AEBaseItemBlock
{
public ItemCraftingStorage(final Block id) {
super(id);
}
public ItemCraftingStorage( final Block id )
{
super( id );
}
@Override
public ItemStack getContainerItem(final ItemStack itemStack) {
return AEApi.instance().definitions().blocks().craftingUnit().maybeStack(1).orElse(ItemStack.EMPTY);
}
@Override
public ItemStack getContainerItem( final ItemStack itemStack )
{
return AEApi.instance().definitions().blocks().craftingUnit().maybeStack( 1 ).orElse( ItemStack.EMPTY );
}
@Override
public boolean hasContainerItem(final ItemStack stack) {
return AEConfig.instance().isFeatureEnabled(AEFeature.ENABLE_DISASSEMBLY_CRAFTING);
}
@Override
public boolean hasContainerItem( final ItemStack stack )
{
return AEConfig.instance().isFeatureEnabled( AEFeature.ENABLE_DISASSEMBLY_CRAFTING );
}
}
@@ -19,11 +19,8 @@
package appeng.block.grindstone;
import appeng.api.implementations.tiles.ICrankable;
import appeng.block.AEBaseTileBlock;
import appeng.core.stats.Stats;
import appeng.tile.AEBaseTile;
import appeng.tile.grindstone.TileCrank;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockFaceShape;
@@ -40,114 +37,145 @@ import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
import javax.annotation.Nullable;
import appeng.api.implementations.tiles.ICrankable;
import appeng.block.AEBaseTileBlock;
import appeng.core.stats.Stats;
import appeng.tile.AEBaseTile;
import appeng.tile.grindstone.TileCrank;
public class BlockCrank extends AEBaseTileBlock {
public class BlockCrank extends AEBaseTileBlock
{
public BlockCrank() {
super(Material.WOOD);
public BlockCrank()
{
super( Material.WOOD );
this.setLightOpacity(0);
this.setHarvestLevel("axe", 0);
this.setFullSize(this.setOpaque(false));
}
this.setLightOpacity( 0 );
this.setHarvestLevel( "axe", 0 );
this.setFullSize( this.setOpaque( false ) );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (player instanceof FakePlayer || player == null) {
this.dropCrank(w, pos);
return true;
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player instanceof FakePlayer || player == null )
{
this.dropCrank( w, pos );
return true;
}
final AEBaseTile tile = this.getTileEntity(w, pos);
if (tile instanceof TileCrank) {
if (((TileCrank) tile).power()) {
Stats.TurnedCranks.addToPlayer(player, 1);
}
}
final AEBaseTile tile = this.getTileEntity( w, pos );
if( tile instanceof TileCrank )
{
if( ( (TileCrank) tile ).power() )
{
Stats.TurnedCranks.addToPlayer( player, 1 );
}
}
return true;
}
return true;
}
private void dropCrank(final World world, final BlockPos pos) {
world.destroyBlock(pos, true); // w.destroyBlock( x, y, z, true );
world.notifyBlockUpdate(pos, this.getDefaultState(), world.getBlockState(pos), 3);
}
private void dropCrank( final World world, final BlockPos pos )
{
world.destroyBlock( pos, true ); // w.destroyBlock( x, y, z, true );
world.notifyBlockUpdate( pos, this.getDefaultState(), world.getBlockState( pos ), 3 );
}
@Override
public void onBlockPlacedBy(final World world, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack stack) {
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile != null) {
final EnumFacing mnt = this.findCrankable(world, pos);
EnumFacing forward = EnumFacing.UP;
if (mnt == EnumFacing.UP || mnt == EnumFacing.DOWN) {
forward = EnumFacing.SOUTH;
}
tile.setOrientation(forward, mnt.getOpposite());
} else {
this.dropCrank(world, pos);
}
}
@Override
public void onBlockPlacedBy( final World world, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack stack )
{
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
{
final EnumFacing mnt = this.findCrankable( world, pos );
EnumFacing forward = EnumFacing.UP;
if( mnt == EnumFacing.UP || mnt == EnumFacing.DOWN )
{
forward = EnumFacing.SOUTH;
}
tile.setOrientation( forward, mnt.getOpposite() );
}
else
{
this.dropCrank( world, pos );
}
}
@Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
final TileEntity te = w.getTileEntity(pos);
return !(te instanceof TileCrank) || this.isCrankable(w, pos, up.getOpposite());
}
@Override
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
final TileEntity te = w.getTileEntity( pos );
return !( te instanceof TileCrank ) || this.isCrankable( w, pos, up.getOpposite() );
}
private EnumFacing findCrankable(final World world, final BlockPos pos) {
for (final EnumFacing dir : EnumFacing.VALUES) {
if (this.isCrankable(world, pos, dir)) {
return dir;
}
}
return null;
}
private EnumFacing findCrankable( final World world, final BlockPos pos )
{
for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.isCrankable( world, pos, dir ) )
{
return dir;
}
}
return null;
}
private boolean isCrankable(final World world, final BlockPos pos, final EnumFacing offset) {
final BlockPos o = pos.offset(offset);
final TileEntity te = world.getTileEntity(o);
private boolean isCrankable( final World world, final BlockPos pos, final EnumFacing offset )
{
final BlockPos o = pos.offset( offset );
final TileEntity te = world.getTileEntity( o );
return te instanceof ICrankable && ((ICrankable) te).canCrankAttach(offset.getOpposite());
}
return te instanceof ICrankable && ( (ICrankable) te ).canCrankAttach( offset.getOpposite() );
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
}
@Override
public EnumBlockRenderType getRenderType( IBlockState state )
{
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
@Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile != null) {
if (!this.isCrankable(world, pos, tile.getUp().getOpposite())) {
this.dropCrank(world, pos);
}
} else {
this.dropCrank(world, pos);
}
}
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
{
if( !this.isCrankable( world, pos, tile.getUp().getOpposite() ) )
{
this.dropCrank( world, pos );
}
}
else
{
this.dropCrank( world, pos );
}
}
@Override
public boolean canPlaceBlockAt(final World world, final BlockPos pos) {
return this.findCrankable(world, pos) != null;
}
@Override
public boolean canPlaceBlockAt( final World world, final BlockPos pos )
{
return this.findCrankable( world, pos ) != null;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override
public boolean canPlaceTorchOnTop(IBlockState state, IBlockAccess world, BlockPos pos) {
return false;
}
@Override
public boolean canPlaceTorchOnTop( IBlockState state, IBlockAccess world, BlockPos pos )
{
return false;
}
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
return BlockFaceShape.UNDEFINED;
}
@Override
public BlockFaceShape getBlockFaceShape( IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face )
{
return BlockFaceShape.UNDEFINED;
}
}
@@ -19,11 +19,8 @@
package appeng.block.grindstone;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.grindstone.TileGrinder;
import appeng.util.Platform;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@@ -32,24 +29,32 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.grindstone.TileGrinder;
import appeng.util.Platform;
public class BlockGrinder extends AEBaseTileBlock {
public class BlockGrinder extends AEBaseTileBlock
{
public BlockGrinder() {
super(Material.ROCK);
public BlockGrinder()
{
super( Material.ROCK );
this.setHardness(3.2F);
}
this.setHardness( 3.2F );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
final TileGrinder tg = this.getTileEntity(w, pos);
if (tg != null && !p.isSneaking()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_GRINDER);
return true;
}
return false;
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileGrinder tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_GRINDER );
return true;
}
return false;
}
}
@@ -19,19 +19,22 @@
package appeng.block.grindstone;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.tesr.CrankTESR;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class CrankRendering extends BlockRenderingCustomizer {
public class CrankRendering extends BlockRenderingCustomizer
{
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.tesr(new CrankTESR());
}
@Override
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.tesr( new CrankTESR() );
}
}
@@ -19,11 +19,8 @@
package appeng.block.misc;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCellWorkbench;
import appeng.util.Platform;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@@ -32,28 +29,38 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCellWorkbench;
import appeng.util.Platform;
public class BlockCellWorkbench extends AEBaseTileBlock {
public class BlockCellWorkbench extends AEBaseTileBlock
{
public BlockCellWorkbench() {
super(Material.IRON);
}
public BlockCellWorkbench()
{
super( Material.IRON );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (p.isSneaking()) {
return false;
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
final TileCellWorkbench tg = this.getTileEntity(w, pos);
if (tg != null) {
if (Platform.isServer()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CELL_WORKBENCH);
}
return true;
}
return false;
}
final TileCellWorkbench tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CELL_WORKBENCH );
}
return true;
}
return false;
}
}
+150 -125
View File
@@ -19,18 +19,17 @@
package appeng.block.misc;
import appeng.api.AEApi;
import appeng.api.util.AEAxisAlignedBB;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.client.render.renderable.ItemRenderable;
import appeng.client.render.tesr.ModularTESR;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileCharger;
import appeng.util.Platform;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import javax.annotation.Nullable;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.util.vector.Matrix4f;
import org.lwjgl.util.vector.Vector3f;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
@@ -45,138 +44,164 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.util.vector.Matrix4f;
import org.lwjgl.util.vector.Vector3f;
import javax.annotation.Nullable;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import appeng.api.AEApi;
import appeng.api.util.AEAxisAlignedBB;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.client.render.renderable.ItemRenderable;
import appeng.client.render.tesr.ModularTESR;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileCharger;
import appeng.util.Platform;
public class BlockCharger extends AEBaseTileBlock implements ICustomCollision {
public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
{
public BlockCharger() {
super(Material.IRON);
public BlockCharger()
{
super( Material.IRON );
this.setLightOpacity(2);
this.setFullSize(this.setOpaque(false));
}
this.setLightOpacity( 2 );
this.setFullSize( this.setOpaque( false ) );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (player.isSneaking()) {
return false;
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player.isSneaking() )
{
return false;
}
if (Platform.isServer()) {
final TileCharger tc = this.getTileEntity(w, pos);
if (tc != null) {
tc.activate(player);
}
}
if( Platform.isServer() )
{
final TileCharger tc = this.getTileEntity( w, pos );
if( tc != null )
{
tc.activate( player );
}
}
return true;
}
return true;
}
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
if (!AEConfig.instance().isEnableEffects()) {
return;
}
@Override
@SideOnly( Side.CLIENT )
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
{
if( !AEConfig.instance().isEnableEffects() )
{
return;
}
if (r.nextFloat() < 0.98) {
return;
}
if( r.nextFloat() < 0.98 )
{
return;
}
final AEBaseTile tile = this.getTileEntity(w, pos);
if (tile instanceof TileCharger) {
final TileCharger tc = (TileCharger) tile;
final AEBaseTile tile = this.getTileEntity( w, pos );
if( tile instanceof TileCharger )
{
final TileCharger tc = (TileCharger) tile;
if (AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs(tc.getInternalInventory().getStackInSlot(0))) {
final double xOff = 0.0;
final double yOff = 0.0;
final double zOff = 0.0;
if( AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs( tc.getInternalInventory().getStackInSlot( 0 ) ) )
{
final double xOff = 0.0;
final double yOff = 0.0;
final double zOff = 0.0;
for (int bolts = 0; bolts < 3; bolts++) {
if (AppEng.proxy.shouldAddParticles(r)) {
final LightningFX fx = new LightningFX(w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos
.getZ(), 0.0D, 0.0D, 0.0D);
Minecraft.getMinecraft().effectRenderer.addEffect(fx);
}
}
}
}
}
for( int bolts = 0; bolts < 3; bolts++ )
{
if( AppEng.proxy.shouldAddParticles( r ) )
{
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos
.getZ(), 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
}
}
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
final TileCharger tile = this.getTileEntity(w, pos);
if (tile != null) {
final double twoPixels = 2.0 / 16.0;
final EnumFacing up = tile.getUp();
final EnumFacing forward = tile.getForward();
final AEAxisAlignedBB bb = new AEAxisAlignedBB(twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels);
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final TileCharger tile = this.getTileEntity( w, pos );
if( tile != null )
{
final double twoPixels = 2.0 / 16.0;
final EnumFacing up = tile.getUp();
final EnumFacing forward = tile.getForward();
final AEAxisAlignedBB bb = new AEAxisAlignedBB( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
if (up.getXOffset() != 0) {
bb.minX = 0;
bb.maxX = 1;
}
if (up.getYOffset() != 0) {
bb.minY = 0;
bb.maxY = 1;
}
if (up.getZOffset() != 0) {
bb.minZ = 0;
bb.maxZ = 1;
}
if( up.getFrontOffsetX() != 0 )
{
bb.minX = 0;
bb.maxX = 1;
}
if( up.getFrontOffsetY() != 0 )
{
bb.minY = 0;
bb.maxY = 1;
}
if( up.getFrontOffsetZ() != 0 )
{
bb.minZ = 0;
bb.maxZ = 1;
}
switch (forward) {
case DOWN:
bb.maxY = 1;
break;
case UP:
bb.minY = 0;
break;
case NORTH:
bb.maxZ = 1;
break;
case SOUTH:
bb.minZ = 0;
break;
case EAST:
bb.minX = 0;
break;
case WEST:
bb.maxX = 1;
break;
default:
break;
}
switch( forward )
{
case DOWN:
bb.maxY = 1;
break;
case UP:
bb.minY = 0;
break;
case NORTH:
bb.maxZ = 1;
break;
case SOUTH:
bb.minZ = 0;
break;
case EAST:
bb.minX = 0;
break;
case WEST:
bb.maxX = 1;
break;
default:
break;
}
return Collections.singletonList(bb.getBoundingBox());
}
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0));
}
return Collections.singletonList( bb.getBoundingBox() );
}
return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0));
}
@Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
@SideOnly(Side.CLIENT)
public static TileEntitySpecialRenderer<TileCharger> createTesr() {
return new ModularTESR<>(new ItemRenderable<>(BlockCharger::getRenderedItem));
}
@SideOnly( Side.CLIENT )
public static TileEntitySpecialRenderer<TileCharger> createTesr()
{
return new ModularTESR<>( new ItemRenderable<>( BlockCharger::getRenderedItem ) );
}
@SideOnly(Side.CLIENT)
private static Pair<ItemStack, Matrix4f> getRenderedItem(TileCharger tile) {
Matrix4f transform = new Matrix4f();
transform.translate(new Vector3f(0.5f, 0.4f, 0.5f));
return new ImmutablePair<>(tile.getInternalInventory().getStackInSlot(0), transform);
}
@SideOnly( Side.CLIENT )
private static Pair<ItemStack, Matrix4f> getRenderedItem( TileCharger tile )
{
Matrix4f transform = new Matrix4f();
transform.translate( new Vector3f( 0.5f, 0.4f, 0.5f ) );
return new ImmutablePair<>( tile.getInternalInventory().getStackInSlot( 0 ), transform );
}
}
@@ -19,11 +19,8 @@
package appeng.block.misc;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCondenser;
import appeng.util.Platform;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@@ -32,29 +29,39 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCondenser;
import appeng.util.Platform;
public class BlockCondenser extends AEBaseTileBlock {
public class BlockCondenser extends AEBaseTileBlock
{
public BlockCondenser() {
super(Material.IRON);
}
public BlockCondenser()
{
super( Material.IRON );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (player.isSneaking()) {
return false;
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player.isSneaking() )
{
return false;
}
if (Platform.isServer()) {
final TileCondenser tc = this.getTileEntity(w, pos);
if (tc != null && !player.isSneaking()) {
Platform.openGUI(player, tc, AEPartLocation.fromFacing(side), GuiBridge.GUI_CONDENSER);
return true;
}
}
if( Platform.isServer() )
{
final TileCondenser tc = this.getTileEntity( w, pos );
if( tc != null && !player.isSneaking() )
{
Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CONDENSER );
return true;
}
}
return true;
}
return true;
}
}
@@ -19,11 +19,8 @@
package appeng.block.misc;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInscriber;
import appeng.util.Platform;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
@@ -34,41 +31,53 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInscriber;
import appeng.util.Platform;
public class BlockInscriber extends AEBaseTileBlock {
public class BlockInscriber extends AEBaseTileBlock
{
public BlockInscriber() {
super(Material.IRON);
public BlockInscriber()
{
super( Material.IRON );
this.setLightOpacity(2);
this.setFullSize(this.setOpaque(false));
}
this.setLightOpacity( 2 );
this.setFullSize( this.setOpaque( false ) );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (p.isSneaking()) {
return false;
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
final TileInscriber tg = this.getTileEntity(w, pos);
if (tg != null) {
if (Platform.isServer()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_INSCRIBER);
}
return true;
}
return false;
}
final TileInscriber tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_INSCRIBER );
}
return true;
}
return false;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
}
@Override
public EnumBlockRenderType getRenderType( IBlockState state )
{
return EnumBlockRenderType.MODEL;
}
@Override
public String getTranslationKey(final ItemStack is) {
return super.getTranslationKey(is);
}
@Override
public String getUnlocalizedName( final ItemStack is )
{
return super.getUnlocalizedName( is );
}
}
@@ -19,12 +19,8 @@
package appeng.block.misc;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInterface;
import appeng.util.Platform;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
@@ -37,60 +33,77 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInterface;
import appeng.util.Platform;
public class BlockInterface extends AEBaseTileBlock {
public class BlockInterface extends AEBaseTileBlock
{
private static final PropertyBool OMNIDIRECTIONAL = PropertyBool.create("omnidirectional");
private static final PropertyBool OMNIDIRECTIONAL = PropertyBool.create( "omnidirectional" );
public BlockInterface() {
super(Material.IRON);
}
public BlockInterface()
{
super( Material.IRON );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{OMNIDIRECTIONAL};
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { OMNIDIRECTIONAL };
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
// Determine whether the interface is omni-directional or not
TileInterface te = this.getTileEntity(world, pos);
boolean omniDirectional = true; // The default
if (te != null) {
omniDirectional = te.isOmniDirectional();
}
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
// Determine whether the interface is omni-directional or not
TileInterface te = this.getTileEntity( world, pos );
boolean omniDirectional = true; // The default
if( te != null )
{
omniDirectional = te.isOmniDirectional();
}
return super.getActualState(state, world, pos)
.withProperty(OMNIDIRECTIONAL, omniDirectional);
}
return super.getActualState( state, world, pos )
.withProperty( OMNIDIRECTIONAL, omniDirectional );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (p.isSneaking()) {
return false;
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
final TileInterface tg = this.getTileEntity(w, pos);
if (tg != null) {
if (Platform.isServer()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_INTERFACE);
}
return true;
}
return false;
}
final TileInterface tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_INTERFACE );
}
return true;
}
return false;
}
@Override
protected boolean hasCustomRotation() {
return true;
}
@Override
protected boolean hasCustomRotation()
{
return true;
}
@Override
protected void customRotateBlock(final IOrientable rotatable, final EnumFacing axis) {
if (rotatable instanceof TileInterface) {
((TileInterface) rotatable).setSide(axis);
}
}
@Override
protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis )
{
if( rotatable instanceof TileInterface )
{
( (TileInterface) rotatable ).setSide( axis );
}
}
}
@@ -19,12 +19,10 @@
package appeng.block.misc;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import appeng.tile.misc.TileLightDetector;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
@@ -41,140 +39,166 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import appeng.tile.misc.TileLightDetector;
public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision {
public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision
{
// Cannot use the vanilla FACING property here because it excludes facing DOWN
public static final PropertyDirection FACING = PropertyDirection.create("facing");
// Cannot use the vanilla FACING property here because it excludes facing DOWN
public static final PropertyDirection FACING = PropertyDirection.create( "facing" );
// Used to alternate between two variants of the fixture on adjacent blocks
public static final PropertyBool ODD = PropertyBool.create("odd");
// Used to alternate between two variants of the fixture on adjacent blocks
public static final PropertyBool ODD = PropertyBool.create( "odd" );
public BlockLightDetector() {
super(Material.CIRCUITS);
public BlockLightDetector()
{
super( Material.CIRCUITS );
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP).withProperty(ODD, false));
this.setLightOpacity(0);
this.setFullSize(false);
this.setOpaque(false);
}
this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, EnumFacing.UP ).withProperty( ODD, false ) );
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
}
@Override
public int getMetaFromState(final IBlockState state) {
return state.getValue(FACING).ordinal();
}
@Override
public int getMetaFromState( final IBlockState state )
{
return state.getValue( FACING ).ordinal();
}
@Override
public IBlockState getStateFromMeta(final int meta) {
EnumFacing facing = EnumFacing.values()[meta];
return this.getDefaultState().withProperty(FACING, facing);
}
@Override
public IBlockState getStateFromMeta( final int meta )
{
EnumFacing facing = EnumFacing.values()[meta];
return this.getDefaultState().withProperty( FACING, facing );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{FACING, ODD};
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { FACING, ODD };
}
@Override
public int getWeakPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
if (w instanceof World && ((TileLightDetector) this.getTileEntity(w, pos)).isReady()) {
return ((World) w).getLightFromNeighbors(pos) - 6;
}
@Override
public int getWeakPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
if( w instanceof World && ( (TileLightDetector) this.getTileEntity( w, pos ) ).isReady() )
{
return ( (World) w ).getLightFromNeighbors( pos ) - 6;
}
return 0;
}
return 0;
}
@Override
public void onNeighborChange(final IBlockAccess world, final BlockPos pos, final BlockPos neighbor) {
super.onNeighborChange(world, pos, neighbor);
@Override
public void onNeighborChange( final IBlockAccess world, final BlockPos pos, final BlockPos neighbor )
{
super.onNeighborChange( world, pos, neighbor );
final TileLightDetector tld = this.getTileEntity(world, pos);
if (tld != null) {
tld.updateLight();
}
}
final TileLightDetector tld = this.getTileEntity( world, pos );
if( tld != null )
{
tld.updateLight();
}
}
@Override
public void randomDisplayTick(final IBlockState state, final World worldIn, final BlockPos pos, final Random rand) {
// cancel out lightning
}
@Override
public void randomDisplayTick( final IBlockState state, final World worldIn, final BlockPos pos, final Random rand )
{
// cancel out lightning
}
@Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
return this.canPlaceAt(w, pos, up.getOpposite());
}
@Override
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
return this.canPlaceAt( w, pos, up.getOpposite() );
}
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) {
return w.isSideSolid(pos.offset(dir), dir.getOpposite(), false);
}
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
{
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
final EnumFacing up = this.getOrientable(w, pos).getUp();
final double xOff = -0.3 * up.getXOffset();
final double yOff = -0.3 * up.getYOffset();
final double zOff = -0.3 * up.getZOffset();
return Collections.singletonList(new AxisAlignedBB(xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7));
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ();
return Collections.singletonList( new AxisAlignedBB( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 *
* getUp().offsetY; double zOff = -0.15 * getUp().offsetZ; out.add(
* AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff +
* (double) y + 0.15, zOff + (double) z + 0.15,// ahh xOff + (double) x
* + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) );
*/
}
@Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 *
* getUp().offsetY; double zOff = -0.15 * getUp().offsetZ; out.add(
* AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff +
* (double) y + 0.15, zOff + (double) z + 0.15,// ahh xOff + (double) x
* + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) );
*/
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final EnumFacing up = this.getOrientable(world, pos).getUp();
if (!this.canPlaceAt(world, pos, up.getOpposite())) {
this.dropTorch(world, pos);
}
}
@Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final EnumFacing up = this.getOrientable( world, pos ).getUp();
if( !this.canPlaceAt( world, pos, up.getOpposite() ) )
{
this.dropTorch( world, pos );
}
}
private void dropTorch(final World w, final BlockPos pos) {
final IBlockState prev = w.getBlockState(pos);
w.destroyBlock(pos, true);
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3);
}
private void dropTorch( final World w, final BlockPos pos )
{
final IBlockState prev = w.getBlockState( pos );
w.destroyBlock( pos, true );
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
}
@Override
public boolean canPlaceBlockAt(final World w, final BlockPos pos) {
for (final EnumFacing dir : EnumFacing.VALUES) {
if (this.canPlaceAt(w, pos, dir)) {
return true;
}
}
return false;
}
@Override
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
{
for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.canPlaceAt( w, pos, dir ) )
{
return true;
}
}
return false;
}
@Override
public boolean usesMetadata() {
return false;
}
@Override
public boolean usesMetadata()
{
return false;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
@SideOnly( Side.CLIENT )
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
return new MetaRotation(w, pos, FACING);
}
@Override
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
return new MetaRotation( w, pos, FACING );
}
}
@@ -19,14 +19,10 @@
package appeng.block.misc;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
@@ -44,157 +40,187 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock, ICustomCollision {
public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock, ICustomCollision
{
// Cannot use the vanilla FACING property here because it excludes facing DOWN
public static final PropertyDirection FACING = PropertyDirection.create("facing");
// Cannot use the vanilla FACING property here because it excludes facing DOWN
public static final PropertyDirection FACING = PropertyDirection.create( "facing" );
// Used to alternate between two variants of the fixture on adjacent blocks
public static final PropertyBool ODD = PropertyBool.create("odd");
// Used to alternate between two variants of the fixture on adjacent blocks
public static final PropertyBool ODD = PropertyBool.create( "odd" );
public BlockQuartzFixture() {
super(Material.CIRCUITS);
public BlockQuartzFixture()
{
super( Material.CIRCUITS );
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP).withProperty(ODD, false));
this.setLightLevel(0.9375F);
this.setLightOpacity(0);
this.setFullSize(false);
this.setOpaque(false);
}
this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, EnumFacing.UP ).withProperty( ODD, false ) );
this.setLightLevel( 0.9375F );
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
}
/**
* Sets the "ODD" property of the block state according to the placement of the block.
*/
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
boolean oddPlacement = ((pos.getX() + pos.getY() + pos.getZ()) % 2) != 0;
/**
* Sets the "ODD" property of the block state according to the placement of the block.
*/
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
{
boolean oddPlacement = ( ( pos.getX() + pos.getY() + pos.getZ() ) % 2 ) != 0;
return super.getActualState(state, worldIn, pos)
.withProperty(ODD, oddPlacement);
}
return super.getActualState( state, worldIn, pos )
.withProperty( ODD, oddPlacement );
}
@Override
public int getMetaFromState(final IBlockState state) {
return state.getValue(FACING).ordinal();
}
@Override
public int getMetaFromState( final IBlockState state )
{
return state.getValue( FACING ).ordinal();
}
@Override
public IBlockState getStateFromMeta(final int meta) {
EnumFacing facing = EnumFacing.values()[meta];
return this.getDefaultState().withProperty(FACING, facing);
}
@Override
public IBlockState getStateFromMeta( final int meta )
{
EnumFacing facing = EnumFacing.values()[meta];
return this.getDefaultState().withProperty( FACING, facing );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{FACING, ODD};
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { FACING, ODD };
}
@Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
return this.canPlaceAt(w, pos, up.getOpposite());
}
@Override
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
return this.canPlaceAt( w, pos, up.getOpposite() );
}
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) {
final BlockPos test = pos.offset(dir);
return w.isSideSolid(test, dir.getOpposite(), false);
}
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
{
final BlockPos test = pos.offset( dir );
return w.isSideSolid( test, dir.getOpposite(), false );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity e, final boolean isVisual) {
final EnumFacing up = this.getOrientable(w, pos).getUp();
final double xOff = -0.3 * up.getXOffset();
final double yOff = -0.3 * up.getYOffset();
final double zOff = -0.3 * up.getZOffset();
return Collections.singletonList(new AxisAlignedBB(xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7));
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity e, final boolean isVisual )
{
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ();
return Collections.singletonList( new AxisAlignedBB( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e) {/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
* getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15,
* zOff
* + (double) z + 0.15,// ahh xOff + (double) x + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) );
*/
}
@Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e )
{/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
* getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15,
* zOff
* + (double) z + 0.15,// ahh xOff + (double) x + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) );
*/
}
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
if (!AEConfig.instance().isEnableEffects()) {
return;
}
@Override
@SideOnly( Side.CLIENT )
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
{
if( !AEConfig.instance().isEnableEffects() )
{
return;
}
if (r.nextFloat() < 0.98) {
return;
}
if( r.nextFloat() < 0.98 )
{
return;
}
final EnumFacing up = this.getOrientable(w, pos).getUp();
final double xOff = -0.3 * up.getXOffset();
final double yOff = -0.3 * up.getYOffset();
final double zOff = -0.3 * up.getZOffset();
for (int bolts = 0; bolts < 3; bolts++) {
if (AppEng.proxy.shouldAddParticles(r)) {
final LightningFX fx = new LightningFX(w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D);
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ();
for( int bolts = 0; bolts < 3; bolts++ )
{
if( AppEng.proxy.shouldAddParticles( r ) )
{
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect(fx);
}
}
}
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final EnumFacing up = this.getOrientable(world, pos).getUp();
if (!this.canPlaceAt(world, pos, up.getOpposite())) {
this.dropTorch(world, pos);
}
}
@Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final EnumFacing up = this.getOrientable( world, pos ).getUp();
if( !this.canPlaceAt( world, pos, up.getOpposite() ) )
{
this.dropTorch( world, pos );
}
}
private void dropTorch(final World w, final BlockPos pos) {
final IBlockState prev = w.getBlockState(pos);
w.destroyBlock(pos, true);
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3);
}
private void dropTorch( final World w, final BlockPos pos )
{
final IBlockState prev = w.getBlockState( pos );
w.destroyBlock( pos, true );
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
}
@Override
public boolean canPlaceBlockAt(final World w, final BlockPos pos) {
for (final EnumFacing dir : EnumFacing.VALUES) {
if (this.canPlaceAt(w, pos, dir)) {
return true;
}
}
return false;
}
@Override
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
{
for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.canPlaceAt( w, pos, dir ) )
{
return true;
}
}
return false;
}
@Override
public boolean usesMetadata() {
return true;
}
@Override
public boolean usesMetadata()
{
return true;
}
@Override
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
return new MetaRotation(w, pos, FACING);
}
@Override
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
return new MetaRotation( w, pos, FACING );
}
@Override
public boolean isOpaque() {
return false;
}
@Override
public boolean isOpaque()
{
return false;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
@SideOnly( Side.CLIENT )
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
}
@@ -19,13 +19,8 @@
package appeng.block.misc;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.tile.misc.TileQuartzGrowthAccelerator;
import appeng.util.Platform;
import java.util.Random;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
@@ -39,113 +34,129 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Random;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.tile.misc.TileQuartzGrowthAccelerator;
import appeng.util.Platform;
public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOrientableBlock {
public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOrientableBlock
{
private static final PropertyBool POWERED = PropertyBool.create("powered");
private static final PropertyBool POWERED = PropertyBool.create( "powered" );
public BlockQuartzGrowthAccelerator() {
super(Material.ROCK);
this.setSoundType(SoundType.METAL);
this.setDefaultState(this.getDefaultState().withProperty(POWERED, false));
}
public BlockQuartzGrowthAccelerator()
{
super( Material.ROCK );
this.setSoundType( SoundType.METAL );
this.setDefaultState( this.getDefaultState().withProperty( POWERED, false ) );
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
TileQuartzGrowthAccelerator te = this.getTileEntity(world, pos);
boolean powered = te != null && te.isPowered();
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
TileQuartzGrowthAccelerator te = this.getTileEntity( world, pos );
boolean powered = te != null && te.isPowered();
return super.getActualState(state, world, pos)
.withProperty(POWERED, powered);
}
return super.getActualState( state, world, pos )
.withProperty( POWERED, powered );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{POWERED};
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { POWERED };
}
@SideOnly(Side.CLIENT)
@Override
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
if (!AEConfig.instance().isEnableEffects()) {
return;
}
@SideOnly( Side.CLIENT )
@Override
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
{
if( !AEConfig.instance().isEnableEffects() )
{
return;
}
final TileQuartzGrowthAccelerator cga = this.getTileEntity(w, pos);
final TileQuartzGrowthAccelerator cga = this.getTileEntity( w, pos );
if (cga != null && cga.isPowered() && AppEng.proxy.shouldAddParticles(r)) {
final double d0 = r.nextFloat() - 0.5F;
final double d1 = r.nextFloat() - 0.5F;
if( cga != null && cga.isPowered() && AppEng.proxy.shouldAddParticles( r ) )
{
final double d0 = r.nextFloat() - 0.5F;
final double d1 = r.nextFloat() - 0.5F;
final EnumFacing up = cga.getUp();
final EnumFacing forward = cga.getForward();
final EnumFacing west = Platform.crossProduct(forward, up);
final EnumFacing up = cga.getUp();
final EnumFacing forward = cga.getForward();
final EnumFacing west = Platform.crossProduct( forward, up );
double rx = 0.5 + pos.getX();
double ry = 0.5 + pos.getY();
double rz = 0.5 + pos.getZ();
double rx = 0.5 + pos.getX();
double ry = 0.5 + pos.getY();
double rz = 0.5 + pos.getZ();
rx += up.getXOffset() * d0;
ry += up.getYOffset() * d0;
rz += up.getZOffset() * d0;
rx += up.getFrontOffsetX() * d0;
ry += up.getFrontOffsetY() * d0;
rz += up.getFrontOffsetZ() * d0;
final int x = pos.getX();
final int y = pos.getY();
final int z = pos.getZ();
final int x = pos.getX();
final int y = pos.getY();
final int z = pos.getZ();
double dz = 0;
double dx = 0;
BlockPos pt = null;
double dz = 0;
double dx = 0;
BlockPos pt = null;
switch (r.nextInt(4)) {
case 0:
dx = 0.6;
dz = d1;
pt = new BlockPos(x + west.getXOffset(), y + west.getYOffset(), z + west.getZOffset());
switch( r.nextInt( 4 ) )
{
case 0:
dx = 0.6;
dz = d1;
pt = new BlockPos( x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ() );
break;
case 1:
dx = d1;
dz += 0.6;
pt = new BlockPos(x + forward.getXOffset(), y + forward.getYOffset(), z + forward.getZOffset());
break;
case 1:
dx = d1;
dz += 0.6;
pt = new BlockPos( x + forward.getFrontOffsetX(), y + forward.getFrontOffsetY(), z + forward.getFrontOffsetZ() );
break;
case 2:
dx = d1;
dz = -0.6;
pt = new BlockPos(x - forward.getXOffset(), y - forward.getYOffset(), z - forward.getZOffset());
break;
case 2:
dx = d1;
dz = -0.6;
pt = new BlockPos( x - forward.getFrontOffsetX(), y - forward.getFrontOffsetY(), z - forward.getFrontOffsetZ() );
break;
case 3:
dx = -0.6;
dz = d1;
pt = new BlockPos(x - west.getXOffset(), y - west.getYOffset(), z - west.getZOffset());
break;
case 3:
dx = -0.6;
dz = d1;
pt = new BlockPos( x - west.getFrontOffsetX(), y - west.getFrontOffsetY(), z - west.getFrontOffsetZ() );
break;
}
break;
}
if (!w.getBlockState(pt).getBlock().isAir(w.getBlockState(pt), w, pt)) {
return;
}
if( !w.getBlockState( pt ).getBlock().isAir( w.getBlockState( pt ), w, pt ) )
{
return;
}
rx += dx * west.getXOffset();
ry += dx * west.getYOffset();
rz += dx * west.getZOffset();
rx += dx * west.getFrontOffsetX();
ry += dx * west.getFrontOffsetY();
rz += dx * west.getFrontOffsetZ();
rx += dz * forward.getXOffset();
ry += dz * forward.getYOffset();
rz += dz * forward.getZOffset();
rx += dz * forward.getFrontOffsetX();
ry += dz * forward.getFrontOffsetY();
rz += dz * forward.getFrontOffsetZ();
final LightningFX fx = new LightningFX(w, rx, ry, rz, 0.0D, 0.0D, 0.0D);
Minecraft.getMinecraft().effectRenderer.addEffect(fx);
}
}
final LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
@Override
public boolean usesMetadata() {
return false;
}
@Override
public boolean usesMetadata()
{
return false;
}
}
@@ -19,11 +19,8 @@
package appeng.block.misc;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileSecurityStation;
import appeng.util.Platform;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
@@ -37,57 +34,70 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileSecurityStation;
import appeng.util.Platform;
public class BlockSecurityStation extends AEBaseTileBlock {
public class BlockSecurityStation extends AEBaseTileBlock
{
private static final PropertyBool POWERED = PropertyBool.create("powered");
private static final PropertyBool POWERED = PropertyBool.create( "powered" );
public BlockSecurityStation() {
super(Material.IRON);
public BlockSecurityStation()
{
super( Material.IRON );
this.setDefaultState(this.getDefaultState().withProperty(POWERED, false));
}
this.setDefaultState( this.getDefaultState().withProperty( POWERED, false ) );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{POWERED};
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { POWERED };
}
@Override
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
boolean powered = false;
TileSecurityStation te = this.getTileEntity(world, pos);
if (te != null) {
powered = te.isActive();
}
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
boolean powered = false;
TileSecurityStation te = this.getTileEntity( world, pos );
if( te != null )
{
powered = te.isActive();
}
return super.getActualState(state, world, pos)
.withProperty(POWERED, powered);
}
return super.getActualState( state, world, pos )
.withProperty( POWERED, powered );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (p.isSneaking()) {
return false;
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
final TileSecurityStation tg = this.getTileEntity(w, pos);
if (tg != null) {
if (Platform.isClient()) {
return true;
}
final TileSecurityStation tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isClient() )
{
return true;
}
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_SECURITY);
return true;
}
return false;
}
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_SECURITY );
return true;
}
return false;
}
}
@@ -19,9 +19,9 @@
package appeng.block.misc;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.misc.TileSkyCompass;
import java.util.Collections;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer;
@@ -36,137 +36,156 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.common.property.PropertyFloat;
import java.util.Collections;
import java.util.List;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.misc.TileSkyCompass;
public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision {
public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
{
// Rotation is expressed as radians
public static final PropertyFloat ROTATION = new PropertyFloat("rotation");
// Rotation is expressed as radians
public static final PropertyFloat ROTATION = new PropertyFloat( "rotation" );
public BlockSkyCompass() {
super(Material.CIRCUITS);
this.setLightOpacity(0);
this.setFullSize(false);
this.setOpaque(false);
}
public BlockSkyCompass()
{
super( Material.CIRCUITS );
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{FORWARD, UP, ROTATION});
}
@Override
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { FORWARD, UP, ROTATION } );
}
@Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
final TileSkyCompass sc = this.getTileEntity(w, pos);
if (sc != null) {
return false;
}
return this.canPlaceAt(w, pos, forward.getOpposite());
}
@Override
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
final TileSkyCompass sc = this.getTileEntity( w, pos );
if( sc != null )
{
return false;
}
return this.canPlaceAt( w, pos, forward.getOpposite() );
}
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) {
return w.isSideSolid(pos.offset(dir), dir.getOpposite(), false);
}
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
{
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final TileSkyCompass sc = this.getTileEntity(world, pos);
final EnumFacing forward = sc.getForward();
if (!this.canPlaceAt(world, pos, forward.getOpposite())) {
this.dropTorch(world, pos);
}
}
@Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final TileSkyCompass sc = this.getTileEntity( world, pos );
final EnumFacing forward = sc.getForward();
if( !this.canPlaceAt( world, pos, forward.getOpposite() ) )
{
this.dropTorch( world, pos );
}
}
private void dropTorch(final World w, final BlockPos pos) {
final IBlockState prev = w.getBlockState(pos);
w.destroyBlock(pos, true);
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3);
}
private void dropTorch( final World w, final BlockPos pos )
{
final IBlockState prev = w.getBlockState( pos );
w.destroyBlock( pos, true );
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
}
@Override
public boolean canPlaceBlockAt(final World w, final BlockPos pos) {
for (final EnumFacing dir : EnumFacing.VALUES) {
if (this.canPlaceAt(w, pos, dir)) {
return true;
}
}
return false;
}
@Override
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
{
for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.canPlaceAt( w, pos, dir ) )
{
return true;
}
}
return false;
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
final TileSkyCompass tile = this.getTileEntity(w, pos);
if (tile != null) {
final EnumFacing forward = tile.getForward();
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final TileSkyCompass tile = this.getTileEntity( w, pos );
if( tile != null )
{
final EnumFacing forward = tile.getForward();
double minX = 0;
double minY = 0;
double minZ = 0;
double maxX = 1;
double maxY = 1;
double maxZ = 1;
double minX = 0;
double minY = 0;
double minZ = 0;
double maxX = 1;
double maxY = 1;
double maxZ = 1;
switch (forward) {
case DOWN:
minZ = minX = 5.0 / 16.0;
maxZ = maxX = 11.0 / 16.0;
maxY = 1.0;
minY = 14.0 / 16.0;
break;
case EAST:
minZ = minY = 5.0 / 16.0;
maxZ = maxY = 11.0 / 16.0;
maxX = 2.0 / 16.0;
minX = 0.0;
break;
case NORTH:
minY = minX = 5.0 / 16.0;
maxY = maxX = 11.0 / 16.0;
maxZ = 1.0;
minZ = 14.0 / 16.0;
break;
case SOUTH:
minY = minX = 5.0 / 16.0;
maxY = maxX = 11.0 / 16.0;
maxZ = 2.0 / 16.0;
minZ = 0.0;
break;
case UP:
minZ = minX = 5.0 / 16.0;
maxZ = maxX = 11.0 / 16.0;
maxY = 2.0 / 16.0;
minY = 0.0;
break;
case WEST:
minZ = minY = 5.0 / 16.0;
maxZ = maxY = 11.0 / 16.0;
maxX = 1.0;
minX = 14.0 / 16.0;
break;
default:
break;
}
switch( forward )
{
case DOWN:
minZ = minX = 5.0 / 16.0;
maxZ = maxX = 11.0 / 16.0;
maxY = 1.0;
minY = 14.0 / 16.0;
break;
case EAST:
minZ = minY = 5.0 / 16.0;
maxZ = maxY = 11.0 / 16.0;
maxX = 2.0 / 16.0;
minX = 0.0;
break;
case NORTH:
minY = minX = 5.0 / 16.0;
maxY = maxX = 11.0 / 16.0;
maxZ = 1.0;
minZ = 14.0 / 16.0;
break;
case SOUTH:
minY = minX = 5.0 / 16.0;
maxY = maxX = 11.0 / 16.0;
maxZ = 2.0 / 16.0;
minZ = 0.0;
break;
case UP:
minZ = minX = 5.0 / 16.0;
maxZ = maxX = 11.0 / 16.0;
maxY = 2.0 / 16.0;
minY = 0.0;
break;
case WEST:
minZ = minY = 5.0 / 16.0;
maxZ = maxY = 11.0 / 16.0;
maxX = 1.0;
minX = 14.0 / 16.0;
break;
default:
break;
}
return Collections.singletonList(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ));
}
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0));
}
return Collections.singletonList( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
}
return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
@Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
}
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
}
@Override
public EnumBlockRenderType getRenderType( IBlockState state )
{
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
}
@Override
public boolean isFullBlock(IBlockState state) {
return false;
}
@Override
public boolean isFullBlock( IBlockState state )
{
return false;
}
}
+109 -86
View File
@@ -19,9 +19,11 @@
package appeng.block.misc;
import appeng.block.AEBaseBlock;
import appeng.entity.EntityTinyTNTPrimed;
import appeng.helpers.ICustomCollision;
import java.util.Collections;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
@@ -41,105 +43,126 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.Collections;
import java.util.List;
import appeng.block.AEBaseBlock;
import appeng.entity.EntityTinyTNTPrimed;
import appeng.helpers.ICustomCollision;
public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision {
public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
{
public BlockTinyTNT() {
super(Material.TNT);
public BlockTinyTNT()
{
super( Material.TNT );
this.boundingBox = new AxisAlignedBB(0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f);
this.boundingBox = new AxisAlignedBB( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
this.setLightOpacity(2);
this.setFullSize(false);
this.setOpaque(false);
this.setLightOpacity( 2 );
this.setFullSize( false );
this.setOpaque( false );
this.setSoundType(SoundType.GROUND);
this.setHardness(0F);
}
this.setSoundType( SoundType.GROUND );
this.setHardness( 0F );
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL) {
this.startFuse(w, pos, player);
w.setBlockToAir(pos);
heldItem.damageItem(1, player);
return true;
} else {
return super.onActivated(w, pos, player, hand, heldItem, side, hitX, hitY, hitZ);
}
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL )
{
this.startFuse( w, pos, player );
w.setBlockToAir( pos );
heldItem.damageItem( 1, player );
return true;
}
else
{
return super.onActivated( w, pos, player, hand, heldItem, side, hitX, hitY, hitZ );
}
}
public void startFuse(final World w, final BlockPos pos, final EntityLivingBase igniter) {
if (!w.isRemote) {
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter);
w.spawnEntity(primedTinyTNTEntity);
w.playSound(null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED,
SoundCategory.BLOCKS, 1, 1);
}
}
public void startFuse( final World w, final BlockPos pos, final EntityLivingBase igniter )
{
if( !w.isRemote )
{
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter );
w.spawnEntity( primedTinyTNTEntity );
w.playSound( null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED,
SoundCategory.BLOCKS, 1, 1 );
}
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
if (world.getRedstonePowerFromNeighbors(pos) > 0) {
this.startFuse(world, pos, null);
world.setBlockToAir(pos);
}
}
@Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
if( world.isBlockIndirectlyGettingPowered( pos ) > 0 )
{
this.startFuse( world, pos, null );
world.setBlockToAir( pos );
}
}
@Override
public void onBlockAdded(final World w, final BlockPos pos, final IBlockState state) {
super.onBlockAdded(w, pos, state);
@Override
public void onBlockAdded( final World w, final BlockPos pos, final IBlockState state )
{
super.onBlockAdded( w, pos, state );
if (w.getRedstonePowerFromNeighbors(pos) > 0) {
this.startFuse(w, pos, null);
w.setBlockToAir(pos);
}
}
if( w.isBlockIndirectlyGettingPowered( pos ) > 0 )
{
this.startFuse( w, pos, null );
w.setBlockToAir( pos );
}
}
@Override
public void onEntityWalk(final World w, final BlockPos pos, final Entity entity) {
if (entity instanceof EntityArrow && !w.isRemote) {
final EntityArrow entityarrow = (EntityArrow) entity;
@Override
public void onEntityWalk( final World w, final BlockPos pos, final Entity entity )
{
if( entity instanceof EntityArrow && !w.isRemote )
{
final EntityArrow entityarrow = (EntityArrow) entity;
if (entityarrow.isBurning()) {
this.startFuse(w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null);
w.setBlockToAir(pos);
}
}
}
if( entityarrow.isBurning() )
{
this.startFuse( w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null );
w.setBlockToAir( pos );
}
}
}
@Override
public boolean canDropFromExplosion(final Explosion exp) {
return false;
}
@Override
public boolean canDropFromExplosion( final Explosion exp )
{
return false;
}
@Override
public void onBlockExploded(final World w, final BlockPos pos, final Explosion exp) {
super.onBlockExploded(w, pos, exp);
if (!w.isRemote) {
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp
.getExplosivePlacedBy());
primedTinyTNTEntity.setFuse(w.rand.nextInt(primedTinyTNTEntity.getFuse() / 4) + primedTinyTNTEntity.getFuse() / 8);
w.spawnEntity(primedTinyTNTEntity);
}
}
@Override
public void onBlockExploded( final World w, final BlockPos pos, final Explosion exp )
{
super.onBlockExploded( w, pos, exp );
if( !w.isRemote )
{
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp
.getExplosivePlacedBy() );
primedTinyTNTEntity.setFuse( w.rand.nextInt( primedTinyTNTEntity.getFuse() / 4 ) + primedTinyTNTEntity.getFuse() / 8 );
w.spawnEntity( primedTinyTNTEntity );
}
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
return Collections.singletonList(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75));
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
return Collections.singletonList( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
out.add(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75));
}
@Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
out.add( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
}
@@ -19,13 +19,10 @@
package appeng.block.misc;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.AEConfig;
import appeng.core.sync.GuiBridge;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
import java.util.Random;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
@@ -39,91 +36,108 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.Random;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.AEConfig;
import appeng.core.sync.GuiBridge;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
public final class BlockVibrationChamber extends AEBaseTileBlock {
public final class BlockVibrationChamber extends AEBaseTileBlock
{
// Indicates that the vibration chamber is currently working
private static final PropertyBool ACTIVE = PropertyBool.create("active");
// Indicates that the vibration chamber is currently working
private static final PropertyBool ACTIVE = PropertyBool.create( "active" );
public BlockVibrationChamber() {
super(Material.IRON);
this.setHardness(4.2F);
this.setDefaultState(this.getDefaultState().withProperty(ACTIVE, false));
}
public BlockVibrationChamber()
{
super( Material.IRON );
this.setHardness( 4.2F );
this.setDefaultState( this.getDefaultState().withProperty( ACTIVE, false ) );
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
TileVibrationChamber te = this.getTileEntity(world, pos);
boolean active = te != null && te.isOn;
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
TileVibrationChamber te = this.getTileEntity( world, pos );
boolean active = te != null && te.isOn;
return super.getActualState(state, world, pos)
.withProperty(ACTIVE, active);
}
return super.getActualState( state, world, pos )
.withProperty( ACTIVE, active );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{ACTIVE};
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { ACTIVE };
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (player.isSneaking()) {
return false;
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player.isSneaking() )
{
return false;
}
if (Platform.isServer()) {
final TileVibrationChamber tc = this.getTileEntity(w, pos);
if (tc != null && !player.isSneaking()) {
Platform.openGUI(player, tc, AEPartLocation.fromFacing(side), GuiBridge.GUI_VIBRATION_CHAMBER);
return true;
}
}
if( Platform.isServer() )
{
final TileVibrationChamber tc = this.getTileEntity( w, pos );
if( tc != null && !player.isSneaking() )
{
Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_VIBRATION_CHAMBER );
return true;
}
}
return true;
}
return true;
}
@Override
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
if (!AEConfig.instance().isEnableEffects()) {
return;
}
@Override
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
{
if( !AEConfig.instance().isEnableEffects() )
{
return;
}
final AEBaseTile tile = this.getTileEntity(w, pos);
if (tile instanceof TileVibrationChamber) {
final TileVibrationChamber tc = (TileVibrationChamber) tile;
if (tc.isOn) {
float f1 = pos.getX() + 0.5F;
float f2 = pos.getY() + 0.5F;
float f3 = pos.getZ() + 0.5F;
final AEBaseTile tile = this.getTileEntity( w, pos );
if( tile instanceof TileVibrationChamber )
{
final TileVibrationChamber tc = (TileVibrationChamber) tile;
if( tc.isOn )
{
float f1 = pos.getX() + 0.5F;
float f2 = pos.getY() + 0.5F;
float f3 = pos.getZ() + 0.5F;
final EnumFacing forward = tc.getForward();
final EnumFacing up = tc.getUp();
final EnumFacing forward = tc.getForward();
final EnumFacing up = tc.getUp();
final int west_x = forward.getYOffset() * up.getZOffset() - forward.getZOffset() * up.getYOffset();
final int west_y = forward.getZOffset() * up.getXOffset() - forward.getXOffset() * up.getZOffset();
final int west_z = forward.getXOffset() * up.getYOffset() - forward.getYOffset() * up.getXOffset();
final int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
final int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
f1 += forward.getXOffset() * 0.6;
f2 += forward.getYOffset() * 0.6;
f3 += forward.getZOffset() * 0.6;
f1 += forward.getFrontOffsetX() * 0.6;
f2 += forward.getFrontOffsetY() * 0.6;
f3 += forward.getFrontOffsetZ() * 0.6;
final float ox = r.nextFloat();
final float oy = r.nextFloat() * 0.2f;
final float ox = r.nextFloat();
final float oy = r.nextFloat() * 0.2f;
f1 += up.getXOffset() * (-0.3 + oy);
f2 += up.getYOffset() * (-0.3 + oy);
f3 += up.getZOffset() * (-0.3 + oy);
f1 += up.getFrontOffsetX() * ( -0.3 + oy );
f2 += up.getFrontOffsetY() * ( -0.3 + oy );
f3 += up.getFrontOffsetZ() * ( -0.3 + oy );
f1 += west_x * (0.3 * ox - 0.15);
f2 += west_y * (0.3 * ox - 0.15);
f3 += west_z * (0.3 * ox - 0.15);
f1 += west_x * ( 0.3 * ox - 0.15 );
f2 += west_y * ( 0.3 * ox - 0.15 );
f3 += west_z * ( 0.3 * ox - 0.15 );
w.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, f1, f2, f3, 0.0D, 0.0D, 0.0D);
w.spawnParticle(EnumParticleTypes.FLAME, f1, f2, f3, 0.0D, 0.0D, 0.0D);
}
}
}
w.spawnParticle( EnumParticleTypes.SMOKE_NORMAL, f1, f2, f3, 0.0D, 0.0D, 0.0D, new int[0] );
w.spawnParticle( EnumParticleTypes.FLAME, f1, f2, f3, 0.0D, 0.0D, 0.0D, new int[0] );
}
}
}
}
@@ -1,20 +1,24 @@
package appeng.block.misc;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.tesr.InscriberTESR;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class InscriberRendering extends BlockRenderingCustomizer {
public class InscriberRendering extends BlockRenderingCustomizer
{
@SideOnly(Side.CLIENT)
@Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.tesr(new InscriberTESR());
}
@SideOnly( Side.CLIENT )
@Override
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.tesr( new InscriberTESR() );
}
}
@@ -19,22 +19,25 @@
package appeng.block.misc;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.ColorableTileBlockColor;
import appeng.client.render.StaticItemColor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class SecurityStationRendering extends BlockRenderingCustomizer {
public class SecurityStationRendering extends BlockRenderingCustomizer
{
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.blockColor(ColorableTileBlockColor.INSTANCE);
itemRendering.color(new StaticItemColor(AEColor.TRANSPARENT));
}
@Override
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.blockColor( ColorableTileBlockColor.INSTANCE );
itemRendering.color( new StaticItemColor( AEColor.TRANSPARENT ) );
}
}
@@ -19,26 +19,29 @@
package appeng.block.misc;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.model.SkyCompassModel;
import appeng.client.render.tesr.SkyCompassTESR;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class SkyCompassRendering extends BlockRenderingCustomizer {
public class SkyCompassRendering extends BlockRenderingCustomizer
{
private static final ModelResourceLocation ITEM_MODEL = new ModelResourceLocation("appliedenergistics2:sky_compass", "normal");
private static final ModelResourceLocation ITEM_MODEL = new ModelResourceLocation( "appliedenergistics2:sky_compass", "normal" );
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.tesr(new SkyCompassTESR());
itemRendering.model(ITEM_MODEL);
itemRendering.builtInModel("models/block/builtin/sky_compass", new SkyCompassModel());
}
@Override
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.tesr( new SkyCompassTESR() );
itemRendering.model( ITEM_MODEL );
itemRendering.builtInModel( "models/block/builtin/sky_compass", new SkyCompassModel() );
}
}
@@ -19,31 +19,14 @@
package appeng.block.networking;
import appeng.api.parts.IFacadeContainer;
import appeng.api.parts.IFacadePart;
import appeng.api.parts.PartItemStack;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.cablebus.CableBusBakedModel;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketClick;
import appeng.helpers.AEGlassMaterial;
import appeng.integration.abstraction.IAEFacade;
import appeng.parts.ICableBusContainer;
import appeng.parts.NullCableBusContainer;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.CableBusTESR;
import appeng.tile.networking.TileCableBus;
import appeng.tile.networking.TileCableBusTESR;
import appeng.util.Platform;
import java.util.EnumSet;
import java.util.List;
import java.util.Random;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
@@ -78,364 +61,439 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
import java.util.EnumSet;
import java.util.List;
import java.util.Random;
public class BlockCableBus extends AEBaseTileBlock implements IAEFacade {
public static final UnlistedProperty<CableBusRenderState> RENDER_STATE_PROPERTY = new UnlistedProperty<>("cable_bus_render_state", CableBusRenderState.class);
private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer();
public BlockCableBus() {
super(AEGlassMaterial.INSTANCE);
this.setLightOpacity(0);
this.setFullSize(false);
this.setOpaque(false);
// this will actually be overwritten later through setupTile and the
// combined layers
this.setTileEntity(TileCableBus.class);
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, new IProperty[0], new IUnlistedProperty[]{RENDER_STATE_PROPERTY});
}
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
CableBusRenderState renderState = this.cb(world, pos).getRenderState();
renderState.setWorld(world);
renderState.setPos(pos);
return ((IExtendedBlockState) state).withProperty(RENDER_STATE_PROPERTY, renderState);
}
@Override
public void randomDisplayTick(final IBlockState state, final World worldIn, final BlockPos pos, final Random rand) {
this.cb(worldIn, pos).randomDisplayTick(worldIn, pos, rand);
}
@Override
public void onNeighborChange(final IBlockAccess w, final BlockPos pos, final BlockPos neighbor) {
this.cb(w, pos).onNeighborChanged(w, pos, neighbor);
}
@Override
public Item getItemDropped(final IBlockState state, final Random rand, final int fortune) {
return null;
}
@Override
public int getWeakPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
return this.cb(w, pos).isProvidingWeakPower(side.getOpposite()); // TODO:
// IS
// OPPOSITE!?
}
@Override
public boolean canProvidePower(final IBlockState state) {
return true;
}
@Override
public void onEntityCollision(final World w, final BlockPos pos, final IBlockState state, final Entity entityIn) {
this.cb(w, pos).onEntityCollision(entityIn);
}
@Override
public int getStrongPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
return this.cb(w, pos).isProvidingStrongPower(side.getOpposite()); // TODO:
// IS
// OPPOSITE!?
}
@Override
public int getLightValue(final IBlockState state, final IBlockAccess world, final BlockPos pos) {
if (state.getBlock() != this) {
return state.getBlock().getLightValue(state, world, pos);
}
return this.cb(world, pos).getLightValue();
}
@Override
public boolean isLadder(final IBlockState state, final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity) {
return this.cb(world, pos).isLadder(entity);
}
@Override
public boolean isSideSolid(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
return this.cb(w, pos).isSolidOnSide(side);
}
@Override
public boolean isReplaceable(final IBlockAccess w, final BlockPos pos) {
return this.cb(w, pos).isEmpty();
}
@Override
public boolean removedByPlayer(final IBlockState state, final World world, final BlockPos pos, final EntityPlayer player, final boolean willHarvest) {
if (player.capabilities.isCreativeMode) {
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile != null) {
tile.disableDrops();
}
// maybe ray trace?
}
return super.removedByPlayer(state, world, pos, player, willHarvest);
}
@Override
public boolean canConnectRedstone(final IBlockState state, final IBlockAccess w, final BlockPos pos, EnumFacing side) {
if (side == null) {
side = EnumFacing.UP;
}
return this.cb(w, pos).canConnectRedstone(EnumSet.of(side));
}
@Override
public ItemStack getPickBlock(final IBlockState state, final RayTraceResult target, final World world, final BlockPos pos, final EntityPlayer player) {
final Vec3d v3 = target.hitVec.subtract(pos.getX(), pos.getY(), pos.getZ());
final SelectedPart sp = this.cb(world, pos).selectPart(v3);
if (sp.part != null) {
return sp.part.getItemStack(PartItemStack.PICK);
} else if (sp.facade != null) {
return sp.facade.getItemStack();
}
return ItemStack.EMPTY;
}
@Override
@SideOnly(Side.CLIENT)
public boolean addHitEffects(final IBlockState state, final World world, final RayTraceResult target, final ParticleManager effectRenderer) {
// Half the particle rate. Since we're spawning concentrated on a specific spot,
// our particle effect otherwise looks too strong
if (Platform.getRandom().nextBoolean()) {
return true;
}
ICableBusContainer cb = this.cb(world, target.getBlockPos());
// Our built-in model has the actual baked sprites we need
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState());
// We cannot add the effect if we don't have the model
if (!(model instanceof CableBusBakedModel)) {
return true;
}
CableBusBakedModel cableBusModel = (CableBusBakedModel) model;
CableBusRenderState renderState = cb.getRenderState();
// Spawn a particle for one of the particle textures
TextureAtlasSprite texture = Platform.pickRandom(cableBusModel.getParticleTextures(renderState));
if (texture != null) {
double x = target.hitVec.x;
double y = target.hitVec.y;
double z = target.hitVec.z;
Particle fx = new DestroyFX(world, x, y, z, 0.0D, 0.0D, 0.0D, state).setBlockPos(target.getBlockPos()).multipleParticleScaleBy(0.8F);
fx.setParticleTexture(texture);
effectRenderer.addEffect(fx);
}
return true;
}
@Override
@SideOnly(Side.CLIENT)
public boolean addDestroyEffects(final World world, final BlockPos pos, final ParticleManager effectRenderer) {
ICableBusContainer cb = this.cb(world, pos);
// Our built-in model has the actual baked sprites we need
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState());
// We cannot add the effect if we dont have the model
if (!(model instanceof CableBusBakedModel)) {
return true;
}
CableBusBakedModel cableBusModel = (CableBusBakedModel) model;
CableBusRenderState renderState = cb.getRenderState();
List<TextureAtlasSprite> textures = cableBusModel.getParticleTextures(renderState);
if (!textures.isEmpty()) {
// Shamelessly inspired by ParticleManager.addBlockDestroyEffects
for (int j = 0; j < 4; ++j) {
for (int k = 0; k < 4; ++k) {
for (int l = 0; l < 4; ++l) {
// Randomly select one of the textures if the cable bus has more than just one possibility here
final TextureAtlasSprite texture = Platform.pickRandom(textures);
final double d0 = pos.getX() + (j + 0.5D) / 4.0D;
final double d1 = pos.getY() + (k + 0.5D) / 4.0D;
final double d2 = pos.getZ() + (l + 0.5D) / 4.0D;
final ParticleDigging particle = new DestroyFX(world, d0, d1, d2, d0 - pos.getX() - 0.5D, d1 - pos
.getY() - 0.5D, d2 - pos.getZ() - 0.5D, this.getDefaultState()).setBlockPos(pos);
particle.setParticleTexture(texture);
effectRenderer.addEffect(particle);
}
}
}
}
return true;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
if (Platform.isServer()) {
this.cb(world, pos).onNeighborChanged(world, pos, fromPos);
}
}
private ICableBusContainer cb(final IBlockAccess w, final BlockPos pos) {
final TileEntity te = w.getTileEntity(pos);
ICableBusContainer out = null;
if (te instanceof TileCableBus) {
out = ((TileCableBus) te).getCableBus();
}
return out == null ? NULL_CABLE_BUS : out;
}
@Nullable
private IFacadeContainer fc(final IBlockAccess w, final BlockPos pos) {
final TileEntity te = w.getTileEntity(pos);
IFacadeContainer out = null;
if (te instanceof TileCableBus) {
out = ((TileCableBus) te).getCableBus().getFacadeContainer();
}
return out;
}
@Override
public void onBlockClicked(World worldIn, BlockPos pos, EntityPlayer playerIn) {
if (Platform.isClient()) {
final RayTraceResult rtr = Minecraft.getMinecraft().objectMouseOver;
if (rtr != null && rtr.typeOfHit == Type.BLOCK && pos.equals(rtr.getBlockPos())) {
final Vec3d hitVec = rtr.hitVec.subtract(new Vec3d(pos));
if (this.cb(worldIn, pos).clicked(playerIn, EnumHand.MAIN_HAND, hitVec)) {
NetworkHandler.instance()
.sendToServer(
new PacketClick(pos, rtr.sideHit, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, EnumHand.MAIN_HAND, true));
}
}
}
}
public void onBlockClickPacket(World worldIn, BlockPos pos, EntityPlayer playerIn, EnumHand hand, Vec3d hitVec) {
this.cb(worldIn, pos).clicked(playerIn, hand, hitVec);
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
return this.cb(w, pos).activate(player, hand, new Vec3d(hitX, hitY, hitZ));
}
@Override
public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color) {
return this.recolorBlock(world, pos, side, color, null);
}
public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color, final EntityPlayer who) {
try {
return this.cb(world, pos).recolourBlock(side, AEColor.values()[color.ordinal()], who);
} catch (final Throwable ignored) {
}
return false;
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
// do nothing
}
public void setupTile() {
this.setTileEntity(TileCableBus.class);
GameRegistry.registerTileEntity(TileCableBus.class, AppEng.MOD_ID.toLowerCase() + ":" + "BlockCableBus");
if (Platform.isClient()) {
setupTesr();
}
}
@SideOnly(Side.CLIENT)
private static void setupTesr() {
GameRegistry.registerTileEntity(TileCableBusTESR.class, AppEng.MOD_ID.toLowerCase() + ":" + "ClientOnly_TESR_CableBus");
ClientRegistry.bindTileEntitySpecialRenderer(TileCableBusTESR.class, new CableBusTESR());
}
@Override
public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) {
return true;
}
@Override
public IBlockState getFacadeState(IBlockAccess world, BlockPos pos, EnumFacing side) {
if (side != null) {
IFacadeContainer container = this.fc(world, pos);
if (container != null) {
IFacadePart facade = container.getFacade(AEPartLocation.fromFacing(side));
if (facade != null) {
return facade.getBlockState();
}
}
}
return world.getBlockState(pos);
}
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess world, IBlockState state, BlockPos pos, EnumFacing side) {
IFacadeContainer container = this.fc(world, pos);
if (container != null) {
IFacadePart facade = container.getFacade(AEPartLocation.fromFacing(side));
if (facade != null) {
return BlockFaceShape.SOLID;
}
}
return BlockFaceShape.UNDEFINED;
}
@Override
public void onEntityWalk(World world, BlockPos pos, Entity entityIn) {
IFacadeContainer container = this.fc(world, pos);
if (container != null) {
IFacadePart facade = container.getFacade(AEPartLocation.fromFacing(EnumFacing.UP));
if (facade != null) {
facade.getBlockState().getBlock().onEntityWalk(world, pos, entityIn);
}
}
super.onEntityWalk(world, pos, entityIn);
}
// Helper to get access to the protected constructor
@SideOnly(Side.CLIENT)
private static class DestroyFX extends ParticleDigging {
DestroyFX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, IBlockState state) {
super(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn, state);
}
}
import appeng.api.parts.IFacadeContainer;
import appeng.api.parts.IFacadePart;
import appeng.api.parts.PartItemStack;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.cablebus.CableBusBakedModel;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketClick;
import appeng.helpers.AEGlassMaterial;
import appeng.integration.abstraction.IAEFacade;
import appeng.parts.ICableBusContainer;
import appeng.parts.NullCableBusContainer;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.CableBusTESR;
import appeng.tile.networking.TileCableBus;
import appeng.tile.networking.TileCableBusTESR;
import appeng.util.Platform;
public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
{
public static final UnlistedProperty<CableBusRenderState> RENDER_STATE_PROPERTY = new UnlistedProperty<>( "cable_bus_render_state", CableBusRenderState.class );
private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer();
private static Class<? extends AEBaseTile> noTesrTile;
private static Class<? extends AEBaseTile> tesrTile;
public BlockCableBus()
{
super( AEGlassMaterial.INSTANCE );
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
// this will actually be overwritten later through setupTile and the
// combined layers
this.setTileEntity( TileCableBus.class );
}
@Override
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, new IProperty[0], new IUnlistedProperty[] { RENDER_STATE_PROPERTY } );
}
@Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
CableBusRenderState renderState = this.cb( world, pos ).getRenderState();
renderState.setWorld( world );
renderState.setPos( pos );
return ( (IExtendedBlockState) state ).withProperty( RENDER_STATE_PROPERTY, renderState );
}
@Override
public void randomDisplayTick( final IBlockState state, final World worldIn, final BlockPos pos, final Random rand )
{
this.cb( worldIn, pos ).randomDisplayTick( worldIn, pos, rand );
}
@Override
public void onNeighborChange( final IBlockAccess w, final BlockPos pos, final BlockPos neighbor )
{
this.cb( w, pos ).onNeighborChanged( w, pos, neighbor );
}
@Override
public Item getItemDropped( final IBlockState state, final Random rand, final int fortune )
{
return null;
}
@Override
public int getWeakPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
return this.cb( w, pos ).isProvidingWeakPower( side.getOpposite() ); // TODO:
// IS
// OPPOSITE!?
}
@Override
public boolean canProvidePower( final IBlockState state )
{
return true;
}
@Override
public void onEntityCollidedWithBlock( final World w, final BlockPos pos, final IBlockState state, final Entity entityIn )
{
this.cb( w, pos ).onEntityCollision( entityIn );
}
@Override
public int getStrongPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
return this.cb( w, pos ).isProvidingStrongPower( side.getOpposite() ); // TODO:
// IS
// OPPOSITE!?
}
@Override
public int getLightValue( final IBlockState state, final IBlockAccess world, final BlockPos pos )
{
if( state.getBlock() != this )
{
return state.getBlock().getLightValue( state, world, pos );
}
return this.cb( world, pos ).getLightValue();
}
@Override
public boolean isLadder( final IBlockState state, final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity )
{
return this.cb( world, pos ).isLadder( entity );
}
@Override
public boolean isSideSolid( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
return this.cb( w, pos ).isSolidOnSide( side );
}
@Override
public boolean isReplaceable( final IBlockAccess w, final BlockPos pos )
{
return this.cb( w, pos ).isEmpty();
}
@Override
public boolean removedByPlayer( final IBlockState state, final World world, final BlockPos pos, final EntityPlayer player, final boolean willHarvest )
{
if( player.capabilities.isCreativeMode )
{
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
{
tile.disableDrops();
}
// maybe ray trace?
}
return super.removedByPlayer( state, world, pos, player, willHarvest );
}
@Override
public boolean canConnectRedstone( final IBlockState state, final IBlockAccess w, final BlockPos pos, EnumFacing side )
{
if( side == null )
{
side = EnumFacing.UP;
}
return this.cb( w, pos ).canConnectRedstone( EnumSet.of( side ) );
}
@Override
public ItemStack getPickBlock( final IBlockState state, final RayTraceResult target, final World world, final BlockPos pos, final EntityPlayer player )
{
final Vec3d v3 = target.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() );
final SelectedPart sp = this.cb( world, pos ).selectPart( v3 );
if( sp.part != null )
{
return sp.part.getItemStack( PartItemStack.PICK );
}
else if( sp.facade != null )
{
return sp.facade.getItemStack();
}
return ItemStack.EMPTY;
}
@Override
@SideOnly( Side.CLIENT )
public boolean addHitEffects( final IBlockState state, final World world, final RayTraceResult target, final ParticleManager effectRenderer )
{
// Half the particle rate. Since we're spawning concentrated on a specific spot,
// our particle effect otherwise looks too strong
if( Platform.getRandom().nextBoolean() )
{
return true;
}
ICableBusContainer cb = this.cb( world, target.getBlockPos() );
// Our built-in model has the actual baked sprites we need
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( this.getDefaultState() );
// We cannot add the effect if we don't have the model
if( !( model instanceof CableBusBakedModel ) )
{
return true;
}
CableBusBakedModel cableBusModel = (CableBusBakedModel) model;
CableBusRenderState renderState = cb.getRenderState();
// Spawn a particle for one of the particle textures
TextureAtlasSprite texture = Platform.pickRandom( cableBusModel.getParticleTextures( renderState ) );
if( texture != null )
{
double x = target.hitVec.x;
double y = target.hitVec.y;
double z = target.hitVec.z;
Particle fx = new DestroyFX( world, x, y, z, 0.0D, 0.0D, 0.0D, state ).setBlockPos( target.getBlockPos() ).multipleParticleScaleBy( 0.8F );
fx.setParticleTexture( texture );
effectRenderer.addEffect( fx );
}
return true;
}
@Override
@SideOnly( Side.CLIENT )
public boolean addDestroyEffects( final World world, final BlockPos pos, final ParticleManager effectRenderer )
{
ICableBusContainer cb = this.cb( world, pos );
// Our built-in model has the actual baked sprites we need
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( this.getDefaultState() );
// We cannot add the effect if we dont have the model
if( !( model instanceof CableBusBakedModel ) )
{
return true;
}
CableBusBakedModel cableBusModel = (CableBusBakedModel) model;
CableBusRenderState renderState = cb.getRenderState();
List<TextureAtlasSprite> textures = cableBusModel.getParticleTextures( renderState );
if( !textures.isEmpty() )
{
// Shamelessly inspired by ParticleManager.addBlockDestroyEffects
for( int j = 0; j < 4; ++j )
{
for( int k = 0; k < 4; ++k )
{
for( int l = 0; l < 4; ++l )
{
// Randomly select one of the textures if the cable bus has more than just one possibility here
final TextureAtlasSprite texture = Platform.pickRandom( textures );
final double d0 = pos.getX() + ( j + 0.5D ) / 4.0D;
final double d1 = pos.getY() + ( k + 0.5D ) / 4.0D;
final double d2 = pos.getZ() + ( l + 0.5D ) / 4.0D;
final ParticleDigging particle = new DestroyFX( world, d0, d1, d2, d0 - pos.getX() - 0.5D, d1 - pos
.getY() - 0.5D, d2 - pos.getZ() - 0.5D, this.getDefaultState() ).setBlockPos( pos );
particle.setParticleTexture( texture );
effectRenderer.addEffect( particle );
}
}
}
}
return true;
}
@Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
if( Platform.isServer() )
{
this.cb( world, pos ).onNeighborChanged( world, pos, fromPos );
}
}
private ICableBusContainer cb( final IBlockAccess w, final BlockPos pos )
{
final TileEntity te = w.getTileEntity( pos );
ICableBusContainer out = null;
if( te instanceof TileCableBus )
{
out = ( (TileCableBus) te ).getCableBus();
}
return out == null ? NULL_CABLE_BUS : out;
}
@Nullable
private IFacadeContainer fc( final IBlockAccess w, final BlockPos pos )
{
final TileEntity te = w.getTileEntity( pos );
IFacadeContainer out = null;
if( te instanceof TileCableBus )
{
out = ( (TileCableBus) te ).getCableBus().getFacadeContainer();
}
return out;
}
@Override
public void onBlockClicked( World worldIn, BlockPos pos, EntityPlayer playerIn )
{
if( Platform.isClient() )
{
final RayTraceResult rtr = Minecraft.getMinecraft().objectMouseOver;
if( rtr != null && rtr.typeOfHit == Type.BLOCK && pos.equals( rtr.getBlockPos() ) )
{
final Vec3d hitVec = rtr.hitVec.subtract( new Vec3d( pos ) );
if( this.cb( worldIn, pos ).clicked( playerIn, EnumHand.MAIN_HAND, hitVec ) )
{
NetworkHandler.instance()
.sendToServer(
new PacketClick( pos, rtr.sideHit, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, EnumHand.MAIN_HAND, true ) );
}
}
}
}
public void onBlockClickPacket( World worldIn, BlockPos pos, EntityPlayer playerIn, EnumHand hand, Vec3d hitVec )
{
this.cb( worldIn, pos ).clicked( playerIn, hand, hitVec );
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
return this.cb( w, pos ).activate( player, hand, new Vec3d( hitX, hitY, hitZ ) );
}
@Override
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color )
{
return this.recolorBlock( world, pos, side, color, null );
}
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color, final EntityPlayer who )
{
try
{
return this.cb( world, pos ).recolourBlock( side, AEColor.values()[color.ordinal()], who );
}
catch( final Throwable ignored )
{
}
return false;
}
@Override
@SideOnly( Side.CLIENT )
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
// do nothing
}
public void setupTile()
{
noTesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBus.class );
this.setTileEntity( noTesrTile );
GameRegistry.registerTileEntity( noTesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "BlockCableBus" );
if( Platform.isClient() )
{
setupTesr();
}
}
@SideOnly( Side.CLIENT )
private static void setupTesr()
{
tesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBusTESR.class );
GameRegistry.registerTileEntity( tesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "ClientOnly_TESR_CableBus" );
ClientRegistry.bindTileEntitySpecialRenderer( BlockCableBus.getTesrTile(), new CableBusTESR() );
}
@Override
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
{
return true;
}
@Override
public IBlockState getFacadeState( IBlockAccess world, BlockPos pos, EnumFacing side )
{
if( side != null )
{
IFacadeContainer container = this.fc( world, pos );
if( container != null )
{
IFacadePart facade = container.getFacade( AEPartLocation.fromFacing( side ) );
if( facade != null )
{
return facade.getBlockState();
}
}
}
return world.getBlockState( pos );
}
public static Class<? extends AEBaseTile> getNoTesrTile()
{
return noTesrTile;
}
public static Class<? extends AEBaseTile> getTesrTile()
{
return tesrTile;
}
// Helper to get access to the protected constructor
@SideOnly( Side.CLIENT )
private static class DestroyFX extends ParticleDigging
{
DestroyFX( World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, IBlockState state )
{
super( worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn, state );
}
}
}
@@ -19,8 +19,6 @@
package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import appeng.tile.networking.TileController;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
@@ -33,128 +31,154 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import appeng.block.AEBaseTileBlock;
import appeng.tile.networking.TileController;
public class BlockController extends AEBaseTileBlock {
public class BlockController extends AEBaseTileBlock
{
public enum ControllerBlockState implements IStringSerializable {
offline, online, conflicted;
public enum ControllerBlockState implements IStringSerializable
{
offline, online, conflicted;
@Override
public String getName() {
return this.name();
}
@Override
public String getName()
{
return this.name();
}
}
}
/**
* Controls the rendering of the controller block (connected texture style).
* inside_a and inside_b are alternating patterns for a controller that is enclosed by other controllers,
* and since they are always offline, they do not have the usual sub-states.
*/
public enum ControllerRenderType implements IStringSerializable {
block, column_x, column_y, column_z, inside_a, inside_b;
/**
* Controls the rendering of the controller block (connected texture style).
* inside_a and inside_b are alternating patterns for a controller that is enclosed by other controllers,
* and since they are always offline, they do not have the usual sub-states.
*/
public enum ControllerRenderType implements IStringSerializable
{
block, column_x, column_y, column_z, inside_a, inside_b;
@Override
public String getName() {
return this.name();
}
@Override
public String getName()
{
return this.name();
}
}
}
public static final PropertyEnum<ControllerBlockState> CONTROLLER_STATE = PropertyEnum.create("state", ControllerBlockState.class);
public static final PropertyEnum<ControllerBlockState> CONTROLLER_STATE = PropertyEnum.create( "state", ControllerBlockState.class );
public static final PropertyEnum<ControllerRenderType> CONTROLLER_TYPE = PropertyEnum.create("type", ControllerRenderType.class);
public static final PropertyEnum<ControllerRenderType> CONTROLLER_TYPE = PropertyEnum.create( "type", ControllerRenderType.class );
public BlockController() {
super(Material.IRON);
this.setHardness(6);
this.setDefaultState(this.getDefaultState()
.withProperty(CONTROLLER_STATE, ControllerBlockState.offline)
.withProperty(CONTROLLER_TYPE, ControllerRenderType.block));
}
public BlockController()
{
super( Material.IRON );
this.setHardness( 6 );
this.setDefaultState( this.getDefaultState()
.withProperty( CONTROLLER_STATE, ControllerBlockState.offline )
.withProperty( CONTROLLER_TYPE, ControllerRenderType.block ) );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{CONTROLLER_STATE, CONTROLLER_TYPE};
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { CONTROLLER_STATE, CONTROLLER_TYPE };
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, this.getAEStates());
}
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer( this, this.getAEStates() );
}
/**
* This will compute the AE_BLOCK_FORWARD, AE_BLOCK_UP and CONTROLLER_TYPE block states based on adjacent
* controllers and the network state of this controller (offline, online, conflicted). This is used to
* get a rudimentary connected texture feel for the controller based on how it is placed.
*/
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
/**
* This will compute the AE_BLOCK_FORWARD, AE_BLOCK_UP and CONTROLLER_TYPE block states based on adjacent
* controllers and the network state of this controller (offline, online, conflicted). This is used to
* get a rudimentary connected texture feel for the controller based on how it is placed.
*/
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
// Only used for columns, really
ControllerRenderType type = ControllerRenderType.block;
// Only used for columns, really
ControllerRenderType type = ControllerRenderType.block;
int x = pos.getX();
int y = pos.getY();
int z = pos.getZ();
int x = pos.getX();
int y = pos.getY();
int z = pos.getZ();
// Detect whether controllers are on both sides of the x, y, and z axes
final boolean xx = this.getTileEntity(world, x - 1, y, z) instanceof TileController && this.getTileEntity(world, x + 1, y,
z) instanceof TileController;
final boolean yy = this.getTileEntity(world, x, y - 1, z) instanceof TileController && this.getTileEntity(world, x, y + 1,
z) instanceof TileController;
final boolean zz = this.getTileEntity(world, x, y, z - 1) instanceof TileController && this.getTileEntity(world, x, y,
z + 1) instanceof TileController;
// Detect whether controllers are on both sides of the x, y, and z axes
final boolean xx = this.getTileEntity( world, x - 1, y, z ) instanceof TileController && this.getTileEntity( world, x + 1, y,
z ) instanceof TileController;
final boolean yy = this.getTileEntity( world, x, y - 1, z ) instanceof TileController && this.getTileEntity( world, x, y + 1,
z ) instanceof TileController;
final boolean zz = this.getTileEntity( world, x, y, z - 1 ) instanceof TileController && this.getTileEntity( world, x, y,
z + 1 ) instanceof TileController;
if (xx && !yy && !zz) {
type = ControllerRenderType.column_x;
} else if (!xx && yy && !zz) {
type = ControllerRenderType.column_y;
} else if (!xx && !yy && zz) {
type = ControllerRenderType.column_z;
} else if ((xx ? 1 : 0) + (yy ? 1 : 0) + (zz ? 1 : 0) >= 2) {
final int v = (Math.abs(x) + Math.abs(y) + Math.abs(z)) % 2;
if( xx && !yy && !zz )
{
type = ControllerRenderType.column_x;
}
else if( !xx && yy && !zz )
{
type = ControllerRenderType.column_y;
}
else if( !xx && !yy && zz )
{
type = ControllerRenderType.column_z;
}
else if( ( xx ? 1 : 0 ) + ( yy ? 1 : 0 ) + ( zz ? 1 : 0 ) >= 2 )
{
final int v = ( Math.abs( x ) + Math.abs( y ) + Math.abs( z ) ) % 2;
// While i'd like this to be based on the blockstate randomization feature, this generates
// an alternating pattern based on world position, so this is not 100% doable with blockstates.
if (v == 0) {
type = ControllerRenderType.inside_a;
} else {
type = ControllerRenderType.inside_b;
}
}
// While i'd like this to be based on the blockstate randomization feature, this generates
// an alternating pattern based on world position, so this is not 100% doable with blockstates.
if( v == 0 )
{
type = ControllerRenderType.inside_a;
}
else
{
type = ControllerRenderType.inside_b;
}
}
return state.withProperty(CONTROLLER_TYPE, type);
}
return state.withProperty( CONTROLLER_TYPE, type );
}
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
return state;
}
@Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
return state;
}
@Override
public int getMetaFromState(final IBlockState state) {
return state.getValue(CONTROLLER_STATE).ordinal();
}
@Override
public int getMetaFromState( final IBlockState state )
{
return state.getValue( CONTROLLER_STATE ).ordinal();
}
@Override
public IBlockState getStateFromMeta(final int meta) {
ControllerBlockState state = ControllerBlockState.values()[meta];
return this.getDefaultState().withProperty(CONTROLLER_STATE, state);
}
@Override
public IBlockState getStateFromMeta( final int meta )
{
ControllerBlockState state = ControllerBlockState.values()[meta];
return this.getDefaultState().withProperty( CONTROLLER_STATE, state );
}
@Override
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final TileController tc = this.getTileEntity(world, pos);
if (tc != null) {
tc.onNeighborChange(false);
}
}
@Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final TileController tc = this.getTileEntity( world, pos );
if( tc != null )
{
tc.onNeighborChange( false );
}
}
}
@@ -23,9 +23,11 @@ import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
public class BlockCreativeEnergyCell extends AEBaseTileBlock {
public class BlockCreativeEnergyCell extends AEBaseTileBlock
{
public BlockCreativeEnergyCell() {
super(AEGlassMaterial.INSTANCE);
}
public BlockCreativeEnergyCell()
{
super( AEGlassMaterial.INSTANCE );
}
}
@@ -19,14 +19,17 @@
package appeng.block.networking;
public class BlockDenseEnergyCell extends BlockEnergyCell {
public class BlockDenseEnergyCell extends BlockEnergyCell
{
public BlockDenseEnergyCell() {
public BlockDenseEnergyCell()
{
}
}
@Override
public double getMaxPower() {
return 200000.0 * 8.0;
}
@Override
public double getMaxPower()
{
return 200000.0 * 8.0;
}
}
@@ -19,13 +19,16 @@
package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import net.minecraft.block.material.Material;
import appeng.block.AEBaseTileBlock;
public class BlockEnergyAcceptor extends AEBaseTileBlock {
public BlockEnergyAcceptor() {
super(Material.IRON);
}
public class BlockEnergyAcceptor extends AEBaseTileBlock
{
public BlockEnergyAcceptor()
{
super( Material.IRON );
}
}
@@ -19,9 +19,6 @@
package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.util.Platform;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.IBlockState;
@@ -32,45 +29,56 @@ import net.minecraft.util.NonNullList;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.util.Platform;
public class BlockEnergyCell extends AEBaseTileBlock {
public static final PropertyInteger ENERGY_STORAGE = PropertyInteger.create("fullness", 0, 7);
public class BlockEnergyCell extends AEBaseTileBlock
{
@Override
public int getMetaFromState(final IBlockState state) {
return state.getValue(ENERGY_STORAGE);
}
public static final PropertyInteger ENERGY_STORAGE = PropertyInteger.create( "fullness", 0, 7 );
@Override
public IBlockState getStateFromMeta(final int meta) {
return this.getDefaultState().withProperty(ENERGY_STORAGE, Math.min(7, Math.max(0, meta)));
}
@Override
public int getMetaFromState( final IBlockState state )
{
return state.getValue( ENERGY_STORAGE );
}
public BlockEnergyCell() {
super(AEGlassMaterial.INSTANCE);
}
@Override
public IBlockState getStateFromMeta( final int meta )
{
return this.getDefaultState().withProperty( ENERGY_STORAGE, Math.min( 7, Math.max( 0, meta ) ) );
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
super.getSubBlocks(tabs, itemStacks);
public BlockEnergyCell()
{
super( AEGlassMaterial.INSTANCE );
}
final ItemStack charged = new ItemStack(this, 1);
final NBTTagCompound tag = Platform.openNbtData(charged);
tag.setDouble("internalCurrentPower", this.getMaxPower());
tag.setDouble("internalMaxPower", this.getMaxPower());
@Override
@SideOnly( Side.CLIENT )
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
super.getSubBlocks( tabs, itemStacks );
itemStacks.add(charged);
}
final ItemStack charged = new ItemStack( this, 1 );
final NBTTagCompound tag = Platform.openNbtData( charged );
tag.setDouble( "internalCurrentPower", this.getMaxPower() );
tag.setDouble( "internalMaxPower", this.getMaxPower() );
public double getMaxPower() {
return 200000.0;
}
itemStacks.add( charged );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{ENERGY_STORAGE};
}
public double getMaxPower()
{
return 200000.0;
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { ENERGY_STORAGE };
}
}
@@ -19,55 +19,62 @@
package appeng.block.networking;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.block.AEBaseItemBlockChargeable;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.tile.networking.TileEnergyCell;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
public class BlockEnergyCellRendering extends BlockRenderingCustomizer {
public class BlockEnergyCellRendering extends BlockRenderingCustomizer
{
private final ResourceLocation baseModel;
private final ResourceLocation baseModel;
public BlockEnergyCellRendering(ResourceLocation baseModel) {
this.baseModel = baseModel;
}
public BlockEnergyCellRendering( ResourceLocation baseModel )
{
this.baseModel = baseModel;
}
@Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
itemRendering.meshDefinition(this::getItemModel);
// Note: Since we use the block models, we dont need to register custom variants
}
@Override
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
itemRendering.meshDefinition( this::getItemModel );
// Note: Since we use the block models, we dont need to register custom variants
}
/**
* Determines which version of the energy cell model should be used depending on the fill factor
* of the item stack.
*/
private ModelResourceLocation getItemModel(ItemStack is) {
double fillFactor = getFillFactor(is);
/**
* Determines which version of the energy cell model should be used depending on the fill factor
* of the item stack.
*/
private ModelResourceLocation getItemModel( ItemStack is )
{
double fillFactor = getFillFactor( is );
int storageLevel = TileEnergyCell.getStorageLevelFromFillFactor(fillFactor);
return new ModelResourceLocation(this.baseModel, "fullness=" + storageLevel);
}
int storageLevel = TileEnergyCell.getStorageLevelFromFillFactor( fillFactor );
return new ModelResourceLocation( this.baseModel, "fullness=" + storageLevel );
}
/**
* Helper method that returns the energy fill factor (between 0 and 1) of a given item stack.
* Returns 0 if the item stack has no fill factor.
*/
private static double getFillFactor(ItemStack is) {
if (!(is.getItem() instanceof IAEItemPowerStorage)) {
return 0;
}
/**
* Helper method that returns the energy fill factor (between 0 and 1) of a given item stack.
* Returns 0 if the item stack has no fill factor.
*/
private static double getFillFactor( ItemStack is )
{
if( !( is.getItem() instanceof IAEItemPowerStorage ) )
{
return 0;
}
AEBaseItemBlockChargeable itemChargeable = (AEBaseItemBlockChargeable) is.getItem();
double curPower = itemChargeable.getAECurrentPower(is);
double maxPower = itemChargeable.getAEMaxPower(is);
AEBaseItemBlockChargeable itemChargeable = (AEBaseItemBlockChargeable) is.getItem();
double curPower = itemChargeable.getAECurrentPower( is );
double maxPower = itemChargeable.getAEMaxPower( is );
return curPower / maxPower;
}
return curPower / maxPower;
}
}
@@ -19,13 +19,9 @@
package appeng.block.networking;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
import java.util.Collections;
import java.util.List;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.IBlockState;
@@ -40,197 +36,224 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import java.util.Collections;
import java.util.List;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
public class BlockWireless extends AEBaseTileBlock implements ICustomCollision {
public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
{
enum State implements IStringSerializable {
OFF,
ON,
HAS_CHANNEL;
enum State implements IStringSerializable
{
OFF,
ON,
HAS_CHANNEL;
@Override
public String getName() {
return this.name().toLowerCase();
}
}
@Override
public String getName()
{
return this.name().toLowerCase();
}
}
public static final PropertyEnum<State> STATE = PropertyEnum.create("state", State.class);
public static final PropertyEnum<State> STATE = PropertyEnum.create( "state", State.class );
public BlockWireless() {
super(AEGlassMaterial.INSTANCE);
this.setLightOpacity(0);
this.setFullSize(false);
this.setOpaque(false);
this.setDefaultState(this.getDefaultState().withProperty(STATE, State.OFF));
}
public BlockWireless()
{
super( AEGlassMaterial.INSTANCE );
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
this.setDefaultState( this.getDefaultState().withProperty( STATE, State.OFF ) );
}
@Override
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
State teState = State.OFF;
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
{
State teState = State.OFF;
TileWireless te = this.getTileEntity(worldIn, pos);
if (te != null) {
if (te.isActive()) {
teState = State.HAS_CHANNEL;
} else if (te.isPowered()) {
teState = State.ON;
}
}
TileWireless te = this.getTileEntity( worldIn, pos );
if( te != null )
{
if( te.isActive() )
{
teState = State.HAS_CHANNEL;
}
else if( te.isPowered() )
{
teState = State.ON;
}
}
return super.getActualState(state, worldIn, pos)
.withProperty(STATE, teState);
}
return super.getActualState( state, worldIn, pos )
.withProperty( STATE, teState );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{STATE};
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { STATE };
}
@Override
public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer player, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
final TileWireless tg = this.getTileEntity(w, pos);
@Override
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer player, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileWireless tg = this.getTileEntity( w, pos );
if (tg != null && !player.isSneaking()) {
if (Platform.isServer()) {
Platform.openGUI(player, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_WIRELESS);
}
return true;
}
if( tg != null && !player.isSneaking() )
{
if( Platform.isServer() )
{
Platform.openGUI( player, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_WIRELESS );
}
return true;
}
return super.onBlockActivated(w, pos, state, player, hand, side, hitX, hitY, hitZ);
}
return super.onBlockActivated( w, pos, state, player, hand, side, hitX, hitY, hitZ );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
final TileWireless tile = this.getTileEntity(w, pos);
if (tile != null) {
final EnumFacing forward = tile.getForward();
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final TileWireless tile = this.getTileEntity( w, pos );
if( tile != null )
{
final EnumFacing forward = tile.getForward();
double minX = 0;
double minY = 0;
double minZ = 0;
double maxX = 1;
double maxY = 1;
double maxZ = 1;
double minX = 0;
double minY = 0;
double minZ = 0;
double maxX = 1;
double maxY = 1;
double maxZ = 1;
switch (forward) {
case DOWN:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 1.0;
minY = 5.0 / 16.0;
break;
case EAST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 11.0 / 16.0;
minX = 0.0;
break;
case NORTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 1.0;
minZ = 5.0 / 16.0;
break;
case SOUTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 11.0 / 16.0;
minZ = 0.0;
break;
case UP:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 11.0 / 16.0;
minY = 0.0;
break;
case WEST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 1.0;
minX = 5.0 / 16.0;
break;
default:
break;
}
switch( forward )
{
case DOWN:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 1.0;
minY = 5.0 / 16.0;
break;
case EAST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 11.0 / 16.0;
minX = 0.0;
break;
case NORTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 1.0;
minZ = 5.0 / 16.0;
break;
case SOUTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 11.0 / 16.0;
minZ = 0.0;
break;
case UP:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 11.0 / 16.0;
minY = 0.0;
break;
case WEST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 1.0;
minX = 5.0 / 16.0;
break;
default:
break;
}
return Collections.singletonList(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ));
}
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0));
}
return Collections.singletonList( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
}
return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
final TileWireless tile = this.getTileEntity(w, pos);
if (tile != null) {
final EnumFacing forward = tile.getForward();
@Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
final TileWireless tile = this.getTileEntity( w, pos );
if( tile != null )
{
final EnumFacing forward = tile.getForward();
double minX = 0;
double minY = 0;
double minZ = 0;
double maxX = 1;
double maxY = 1;
double maxZ = 1;
double minX = 0;
double minY = 0;
double minZ = 0;
double maxX = 1;
double maxY = 1;
double maxZ = 1;
switch (forward) {
case DOWN:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 1.0;
minY = 5.0 / 16.0;
break;
case EAST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 11.0 / 16.0;
minX = 0.0;
break;
case NORTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 1.0;
minZ = 5.0 / 16.0;
break;
case SOUTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 11.0 / 16.0;
minZ = 0.0;
break;
case UP:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 11.0 / 16.0;
minY = 0.0;
break;
case WEST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 1.0;
minX = 5.0 / 16.0;
break;
default:
break;
}
switch( forward )
{
case DOWN:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 1.0;
minY = 5.0 / 16.0;
break;
case EAST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 11.0 / 16.0;
minX = 0.0;
break;
case NORTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 1.0;
minZ = 5.0 / 16.0;
break;
case SOUTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 11.0 / 16.0;
minZ = 0.0;
break;
case UP:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 11.0 / 16.0;
minY = 0.0;
break;
case WEST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 1.0;
minX = 5.0 / 16.0;
break;
default:
break;
}
out.add(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ));
} else {
out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0));
}
}
out.add( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
}
else
{
out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isFullCube( IBlockState state )
{
return false;
}
}
@@ -19,8 +19,6 @@
package appeng.block.networking;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CableBusRenderState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.util.math.BlockPos;
@@ -29,26 +27,33 @@ import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CableBusRenderState;
/**
* Exposes the cable bus color as tint indices 0 (dark variant), 1 (medium variant) and 2 (bright variant).
*/
@SideOnly(Side.CLIENT)
public class CableBusColor implements IBlockColor {
@SideOnly( Side.CLIENT )
public class CableBusColor implements IBlockColor
{
@Override
public int colorMultiplier(IBlockState state, IBlockAccess worldIn, BlockPos pos, int color) {
@Override
public int colorMultiplier( IBlockState state, IBlockAccess worldIn, BlockPos pos, int color )
{
AEColor busColor = AEColor.TRANSPARENT;
AEColor busColor = AEColor.TRANSPARENT;
if (state instanceof IExtendedBlockState) {
CableBusRenderState renderState = ((IExtendedBlockState) state).getValue(BlockCableBus.RENDER_STATE_PROPERTY);
if (renderState != null) {
busColor = renderState.getCableColor();
}
}
if( state instanceof IExtendedBlockState )
{
CableBusRenderState renderState = ( (IExtendedBlockState) state ).getValue( BlockCableBus.RENDER_STATE_PROPERTY );
if( renderState != null )
{
busColor = renderState.getCableColor();
}
}
return busColor.getVariantByTintIndex(color);
return busColor.getVariantByTintIndex( color );
}
}
}
@@ -19,30 +19,34 @@
package appeng.block.networking;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.cablebus.CableBusModel;
import appeng.core.features.registries.PartModels;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
/**
* Customizes the rendering behavior for cable busses, which are the biggest multipart of AE2.
*/
public class CableBusRendering extends BlockRenderingCustomizer {
private final PartModels partModels;
public class CableBusRendering extends BlockRenderingCustomizer
{
private final PartModels partModels;
public CableBusRendering(PartModels partModels) {
this.partModels = partModels;
}
public CableBusRendering( PartModels partModels )
{
this.partModels = partModels;
}
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.builtInModel("models/block/builtin/cable_bus", new CableBusModel(this.partModels));
rendering.blockColor(new CableBusColor());
rendering.modelCustomizer((loc, model) -> model);
}
@Override
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.builtInModel( "models/block/builtin/cable_bus", new CableBusModel( this.partModels ) );
rendering.blockColor( new CableBusColor() );
rendering.modelCustomizer( ( loc, model ) -> model );
}
}
@@ -24,10 +24,12 @@ import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
public class ControllerRendering extends BlockRenderingCustomizer {
@Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
// Disables the default model rotator
rendering.modelCustomizer((loc, model) -> model);
}
public class ControllerRendering extends BlockRenderingCustomizer
{
@Override
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
// Disables the default model rotator
rendering.modelCustomizer( ( loc, model ) -> model );
}
}
@@ -1,19 +1,23 @@
package appeng.block.networking;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.StaticBlockColor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class WirelessRendering extends BlockRenderingCustomizer {
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.blockColor(new StaticBlockColor(AEColor.TRANSPARENT));
}
public class WirelessRendering extends BlockRenderingCustomizer
{
@Override
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.blockColor( new StaticBlockColor( AEColor.TRANSPARENT ) );
}
}
+102 -83
View File
@@ -19,10 +19,10 @@
package appeng.block.paint;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.Splotch;
import appeng.tile.misc.TilePaint;
import appeng.util.Platform;
import java.util.Collection;
import java.util.Collections;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.MaterialLiquid;
@@ -44,109 +44,128 @@ import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull;
import java.util.Collection;
import java.util.Collections;
import java.util.Random;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.Splotch;
import appeng.tile.misc.TilePaint;
import appeng.util.Platform;
public class BlockPaint extends AEBaseTileBlock {
public class BlockPaint extends AEBaseTileBlock
{
static final PaintSplotchesProperty SPLOTCHES = new PaintSplotchesProperty();
static final PaintSplotchesProperty SPLOTCHES = new PaintSplotchesProperty();
public BlockPaint() {
super(new MaterialLiquid(MapColor.AIR));
public BlockPaint()
{
super( new MaterialLiquid( MapColor.AIR ) );
this.setLightOpacity(0);
this.setFullSize(false);
this.setOpaque(false);
}
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, new IProperty[0], new IUnlistedProperty[]{SPLOTCHES});
}
@Override
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, new IProperty[0], new IUnlistedProperty[] { SPLOTCHES } );
}
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
IExtendedBlockState extState = (IExtendedBlockState) state;
@Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
IExtendedBlockState extState = (IExtendedBlockState) state;
TilePaint te = this.getTileEntity(world, pos);
TilePaint te = this.getTileEntity( world, pos );
Collection<Splotch> splotches = Collections.emptyList();
if (te != null) {
splotches = te.getDots();
}
Collection<Splotch> splotches = Collections.emptyList();
if( te != null )
{
splotches = te.getDots();
}
return extState.withProperty(SPLOTCHES, new PaintSplotches(splotches));
}
return extState.withProperty( SPLOTCHES, new PaintSplotches( splotches ) );
}
@Override
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
// do nothing
}
@Override
@SideOnly( Side.CLIENT )
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
// do nothing
}
@Override
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) {
return null;
}
@Override
public AxisAlignedBB getCollisionBoundingBox( IBlockState blockState, IBlockAccess worldIn, BlockPos pos )
{
return null;
}
@Override
public boolean canCollideCheck(final IBlockState state, final boolean hitIfLiquid) {
return false;
}
@Override
public boolean canCollideCheck( final IBlockState state, final boolean hitIfLiquid )
{
return false;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final TilePaint tp = this.getTileEntity(world, pos);
@Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final TilePaint tp = this.getTileEntity( world, pos );
if (tp != null) {
tp.neighborChanged();
}
}
if( tp != null )
{
tp.neighborChanged();
}
}
@Override
public Item getItemDropped(final IBlockState state, final Random rand, final int fortune) {
return null;
}
@Override
public Item getItemDropped( final IBlockState state, final Random rand, final int fortune )
{
return null;
}
@Override
public void dropBlockAsItemWithChance(final World worldIn, final BlockPos pos, final IBlockState state, final float chance, final int fortune) {
@Override
public void dropBlockAsItemWithChance( final World worldIn, final BlockPos pos, final IBlockState state, final float chance, final int fortune )
{
}
}
@Override
public void fillWithRain(final World w, final BlockPos pos) {
if (Platform.isServer()) {
w.setBlockToAir(pos);
}
}
@Override
public void fillWithRain( final World w, final BlockPos pos )
{
if( Platform.isServer() )
{
w.setBlockToAir( pos );
}
}
@Override
public int getLightValue(final IBlockState state, final IBlockAccess w, final BlockPos pos) {
final TilePaint tp = this.getTileEntity(w, pos);
@Override
public int getLightValue( final IBlockState state, final IBlockAccess w, final BlockPos pos )
{
final TilePaint tp = this.getTileEntity( w, pos );
if (tp != null) {
return tp.getLightLevel();
}
if( tp != null )
{
return tp.getLightLevel();
}
return 0;
}
return 0;
}
@Override
public boolean isAir(final IBlockState state, final IBlockAccess world, final BlockPos pos) {
return true;
}
@Override
public boolean isAir( final IBlockState state, final IBlockAccess world, final BlockPos pos )
{
return true;
}
@Override
public boolean isReplaceable(final IBlockAccess worldIn, final BlockPos pos) {
return true;
}
@Override
public boolean isReplaceable( final IBlockAccess worldIn, final BlockPos pos )
{
return true;
}
}
@@ -1,10 +1,16 @@
package appeng.block.paint;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.core.AppEng;
import appeng.helpers.Splotch;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableList;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
@@ -16,11 +22,9 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.property.IExtendedBlockState;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.function.Function;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.core.AppEng;
import appeng.helpers.Splotch;
/**
@@ -28,150 +32,168 @@ import java.util.function.Function;
* a
* matter cannon with paint balls.
*/
class PaintBakedModel implements IBakedModel {
class PaintBakedModel implements IBakedModel
{
private static final ResourceLocation TEXTURE_PAINT1 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint1");
private static final ResourceLocation TEXTURE_PAINT2 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint2");
private static final ResourceLocation TEXTURE_PAINT3 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint3");
private static final ResourceLocation TEXTURE_PAINT1 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint1" );
private static final ResourceLocation TEXTURE_PAINT2 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint2" );
private static final ResourceLocation TEXTURE_PAINT3 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint3" );
private final VertexFormat vertexFormat;
private final VertexFormat vertexFormat;
private final TextureAtlasSprite[] textures;
private final TextureAtlasSprite[] textures;
PaintBakedModel(VertexFormat vertexFormat, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
this.vertexFormat = vertexFormat;
this.textures = new TextureAtlasSprite[]{
bakedTextureGetter.apply(TEXTURE_PAINT1),
bakedTextureGetter.apply(TEXTURE_PAINT2),
bakedTextureGetter.apply(TEXTURE_PAINT3)
};
}
PaintBakedModel( VertexFormat vertexFormat, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
{
this.vertexFormat = vertexFormat;
this.textures = new TextureAtlasSprite[] {
bakedTextureGetter.apply( TEXTURE_PAINT1 ),
bakedTextureGetter.apply( TEXTURE_PAINT2 ),
bakedTextureGetter.apply( TEXTURE_PAINT3 )
};
}
@Override
public List<BakedQuad> getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand) {
if (side != null) {
return Collections.emptyList();
}
@Override
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
{
if( side != null )
{
return Collections.emptyList();
}
if (!(state instanceof IExtendedBlockState)) {
// This is the inventory model which should usually not be used other than in special cases
List<BakedQuad> quads = new ArrayList<>(1);
CubeBuilder builder = new CubeBuilder(this.vertexFormat, quads);
builder.setTexture(this.textures[0]);
builder.addCube(0, 0, 0, 16, 16, 16);
return quads;
}
if( !( state instanceof IExtendedBlockState ) )
{
// This is the inventory model which should usually not be used other than in special cases
List<BakedQuad> quads = new ArrayList<>( 1 );
CubeBuilder builder = new CubeBuilder( this.vertexFormat, quads );
builder.setTexture( this.textures[0] );
builder.addCube( 0, 0, 0, 16, 16, 16 );
return quads;
}
IExtendedBlockState extendedBlockState = (IExtendedBlockState) state;
PaintSplotches splotchesState = extendedBlockState.getValue(BlockPaint.SPLOTCHES);
IExtendedBlockState extendedBlockState = (IExtendedBlockState) state;
PaintSplotches splotchesState = extendedBlockState.getValue( BlockPaint.SPLOTCHES );
if (splotchesState == null) {
return Collections.emptyList();
}
if( splotchesState == null )
{
return Collections.emptyList();
}
List<Splotch> splotches = splotchesState.getSplotches();
List<Splotch> splotches = splotchesState.getSplotches();
CubeBuilder builder = new CubeBuilder(this.vertexFormat);
CubeBuilder builder = new CubeBuilder( this.vertexFormat );
float offsetConstant = 0.001f;
for (final Splotch s : splotches) {
float offsetConstant = 0.001f;
for( final Splotch s : splotches )
{
if (s.isLumen()) {
builder.setColorRGB(s.getColor().whiteVariant);
builder.setRenderFullBright(true);
} else {
builder.setColorRGB(s.getColor().mediumVariant);
builder.setRenderFullBright(false);
}
if( s.isLumen() )
{
builder.setColorRGB( s.getColor().whiteVariant );
builder.setRenderFullBright( true );
}
else
{
builder.setColorRGB( s.getColor().mediumVariant );
builder.setRenderFullBright( false );
}
float offset = offsetConstant;
offsetConstant += 0.001f;
float offset = offsetConstant;
offsetConstant += 0.001f;
final float buffer = 0.1f;
final float buffer = 0.1f;
float pos_x = s.x();
float pos_y = s.y();
float pos_x = s.x();
float pos_y = s.y();
pos_x = Math.max(buffer, Math.min(1.0f - buffer, pos_x));
pos_y = Math.max(buffer, Math.min(1.0f - buffer, pos_y));
pos_x = Math.max( buffer, Math.min( 1.0f - buffer, pos_x ) );
pos_y = Math.max( buffer, Math.min( 1.0f - buffer, pos_y ) );
TextureAtlasSprite ico = this.textures[s.getSeed() % this.textures.length];
builder.setTexture(ico);
builder.setCustomUv(s.getSide().getOpposite(), 0, 0, 16, 16);
TextureAtlasSprite ico = this.textures[s.getSeed() % this.textures.length];
builder.setTexture( ico );
builder.setCustomUv( s.getSide().getOpposite(), 0, 0, 16, 16 );
switch (s.getSide()) {
case UP:
offset = 1.0f - offset;
builder.addQuad(EnumFacing.DOWN, pos_x - buffer, offset, pos_y - buffer,
pos_x + buffer, offset, pos_y + buffer);
break;
switch( s.getSide() )
{
case UP:
offset = 1.0f - offset;
builder.addQuad( EnumFacing.DOWN, pos_x - buffer, offset, pos_y - buffer,
pos_x + buffer, offset, pos_y + buffer );
break;
case DOWN:
builder.addQuad(EnumFacing.UP, pos_x - buffer, offset, pos_y - buffer,
pos_x + buffer, offset, pos_y + buffer);
break;
case DOWN:
builder.addQuad( EnumFacing.UP, pos_x - buffer, offset, pos_y - buffer,
pos_x + buffer, offset, pos_y + buffer );
break;
case EAST:
offset = 1.0f - offset;
builder.addQuad(EnumFacing.WEST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer);
break;
case EAST:
offset = 1.0f - offset;
builder.addQuad( EnumFacing.WEST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer );
break;
case WEST:
builder.addQuad(EnumFacing.EAST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer);
break;
case WEST:
builder.addQuad( EnumFacing.EAST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer );
break;
case SOUTH:
offset = 1.0f - offset;
builder.addQuad(EnumFacing.NORTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset);
break;
case SOUTH:
offset = 1.0f - offset;
builder.addQuad( EnumFacing.NORTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset );
break;
case NORTH:
builder.addQuad(EnumFacing.SOUTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset);
break;
case NORTH:
builder.addQuad( EnumFacing.SOUTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset );
break;
default:
}
}
default:
}
}
return builder.getOutput();
}
return builder.getOutput();
}
@Override
public boolean isAmbientOcclusion() {
return false;
}
@Override
public boolean isAmbientOcclusion()
{
return false;
}
@Override
public boolean isGui3d() {
return true;
}
@Override
public boolean isGui3d()
{
return true;
}
@Override
public boolean isBuiltInRenderer() {
return false;
}
@Override
public boolean isBuiltInRenderer()
{
return false;
}
@Override
public TextureAtlasSprite getParticleTexture() {
return this.textures[0];
}
@Override
public TextureAtlasSprite getParticleTexture()
{
return this.textures[0];
}
@Override
public ItemCameraTransforms getItemCameraTransforms() {
return ItemCameraTransforms.DEFAULT;
}
@Override
public ItemCameraTransforms getItemCameraTransforms()
{
return ItemCameraTransforms.DEFAULT;
}
@Override
public ItemOverrideList getOverrides() {
return ItemOverrideList.NONE;
}
@Override
public ItemOverrideList getOverrides()
{
return ItemOverrideList.NONE;
}
static List<ResourceLocation> getRequiredTextures() {
return ImmutableList.of(
TEXTURE_PAINT1, TEXTURE_PAINT2, TEXTURE_PAINT3);
}
static List<ResourceLocation> getRequiredTextures()
{
return ImmutableList.of(
TEXTURE_PAINT1, TEXTURE_PAINT2, TEXTURE_PAINT3 );
}
}
@@ -1,6 +1,11 @@
package appeng.block.paint;
import java.util.Collection;
import java.util.Collections;
import java.util.function.Function;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
@@ -9,31 +14,32 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.common.model.IModelState;
import net.minecraftforge.common.model.TRSRTransformation;
import java.util.Collection;
import java.util.Collections;
import java.util.function.Function;
class PaintModel implements IModel
{
class PaintModel implements IModel {
@Override
public Collection<ResourceLocation> getDependencies()
{
return Collections.emptyList();
}
@Override
public Collection<ResourceLocation> getDependencies() {
return Collections.emptyList();
}
@Override
public Collection<ResourceLocation> getTextures()
{
return PaintBakedModel.getRequiredTextures();
}
@Override
public Collection<ResourceLocation> getTextures() {
return PaintBakedModel.getRequiredTextures();
}
@Override
public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
{
return new PaintBakedModel( format, bakedTextureGetter );
}
@Override
public IBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
return new PaintBakedModel(format, bakedTextureGetter);
}
@Override
public IModelState getDefaultState() {
return TRSRTransformation.identity();
}
@Override
public IModelState getDefaultState()
{
return TRSRTransformation.identity();
}
}
@@ -1,20 +1,24 @@
package appeng.block.paint;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class PaintRendering extends BlockRenderingCustomizer {
public class PaintRendering extends BlockRenderingCustomizer
{
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.builtInModel("models/block/paint", new PaintModel());
// Disable auto rotation
rendering.modelCustomizer((location, model) -> model);
}
@Override
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.builtInModel( "models/block/paint", new PaintModel() );
// Disable auto rotation
rendering.modelCustomizer( ( location, model ) -> model );
}
}
@@ -1,26 +1,31 @@
package appeng.block.paint;
import appeng.helpers.Splotch;
import com.google.common.collect.ImmutableList;
import java.util.Collection;
import java.util.List;
import com.google.common.collect.ImmutableList;
import appeng.helpers.Splotch;
/**
* Used to transfer the state about paint splotches from the game thread to the render thread.
*/
class PaintSplotches {
class PaintSplotches
{
private final List<Splotch> splotches;
private final List<Splotch> splotches;
PaintSplotches(Collection<Splotch> splotches) {
this.splotches = ImmutableList.copyOf(splotches);
}
PaintSplotches( Collection<Splotch> splotches )
{
this.splotches = ImmutableList.copyOf( splotches );
}
List<Splotch> getSplotches() {
return this.splotches;
}
List<Splotch> getSplotches()
{
return this.splotches;
}
}
@@ -1,28 +1,34 @@
package appeng.block.paint;
import net.minecraftforge.common.property.IUnlistedProperty;
class PaintSplotchesProperty implements IUnlistedProperty<PaintSplotches> {
class PaintSplotchesProperty implements IUnlistedProperty<PaintSplotches>
{
@Override
public String getName() {
return "paint_splots";
}
@Override
public String getName()
{
return "paint_splots";
}
@Override
public boolean isValid(PaintSplotches value) {
return value != null;
}
@Override
public boolean isValid( PaintSplotches value )
{
return value != null;
}
@Override
public Class<PaintSplotches> getType() {
return PaintSplotches.class;
}
@Override
public Class<PaintSplotches> getType()
{
return PaintSplotches.class;
}
@Override
public String valueToString(PaintSplotches value) {
return null;
}
@Override
public String valueToString( PaintSplotches value )
{
return null;
}
}
@@ -19,9 +19,6 @@
package appeng.block.qnb;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
@@ -37,81 +34,97 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import javax.annotation.Nonnull;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;
public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision {
public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision
{
public static final PropertyBool FORMED = PropertyBool.create("formed");
public static final PropertyBool FORMED = PropertyBool.create( "formed" );
public static final QnbFormedStateProperty FORMED_STATE = new QnbFormedStateProperty();
public static final QnbFormedStateProperty FORMED_STATE = new QnbFormedStateProperty();
public BlockQuantumBase(final Material mat) {
super(mat);
final float shave = 2.0f / 16.0f;
this.boundingBox = new AxisAlignedBB(shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave);
this.setLightOpacity(0);
this.setFullSize(this.setOpaque(false));
this.setDefaultState(this.getDefaultState().withProperty(FORMED, false));
}
public BlockQuantumBase( final Material mat )
{
super( mat );
final float shave = 2.0f / 16.0f;
this.boundingBox = new AxisAlignedBB( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
this.setLightOpacity( 0 );
this.setFullSize( this.setOpaque( false ) );
this.setDefaultState( this.getDefaultState().withProperty( FORMED, false ) );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{FORMED};
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { FORMED };
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{FORMED_STATE});
}
@Override
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { FORMED_STATE } );
}
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
IExtendedBlockState extState = (IExtendedBlockState) state;
@Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
IExtendedBlockState extState = (IExtendedBlockState) state;
TileQuantumBridge bridge = this.getTileEntity(world, pos);
if (bridge != null) {
QnbFormedState formedState = new QnbFormedState(bridge.getAdjacentQuantumBridges(), bridge.isCorner(), bridge.isPowered());
extState = extState.withProperty(FORMED_STATE, formedState);
}
TileQuantumBridge bridge = this.getTileEntity( world, pos );
if( bridge != null )
{
QnbFormedState formedState = new QnbFormedState( bridge.getAdjacentQuantumBridges(), bridge.isCorner(), bridge.isPowered() );
extState = extState.withProperty( FORMED_STATE, formedState );
}
return extState;
}
return extState;
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
TileQuantumBridge bridge = this.getTileEntity(worldIn, pos);
if (bridge != null) {
state = state.withProperty(FORMED, bridge.isFormed());
}
return state;
}
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
{
TileQuantumBridge bridge = this.getTileEntity( worldIn, pos );
if( bridge != null )
{
state = state.withProperty( FORMED, bridge.isFormed() );
}
return state;
}
@Override
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final TileQuantumBridge bridge = this.getTileEntity(world, pos);
if (bridge != null) {
bridge.neighborUpdate();
}
}
@Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final TileQuantumBridge bridge = this.getTileEntity( world, pos );
if( bridge != null )
{
bridge.neighborUpdate();
}
}
@Override
public void breakBlock(final World w, final BlockPos pos, final IBlockState state) {
final TileQuantumBridge bridge = this.getTileEntity(w, pos);
if (bridge != null) {
bridge.breakCluster();
}
@Override
public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
{
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null )
{
bridge.breakCluster();
}
super.breakBlock(w, pos, state);
}
super.breakBlock( w, pos, state );
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isFullCube( IBlockState state )
{
return false;
}
}
@@ -19,13 +19,12 @@
package appeng.block.qnb;
import appeng.api.util.AEPartLocation;
import appeng.client.EffectType;
import appeng.core.AppEng;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.qnb.TileQuantumBridge;
import appeng.util.Platform;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import javax.annotation.Nullable;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
@@ -36,55 +35,70 @@ import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import appeng.api.util.AEPartLocation;
import appeng.client.EffectType;
import appeng.core.AppEng;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.qnb.TileQuantumBridge;
import appeng.util.Platform;
public class BlockQuantumLinkChamber extends BlockQuantumBase {
public class BlockQuantumLinkChamber extends BlockQuantumBase
{
public BlockQuantumLinkChamber() {
super(AEGlassMaterial.INSTANCE);
}
public BlockQuantumLinkChamber()
{
super( AEGlassMaterial.INSTANCE );
}
@Override
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random rand) {
final TileQuantumBridge bridge = this.getTileEntity(w, pos);
if (bridge != null) {
if (bridge.hasQES()) {
if (AppEng.proxy.shouldAddParticles(rand)) {
AppEng.proxy.spawnEffect(EffectType.Energy, w, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, null);
}
}
}
}
@Override
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random rand )
{
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null )
{
if( bridge.hasQES() )
{
if( AppEng.proxy.shouldAddParticles( rand ) )
{
AppEng.proxy.spawnEffect( EffectType.Energy, w, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, null );
}
}
}
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (p.isSneaking()) {
return false;
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
final TileQuantumBridge tg = this.getTileEntity(w, pos);
if (tg != null) {
if (Platform.isServer()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_QNB);
}
return true;
}
return false;
}
final TileQuantumBridge tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_QNB );
}
return true;
}
return false;
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
final double onePixel = 2.0 / 16.0;
return Collections.singletonList(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final double onePixel = 2.0 / 16.0;
return Collections.singletonList( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
final double onePixel = 2.0 / 16.0;
out.add(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
}
@Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
final double onePixel = 2.0 / 16.0;
out.add( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
}
@@ -19,44 +19,55 @@
package appeng.block.qnb;
import appeng.tile.qnb.TileQuantumBridge;
import java.util.Collections;
import java.util.List;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import java.util.Collections;
import java.util.List;
import appeng.tile.qnb.TileQuantumBridge;
public class BlockQuantumRing extends BlockQuantumBase {
public class BlockQuantumRing extends BlockQuantumBase
{
public BlockQuantumRing() {
super(Material.IRON);
}
public BlockQuantumRing()
{
super( Material.IRON );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
double onePixel = 2.0 / 16.0;
final TileQuantumBridge bridge = this.getTileEntity(w, pos);
if (bridge != null && bridge.isCorner()) {
onePixel = 4.0 / 16.0;
} else if (bridge != null && bridge.isFormed()) {
onePixel = 1.0 / 16.0;
}
return Collections.singletonList(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
double onePixel = 2.0 / 16.0;
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null && bridge.isCorner() )
{
onePixel = 4.0 / 16.0;
}
else if( bridge != null && bridge.isFormed() )
{
onePixel = 1.0 / 16.0;
}
return Collections.singletonList( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
double onePixel = 2.0 / 16.0;
final TileQuantumBridge bridge = this.getTileEntity(w, pos);
if (bridge != null && bridge.isCorner()) {
onePixel = 4.0 / 16.0;
} else if (bridge != null && bridge.isFormed()) {
onePixel = 1.0 / 16.0;
}
out.add(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
}
@Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
double onePixel = 2.0 / 16.0;
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null && bridge.isCorner() )
{
onePixel = 4.0 / 16.0;
}
else if( bridge != null && bridge.isFormed() )
{
onePixel = 1.0 / 16.0;
}
out.add( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
}
@@ -1,10 +1,16 @@
package appeng.block.qnb;
import appeng.api.AEApi;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.core.AppEng;
import java.util.EnumSet;
import java.util.List;
import java.util.Set;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableList;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
@@ -17,195 +23,222 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.property.IExtendedBlockState;
import javax.annotation.Nullable;
import java.util.EnumSet;
import java.util.List;
import java.util.Set;
import java.util.function.Function;
import appeng.api.AEApi;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.core.AppEng;
class QnbFormedBakedModel implements IBakedModel {
class QnbFormedBakedModel implements IBakedModel
{
private static final ResourceLocation TEXTURE_LINK = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_link");
private static final ResourceLocation TEXTURE_RING = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring");
private static final ResourceLocation TEXTURE_RING_LIGHT = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring_light");
private static final ResourceLocation TEXTURE_RING_LIGHT_CORNER = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring_light_corner");
private static final ResourceLocation TEXTURE_CABLE_GLASS = new ResourceLocation(AppEng.MOD_ID, "parts/cable/glass/transparent");
private static final ResourceLocation TEXTURE_COVERED_CABLE = new ResourceLocation(AppEng.MOD_ID, "parts/cable/covered/transparent");
private static final ResourceLocation TEXTURE_LINK = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_link" );
private static final ResourceLocation TEXTURE_RING = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring" );
private static final ResourceLocation TEXTURE_RING_LIGHT = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring_light" );
private static final ResourceLocation TEXTURE_RING_LIGHT_CORNER = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring_light_corner" );
private static final ResourceLocation TEXTURE_CABLE_GLASS = new ResourceLocation( AppEng.MOD_ID, "parts/cable/glass/transparent" );
private static final ResourceLocation TEXTURE_COVERED_CABLE = new ResourceLocation( AppEng.MOD_ID, "parts/cable/covered/transparent" );
private static final float DEFAULT_RENDER_MIN = 2.0f;
private static final float DEFAULT_RENDER_MAX = 14.0f;
private static final float DEFAULT_RENDER_MIN = 2.0f;
private static final float DEFAULT_RENDER_MAX = 14.0f;
private static final float CORNER_POWERED_RENDER_MIN = 3.9f;
private static final float CORNER_POWERED_RENDER_MAX = 12.1f;
private static final float CORNER_POWERED_RENDER_MIN = 3.9f;
private static final float CORNER_POWERED_RENDER_MAX = 12.1f;
private static final float CENTER_POWERED_RENDER_MIN = -0.01f;
private static final float CENTER_POWERED_RENDER_MAX = 16.01f;
private static final float CENTER_POWERED_RENDER_MIN = -0.01f;
private static final float CENTER_POWERED_RENDER_MAX = 16.01f;
private final VertexFormat vertexFormat;
private final VertexFormat vertexFormat;
private final IBakedModel baseModel;
private final IBakedModel baseModel;
private final Block linkBlock;
private final Block linkBlock;
private final TextureAtlasSprite linkTexture;
private final TextureAtlasSprite ringTexture;
private final TextureAtlasSprite glassCableTexture;
private final TextureAtlasSprite coveredCableTexture;
private final TextureAtlasSprite lightTexture;
private final TextureAtlasSprite lightCornerTexture;
private final TextureAtlasSprite linkTexture;
private final TextureAtlasSprite ringTexture;
private final TextureAtlasSprite glassCableTexture;
private final TextureAtlasSprite coveredCableTexture;
private final TextureAtlasSprite lightTexture;
private final TextureAtlasSprite lightCornerTexture;
public QnbFormedBakedModel(VertexFormat vertexFormat, IBakedModel baseModel, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
this.vertexFormat = vertexFormat;
this.baseModel = baseModel;
this.linkTexture = bakedTextureGetter.apply(TEXTURE_LINK);
this.ringTexture = bakedTextureGetter.apply(TEXTURE_RING);
this.glassCableTexture = bakedTextureGetter.apply(TEXTURE_CABLE_GLASS);
this.coveredCableTexture = bakedTextureGetter.apply(TEXTURE_COVERED_CABLE);
this.lightTexture = bakedTextureGetter.apply(TEXTURE_RING_LIGHT);
this.lightCornerTexture = bakedTextureGetter.apply(TEXTURE_RING_LIGHT_CORNER);
this.linkBlock = AEApi.instance().definitions().blocks().quantumLink().maybeBlock().orElse(null);
}
public QnbFormedBakedModel( VertexFormat vertexFormat, IBakedModel baseModel, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
{
this.vertexFormat = vertexFormat;
this.baseModel = baseModel;
this.linkTexture = bakedTextureGetter.apply( TEXTURE_LINK );
this.ringTexture = bakedTextureGetter.apply( TEXTURE_RING );
this.glassCableTexture = bakedTextureGetter.apply( TEXTURE_CABLE_GLASS );
this.coveredCableTexture = bakedTextureGetter.apply( TEXTURE_COVERED_CABLE );
this.lightTexture = bakedTextureGetter.apply( TEXTURE_RING_LIGHT );
this.lightCornerTexture = bakedTextureGetter.apply( TEXTURE_RING_LIGHT_CORNER );
this.linkBlock = AEApi.instance().definitions().blocks().quantumLink().maybeBlock().orElse( null );
}
@Override
public List<BakedQuad> getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand) {
// Get the correct base model
if (!(state instanceof IExtendedBlockState)) {
return this.baseModel.getQuads(state, side, rand);
}
@Override
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
{
// Get the correct base model
if( !( state instanceof IExtendedBlockState ) )
{
return this.baseModel.getQuads( state, side, rand );
}
IExtendedBlockState extendedBlockState = (IExtendedBlockState) state;
QnbFormedState formedState = extendedBlockState.getValue(BlockQuantumBase.FORMED_STATE);
IExtendedBlockState extendedBlockState = (IExtendedBlockState) state;
QnbFormedState formedState = extendedBlockState.getValue( BlockQuantumBase.FORMED_STATE );
return this.getQuads(formedState, state, side, rand);
}
return this.getQuads( formedState, state, side, rand );
}
private List<BakedQuad> getQuads(QnbFormedState formedState, IBlockState state, EnumFacing side, long rand) {
CubeBuilder builder = new CubeBuilder(this.vertexFormat);
private List<BakedQuad> getQuads( QnbFormedState formedState, IBlockState state, EnumFacing side, long rand )
{
CubeBuilder builder = new CubeBuilder( this.vertexFormat );
if (state.getBlock() == this.linkBlock) {
Set<EnumFacing> sides = formedState.getAdjacentQuantumBridges();
if( state.getBlock() == this.linkBlock )
{
Set<EnumFacing> sides = formedState.getAdjacentQuantumBridges();
this.renderCableAt(builder, 0.11f * 16, this.glassCableTexture, 0.141f * 16, sides);
this.renderCableAt( builder, 0.11f * 16, this.glassCableTexture, 0.141f * 16, sides );
this.renderCableAt(builder, 0.188f * 16, this.coveredCableTexture, 0.1875f * 16, sides);
this.renderCableAt( builder, 0.188f * 16, this.coveredCableTexture, 0.1875f * 16, sides );
builder.setTexture(this.linkTexture);
builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX);
} else {
if (formedState.isCorner()) {
this.renderCableAt(builder, 0.188f * 16, this.coveredCableTexture, 0.05f * 16, formedState.getAdjacentQuantumBridges());
builder.setTexture( this.linkTexture );
builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
}
else
{
if( formedState.isCorner() )
{
this.renderCableAt( builder, 0.188f * 16, this.coveredCableTexture, 0.05f * 16, formedState.getAdjacentQuantumBridges() );
builder.setTexture(this.ringTexture);
builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX);
builder.setTexture( this.ringTexture );
builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
if (formedState.isPowered()) {
builder.setTexture(this.lightCornerTexture);
builder.setRenderFullBright(true);
for (EnumFacing facing : EnumFacing.values()) {
// Offset the face by a slight amount so that it is drawn over the already drawn ring texture
// (avoids z-fighting)
float xOffset = Math.abs(facing.getXOffset() * 0.01f);
float yOffset = Math.abs(facing.getYOffset() * 0.01f);
float zOffset = Math.abs(facing.getZOffset() * 0.01f);
if( formedState.isPowered() )
{
builder.setTexture( this.lightCornerTexture );
builder.setRenderFullBright( true );
for( EnumFacing facing : EnumFacing.values() )
{
// Offset the face by a slight amount so that it is drawn over the already drawn ring texture
// (avoids z-fighting)
float xOffset = Math.abs( facing.getFrontOffsetX() * 0.01f );
float yOffset = Math.abs( facing.getFrontOffsetY() * 0.01f );
float zOffset = Math.abs( facing.getFrontOffsetZ() * 0.01f );
builder.setDrawFaces(EnumSet.of(facing));
builder.addCube(
DEFAULT_RENDER_MIN - xOffset, DEFAULT_RENDER_MIN - yOffset, DEFAULT_RENDER_MIN - zOffset,
DEFAULT_RENDER_MAX + xOffset, DEFAULT_RENDER_MAX + yOffset, DEFAULT_RENDER_MAX + zOffset);
}
}
} else {
builder.setTexture(this.ringTexture);
builder.setDrawFaces( EnumSet.of( facing ) );
builder.addCube(
DEFAULT_RENDER_MIN - xOffset, DEFAULT_RENDER_MIN - yOffset, DEFAULT_RENDER_MIN - zOffset,
DEFAULT_RENDER_MAX + xOffset, DEFAULT_RENDER_MAX + yOffset, DEFAULT_RENDER_MAX + zOffset );
}
}
}
else
{
builder.setTexture( this.ringTexture );
builder.addCube(0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 16, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX);
builder.addCube( 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 16, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
builder.addCube(DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, 16, DEFAULT_RENDER_MAX);
builder.addCube( DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, 16, DEFAULT_RENDER_MAX );
builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, 16);
builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, 16 );
if (formedState.isPowered()) {
builder.setTexture(this.lightTexture);
builder.setRenderFullBright(true);
for (EnumFacing facing : EnumFacing.values()) {
// Offset the face by a slight amount so that it is drawn over the already drawn ring texture
// (avoids z-fighting)
float xOffset = Math.abs(facing.getXOffset() * 0.01f);
float yOffset = Math.abs(facing.getYOffset() * 0.01f);
float zOffset = Math.abs(facing.getZOffset() * 0.01f);
if( formedState.isPowered() )
{
builder.setTexture( this.lightTexture );
builder.setRenderFullBright( true );
for( EnumFacing facing : EnumFacing.values() )
{
// Offset the face by a slight amount so that it is drawn over the already drawn ring texture
// (avoids z-fighting)
float xOffset = Math.abs( facing.getFrontOffsetX() * 0.01f );
float yOffset = Math.abs( facing.getFrontOffsetY() * 0.01f );
float zOffset = Math.abs( facing.getFrontOffsetZ() * 0.01f );
builder.setDrawFaces(EnumSet.of(facing));
builder.addCube(
-xOffset, -yOffset, -zOffset,
16 + xOffset, 16 + yOffset, 16 + zOffset);
}
}
}
}
builder.setDrawFaces( EnumSet.of( facing ) );
builder.addCube(
-xOffset, -yOffset, -zOffset,
16 + xOffset, 16 + yOffset, 16 + zOffset );
}
}
}
}
return builder.getOutput();
}
return builder.getOutput();
}
private void renderCableAt(CubeBuilder builder, float thickness, TextureAtlasSprite texture, float pull, Set<EnumFacing> connections) {
builder.setTexture(texture);
private void renderCableAt( CubeBuilder builder, float thickness, TextureAtlasSprite texture, float pull, Set<EnumFacing> connections )
{
builder.setTexture( texture );
if (connections.contains(EnumFacing.WEST)) {
builder.addCube(0, 8 - thickness, 8 - thickness, 8 - thickness - pull, 8 + thickness, 8 + thickness);
}
if( connections.contains( EnumFacing.WEST ) )
{
builder.addCube( 0, 8 - thickness, 8 - thickness, 8 - thickness - pull, 8 + thickness, 8 + thickness );
}
if (connections.contains(EnumFacing.EAST)) {
builder.addCube(8 + thickness + pull, 8 - thickness, 8 - thickness, 16, 8 + thickness, 8 + thickness);
}
if( connections.contains( EnumFacing.EAST ) )
{
builder.addCube( 8 + thickness + pull, 8 - thickness, 8 - thickness, 16, 8 + thickness, 8 + thickness );
}
if (connections.contains(EnumFacing.NORTH)) {
builder.addCube(8 - thickness, 8 - thickness, 0, 8 + thickness, 8 + thickness, 8 - thickness - pull);
}
if( connections.contains( EnumFacing.NORTH ) )
{
builder.addCube( 8 - thickness, 8 - thickness, 0, 8 + thickness, 8 + thickness, 8 - thickness - pull );
}
if (connections.contains(EnumFacing.SOUTH)) {
builder.addCube(8 - thickness, 8 - thickness, 8 + thickness + pull, 8 + thickness, 8 + thickness, 16);
}
if( connections.contains( EnumFacing.SOUTH ) )
{
builder.addCube( 8 - thickness, 8 - thickness, 8 + thickness + pull, 8 + thickness, 8 + thickness, 16 );
}
if (connections.contains(EnumFacing.DOWN)) {
builder.addCube(8 - thickness, 0, 8 - thickness, 8 + thickness, 8 - thickness - pull, 8 + thickness);
}
if( connections.contains( EnumFacing.DOWN ) )
{
builder.addCube( 8 - thickness, 0, 8 - thickness, 8 + thickness, 8 - thickness - pull, 8 + thickness );
}
if (connections.contains(EnumFacing.UP)) {
builder.addCube(8 - thickness, 8 + thickness + pull, 8 - thickness, 8 + thickness, 16, 8 + thickness);
}
}
if( connections.contains( EnumFacing.UP ) )
{
builder.addCube( 8 - thickness, 8 + thickness + pull, 8 - thickness, 8 + thickness, 16, 8 + thickness );
}
}
@Override
public boolean isAmbientOcclusion() {
return this.baseModel.isAmbientOcclusion();
}
@Override
public boolean isAmbientOcclusion()
{
return this.baseModel.isAmbientOcclusion();
}
@Override
public boolean isGui3d() {
return true;
}
@Override
public boolean isGui3d()
{
return true;
}
@Override
public boolean isBuiltInRenderer() {
return false;
}
@Override
public boolean isBuiltInRenderer()
{
return false;
}
@Override
public TextureAtlasSprite getParticleTexture() {
return this.baseModel.getParticleTexture();
}
@Override
public TextureAtlasSprite getParticleTexture()
{
return this.baseModel.getParticleTexture();
}
@Override
public ItemCameraTransforms getItemCameraTransforms() {
return this.baseModel.getItemCameraTransforms();
}
@Override
public ItemCameraTransforms getItemCameraTransforms()
{
return this.baseModel.getItemCameraTransforms();
}
@Override
public ItemOverrideList getOverrides() {
return this.baseModel.getOverrides();
}
@Override
public ItemOverrideList getOverrides()
{
return this.baseModel.getOverrides();
}
public static List<ResourceLocation> getRequiredTextures() {
return ImmutableList.of(
TEXTURE_LINK, TEXTURE_RING, TEXTURE_CABLE_GLASS, TEXTURE_COVERED_CABLE, TEXTURE_RING_LIGHT, TEXTURE_RING_LIGHT_CORNER);
}
public static List<ResourceLocation> getRequiredTextures()
{
return ImmutableList.of(
TEXTURE_LINK, TEXTURE_RING, TEXTURE_CABLE_GLASS, TEXTURE_COVERED_CABLE, TEXTURE_RING_LIGHT, TEXTURE_RING_LIGHT_CORNER );
}
}
@@ -1,8 +1,12 @@
package appeng.block.qnb;
import appeng.core.AppEng;
import java.util.Collection;
import java.util.function.Function;
import com.google.common.collect.ImmutableList;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
@@ -12,41 +16,49 @@ import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.common.model.IModelState;
import net.minecraftforge.common.model.TRSRTransformation;
import java.util.Collection;
import java.util.function.Function;
import appeng.core.AppEng;
public class QnbFormedModel implements IModel {
public class QnbFormedModel implements IModel
{
private static final ResourceLocation MODEL_RING = new ResourceLocation(AppEng.MOD_ID, "block/qnb/ring");
private static final ResourceLocation MODEL_RING = new ResourceLocation( AppEng.MOD_ID, "block/qnb/ring" );
@Override
public Collection<ResourceLocation> getDependencies() {
return ImmutableList.of(MODEL_RING);
}
@Override
public Collection<ResourceLocation> getDependencies()
{
return ImmutableList.of( MODEL_RING );
}
@Override
public Collection<ResourceLocation> getTextures() {
return QnbFormedBakedModel.getRequiredTextures();
}
@Override
public Collection<ResourceLocation> getTextures()
{
return QnbFormedBakedModel.getRequiredTextures();
}
@Override
public IBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
IBakedModel ringModel = this.getBaseModel(MODEL_RING, state, format, bakedTextureGetter);
return new QnbFormedBakedModel(format, ringModel, bakedTextureGetter);
}
@Override
public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
{
IBakedModel ringModel = this.getBaseModel( MODEL_RING, state, format, bakedTextureGetter );
return new QnbFormedBakedModel( format, ringModel, bakedTextureGetter );
}
@Override
public IModelState getDefaultState() {
return TRSRTransformation.identity();
}
@Override
public IModelState getDefaultState()
{
return TRSRTransformation.identity();
}
private IBakedModel getBaseModel(ResourceLocation model, IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
// Load the base model
try {
return ModelLoaderRegistry.getModel(model).bake(state, format, bakedTextureGetter);
} catch (Exception e) {
throw new RuntimeException(e);
}
}
private IBakedModel getBaseModel( ResourceLocation model, IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
{
// Load the base model
try
{
return ModelLoaderRegistry.getModel( model ).bake( state, format, bakedTextureGetter );
}
catch( Exception e )
{
throw new RuntimeException( e );
}
}
}
@@ -1,35 +1,41 @@
package appeng.block.qnb;
import net.minecraft.util.EnumFacing;
import java.util.Set;
import net.minecraft.util.EnumFacing;
public class QnbFormedState {
private final Set<EnumFacing> adjacentQuantumBridges;
public class QnbFormedState
{
private final boolean corner;
private final Set<EnumFacing> adjacentQuantumBridges;
private final boolean powered;
private final boolean corner;
public QnbFormedState(Set<EnumFacing> adjacentQuantumBridges, boolean corner, boolean powered) {
this.adjacentQuantumBridges = adjacentQuantumBridges;
this.corner = corner;
this.powered = powered;
}
private final boolean powered;
public Set<EnumFacing> getAdjacentQuantumBridges() {
return this.adjacentQuantumBridges;
}
public QnbFormedState( Set<EnumFacing> adjacentQuantumBridges, boolean corner, boolean powered )
{
this.adjacentQuantumBridges = adjacentQuantumBridges;
this.corner = corner;
this.powered = powered;
}
public boolean isCorner() {
return this.corner;
}
public Set<EnumFacing> getAdjacentQuantumBridges()
{
return this.adjacentQuantumBridges;
}
public boolean isPowered() {
return this.powered;
}
public boolean isCorner()
{
return this.corner;
}
public boolean isPowered()
{
return this.powered;
}
}
@@ -1,28 +1,34 @@
package appeng.block.qnb;
import net.minecraftforge.common.property.IUnlistedProperty;
public class QnbFormedStateProperty implements IUnlistedProperty<QnbFormedState> {
public class QnbFormedStateProperty implements IUnlistedProperty<QnbFormedState>
{
@Override
public String getName() {
return "qnb_formed";
}
@Override
public String getName()
{
return "qnb_formed";
}
@Override
public boolean isValid(QnbFormedState value) {
return value != null;
}
@Override
public boolean isValid( QnbFormedState value )
{
return value != null;
}
@Override
public Class<QnbFormedState> getType() {
return QnbFormedState.class;
}
@Override
public Class<QnbFormedState> getType()
{
return QnbFormedState.class;
}
@Override
public String valueToString(QnbFormedState value) {
return null;
}
@Override
public String valueToString( QnbFormedState value )
{
return null;
}
}
@@ -1,20 +1,24 @@
package appeng.block.qnb;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class QuantumBridgeRendering extends BlockRenderingCustomizer {
public class QuantumBridgeRendering extends BlockRenderingCustomizer
{
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.builtInModel("models/block/qnb/qnb_formed", new QnbFormedModel());
// Disable auto rotation
rendering.modelCustomizer((location, model) -> model);
}
@Override
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.builtInModel( "models/block/qnb/qnb_formed", new QnbFormedModel() );
// Disable auto rotation
rendering.modelCustomizer( ( location, model ) -> model );
}
}
@@ -19,8 +19,9 @@
package appeng.block.spatial;
import appeng.block.AEBaseBlock;
import appeng.helpers.ICustomCollision;
import java.util.Arrays;
import java.util.List;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
@@ -35,49 +36,57 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Arrays;
import java.util.List;
import appeng.block.AEBaseBlock;
import appeng.helpers.ICustomCollision;
public class BlockMatrixFrame extends AEBaseBlock implements ICustomCollision {
public class BlockMatrixFrame extends AEBaseBlock implements ICustomCollision
{
public BlockMatrixFrame() {
super(Material.ANVIL);
this.setResistance(6000000.0F);
this.setBlockUnbreakable();
this.setLightOpacity(0);
this.setOpaque(false);
}
public BlockMatrixFrame()
{
super( Material.ANVIL );
this.setResistance( 6000000.0F );
this.setBlockUnbreakable();
this.setLightOpacity( 0 );
this.setOpaque( false );
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
// do nothing
}
@Override
@SideOnly( Side.CLIENT )
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
// do nothing
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
return Arrays.asList(new AxisAlignedBB[]{});// AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 )
// } );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
return Arrays.asList( new AxisAlignedBB[] {} );// AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 )
// } );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0));
}
@Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
@Override
public boolean canPlaceBlockAt(final World worldIn, final BlockPos pos) {
return false;
}
@Override
public boolean canPlaceBlockAt( final World worldIn, final BlockPos pos )
{
return false;
}
@Override
public void onBlockExploded(final World world, final BlockPos pos, final Explosion explosion) {
// Don't explode.
}
@Override
public void onBlockExploded( final World world, final BlockPos pos, final Explosion explosion )
{
// Don't explode.
}
@Override
public boolean canEntityDestroy(final IBlockState state, final IBlockAccess world, final BlockPos pos, final Entity entity) {
return false;
}
@Override
public boolean canEntityDestroy( final IBlockState state, final IBlockAccess world, final BlockPos pos, final Entity entity )
{
return false;
}
}

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