Serenibyss 0709d2dfc4 Color applicator improvements (#360)
* Now properly updates the Applicator's set color when a dye runs out, instead of staying stuck on a color which has no dye left
* Holding Applicator in offhand will now paint cables on placement
* Middle-clicking a colored tile while holding an Applicator in main or off hand will now set the Applicator's color to that color, if the dye is available in the Applicator
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Applied Energistics 2 Unofficial Extended Life

Downloads MCVersion GitHub issues GitHub pull requests


About

A maintained fork of a Mod about Matter, Energy and using them to conquer the world.

This project started as a fork of Applied Energistics 2 by PrototypeTrousers, initially addressing issues related to the Nomifactory modpack. It is now being maintained by the AE2 Unofficial Extended Life Team.

See Releases for the compiled jars.

RecipeStages

You need to add the following into a CraftTweaker script:

mods.recipestages.Recipes.setPackageStage("appeng", allStages);

The second argument allows you to customize which stages exactly you want to be craftable with AE2. Not sure why you would do that, but we support that nonetheless!

License

  • Applied Energistics 2 API
    • (c) 2013 - 2018 AlgorithmX2 et al
    • License
  • Applied Energistics 2
    • (c) 2013 - 2018 AlgorithmX2 et al
    • License
  • Textures and Models
    • (c) 2013 - 2018 AlgorithmX2 et al
    • License
  • Text and Translations
    • License

Credits

Special thanks to:

  • PrototypeTrousers for the initial fork
  • Notch et al for Minecraft
  • Lex et al for MinecraftForge
  • AlgorithmX2 for AppliedEnergistics2
  • all contributors
S
Description
AE2UEL, a Fork of a Minecraft Mod about Matter, Energy and using them to conquer the world.
Readme LGPL-3.0 31 MiB
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