Files
Applied-Energistics-2/src/main/java/appeng/items/parts/ItemFacade.java
T
2020-06-02 22:52:35 +02:00

336 lines
8.6 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.items.parts;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.block.Blocks;
import net.minecraft.item.ItemUseContext;
import net.minecraft.item.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.BlockRenderType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.registry.Registry;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.world.World;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.registries.ForgeRegistries;
import appeng.api.AEApi;
import appeng.api.exceptions.MissingDefinitionException;
import appeng.api.parts.IAlphaPassItem;
import appeng.api.util.AEPartLocation;
import appeng.core.AELog;
import appeng.core.Api;
import appeng.core.FacadeConfig;
import appeng.facade.FacadePart;
import appeng.facade.IFacadeItem;
import appeng.items.AEBaseItem;
public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassItem
{
private static final String TAG_ITEM_ID = "item";
private List<ItemStack> subTypes = null;
public ItemFacade()
{
this.setHasSubtypes( true );
}
@Override
public ActionResultType onItemUseFirst( ItemStack stack, ItemUseContext context )
{
return Api.INSTANCE.partHelper().placeBus( stack, context.getPos(), context.getFace(), context.getPlayer(), context.getHand(), context.getWorld() );
}
@Override
public ITextComponent getDisplayName(ItemStack is) {
try
{
final ItemStack in = this.getTextureItem( is );
if( !in.isEmpty() )
{
return super.getDisplayName( is ).shallowCopy().appendText(" - ").appendSibling(in.getDisplayName());
}
}
catch( final Throwable ignored )
{
}
return super.getDisplayName( is );
}
@Override
protected void getCheckedSubItems( final CreativeTabs creativeTab, final NonNullList<ItemStack> itemStacks )
{
this.calculateSubTypes();
itemStacks.addAll( this.subTypes );
}
private void calculateSubTypes()
{
if( this.subTypes == null )
{
this.subTypes = new ArrayList<>( 1000 );
for( final Block b : ForgeRegistries.BLOCKS )
{
try
{
final Item item = Item.getItemFromBlock( b );
if( item == Items.AIR )
{
continue;
}
final NonNullList<ItemStack> tmpList = NonNullList.create();
b.getSubBlocks( b.getCreativeTabToDisplayOn(), tmpList );
for( final ItemStack l : tmpList )
{
final ItemStack facade = this.createFacadeForItem( l, false );
if( !facade.isEmpty() )
{
this.subTypes.add( facade );
}
}
}
catch( final Throwable t )
{
// just absorb..
}
}
}
}
public ItemStack createFacadeForItem( final ItemStack itemStack, final boolean returnItem )
{
if( itemStack.isEmpty() )
{
return ItemStack.EMPTY;
}
final Block block = Block.getBlockFromItem( itemStack.getItem() );
if( block == Blocks.AIR || itemStack.hasTag() )
{
return ItemStack.EMPTY;
}
final int metadata = itemStack.getItem().getMetadata( itemStack.getDamage() );
// Try to get the block state based on the item stack's meta. If this fails, don't consider it for a facade
// This for example fails for Pistons because they hardcoded an invalid meta value in vanilla
BlockState blockState;
try
{
blockState = block.getStateFromMeta( metadata );
}
catch( Exception e )
{
AELog.debug( e, "Cannot create a facade for " + block.getRegistryName() );
return ItemStack.EMPTY;
}
final boolean areTileEntitiesEnabled = FacadeConfig.instance().allowTileEntityFacades();
final boolean isWhiteListed = FacadeConfig.instance().isWhiteListed( block, metadata );
final boolean isModel = blockState.getRenderType() == BlockRenderType.MODEL;
final BlockState defaultState = block.getDefaultState();
final boolean isTileEntity = block.hasTileEntity( defaultState );
final boolean isFullCube = block.isFullCube( defaultState );
final boolean isTileEntityAllowed = !isTileEntity || ( areTileEntitiesEnabled && isWhiteListed );
final boolean isBlockAllowed = isFullCube || isWhiteListed;
if( isModel && isTileEntityAllowed && isBlockAllowed )
{
if( returnItem )
{
return itemStack;
}
final ItemStack is = new ItemStack( this );
final CompoundNBT data = new CompoundNBT();
data.putString(TAG_ITEM_ID, itemStack.getItem().getRegistryName().toString());
is.setTag( data );
return is;
}
return ItemStack.EMPTY;
}
@Override
public FacadePart createPartFromItemStack( final ItemStack is, final AEPartLocation side )
{
final ItemStack in = this.getTextureItem( is );
if( !in.isEmpty() )
{
return new FacadePart( is, side );
}
return null;
}
@Override
public ItemStack getTextureItem( ItemStack is )
{
CompoundNBT nbt = is.getTag();
if( nbt == null )
{
return ItemStack.EMPTY;
}
ResourceLocation itemId;
// Handle legacy facades
if( nbt.contains("x") )
{
int[] data = nbt.getIntArray( "x" );
if( data.length != 2 )
{
return ItemStack.EMPTY;
}
Item item = Registry.ITEM.getByValue( data[0] );
if( item == null )
{
return ItemStack.EMPTY;
}
itemId = item.getRegistryName();
}
else
{
// First item is numeric item id
itemId = new ResourceLocation( nbt.getString( TAG_ITEM_ID ) );
}
Item baseItem = ForgeRegistries.ITEMS.getValue( itemId );
if( baseItem == null )
{
return ItemStack.EMPTY;
}
return new ItemStack( baseItem, 1 );
}
@Override
public BlockState getTextureBlockState( ItemStack is )
{
ItemStack baseItemStack = this.getTextureItem( is );
if( baseItemStack.isEmpty() )
{
return Blocks.GLASS.getDefaultState();
}
Block block = Block.getBlockFromItem( baseItemStack.getItem() );
if( block == Blocks.AIR )
{
return Blocks.GLASS.getDefaultState();
}
int metadata = baseItemStack.getItem().getMetadata( baseItemStack );
try
{
return block.getStateFromMeta( metadata );
}
catch( Exception e )
{
AELog.warn( "Block %s has broken getStateFromMeta method for meta %d", block.getRegistryName().toString(), baseItemStack.getDamage() );
return Blocks.GLASS.getDefaultState();
}
}
public List<ItemStack> getFacades()
{
this.calculateSubTypes();
return this.subTypes;
}
public ItemStack getCreativeTabIcon()
{
this.calculateSubTypes();
if( this.subTypes.isEmpty() )
{
return new ItemStack( Items.CAKE );
}
return this.subTypes.get( 0 );
}
public ItemStack createFromID( final int id )
{
ItemStack facadeStack = Api.INSTANCE
.definitions()
.items()
.facade()
.maybeStack( 1 )
.orElseThrow( () -> new MissingDefinitionException( "Tried to create a facade, while facades are being deactivated." ) );
// Convert back to a registry name...
Item item = Registry.ITEM.getByValue( id );
if( item == null )
{
return ItemStack.EMPTY;
}
final CompoundNBT facadeTag = new CompoundNBT();
facadeTag.putString(TAG_ITEM_ID, item.getRegistryName().toString());
facadeStack.setTag( facadeTag );
return facadeStack;
}
@Override
public boolean useAlphaPass( final ItemStack is )
{
BlockState blockState = this.getTextureBlockState( is );
if( blockState == null )
{
return false;
}
Block blk = blockState.getBlock();
return blk.canRenderInLayer( blockState, BlockRenderLayer.TRANSLUCENT );
}
}