83 lines
3.1 KiB
Java
83 lines
3.1 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts.automation;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.Set;
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import java.util.function.Function;
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import javax.annotation.Nullable;
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import com.mojang.datafixers.util.Pair;
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import net.minecraft.client.renderer.model.IBakedModel;
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import net.minecraft.client.renderer.model.IModelTransform;
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import net.minecraft.client.renderer.model.IUnbakedModel;
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import net.minecraft.client.renderer.model.Material;
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import net.minecraft.client.renderer.model.ModelBakery;
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import net.minecraft.client.renderer.texture.AtlasTexture;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.util.ResourceLocation;
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/**
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* Built-in model for annihilation planes that supports connected textures.
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*/
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public class PlaneModel implements IUnbakedModel
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{
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private final Material frontTexture;
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private final Material sidesTexture;
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private final Material backTexture;
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private final PlaneConnections connections;
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public PlaneModel( ResourceLocation frontTexture, ResourceLocation sidesTexture, ResourceLocation backTexture, PlaneConnections connections )
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{
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this.frontTexture = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, frontTexture );
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this.sidesTexture = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, sidesTexture );
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this.backTexture = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, backTexture );
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this.connections = connections;
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}
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@Override
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public Collection<ResourceLocation> getDependencies()
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{
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return Collections.emptyList();
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}
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@Override
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public Collection<Material> getTextures( Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors )
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{
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return Arrays.asList( frontTexture, sidesTexture, backTexture );
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}
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@Nullable
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@Override
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public IBakedModel bakeModel( ModelBakery modelBakeryIn, Function<Material, TextureAtlasSprite> spriteGetterIn, IModelTransform transformIn, ResourceLocation locationIn )
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{
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TextureAtlasSprite frontSprite = spriteGetterIn.apply( this.frontTexture );
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TextureAtlasSprite sidesSprite = spriteGetterIn.apply( this.sidesTexture );
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TextureAtlasSprite backSprite = spriteGetterIn.apply( this.backTexture );
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return new PlaneBakedModel( frontSprite, sidesSprite, backSprite, this.connections );
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}
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}
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