Files
Applied-Energistics-2/src/main/java/appeng/parts/automation/PlaneModel.java
T
2020-06-02 15:12:30 +09:30

83 lines
3.1 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.automation;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
import java.util.Set;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.mojang.datafixers.util.Pair;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.IModelTransform;
import net.minecraft.client.renderer.model.IUnbakedModel;
import net.minecraft.client.renderer.model.Material;
import net.minecraft.client.renderer.model.ModelBakery;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.ResourceLocation;
/**
* Built-in model for annihilation planes that supports connected textures.
*/
public class PlaneModel implements IUnbakedModel
{
private final Material frontTexture;
private final Material sidesTexture;
private final Material backTexture;
private final PlaneConnections connections;
public PlaneModel( ResourceLocation frontTexture, ResourceLocation sidesTexture, ResourceLocation backTexture, PlaneConnections connections )
{
this.frontTexture = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, frontTexture );
this.sidesTexture = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, sidesTexture );
this.backTexture = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, backTexture );
this.connections = connections;
}
@Override
public Collection<ResourceLocation> getDependencies()
{
return Collections.emptyList();
}
@Override
public Collection<Material> getTextures( Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors )
{
return Arrays.asList( frontTexture, sidesTexture, backTexture );
}
@Nullable
@Override
public IBakedModel bakeModel( ModelBakery modelBakeryIn, Function<Material, TextureAtlasSprite> spriteGetterIn, IModelTransform transformIn, ResourceLocation locationIn )
{
TextureAtlasSprite frontSprite = spriteGetterIn.apply( this.frontTexture );
TextureAtlasSprite sidesSprite = spriteGetterIn.apply( this.sidesTexture );
TextureAtlasSprite backSprite = spriteGetterIn.apply( this.backTexture );
return new PlaneBakedModel( frontSprite, sidesSprite, backSprite, this.connections );
}
}