Files
Applied-Energistics-2/src/main/java/appeng/client/gui/implementations/GuiLevelEmitter.java
T
2020-06-16 21:45:35 +02:00

230 lines
8.6 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui.implementations;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.util.InputMappings;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.text.ITextComponent;
import appeng.api.config.FuzzyMode;
import appeng.api.config.LevelType;
import appeng.api.config.RedstoneMode;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.config.YesNo;
import appeng.client.gui.widgets.GuiNumberBox;
import appeng.client.gui.widgets.GuiServerSettingToggleButton;
import appeng.client.gui.widgets.GuiSettingToggleButton;
import appeng.container.implementations.ContainerLevelEmitter;
import appeng.core.AEConfig;
import appeng.core.localization.GuiText;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketValueConfig;
public class GuiLevelEmitter extends GuiUpgradeable<ContainerLevelEmitter> {
private GuiNumberBox level;
private Button plus1;
private Button plus10;
private Button plus100;
private Button plus1000;
private Button minus1;
private Button minus10;
private Button minus100;
private Button minus1000;
private GuiSettingToggleButton<LevelType> levelMode;
private GuiSettingToggleButton<YesNo> craftingMode;
public GuiLevelEmitter(ContainerLevelEmitter container, PlayerInventory playerInventory, ITextComponent title) {
super(container, playerInventory, title);
}
@Override
public void init() {
super.init();
this.level = new GuiNumberBox(this.font, this.guiLeft + 24, this.guiTop + 43, 79, this.font.FONT_HEIGHT,
Long.class);
this.level.setEnableBackgroundDrawing(false);
this.level.setMaxStringLength(16);
this.level.setTextColor(0xFFFFFF);
this.level.setVisible(true);
this.level.setFocused2(true);
container.setTextField(this.level);
}
@Override
protected void addButtons() {
this.levelMode = new GuiServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 8, Settings.LEVEL_TYPE,
LevelType.ITEM_LEVEL);
this.redstoneMode = new GuiServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 28,
Settings.REDSTONE_EMITTER, RedstoneMode.LOW_SIGNAL);
this.fuzzyMode = new GuiServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 48, Settings.FUZZY_MODE,
FuzzyMode.IGNORE_ALL);
this.craftingMode = new GuiServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 48,
Settings.CRAFT_VIA_REDSTONE, YesNo.NO);
final int a = AEConfig.instance().levelByStackAmounts(0);
final int b = AEConfig.instance().levelByStackAmounts(1);
final int c = AEConfig.instance().levelByStackAmounts(2);
final int d = AEConfig.instance().levelByStackAmounts(3);
this.addButton(this.plus1 = new Button(this.guiLeft + 20, this.guiTop + 17, 22, 20, "+" + a, btn -> addQty(a)));
this.addButton(
this.plus10 = new Button(this.guiLeft + 48, this.guiTop + 17, 28, 20, "+" + b, btn -> addQty(b)));
this.addButton(
this.plus100 = new Button(this.guiLeft + 82, this.guiTop + 17, 32, 20, "+" + c, btn -> addQty(c)));
this.addButton(
this.plus1000 = new Button(this.guiLeft + 120, this.guiTop + 17, 38, 20, "+" + d, btn -> addQty(d)));
this.addButton(
this.minus1 = new Button(this.guiLeft + 20, this.guiTop + 59, 22, 20, "-" + a, btn -> addQty(-a)));
this.addButton(
this.minus10 = new Button(this.guiLeft + 48, this.guiTop + 59, 28, 20, "-" + b, btn -> addQty(-b)));
this.addButton(
this.minus100 = new Button(this.guiLeft + 82, this.guiTop + 59, 32, 20, "-" + c, btn -> addQty(-c)));
this.addButton(
this.minus1000 = new Button(this.guiLeft + 120, this.guiTop + 59, 38, 20, "-" + d, btn -> addQty(-d)));
this.addButton(this.levelMode);
this.addButton(this.redstoneMode);
this.addButton(this.craftingMode);
}
@Override
public void drawFG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) {
final boolean notCraftingMode = this.bc.getInstalledUpgrades(Upgrades.CRAFTING) == 0;
// configure enabled status...
this.level.setEnabled(notCraftingMode);
this.plus1.active = notCraftingMode;
this.plus10.active = notCraftingMode;
this.plus100.active = notCraftingMode;
this.plus1000.active = notCraftingMode;
this.minus1.active = notCraftingMode;
this.minus10.active = notCraftingMode;
this.minus100.active = notCraftingMode;
this.minus1000.active = notCraftingMode;
this.levelMode.active = notCraftingMode;
this.redstoneMode.active = notCraftingMode;
super.drawFG(offsetX, offsetY, mouseX, mouseY);
if (this.craftingMode != null) {
this.craftingMode.set(this.cvb.getCraftingMode());
}
if (this.levelMode != null) {
this.levelMode.set(((ContainerLevelEmitter) this.cvb).getLevelMode());
}
}
@Override
public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY, float partialTicks) {
super.drawBG(offsetX, offsetY, mouseX, mouseY, partialTicks);
this.level.render(mouseX, mouseY, partialTicks);
}
@Override
protected void handleButtonVisibility() {
this.craftingMode.setVisibility(this.bc.getInstalledUpgrades(Upgrades.CRAFTING) > 0);
this.fuzzyMode.setVisibility(this.bc.getInstalledUpgrades(Upgrades.FUZZY) > 0);
}
@Override
protected String getBackground() {
return "guis/lvlemitter.png";
}
@Override
protected GuiText getName() {
return GuiText.LevelEmitter;
}
private void addQty(final long i) {
try {
String Out = this.level.getText();
boolean Fixed = false;
while (Out.startsWith("0") && Out.length() > 1) {
Out = Out.substring(1);
Fixed = true;
}
if (Fixed) {
this.level.setText(Out);
}
if (Out.isEmpty()) {
Out = "0";
}
long result = Long.parseLong(Out);
result += i;
if (result < 0) {
result = 0;
}
this.level.setText(Out = Long.toString(result));
NetworkHandler.instance().sendToServer(new PacketValueConfig("LevelEmitter.Value", Out));
} catch (final NumberFormatException e) {
// nope..
this.level.setText("0");
}
}
@Override
public boolean charTyped(char character, int key) {
// Forward entered characters to the number-text-field
return level.charTyped(character, key);
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int p_keyPressed_3_) {
if (!this.checkHotbarKeys(InputMappings.getInputByCode(keyCode, scanCode))) {
if (keyCode == 211 || keyCode == 205 || keyCode == 203 || keyCode == 14) {
String Out = this.level.getText();
boolean Fixed = false;
while (Out.startsWith("0") && Out.length() > 1) {
Out = Out.substring(1);
Fixed = true;
}
if (Fixed) {
this.level.setText(Out);
}
if (Out.isEmpty()) {
Out = "0";
}
NetworkHandler.instance().sendToServer(new PacketValueConfig("LevelEmitter.Value", Out));
return true;
}
}
return super.keyPressed(keyCode, scanCode, p_keyPressed_3_);
}
}