Logo
Explore Help
Sign In
fujin/Applied-Energistics-2
1
0
Fork 0
You've already forked Applied-Energistics-2
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
44f1f7032690ed7caab04034e29c3cf835016f89
Applied-Energistics-2/client/render
T
History
AlgorithmX2 eadd67a34c Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-24 02:14:58 -05:00
..
blocks
Fixed Bug: #0315 - game crashes when ME controller is placed at bedrock level
2014-04-14 02:39:14 -05:00
effects
Energy FX is now much more light weight.
2014-04-24 02:13:52 -05:00
items
Pattern slots now report the output qty as well as the item type, at all times ( not just when shift is held )
2014-04-23 00:30:29 -05:00
model
Added Sky Stone Tracking.
2014-03-02 02:35:11 -06:00
AppEngRenderItem.java
Fixed Ghostly Renders.
2014-02-09 18:27:01 -06:00
BaseBlockRender.java
Less breaking Shit, More Render Fixes.
2014-03-04 21:56:20 -06:00
BlockRenderInfo.java
Fix Crash When using Debug Blocks.
2014-02-23 14:06:07 -06:00
BusRenderer.java
Added Meteorite Spawn Distance Setting.
2014-03-15 01:58:21 -05:00
BusRenderHelper.java
Ported FMP Support to 1.7.
2014-04-10 14:52:17 -05:00
CableRenderHelper.java
Ported to 1.7
2014-02-08 19:34:52 -06:00
ItemRenderer.java
Added 4 View Cell Slots.
2014-03-04 21:12:23 -06:00
RenderBlocksWorkaround.java
Improve Lighting cache.
2014-02-16 02:27:28 -06:00
SpatialSkyRender.java
Spatial "Sky Render"
2014-03-15 14:53:00 -05:00
TESRWrapper.java
Ported to 1.7
2014-02-08 19:34:52 -06:00
WorldRender.java
Fixed invalid Orientation.
2014-03-22 13:27:44 -05:00
Powered by Gitea Version: 1.26.0 Page: 54ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API