91 lines
3.3 KiB
Java
91 lines
3.3 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.storage;
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import appeng.api.util.AEPartLocation;
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import appeng.block.AEBaseTileBlock;
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import appeng.client.UnlistedProperty;
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import appeng.core.sync.GuiBridge;
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import appeng.tile.storage.TileDrive;
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import appeng.util.Platform;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.property.ExtendedBlockState;
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import net.minecraftforge.common.property.IExtendedBlockState;
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import net.minecraftforge.common.property.IUnlistedProperty;
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import javax.annotation.Nullable;
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public class BlockDrive extends AEBaseTileBlock {
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public static final UnlistedProperty<DriveSlotsState> SLOTS_STATE = new UnlistedProperty<>("drive_slots_state", DriveSlotsState.class);
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public BlockDrive() {
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super(Material.IRON);
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}
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@Override
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public BlockRenderLayer getBlockLayer() {
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return BlockRenderLayer.CUTOUT;
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}
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@Override
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protected BlockStateContainer createBlockState() {
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return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{
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SLOTS_STATE,
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FORWARD,
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UP
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});
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}
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@Override
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public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
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TileDrive te = this.getTileEntity(world, pos);
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IExtendedBlockState extState = (IExtendedBlockState) super.getExtendedState(state, world, pos);
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return extState.withProperty(SLOTS_STATE, te == null ? DriveSlotsState.createEmpty(10) : DriveSlotsState.fromChestOrDrive(te));
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}
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@Override
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public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
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if (p.isSneaking()) {
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return false;
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}
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final TileDrive tg = this.getTileEntity(w, pos);
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if (tg != null) {
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if (Platform.isServer()) {
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Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_DRIVE);
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}
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return true;
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}
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return false;
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}
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}
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