Files
Applied-Energistics-2/src/main/java/appeng/block/storage/BlockDrive.java
T
2022-09-17 08:08:02 -03:00

91 lines
3.3 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.storage;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileDrive;
import appeng.util.Platform;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import javax.annotation.Nullable;
public class BlockDrive extends AEBaseTileBlock {
public static final UnlistedProperty<DriveSlotsState> SLOTS_STATE = new UnlistedProperty<>("drive_slots_state", DriveSlotsState.class);
public BlockDrive() {
super(Material.IRON);
}
@Override
public BlockRenderLayer getBlockLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{
SLOTS_STATE,
FORWARD,
UP
});
}
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
TileDrive te = this.getTileEntity(world, pos);
IExtendedBlockState extState = (IExtendedBlockState) super.getExtendedState(state, world, pos);
return extState.withProperty(SLOTS_STATE, te == null ? DriveSlotsState.createEmpty(10) : DriveSlotsState.fromChestOrDrive(te));
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (p.isSneaking()) {
return false;
}
final TileDrive tg = this.getTileEntity(w, pos);
if (tg != null) {
if (Platform.isServer()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_DRIVE);
}
return true;
}
return false;
}
}