0mega24 59c7dd1285 Configurable Channel Limits (#295)
* Channel Config Test

* Update AEConfig.java

* userDefinedChannelAmounts

config option added for the dense and normal channel amounts - will need to be refined to match everything but not sure what I would need to do to make it match the other config options

rebound all hard coded checks for channel amounts and linked them to the config options

redefined how the channel amounts are noted in all applicable api integrations
2023-07-28 10:26:41 -03:00
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2017-07-22 21:12:53 +02:00
2023-07-28 10:26:41 -03:00
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2018-08-30 20:09:25 +02:00
2021-08-05 21:36:49 -03:00
wip
2023-07-08 00:53:21 -03:00
2023-07-08 13:00:47 -03:00

This is a fork of AE2 i made for trying to solve issues for the Omnifactory modpack.

See AE2-Omnifactory branch for commits and Releases for the compiled jars.

Applied Energistics 2 (PrototypeTrousers fork for Omnifactory)

About

A Mod about Matter, Energy and using them to conquer the world.

RecipeStages

You need to add the following into a CraftTweaker script:

mods.recipestages.Recipes.setPackageStage("appeng", allStages);

The second argument allows you to customize which stages exactly you want to be craftable with AE2. Idk why would you like to restrict any, but you can.

License

  • Applied Energistics 2 API
    • (c) 2013 - 2018 AlgorithmX2 et al
    • License
  • Applied Energistics 2
    • (c) 2013 - 2018 AlgorithmX2 et al
    • License
  • Textures and Models
    • (c) 2013 - 2018 AlgorithmX2 et al
    • License
  • Text and Translations
    • License

Credits

Thanks to

  • Notch et al for Minecraft
  • Lex et al for MinecraftForge
  • AlgorithmX2 for AppliedEnergistics2
  • all contributors
S
Description
AE2UEL, a Fork of a Minecraft Mod about Matter, Energy and using them to conquer the world.
Readme LGPL-3.0 31 MiB
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