Files
Applied-Energistics-2/src/main/java/appeng/block/networking/EnergyCellBlock.java
T
yueh bafc65d3a8 Changed AEGlassMaterial to Materials
Preparation in case we need more to support custom non solid, non
opaque, or similar blocks.
Removed custom fullSize/opaque blocks in favour of Material
2020-07-02 09:57:47 +02:00

68 lines
2.3 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.networking;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.state.IntegerProperty;
import net.minecraft.state.StateContainer;
import net.minecraft.util.NonNullList;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEMaterials;
import appeng.tile.networking.EnergyCellTileEntity;
public class EnergyCellBlock extends AEBaseTileBlock<EnergyCellTileEntity> {
public static final IntegerProperty ENERGY_STORAGE = IntegerProperty.create("fullness", 0, 7);
public EnergyCellBlock() {
super(defaultProps(AEMaterials.GLASS));
}
@Override
@OnlyIn(Dist.CLIENT)
public void fillItemGroup(ItemGroup group, NonNullList<ItemStack> itemStacks) {
super.fillItemGroup(group, itemStacks);
final ItemStack charged = new ItemStack(this, 1);
final CompoundNBT tag = charged.getOrCreateTag();
tag.putDouble("internalCurrentPower", this.getMaxPower());
tag.putDouble("internalMaxPower", this.getMaxPower());
itemStacks.add(charged);
}
public double getMaxPower() {
return 200000.0;
}
@Override
protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
super.fillStateContainer(builder);
builder.add(ENERGY_STORAGE);
}
}