Files
Applied-Energistics-2/src/main/java/appeng/fluids/client/gui/widgets/GuiFluidSlot.java
T

103 lines
3.6 KiB
Java

package appeng.fluids.client.gui.widgets;
import appeng.api.storage.data.IAEFluidStack;
import appeng.client.gui.widgets.GuiCustomSlot;
import appeng.container.slot.IJEITargetSlot;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketFluidSlot;
import appeng.fluids.util.AEFluidStack;
import appeng.fluids.util.IAEFluidTank;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidUtil;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import java.util.Collections;
public class GuiFluidSlot extends GuiCustomSlot implements IJEITargetSlot {
private final IAEFluidTank fluids;
private final int slot;
public GuiFluidSlot(final IAEFluidTank fluids, final int slot, final int id, final int x, final int y) {
super(id, x, y);
this.fluids = fluids;
this.slot = slot;
}
@Override
public void drawContent(final Minecraft mc, final int mouseX, final int mouseY, final float partialTicks) {
final IAEFluidStack fs = this.getFluidStack();
if (fs != null) {
GlStateManager.disableLighting();
GlStateManager.disableBlend();
final Fluid fluid = fs.getFluid();
mc.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
final TextureAtlasSprite sprite = mc.getTextureMapBlocks().getAtlasSprite(fluid.getStill().toString());
// Set color for dynamic fluids
// Convert int color to RGB
final float red = (fluid.getColor() >> 16 & 255) / 255.0F;
final float green = (fluid.getColor() >> 8 & 255) / 255.0F;
final float blue = (fluid.getColor() & 255) / 255.0F;
GlStateManager.color(red, green, blue);
this.drawTexturedModalRect(this.xPos(), this.yPos(), sprite, this.getWidth(), this.getHeight());
}
}
@Override
public boolean canClick(final EntityPlayer player) {
final ItemStack mouseStack = player.inventory.getItemStack();
return mouseStack.isEmpty() || mouseStack.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null);
}
@Override
public void slotClicked(final ItemStack clickStack, int mouseButton) {
if (clickStack.isEmpty() || mouseButton == 1) {
this.setFluidStack(null);
} else if (mouseButton == 0) {
final FluidStack fluid = FluidUtil.getFluidContained(clickStack);
if (fluid != null) {
this.setFluidStack(AEFluidStack.fromFluidStack(fluid));
}
}
}
@Override
public String getMessage() {
final IAEFluidStack fluid = this.getFluidStack();
if (fluid != null) {
return fluid.getFluidStack().getLocalizedName();
}
return null;
}
@Override
public boolean isVisible() {
return true;
}
public IAEFluidStack getFluidStack() {
return this.fluids.getFluidInSlot(this.slot);
}
public void setFluidStack(final IAEFluidStack stack) {
this.fluids.setFluidInSlot(this.slot, stack);
NetworkHandler.instance().sendToServer(new PacketFluidSlot(Collections.singletonMap(this.getId(), this.getFluidStack())));
}
@Override
public boolean needAccept() {
return this.getFluidStack() == null;
}
}