1029 lines
41 KiB
Java
1029 lines
41 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.gui;
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import appeng.api.storage.data.IAEFluidStack;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.client.gui.widgets.GuiCustomSlot;
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import appeng.client.gui.widgets.GuiScrollbar;
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import appeng.client.gui.widgets.ITooltip;
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import appeng.client.me.InternalSlotME;
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import appeng.client.me.SlotDisconnected;
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import appeng.client.me.SlotME;
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import appeng.client.render.StackSizeRenderer;
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import appeng.container.AEBaseContainer;
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import appeng.container.slot.*;
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import appeng.container.slot.AppEngSlot.hasCalculatedValidness;
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import appeng.core.AELog;
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import appeng.core.AppEng;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketInventoryAction;
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import appeng.core.sync.packets.PacketSwapSlots;
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import appeng.fluids.client.render.FluidStackSizeRenderer;
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import appeng.fluids.container.slots.IMEFluidSlot;
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import appeng.helpers.InventoryAction;
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import appeng.items.misc.ItemEncodedPattern;
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import appeng.util.Platform;
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import appeng.util.item.AEItemStack;
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import com.google.common.base.Joiner;
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import com.google.common.base.Stopwatch;
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import com.google.common.collect.Lists;
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import mezz.jei.api.gui.IGhostIngredientHandler;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.Gui;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.client.renderer.BufferBuilder;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.RenderHelper;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.ClickType;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.text.TextFormatting;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidUtil;
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import net.minecraftforge.fml.common.Optional;
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import net.minecraftforge.items.SlotItemHandler;
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import org.lwjgl.input.Keyboard;
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import org.lwjgl.input.Mouse;
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import org.lwjgl.opengl.GL11;
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import yalter.mousetweaks.api.IMTModGuiContainer2;
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import javax.annotation.Nonnull;
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import java.awt.*;
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import java.io.IOException;
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import java.text.DecimalFormat;
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import java.text.ParseException;
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import java.util.List;
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import java.util.*;
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import java.util.concurrent.TimeUnit;
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import static appeng.integration.modules.jei.JEIPlugin.aeGuiHandler;
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import static appeng.integration.modules.jei.JEIPlugin.runtime;
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@Optional.Interface(iface = "yalter.mousetweaks.api.IMTModGuiContainer2", modid = "mousetweaks")
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public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContainer2 {
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private final List<InternalSlotME> meSlots = new ArrayList<>();
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// drag y
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private final Set<Slot> drag_click = new HashSet<>();
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private final StackSizeRenderer stackSizeRenderer = new StackSizeRenderer();
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private final FluidStackSizeRenderer fluidStackSizeRenderer = new FluidStackSizeRenderer();
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private GuiScrollbar myScrollBar = null;
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private boolean disableShiftClick = false;
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private Stopwatch dbl_clickTimer = Stopwatch.createStarted();
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private ItemStack dbl_whichItem = ItemStack.EMPTY;
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private Slot bl_clicked;
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private Stopwatch lastClicked = Stopwatch.createStarted();
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private List<IGhostIngredientHandler.Target<Object>> hoveredIngredientTargets = new ArrayList<>();
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private Object bookmarkedIngredient;
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private boolean isDraggingJeiGhostItem;
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private boolean haltDragging = false;
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public void setJeiGhostItem(boolean jeiGhostItem) {
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isJeiGhostItem = jeiGhostItem;
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}
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private boolean isJeiGhostItem;
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public Object getBookmarkedIngredient() {
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return bookmarkedIngredient;
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}
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public List<GuiCustomSlot> getGuiSlots() {
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return guiSlots;
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}
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protected final List<GuiCustomSlot> guiSlots = new ArrayList<>();
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public AEBaseGui(final Container container) {
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super(container);
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}
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protected static String join(final Collection<String> toolTip, final String delimiter) {
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final Joiner joiner = Joiner.on(delimiter);
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return joiner.join(toolTip);
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}
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protected int getQty(final GuiButton btn) {
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try {
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final DecimalFormat df = new DecimalFormat("+#;-#");
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return df.parse(btn.displayString).intValue();
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} catch (final ParseException e) {
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return 0;
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}
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}
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@Override
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public void initGui() {
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super.initGui();
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final List<Slot> slots = this.getInventorySlots();
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final Iterator<Slot> i = slots.iterator();
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while (i.hasNext()) {
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if (i.next() instanceof SlotME) {
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i.remove();
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}
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}
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for (final InternalSlotME me : this.meSlots) {
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slots.add(new SlotME(me));
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}
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}
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private List<Slot> getInventorySlots() {
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return this.inventorySlots.inventorySlots;
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}
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@Override
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public void drawScreen(final int mouseX, final int mouseY, final float partialTicks) {
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super.drawDefaultBackground();
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super.drawScreen(mouseX, mouseY, partialTicks);
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GlStateManager.pushMatrix();
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GlStateManager.translate(this.guiLeft, this.guiTop, 0.0F);
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GlStateManager.enableDepth();
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for (final GuiCustomSlot c : this.guiSlots) {
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this.drawGuiSlot(c, mouseX, mouseY, partialTicks);
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}
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GlStateManager.disableDepth();
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for (final GuiCustomSlot c : this.guiSlots) {
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this.drawTooltip(c, mouseX - this.guiLeft, mouseY - this.guiTop);
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}
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GlStateManager.popMatrix();
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this.renderHoveredToolTip(mouseX, mouseY);
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for (final Object c : this.buttonList) {
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if (c instanceof ITooltip) {
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this.drawTooltip((ITooltip) c, mouseX, mouseY);
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}
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}
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GlStateManager.enableDepth();
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if (Platform.isModLoaded("jei")) {
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bookmarkedJEIghostItem(mouseX, mouseY);
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}
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GlStateManager.disableDepth();
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}
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public List<Rectangle> getJEIExclusionArea() {
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return Collections.emptyList();
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}
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@Optional.Method(modid = "jei")
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void bookmarkedJEIghostItem(final int mouseX, final int mouseY) {
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if (!isJeiGhostItem) {
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bookmarkedIngredient = runtime.getBookmarkOverlay().getIngredientUnderMouse();
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}
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if (bookmarkedIngredient != null) {
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hoveredIngredientTargets = aeGuiHandler.getTargets(this, bookmarkedIngredient, false);
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ItemStack dragItem = ItemStack.EMPTY;
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if (hoveredIngredientTargets.size() > 0) {
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if (isShiftKeyDown() && Mouse.isButtonDown(0) && this.lastClicked.elapsed(TimeUnit.MILLISECONDS) > 200) {
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this.lastClicked = Stopwatch.createStarted();
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aeGuiHandler.getTargets(this, bookmarkedIngredient, true);
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} else if (Mouse.isButtonDown(0) && this.lastClicked.elapsed(TimeUnit.MILLISECONDS) > 200) {
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this.lastClicked = Stopwatch.createStarted();
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if (bookmarkedIngredient instanceof ItemStack) {
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dragItem = ((ItemStack) bookmarkedIngredient);
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} else if (bookmarkedIngredient instanceof FluidStack) {
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dragItem = FluidUtil.getFilledBucket(((FluidStack) bookmarkedIngredient));
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}
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mc.player.inventory.setItemStack(dragItem.copy());
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this.isJeiGhostItem = true;
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}
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drawTargets(mouseX, mouseY);
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}
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}
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}
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private void drawTargets(int mouseX, int mouseY) {
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GlStateManager.disableLighting();
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for (IGhostIngredientHandler.Target target : hoveredIngredientTargets) {
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Rectangle area = target.getArea();
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Color color;
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if (area.contains(mouseX, mouseY)) {
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color = new Color(76, 201, 25, 128);
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} else {
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color = new Color(19, 201, 10, 64);
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}
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Gui.drawRect(area.x, area.y, area.x + area.width, area.y + area.height, color.getRGB());
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}
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GlStateManager.color(1f, 1f, 1f, 1f);
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GlStateManager.enableDepth();
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}
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protected void drawGuiSlot(GuiCustomSlot slot, int mouseX, int mouseY, float partialTicks) {
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if (slot.isSlotEnabled()) {
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final int left = slot.xPos();
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final int top = slot.yPos();
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final int right = left + slot.getWidth();
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final int bottom = top + slot.getHeight();
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slot.drawContent(this.mc, mouseX, mouseY, partialTicks);
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if (this.isPointInRegion(left, top, slot.getWidth(), slot.getHeight(), mouseX, mouseY) && slot.canClick(this.mc.player)) {
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GlStateManager.disableLighting();
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GlStateManager.colorMask(true, true, true, false);
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this.drawGradientRect(left, top, right, bottom, -2130706433, -2130706433);
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GlStateManager.colorMask(true, true, true, true);
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GlStateManager.enableLighting();
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}
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}
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}
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private void drawTooltip(ITooltip tooltip, int mouseX, int mouseY) {
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final int x = tooltip.xPos(); // ((GuiImgButton) c).x;
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int y = tooltip.yPos(); // ((GuiImgButton) c).y;
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if (x < mouseX && x + tooltip.getWidth() > mouseX && tooltip.isVisible()) {
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if (y < mouseY && y + tooltip.getHeight() > mouseY) {
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if (y < 15) {
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y = 15;
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}
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final String msg = tooltip.getMessage();
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if (msg != null) {
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this.drawTooltip(x + 11, y + 4, msg);
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}
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}
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}
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}
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protected void drawTooltip(int x, int y, String message) {
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String[] lines = message.split("\n");
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this.drawTooltip(x, y, Arrays.asList(lines));
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}
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protected void drawTooltip(int x, int y, List<String> lines) {
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if (lines.isEmpty()) {
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return;
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}
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// For an explanation of the formatting codes, see http://minecraft.gamepedia.com/Formatting_codes
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lines = Lists.newArrayList(lines); // Make a copy
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// Make the first line white
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lines.set(0, TextFormatting.WHITE + lines.get(0));
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// All lines after the first are colored gray
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for (int i = 1; i < lines.size(); i++) {
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lines.set(i, TextFormatting.GRAY + lines.get(i));
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}
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this.drawHoveringText(lines, x, y, this.fontRenderer);
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}
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@Override
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protected final void drawGuiContainerForegroundLayer(final int x, final int y) {
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final int ox = this.guiLeft; // (width - xSize) / 2;
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final int oy = this.guiTop; // (height - ySize) / 2;
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GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
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if (this.getScrollBar() != null) {
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this.getScrollBar().draw(this);
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}
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this.drawFG(ox, oy, x, y);
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}
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public abstract void drawFG(int offsetX, int offsetY, int mouseX, int mouseY);
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@Override
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protected final void drawGuiContainerBackgroundLayer(final float f, final int x, final int y) {
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final int ox = this.guiLeft; // (width - xSize) / 2;
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final int oy = this.guiTop; // (height - ySize) / 2;
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GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
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this.drawBG(ox, oy, x, y);
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final List<Slot> slots = this.getInventorySlots();
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for (final Slot slot : slots) {
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if (slot instanceof IOptionalSlot) {
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final IOptionalSlot optionalSlot = (IOptionalSlot) slot;
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if (optionalSlot.isRenderDisabled()) {
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final AppEngSlot aeSlot = (AppEngSlot) slot;
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if (aeSlot.isSlotEnabled()) {
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this.drawTexturedModalRect(ox + aeSlot.xPos - 1, oy + aeSlot.yPos - 1, optionalSlot.getSourceX() - 1, optionalSlot.getSourceY() - 1, 18, 18);
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} else {
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GlStateManager.color(1.0F, 1.0F, 1.0F, 0.4F);
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GlStateManager.enableBlend();
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this.drawTexturedModalRect(ox + aeSlot.xPos - 1, oy + aeSlot.yPos - 1, optionalSlot.getSourceX() - 1, optionalSlot.getSourceY() - 1, 18, 18);
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GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
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}
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}
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}
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}
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for (final GuiCustomSlot slot : this.guiSlots) {
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slot.drawBackground(ox, oy);
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}
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}
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@Override
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protected void mouseClicked(final int xCoord, final int yCoord, final int btn) throws IOException {
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this.drag_click.clear();
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if (btn == 1) {
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for (final Object o : this.buttonList) {
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final GuiButton guibutton = (GuiButton) o;
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if (guibutton.mousePressed(this.mc, xCoord, yCoord)) {
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super.mouseClicked(xCoord, yCoord, 0);
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return;
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}
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}
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}
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for (GuiCustomSlot slot : this.guiSlots) {
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if (this.isPointInRegion(slot.xPos(), slot.yPos(), slot.getWidth(), slot.getHeight(), xCoord, yCoord) && slot.canClick(this.mc.player)) {
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slot.slotClicked(this.mc.player.inventory.getItemStack(), btn);
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}
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}
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if (this.getScrollBar() != null) {
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this.getScrollBar().click(this, xCoord - this.guiLeft, yCoord - this.guiTop);
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}
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super.mouseClicked(xCoord, yCoord, btn);
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}
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@Override
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protected void mouseReleased(int mouseX, int mouseY, int state) {
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this.drag_click.clear();
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this.haltDragging = false;
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super.mouseReleased(mouseX, mouseY, state);
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}
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@Override
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protected void mouseClickMove(final int x, final int y, final int c, final long d) {
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final Slot slot = this.getSlot(x, y);
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final ItemStack itemstack = this.mc.player.inventory.getItemStack();
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if (this.getScrollBar() != null) {
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this.getScrollBar().click(this, x - this.guiLeft, y - this.guiTop);
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}
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if (slot instanceof SlotFake && !itemstack.isEmpty()) {
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if (this.drag_click.add(slot)) {
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final PacketInventoryAction p = new PacketInventoryAction(c == 0 ? InventoryAction.PICKUP_OR_SET_DOWN : InventoryAction.PLACE_SINGLE, slot.slotNumber, 0);
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NetworkHandler.instance().sendToServer(p);
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}
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} else if (slot instanceof SlotDisconnected) {
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if (!haltDragging && this.drag_click.add(slot)) {
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if (!itemstack.isEmpty()) {
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if (slot.getStack().isEmpty()) {
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InventoryAction action;
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if (slot.getSlotStackLimit() == 1) {
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action = InventoryAction.SPLIT_OR_PLACE_SINGLE;
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} else {
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action = InventoryAction.PICKUP_OR_SET_DOWN;
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}
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final PacketInventoryAction p = new PacketInventoryAction(action, slot.getSlotIndex(), ((SlotDisconnected) slot).getSlot().getId());
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NetworkHandler.instance().sendToServer(p);
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}
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}
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} else if (isShiftKeyDown()) {
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for (final Slot dr : this.drag_click) {
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InventoryAction action = null;
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if (!slot.getStack().isEmpty()) {
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action = InventoryAction.SHIFT_CLICK;
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}
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if (action != null) {
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final PacketInventoryAction p = new PacketInventoryAction(action, dr.getSlotIndex(), ((SlotDisconnected) slot).getSlot().getId());
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NetworkHandler.instance().sendToServer(p);
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}
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}
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}
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} else {
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super.mouseClickMove(x, y, c, d);
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}
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}
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// TODO 1.9.4 aftermath - Whole ClickType thing, to be checked.
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@Override
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protected void handleMouseClick(final Slot slot, final int slotIdx, final int mouseButton, final ClickType clickType) {
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final EntityPlayer player = Minecraft.getMinecraft().player;
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if (this.isJeiGhostItem && isDraggingJeiGhostItem) {
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for (IGhostIngredientHandler.Target target : hoveredIngredientTargets) {
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Rectangle area = target.getArea();
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final int x = Mouse.getEventX() * this.width / this.mc.displayWidth;
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final int y = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
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if (area.contains(x, y)) {
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target.accept(bookmarkedIngredient);
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break;
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}
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}
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this.isJeiGhostItem = false;
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this.isDraggingJeiGhostItem = false;
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ItemStack dragItem = ItemStack.EMPTY;
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if (runtime.getBookmarkOverlay().getIngredientUnderMouse() != null) {
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bookmarkedJEIghostItem(Mouse.getX(), this.mc.displayHeight - Mouse.getY());
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if (bookmarkedIngredient instanceof ItemStack) {
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dragItem = ((ItemStack) bookmarkedIngredient);
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} else if (bookmarkedIngredient instanceof FluidStack) {
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dragItem = FluidUtil.getFilledBucket(((FluidStack) bookmarkedIngredient));
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}
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mc.player.inventory.setItemStack(dragItem.copy());
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|
this.isJeiGhostItem = true;
|
|
} else {
|
|
mc.player.inventory.setItemStack(dragItem);
|
|
}
|
|
} else if (slot instanceof SlotFake) {
|
|
final InventoryAction action;
|
|
action = mouseButton == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
|
|
|
|
if (this.drag_click.size() > 1) {
|
|
return;
|
|
}
|
|
|
|
PacketInventoryAction p = new PacketInventoryAction(action, slotIdx, 0);
|
|
NetworkHandler.instance().sendToServer(p);
|
|
return;
|
|
}
|
|
|
|
if (slot instanceof SlotPatternTerm) {
|
|
if (mouseButton == 6) {
|
|
return; // prevent weird double clicks..
|
|
}
|
|
|
|
try {
|
|
NetworkHandler.instance().sendToServer(((SlotPatternTerm) slot).getRequest(isShiftKeyDown()));
|
|
} catch (final IOException e) {
|
|
AELog.debug(e);
|
|
}
|
|
} else if (slot instanceof SlotCraftingTerm) {
|
|
if (mouseButton == 6) {
|
|
return; // prevent weird double clicks..
|
|
}
|
|
|
|
InventoryAction action = null;
|
|
if (isShiftKeyDown()) {
|
|
action = InventoryAction.CRAFT_SHIFT;
|
|
} else {
|
|
// Craft stack on right-click, craft single on left-click
|
|
action = (mouseButton == 1) ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM;
|
|
}
|
|
|
|
final PacketInventoryAction p = new PacketInventoryAction(action, slotIdx, 0);
|
|
NetworkHandler.instance().sendToServer(p);
|
|
|
|
return;
|
|
}
|
|
|
|
if (Keyboard.isKeyDown(Keyboard.KEY_SPACE)) {
|
|
if (this.enableSpaceClicking()) {
|
|
IAEItemStack stack = null;
|
|
if (slot instanceof SlotME) {
|
|
stack = ((SlotME) slot).getAEStack();
|
|
}
|
|
|
|
int slotNum = this.getInventorySlots().size();
|
|
|
|
if (!(slot instanceof SlotME) && slot != null) {
|
|
slotNum = slot.slotNumber;
|
|
}
|
|
|
|
((AEBaseContainer) this.inventorySlots).setTargetStack(stack);
|
|
final PacketInventoryAction p = new PacketInventoryAction(InventoryAction.MOVE_REGION, slotNum, 0);
|
|
NetworkHandler.instance().sendToServer(p);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (slot instanceof SlotDisconnected) {
|
|
if (this.drag_click.size() >= 1) {
|
|
return;
|
|
}
|
|
|
|
InventoryAction action = null;
|
|
|
|
switch (clickType) {
|
|
case PICKUP: // pickup / set-down.
|
|
if (mouseButton == 1) {
|
|
action = InventoryAction.SPLIT_OR_PLACE_SINGLE;
|
|
} else {
|
|
action = InventoryAction.PICKUP_OR_SET_DOWN;
|
|
}
|
|
break;
|
|
case QUICK_MOVE:
|
|
action = (mouseButton == 1) ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
|
|
break;
|
|
|
|
case CLONE: // creative dupe:
|
|
|
|
if (player.capabilities.isCreativeMode) {
|
|
action = InventoryAction.CREATIVE_DUPLICATE;
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
case THROW: // drop item:
|
|
}
|
|
|
|
if (action != null) {
|
|
final PacketInventoryAction p = new PacketInventoryAction(action, slot.getSlotIndex(), ((SlotDisconnected) slot).getSlot().getId());
|
|
NetworkHandler.instance().sendToServer(p);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (slot instanceof SlotME) {
|
|
InventoryAction action = null;
|
|
IAEItemStack stack = null;
|
|
|
|
switch (clickType) {
|
|
case PICKUP: // pickup / set-down.
|
|
action = (mouseButton == 1) ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
|
|
stack = ((SlotME) slot).getAEStack();
|
|
|
|
if (stack != null && action == InventoryAction.PICKUP_OR_SET_DOWN && stack.getStackSize() == 0 && player.inventory.getItemStack().isEmpty()) {
|
|
action = InventoryAction.AUTO_CRAFT;
|
|
}
|
|
|
|
break;
|
|
case QUICK_MOVE:
|
|
action = (mouseButton == 1) ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
|
|
stack = ((SlotME) slot).getAEStack();
|
|
break;
|
|
|
|
case CLONE: // creative dupe:
|
|
|
|
stack = ((SlotME) slot).getAEStack();
|
|
if (stack != null && stack.isCraftable()) {
|
|
action = InventoryAction.AUTO_CRAFT;
|
|
} else if (player.capabilities.isCreativeMode) {
|
|
final IAEItemStack slotItem = ((SlotME) slot).getAEStack();
|
|
if (slotItem != null) {
|
|
action = InventoryAction.CREATIVE_DUPLICATE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
case THROW: // drop item:
|
|
}
|
|
|
|
if (action != null) {
|
|
((AEBaseContainer) this.inventorySlots).setTargetStack(stack);
|
|
final PacketInventoryAction p = new PacketInventoryAction(action, this.getInventorySlots().size(), 0);
|
|
NetworkHandler.instance().sendToServer(p);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (!this.disableShiftClick && isShiftKeyDown() && mouseButton == 0) {
|
|
this.disableShiftClick = true;
|
|
|
|
if (this.dbl_whichItem.isEmpty() || this.bl_clicked != slot || this.dbl_clickTimer.elapsed(TimeUnit.MILLISECONDS) > 250) {
|
|
// some simple double click logic.
|
|
this.bl_clicked = slot;
|
|
this.dbl_clickTimer = Stopwatch.createStarted();
|
|
if (slot != null) {
|
|
this.dbl_whichItem = slot.getHasStack() ? slot.getStack().copy() : ItemStack.EMPTY;
|
|
} else {
|
|
this.dbl_whichItem = ItemStack.EMPTY;
|
|
}
|
|
} else if (!this.dbl_whichItem.isEmpty()) {
|
|
// a replica of the weird broken vanilla feature.
|
|
|
|
final List<Slot> slots = this.getInventorySlots();
|
|
for (final Slot inventorySlot : slots) {
|
|
if (inventorySlot != null && inventorySlot.canTakeStack(this.mc.player) && inventorySlot.getHasStack() && inventorySlot.isSameInventory(slot) && Container.canAddItemToSlot(inventorySlot, this.dbl_whichItem, true)) {
|
|
this.handleMouseClick(inventorySlot, inventorySlot.slotNumber, 0, ClickType.QUICK_MOVE);
|
|
}
|
|
}
|
|
this.dbl_whichItem = ItemStack.EMPTY;
|
|
}
|
|
|
|
this.disableShiftClick = false;
|
|
}
|
|
|
|
if (clickType == ClickType.PICKUP && isJeiGhostItem && !isDraggingJeiGhostItem) {
|
|
this.isDraggingJeiGhostItem = true;
|
|
return;
|
|
}
|
|
|
|
super.handleMouseClick(slot, slotIdx, mouseButton, clickType);
|
|
}
|
|
|
|
@Override
|
|
protected boolean checkHotbarKeys(final int keyCode) {
|
|
final Slot theSlot = this.getSlotUnderMouse();
|
|
|
|
if (this.mc.player.inventory.getItemStack().isEmpty() && theSlot != null) {
|
|
for (int j = 0; j < 9; ++j) {
|
|
if (keyCode == this.mc.gameSettings.keyBindsHotbar[j].getKeyCode()) {
|
|
final List<Slot> slots = this.getInventorySlots();
|
|
for (final Slot s : slots) {
|
|
if (s.getSlotIndex() == j && s.inventory == ((AEBaseContainer) this.inventorySlots).getPlayerInv()) {
|
|
if (!s.canTakeStack(((AEBaseContainer) this.inventorySlots).getPlayerInv().player)) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (theSlot.getSlotStackLimit() == 64) {
|
|
this.handleMouseClick(theSlot, theSlot.slotNumber, j, ClickType.SWAP);
|
|
return true;
|
|
} else {
|
|
for (final Slot s : slots) {
|
|
if (s.getSlotIndex() == j && s.inventory == ((AEBaseContainer) this.inventorySlots).getPlayerInv()) {
|
|
NetworkHandler.instance().sendToServer(new PacketSwapSlots(s.slotNumber, theSlot.slotNumber));
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void onGuiClosed() {
|
|
super.onGuiClosed();
|
|
}
|
|
|
|
protected Slot getSlot(final int mouseX, final int mouseY) {
|
|
final List<Slot> slots = this.getInventorySlots();
|
|
for (final Slot slot : slots) {
|
|
// isPointInRegion
|
|
if (this.isPointInRegion(slot.xPos, slot.yPos, 16, 16, mouseX, mouseY)) {
|
|
return slot;
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public abstract void drawBG(int offsetX, int offsetY, int mouseX, int mouseY);
|
|
|
|
@Override
|
|
public void handleMouseInput() throws IOException {
|
|
super.handleMouseInput();
|
|
|
|
final int i = Mouse.getEventDWheel();
|
|
if (i != 0 && isShiftKeyDown()) {
|
|
final int x = Mouse.getEventX() * this.width / this.mc.displayWidth;
|
|
final int y = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
|
|
this.mouseWheelEvent(x, y, i / Math.abs(i));
|
|
} else if (i != 0 && this.getScrollBar() != null) {
|
|
this.getScrollBar().wheel(i);
|
|
}
|
|
}
|
|
|
|
protected void mouseWheelEvent(final int x, final int y, final int wheel) {
|
|
final Slot slot = this.getSlot(x, y);
|
|
if (slot instanceof SlotME) {
|
|
final IAEItemStack item = ((SlotME) slot).getAEStack();
|
|
if (item != null) {
|
|
((AEBaseContainer) this.inventorySlots).setTargetStack(item);
|
|
final InventoryAction direction = wheel > 0 ? InventoryAction.ROLL_DOWN : InventoryAction.ROLL_UP;
|
|
final int times = Math.abs(wheel);
|
|
final int inventorySize = this.getInventorySlots().size();
|
|
for (int h = 0; h < times; h++) {
|
|
final PacketInventoryAction p = new PacketInventoryAction(direction, inventorySize, 0);
|
|
NetworkHandler.instance().sendToServer(p);
|
|
}
|
|
}
|
|
}
|
|
if (slot instanceof SlotFake) {
|
|
final ItemStack stack = slot.getStack();
|
|
if (stack != ItemStack.EMPTY) {
|
|
final PacketInventoryAction p;
|
|
if (Keyboard.isKeyDown(Keyboard.KEY_LCONTROL) || Keyboard.isKeyDown(Keyboard.KEY_RCONTROL)) {
|
|
InventoryAction direction = wheel > 0 ? InventoryAction.DOUBLE : InventoryAction.HALVE;
|
|
p = new PacketInventoryAction(direction, slot.slotNumber, 0);
|
|
} else {
|
|
InventoryAction direction = wheel > 0 ? InventoryAction.PLACE_SINGLE : InventoryAction.PICKUP_SINGLE;
|
|
p = new PacketInventoryAction(direction, slot.slotNumber, 0);
|
|
}
|
|
NetworkHandler.instance().sendToServer(p);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected boolean enableSpaceClicking() {
|
|
return true;
|
|
}
|
|
|
|
public void bindTexture(final String base, final String file) {
|
|
final ResourceLocation loc = new ResourceLocation(base, "textures/" + file);
|
|
this.mc.getTextureManager().bindTexture(loc);
|
|
}
|
|
|
|
protected void drawItem(final int x, final int y, final ItemStack is) {
|
|
this.zLevel = 100.0F;
|
|
this.itemRender.zLevel = 100.0F;
|
|
|
|
RenderHelper.enableGUIStandardItemLighting();
|
|
GlStateManager.enableDepth();
|
|
this.itemRender.renderItemAndEffectIntoGUI(is, x, y);
|
|
GlStateManager.disableDepth();
|
|
|
|
this.itemRender.zLevel = 0.0F;
|
|
this.zLevel = 0.0F;
|
|
}
|
|
|
|
protected String getGuiDisplayName(final String in) {
|
|
return this.hasCustomInventoryName() ? this.getInventoryName() : in;
|
|
}
|
|
|
|
private boolean hasCustomInventoryName() {
|
|
if (this.inventorySlots instanceof AEBaseContainer) {
|
|
return ((AEBaseContainer) this.inventorySlots).getCustomName() != null;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private String getInventoryName() {
|
|
return ((AEBaseContainer) this.inventorySlots).getCustomName();
|
|
}
|
|
|
|
/**
|
|
* This overrides the base-class method through some access transformer hackery...
|
|
*/
|
|
@Override
|
|
public void drawSlot(Slot s) {
|
|
if (s instanceof SlotME) {
|
|
|
|
try {
|
|
this.zLevel = 100.0F;
|
|
this.itemRender.zLevel = 100.0F;
|
|
|
|
if (!this.isPowered()) {
|
|
drawRect(s.xPos, s.yPos, 16 + s.xPos, 16 + s.yPos, 0x66111111);
|
|
}
|
|
|
|
this.zLevel = 0.0F;
|
|
this.itemRender.zLevel = 0.0F;
|
|
|
|
// Annoying but easier than trying to splice into render item
|
|
super.drawSlot(new Size1Slot((SlotME) s));
|
|
|
|
this.stackSizeRenderer.renderStackSize(this.fontRenderer, ((SlotME) s).getAEStack(), s.xPos, s.yPos);
|
|
|
|
} catch (final Exception err) {
|
|
AELog.warn("[AppEng] AE prevented crash while drawing slot: " + err);
|
|
}
|
|
|
|
return;
|
|
} else if (s instanceof IMEFluidSlot && ((IMEFluidSlot) s).shouldRenderAsFluid()) {
|
|
final IMEFluidSlot slot = (IMEFluidSlot) s;
|
|
final IAEFluidStack fs = slot.getAEFluidStack();
|
|
|
|
if (fs != null && this.isPowered()) {
|
|
GlStateManager.disableLighting();
|
|
GlStateManager.disableBlend();
|
|
final Fluid fluid = fs.getFluid();
|
|
Minecraft.getMinecraft().getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
|
final TextureAtlasSprite sprite = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(fluid.getStill().toString());
|
|
|
|
// Set color for dynamic fluids
|
|
// Convert int color to RGB
|
|
float red = (fluid.getColor() >> 16 & 255) / 255.0F;
|
|
float green = (fluid.getColor() >> 8 & 255) / 255.0F;
|
|
float blue = (fluid.getColor() & 255) / 255.0F;
|
|
GlStateManager.color(red, green, blue);
|
|
|
|
this.drawTexturedModalRect(s.xPos, s.yPos, sprite, 16, 16);
|
|
GlStateManager.enableLighting();
|
|
GlStateManager.enableBlend();
|
|
|
|
this.fluidStackSizeRenderer.renderStackSize(this.fontRenderer, fs, s.xPos, s.yPos);
|
|
} else if (!this.isPowered()) {
|
|
drawRect(s.xPos, s.yPos, 16 + s.xPos, 16 + s.yPos, 0x66111111);
|
|
}
|
|
|
|
return;
|
|
} else {
|
|
try {
|
|
final ItemStack is = s.getStack();
|
|
if (s instanceof AppEngSlot && (((AppEngSlot) s).renderIconWithItem() || is.isEmpty()) && (((AppEngSlot) s).shouldDisplay())) {
|
|
final AppEngSlot aes = (AppEngSlot) s;
|
|
if (aes.getIcon() >= 0) {
|
|
this.bindTexture("guis/states.png");
|
|
|
|
try {
|
|
final int uv_y = (int) Math.floor(aes.getIcon() / 16);
|
|
final int uv_x = aes.getIcon() - uv_y * 16;
|
|
|
|
GlStateManager.enableBlend();
|
|
GlStateManager.disableLighting();
|
|
GlStateManager.enableTexture2D();
|
|
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
|
GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f);
|
|
final float par1 = aes.xPos;
|
|
final float par2 = aes.yPos;
|
|
final float par3 = uv_x * 16;
|
|
final float par4 = uv_y * 16;
|
|
|
|
final Tessellator tessellator = Tessellator.getInstance();
|
|
final BufferBuilder vb = tessellator.getBuffer();
|
|
|
|
vb.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
|
|
|
|
final float f1 = 0.00390625F;
|
|
final float f = 0.00390625F;
|
|
final float par6 = 16;
|
|
vb.pos(par1 + 0, par2 + par6, this.zLevel).tex((par3 + 0) * f, (par4 + par6) * f1).color(1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon()).endVertex();
|
|
final float par5 = 16;
|
|
vb.pos(par1 + par5, par2 + par6, this.zLevel).tex((par3 + par5) * f, (par4 + par6) * f1).color(1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon()).endVertex();
|
|
vb.pos(par1 + par5, par2 + 0, this.zLevel).tex((par3 + par5) * f, (par4 + 0) * f1).color(1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon()).endVertex();
|
|
vb.pos(par1 + 0, par2 + 0, this.zLevel).tex((par3 + 0) * f, (par4 + 0) * f1).color(1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon()).endVertex();
|
|
tessellator.draw();
|
|
|
|
} catch (final Exception err) {
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!is.isEmpty() && s instanceof AppEngSlot) {
|
|
if (((AppEngSlot) s).getIsValid() == hasCalculatedValidness.NotAvailable) {
|
|
boolean isValid = s.isItemValid(is) || s instanceof SlotOutput || s instanceof AppEngCraftingSlot || s instanceof SlotDisabled || s instanceof SlotInaccessible || s instanceof SlotFake || s instanceof SlotRestrictedInput || s instanceof SlotDisconnected;
|
|
if (isValid && s instanceof SlotRestrictedInput) {
|
|
try {
|
|
isValid = ((SlotRestrictedInput) s).isValid(is, this.mc.world);
|
|
} catch (final Exception err) {
|
|
AELog.debug(err);
|
|
}
|
|
}
|
|
((AppEngSlot) s).setIsValid(isValid ? hasCalculatedValidness.Valid : hasCalculatedValidness.Invalid);
|
|
}
|
|
|
|
if (((AppEngSlot) s).getIsValid() == hasCalculatedValidness.Invalid) {
|
|
this.zLevel = 100.0F;
|
|
this.itemRender.zLevel = 100.0F;
|
|
|
|
GlStateManager.disableLighting();
|
|
drawRect(s.xPos, s.yPos, 16 + s.xPos, 16 + s.yPos, 0x66ff6666);
|
|
GlStateManager.enableLighting();
|
|
|
|
this.zLevel = 0.0F;
|
|
this.itemRender.zLevel = 0.0F;
|
|
}
|
|
}
|
|
if (s instanceof SlotPlayerInv || s instanceof SlotPlayerHotBar) {
|
|
if (!is.isEmpty() && is.getItem() instanceof ItemEncodedPattern) {
|
|
final ItemEncodedPattern iep = (ItemEncodedPattern) is.getItem();
|
|
final ItemStack out = iep.getOutput(is);
|
|
if (!out.isEmpty()) {
|
|
AppEngSlot appEngSlot = ((AppEngSlot) s);
|
|
appEngSlot.setDisplay(true);
|
|
appEngSlot.setReturnAsSingleStack(true);
|
|
|
|
this.zLevel = 100.0F;
|
|
this.itemRender.zLevel = 100.0F;
|
|
|
|
if (!this.isPowered()) {
|
|
drawRect(s.xPos, s.yPos, 16 + s.xPos, 16 + s.yPos, 0x66111111);
|
|
}
|
|
|
|
this.zLevel = 0.0F;
|
|
this.itemRender.zLevel = 0.0F;
|
|
|
|
// Annoying but easier than trying to splice into render item
|
|
super.drawSlot(s);
|
|
|
|
if (isShiftKeyDown()) {
|
|
this.stackSizeRenderer.renderStackSize(this.fontRenderer, AEItemStack.fromItemStack(out), s.xPos, s.yPos);
|
|
} else {
|
|
super.drawSlot(s);
|
|
}
|
|
return;
|
|
}
|
|
} else {
|
|
super.drawSlot(s);
|
|
}
|
|
} else if (s instanceof AppEngSlot) {
|
|
AppEngSlot appEngSlot = ((AppEngSlot) s);
|
|
appEngSlot.setDisplay(true);
|
|
appEngSlot.setReturnAsSingleStack(true);
|
|
|
|
this.zLevel = 100.0F;
|
|
this.itemRender.zLevel = 100.0F;
|
|
|
|
if (!this.isPowered()) {
|
|
drawRect(s.xPos, s.yPos, 16 + s.xPos, 16 + s.yPos, 0x66111111);
|
|
}
|
|
|
|
this.zLevel = 0.0F;
|
|
this.itemRender.zLevel = 0.0F;
|
|
|
|
// Annoying but easier than trying to splice into render item
|
|
super.drawSlot(s);
|
|
|
|
this.stackSizeRenderer.renderStackSize(this.fontRenderer, AEItemStack.fromItemStack(appEngSlot.getDisplayStack()), s.xPos, s.yPos);
|
|
return;
|
|
} else {
|
|
super.drawSlot(s);
|
|
}
|
|
|
|
return;
|
|
} catch (final Exception err) {
|
|
AELog.warn("[AppEng] AE prevented crash while drawing slot: " + err);
|
|
}
|
|
}
|
|
// do the usual for non-ME Slots.
|
|
super.drawSlot(s);
|
|
}
|
|
|
|
protected boolean isPowered() {
|
|
return true;
|
|
}
|
|
|
|
public void bindTexture(final String file) {
|
|
final ResourceLocation loc = new ResourceLocation(AppEng.MOD_ID, "textures/" + file);
|
|
this.mc.getTextureManager().bindTexture(loc);
|
|
}
|
|
|
|
protected GuiScrollbar getScrollBar() {
|
|
return this.myScrollBar;
|
|
}
|
|
|
|
protected void setScrollBar(final GuiScrollbar myScrollBar) {
|
|
this.myScrollBar = myScrollBar;
|
|
}
|
|
|
|
protected List<InternalSlotME> getMeSlots() {
|
|
return this.meSlots;
|
|
}
|
|
|
|
@Override
|
|
@Optional.Method(modid = "mousetweaks")
|
|
public boolean MT_isMouseTweaksDisabled() {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
@Optional.Method(modid = "mousetweaks")
|
|
public boolean MT_isWheelTweakDisabled() {
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
@Optional.Method(modid = "mousetweaks")
|
|
public Container MT_getContainer() {
|
|
return this.inventorySlots;
|
|
}
|
|
|
|
@Override
|
|
@Optional.Method(modid = "mousetweaks")
|
|
public Slot MT_getSlotUnderMouse() {
|
|
return getSlotUnderMouse();
|
|
}
|
|
|
|
@Override
|
|
@Optional.Method(modid = "mousetweaks")
|
|
public boolean MT_isCraftingOutput(Slot slot) {
|
|
return slot instanceof SlotOutput || slot instanceof AppEngCraftingSlot;
|
|
}
|
|
|
|
@Override
|
|
@Optional.Method(modid = "mousetweaks")
|
|
public boolean MT_isIgnored(Slot slot) {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
@Optional.Method(modid = "mousetweaks")
|
|
public boolean MT_disableRMBDraggingFunctionality() {
|
|
return false;
|
|
}
|
|
|
|
}
|