Files
Applied-Energistics-2/src/main/java/appeng/client/gui/AEBaseScreen.java
T
2020-08-11 16:20:31 +02:00

806 lines
31 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.concurrent.TimeUnit;
import java.util.stream.Collectors;
import com.google.common.base.Preconditions;
import com.google.common.base.Stopwatch;
import com.mojang.blaze3d.systems.RenderSystem;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.gui.widget.AbstractButtonWidget;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.util.InputUtil;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.screen.ScreenHandler;
import net.minecraft.screen.slot.Slot;
import net.minecraft.screen.slot.SlotActionType;
import net.minecraft.text.LiteralText;
import net.minecraft.text.Style;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import net.minecraft.util.Identifier;
import alexiil.mc.lib.attributes.fluid.render.FluidRenderFace;
import alexiil.mc.lib.attributes.fluid.render.FluidVolumeRenderer;
import alexiil.mc.lib.attributes.fluid.volume.FluidVolume;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.gui.widgets.CustomSlotWidget;
import appeng.client.gui.widgets.ITickingWidget;
import appeng.client.gui.widgets.ITooltip;
import appeng.client.gui.widgets.Scrollbar;
import appeng.client.me.InternalSlotME;
import appeng.client.me.SlotDisconnected;
import appeng.client.me.SlotME;
import appeng.client.render.StackSizeRenderer;
import appeng.container.AEBaseContainer;
import appeng.container.slot.AppEngCraftingSlot;
import appeng.container.slot.AppEngSlot;
import appeng.container.slot.AppEngSlot.CalculatedValidity;
import appeng.container.slot.CraftingTermSlot;
import appeng.container.slot.DisabledSlot;
import appeng.container.slot.FakeSlot;
import appeng.container.slot.IOptionalSlot;
import appeng.container.slot.InaccessibleSlot;
import appeng.container.slot.OutputSlot;
import appeng.container.slot.PatternTermSlot;
import appeng.container.slot.RestrictedInputSlot;
import appeng.core.AELog;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.InventoryActionPacket;
import appeng.core.sync.packets.SwapSlotsPacket;
import appeng.fluids.client.render.FluidStackSizeRenderer;
import appeng.fluids.container.slots.IMEFluidSlot;
import appeng.helpers.InventoryAction;
import appeng.mixins.SlotMixin;
public abstract class AEBaseScreen<T extends AEBaseContainer> extends HandledScreen<T> {
public static final int COLOR_DARK_GRAY = 4210752;
private final List<InternalSlotME> meSlots = new ArrayList<>();
// drag y
private final Set<Slot> drag_click = new HashSet<>();
private final StackSizeRenderer stackSizeRenderer = new StackSizeRenderer();
private final FluidStackSizeRenderer fluidStackSizeRenderer = new FluidStackSizeRenderer();
private Scrollbar myScrollBar = null;
private boolean disableShiftClick = false;
private Stopwatch dbl_clickTimer = Stopwatch.createStarted();
private ItemStack dbl_whichItem = ItemStack.EMPTY;
private Slot bl_clicked;
protected final List<CustomSlotWidget> guiSlots = new ArrayList<>();
public AEBaseScreen(T container, PlayerInventory playerInventory, Text title) {
super(container, playerInventory, title);
}
public MinecraftClient getClient() {
return Preconditions.checkNotNull(client);
}
public int getX() {
return x;
}
public int getY() {
return y;
}
@Override
public void init() {
super.init();
final List<Slot> slots = this.getInventorySlots();
slots.removeIf(slot -> slot instanceof SlotME);
for (final InternalSlotME me : this.meSlots) {
slots.add(new SlotME(me));
}
}
private List<Slot> getInventorySlots() {
return this.handler.slots;
}
@Override
public void render(MatrixStack matrices, final int mouseX, final int mouseY, final float partialTicks) {
super.renderBackground(matrices);
super.render(matrices, mouseX, mouseY, partialTicks);
RenderSystem.pushMatrix();
RenderSystem.translatef(this.x, this.y, 0.0F);
RenderSystem.enableDepthTest();
for (final CustomSlotWidget c : this.guiSlots) {
this.drawGuiSlot(matrices, c, mouseX, mouseY, partialTicks);
}
RenderSystem.disableDepthTest();
for (final CustomSlotWidget c : this.guiSlots) {
this.drawTooltip(matrices, c, mouseX - this.x, mouseY - this.y);
}
RenderSystem.popMatrix();
RenderSystem.enableDepthTest();
this.drawMouseoverTooltip(matrices, mouseX, mouseY);
for (final Object c : this.buttons) {
if (c instanceof ITooltip) {
this.drawTooltip(matrices, (ITooltip) c, mouseX, mouseY);
}
}
}
protected void drawGuiSlot(MatrixStack matrices, CustomSlotWidget slot, int mouseX, int mouseY,
float partialTicks) {
if (slot.isSlotEnabled()) {
final int left = slot.getTooltipAreaX();
final int top = slot.getTooltipAreaY();
final int right = left + slot.getTooltipAreaWidth();
final int bottom = top + slot.getTooltipAreaHeight();
slot.drawContent(getClient(), mouseX, mouseY, partialTicks);
if (this.isPointWithinBounds(left, top, slot.getTooltipAreaWidth(), slot.getTooltipAreaHeight(), mouseX, mouseY)
&& slot.canClick(getPlayer())) {
RenderSystem.colorMask(true, true, true, false);
this.fillGradient(matrices, left, top, right, bottom, -2130706433, -2130706433);
RenderSystem.colorMask(true, true, true, true);
}
}
}
private void drawTooltip(MatrixStack matrices, ITooltip tooltip, int mouseX, int mouseY) {
final int x = tooltip.getTooltipAreaX();
int y = tooltip.getTooltipAreaY();
if (x < mouseX && x + tooltip.getTooltipAreaWidth() > mouseX && tooltip.isTooltipAreaVisible()) {
if (y < mouseY && y + tooltip.getTooltipAreaHeight() > mouseY) {
if (y < 15) {
y = 15;
}
final Text msg = tooltip.getTooltipMessage();
this.drawTooltip(matrices, x + 11, y + 4, msg);
}
}
}
protected void drawTooltip(MatrixStack matrices, int x, int y, Text message) {
String tooltipText = message.getString();
if (!tooltipText.isEmpty()) {
String[] lines = tooltipText.split("\n"); // FIXME FABRIC
List<Text> textLines = Arrays.stream(lines).map(LiteralText::new).collect(Collectors.toList());
this.drawTooltip(matrices, x, y, textLines);}
}
// FIXME FABRIC: move out to json (?)
private static final Style TOOLTIP_HEADER = Style.EMPTY.withColor(Formatting.WHITE);
private static final Style TOOLTIP_BODY = Style.EMPTY.withColor(Formatting.GRAY);
protected void drawTooltip(MatrixStack matrices, int x, int y, List<Text> lines) {
if (lines.isEmpty()) {
return;
}
// Make the first line white
// All lines after the first are colored gray
List<Text> styledLines = new ArrayList<>(lines.size());
for (int i = 0; i < lines.size(); i++) {
Style style = (i == 0) ? TOOLTIP_HEADER : TOOLTIP_BODY;
styledLines.add(lines.get(i).copy().styled(s -> style));
}
this.renderTooltip(matrices, styledLines, x, y);
}
@Override
protected final void drawForeground(MatrixStack matrices, final int x, final int y) {
final int ox = this.x; // (width - xSize) / 2;
final int oy = this.y; // (height - ySize) / 2;
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
if (this.getScrollBar() != null) {
this.getScrollBar().draw(matrices, this);
}
this.drawFG(matrices, ox, oy, x, y);
}
public abstract void drawFG(MatrixStack matrices, int offsetX, int offsetY, int mouseX, int mouseY);
@Override
protected final void drawBackground(MatrixStack matrices, final float f, final int x, final int y) {
final int ox = this.x; // (width - xSize) / 2;
final int oy = this.y; // (height - ySize) / 2;
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
this.drawBG(matrices, ox, oy, x, y, f);
final List<Slot> slots = this.getInventorySlots();
for (final Slot slot : slots) {
if (slot instanceof IOptionalSlot) {
final IOptionalSlot optionalSlot = (IOptionalSlot) slot;
if (optionalSlot.isRenderDisabled()) {
final AppEngSlot aeSlot = (AppEngSlot) slot;
if (aeSlot.isSlotEnabled()) {
drawTexture(matrices, ox + aeSlot.x - 1, oy + aeSlot.y - 1, optionalSlot.getSourceX() - 1,
optionalSlot.getSourceY() - 1, 18, 18);
} else {
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 0.4F);
RenderSystem.enableBlend();
drawTexture(matrices, ox + aeSlot.x - 1, oy + aeSlot.y - 1, optionalSlot.getSourceX() - 1,
optionalSlot.getSourceY() - 1, 18, 18);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
}
}
}
}
for (final CustomSlotWidget slot : this.guiSlots) {
slot.drawBackground(matrices, ox, oy, getZOffset());
}
}
@Override
public boolean mouseClicked(final double xCoord, final double yCoord, final int btn) {
this.drag_click.clear();
if (btn == 1) {
for (final Object o : this.buttons) {
final AbstractButtonWidget widget = (AbstractButtonWidget) o;
if (widget.isMouseOver(xCoord, yCoord)) {
return super.mouseClicked(xCoord, yCoord, 0);
}
}
}
for (CustomSlotWidget slot : this.guiSlots) {
if (this.isPointWithinBounds(slot.getTooltipAreaX(), slot.getTooltipAreaY(), slot.getTooltipAreaWidth(),
slot.getTooltipAreaHeight(), xCoord, yCoord) && slot.canClick(getPlayer())) {
slot.slotClicked(getPlayer().inventory.getCursorStack(), btn);
}
}
if (this.getScrollBar() != null) {
this.getScrollBar().click(xCoord - this.x, yCoord - this.y);
}
return super.mouseClicked(xCoord, yCoord, btn);
}
@Override
public boolean mouseDragged(double mouseX, double mouseY, int mouseButton, double dragX, double dragY) {
final Slot slot = this.getSlot((int) mouseX, (int) mouseY);
final ItemStack itemstack = getPlayer().inventory.getCursorStack();
if (this.getScrollBar() != null) {
// FIXME: Coordinate system of mouseX/mouseY is unclear
this.getScrollBar().click((int) mouseX - this.x, (int) mouseY - this.y);
}
if (slot instanceof FakeSlot && !itemstack.isEmpty()) {
this.drag_click.add(slot);
if (this.drag_click.size() > 1) {
for (final Slot dr : this.drag_click) {
final InventoryActionPacket p = new InventoryActionPacket(
mouseButton == 0 ? InventoryAction.PICKUP_OR_SET_DOWN : InventoryAction.PLACE_SINGLE, dr.id,
0);
NetworkHandler.instance().sendToServer(p);
}
}
return true;
} else {
return super.mouseDragged(mouseX, mouseY, mouseButton, dragX, dragY);
}
}
// TODO 1.9.4 aftermath - Whole SlotActionType thing, to be checked.
@Override
protected void onMouseClick(final Slot slot, final int slotIdx, final int mouseButton,
final SlotActionType clickType) {
final PlayerEntity player = getPlayer();
if (slot instanceof FakeSlot) {
final InventoryAction action = mouseButton == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE
: InventoryAction.PICKUP_OR_SET_DOWN;
if (this.drag_click.size() > 1) {
return;
}
final InventoryActionPacket p = new InventoryActionPacket(action, slotIdx, 0);
NetworkHandler.instance().sendToServer(p);
return;
}
if (slot instanceof PatternTermSlot) {
if (mouseButton == 6) {
return; // prevent weird double clicks..
}
NetworkHandler.instance().sendToServer(((PatternTermSlot) slot).getRequest(hasShiftDown()));
} else if (slot instanceof CraftingTermSlot) {
if (mouseButton == 6) {
return; // prevent weird double clicks..
}
InventoryAction action;
if (hasShiftDown()) {
action = InventoryAction.CRAFT_SHIFT;
} else {
// Craft stack on right-click, craft single on left-click
action = (mouseButton == 1) ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM;
}
final InventoryActionPacket p = new InventoryActionPacket(action, slotIdx, 0);
NetworkHandler.instance().sendToServer(p);
return;
}
if (InputUtil.isKeyPressed(MinecraftClient.getInstance().getWindow().getHandle(), GLFW.GLFW_KEY_SPACE)) {
if (this.enableSpaceClicking()) {
IAEItemStack stack = null;
if (slot instanceof SlotME) {
stack = ((SlotME) slot).getAEStack();
}
int slotNum = this.getInventorySlots().size();
if (!(slot instanceof SlotME) && slot != null) {
slotNum = slot.id;
}
this.handler.setTargetStack(stack);
final InventoryActionPacket p = new InventoryActionPacket(InventoryAction.MOVE_REGION, slotNum, 0);
NetworkHandler.instance().sendToServer(p);
return;
}
}
if (slot instanceof SlotDisconnected) {
InventoryAction action = null;
switch (clickType) {
case PICKUP: // pickup / set-down.
action = (mouseButton == 1) ? InventoryAction.SPLIT_OR_PLACE_SINGLE
: InventoryAction.PICKUP_OR_SET_DOWN;
break;
case QUICK_MOVE:
action = (mouseButton == 1) ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
break;
case CLONE: // creative dupe:
if (player.isCreative()) {
action = InventoryAction.CREATIVE_DUPLICATE;
}
break;
default:
case THROW: // drop item:
}
if (action != null) {
final InventoryActionPacket p = new InventoryActionPacket(action, getSlotIndex(slot),
((SlotDisconnected) slot).getSlot().getId());
NetworkHandler.instance().sendToServer(p);
}
return;
}
if (slot instanceof SlotME) {
InventoryAction action = null;
IAEItemStack stack = null;
switch (clickType) {
case PICKUP: // pickup / set-down.
action = (mouseButton == 1) ? InventoryAction.SPLIT_OR_PLACE_SINGLE
: InventoryAction.PICKUP_OR_SET_DOWN;
stack = ((SlotME) slot).getAEStack();
if (stack != null && action == InventoryAction.PICKUP_OR_SET_DOWN && stack.getStackSize() == 0
&& player.inventory.getCursorStack().isEmpty()) {
action = InventoryAction.AUTO_CRAFT;
}
break;
case QUICK_MOVE:
action = (mouseButton == 1) ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
stack = ((SlotME) slot).getAEStack();
break;
case CLONE: // creative dupe:
stack = ((SlotME) slot).getAEStack();
if (stack != null && stack.isCraftable()) {
action = InventoryAction.AUTO_CRAFT;
} else if (player.isCreative()) {
final IAEItemStack slotItem = ((SlotME) slot).getAEStack();
if (slotItem != null) {
action = InventoryAction.CREATIVE_DUPLICATE;
}
}
break;
default:
case THROW: // drop item:
}
if (action != null) {
this.handler.setTargetStack(stack);
final InventoryActionPacket p = new InventoryActionPacket(action, this.getInventorySlots().size(), 0);
NetworkHandler.instance().sendToServer(p);
}
return;
}
if (!this.disableShiftClick && hasShiftDown() && mouseButton == 0) {
this.disableShiftClick = true;
if (this.dbl_whichItem.isEmpty() || this.bl_clicked != slot
|| this.dbl_clickTimer.elapsed(TimeUnit.MILLISECONDS) > 250) {
// some simple double click logic.
this.bl_clicked = slot;
this.dbl_clickTimer = Stopwatch.createStarted();
if (slot != null) {
this.dbl_whichItem = slot.hasStack() ? slot.getStack().copy() : ItemStack.EMPTY;
} else {
this.dbl_whichItem = ItemStack.EMPTY;
}
} else if (!this.dbl_whichItem.isEmpty()) {
// a replica of the weird broken vanilla feature.
final List<Slot> slots = this.getInventorySlots();
for (final Slot inventorySlot : slots) {
if (inventorySlot != null && inventorySlot.canTakeItems(getPlayer()) && inventorySlot.hasStack()
&& inventorySlot.inventory == slot.inventory
&& ScreenHandler.canInsertItemIntoSlot(inventorySlot, this.dbl_whichItem, true)) {
this.onMouseClick(inventorySlot, inventorySlot.id, 0, SlotActionType.QUICK_MOVE);
}
}
this.dbl_whichItem = ItemStack.EMPTY;
}
this.disableShiftClick = false;
}
super.onMouseClick(slot, slotIdx, mouseButton, clickType);
}
protected ClientPlayerEntity getPlayer() {
// Our UIs are usually not opened when not in-game, so this should not be a
// problem
return Preconditions.checkNotNull(getClient().player);
}
protected int getSlotIndex(Slot slot) {
return ((SlotMixin) slot).getIndex();
}
protected boolean checkHotbarKeys(int keyCode, int scanCode) {
final Slot theSlot = this.focusedSlot;
if (getPlayer().inventory.getCursorStack().isEmpty() && theSlot != null) {
for (int j = 0; j < 9; ++j) {
if (getClient().options.keysHotbar[j].matchesKey(keyCode, scanCode)) {
final List<Slot> slots = this.getInventorySlots();
for (final Slot s : slots) {
if (getSlotIndex(s) == j && s.inventory == this.handler.getPlayerInv()) {
if (!s.canTakeItems(this.handler.getPlayerInv().player)) {
return false;
}
}
}
if (theSlot.getMaxItemCount() == 64) {
this.onMouseClick(theSlot, theSlot.id, j, SlotActionType.SWAP);
return true;
} else {
for (final Slot s : slots) {
if (getSlotIndex(s) == j && s.inventory == this.handler.getPlayerInv()) {
NetworkHandler.instance().sendToServer(new SwapSlotsPacket(s.id, theSlot.id));
return true;
}
}
}
}
}
}
return false;
}
@Override
public void removed() {
super.removed();
}
protected Slot getSlot(final int mouseX, final int mouseY) {
final List<Slot> slots = this.getInventorySlots();
for (final Slot slot : slots) {
// isPointWithinBounds
if (this.isPointWithinBounds(slot.x, slot.y, 16, 16, mouseX, mouseY)) {
return slot;
}
}
return null;
}
public abstract void drawBG(MatrixStack matrices, int offsetX, int offsetY, int mouseX, int mouseY,
float partialTicks);
@Override
public boolean mouseScrolled(double x, double y, double wheelDelta) {
if (wheelDelta != 0 && hasShiftDown()) {
this.mouseWheelEvent(x, y, wheelDelta / Math.abs(wheelDelta));
return true;
} else if (wheelDelta != 0 && this.getScrollBar() != null) {
this.getScrollBar().wheel(wheelDelta);
return true;
}
return false;
}
private void mouseWheelEvent(final double x, final double y, final double wheel) {
final Slot slot = this.getSlot((int) x, (int) y);
if (slot instanceof SlotME) {
final IAEItemStack item = ((SlotME) slot).getAEStack();
if (item != null) {
this.handler.setTargetStack(item);
final InventoryAction direction = wheel > 0 ? InventoryAction.ROLL_DOWN : InventoryAction.ROLL_UP;
final int times = (int) Math.abs(wheel);
final int inventorySize = this.getInventorySlots().size();
for (int h = 0; h < times; h++) {
final InventoryActionPacket p = new InventoryActionPacket(direction, inventorySize, 0);
NetworkHandler.instance().sendToServer(p);
}
}
}
}
protected boolean enableSpaceClicking() {
return true;
}
public void bindTexture(final String base, final String file) {
final Identifier loc = new Identifier(base, "textures/" + file);
getClient().getTextureManager().bindTexture(loc);
}
protected void drawItem(final int x, final int y, final ItemStack is) {
this.itemRenderer.zOffset = 100.0F;
this.itemRenderer.renderInGuiWithOverrides(is, x, y);
this.itemRenderer.zOffset = 0.0F;
}
protected Text getGuiDisplayName(final Text in) {
return this.hasCustomInventoryName() ? new LiteralText(this.getInventoryName()) : in;
}
private boolean hasCustomInventoryName() {
return this.handler.getCustomName() != null;
}
private String getInventoryName() {
return this.handler.getCustomName();
}
/**
* This overrides the base-class method through some access transformer
* hackery...
*/
@Override
public void drawSlot(MatrixStack matrices, Slot s) {
if (s instanceof SlotME) {
try {
if (!this.isPowered()) {
fill(matrices, s.x, s.y, 16 + s.x, 16 + s.y, 0x66111111);
}
// Annoying but easier than trying to splice into render item
super.drawSlot(matrices, new Size1Slot((SlotME) s));
this.stackSizeRenderer.renderStackSize(this.textRenderer, ((SlotME) s).getAEStack(), s.x, s.y);
} catch (final Exception err) {
AELog.warn("[AppEng] AE prevented crash while drawing slot: " + err.toString());
}
return;
} else if (s instanceof IMEFluidSlot && ((IMEFluidSlot) s).shouldRenderAsFluid()) {
final IMEFluidSlot slot = (IMEFluidSlot) s;
final IAEFluidStack fs = slot.getAEFluidStack();
if (fs != null && this.isPowered()) {
List<FluidRenderFace> faces = new ArrayList<>();
faces.add(FluidRenderFace.createFlatFaceZ(0, 0, 0, 16, 16, 0, 1 / 16., false, false));
matrices.push();
matrices.translate(s.x, s.y, 0);
FluidVolume fluidStack = fs.getFluidStack();
fluidStack.render(faces, FluidVolumeRenderer.VCPS, matrices);
RenderSystem.runAsFancy(FluidVolumeRenderer.VCPS::draw);
matrices.pop();
this.fluidStackSizeRenderer.renderStackSize(this.textRenderer, fs, s.x, s.y);
} else if (!this.isPowered()) {
fill(matrices, s.x, s.y, 16 + s.x, 16 + s.y, 0x66111111);
}
return;
} else {
try {
final ItemStack is = s.getStack();
if (s instanceof AppEngSlot && (((AppEngSlot) s).renderIconWithItem() || is.isEmpty())
&& (((AppEngSlot) s).shouldDisplay())) {
final AppEngSlot aes = (AppEngSlot) s;
if (aes.getIcon() >= 0) {
this.bindTexture("guis/states.png");
try {
final int uv_y = aes.getIcon() / 16;
final int uv_x = aes.getIcon() - uv_y * 16;
RenderSystem.enableBlend();
RenderSystem.enableTexture();
RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
RenderSystem.color4f(1.0f, 1.0f, 1.0f, 1.0f);
final float par1 = aes.x;
final float par2 = aes.y;
final float par3 = uv_x * 16;
final float par4 = uv_y * 16;
final Tessellator tessellator = Tessellator.getInstance();
final BufferBuilder vb = tessellator.getBuffer();
vb.begin(GL11.GL_QUADS, VertexFormats.POSITION_COLOR_TEXTURE);
final float f1 = 0.00390625F;
final float f = 0.00390625F;
final float par6 = 16;
vb.vertex(par1 + 0, par2 + par6, getZOffset())
.color(1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon())
.texture((par3 + 0) * f, (par4 + par6) * f1).next();
final float par5 = 16;
vb.vertex(par1 + par5, par2 + par6, getZOffset())
.color(1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon())
.texture((par3 + par5) * f, (par4 + par6) * f1).next();
vb.vertex(par1 + par5, par2 + 0, getZOffset())
.color(1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon())
.texture((par3 + par5) * f, (par4 + 0) * f1).next();
vb.vertex(par1 + 0, par2 + 0, getZOffset()).color(1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon())
.texture((par3 + 0) * f, (par4 + 0) * f1).next();
tessellator.draw();
} catch (final Exception err) {
err.printStackTrace();
}
}
}
if (!is.isEmpty() && s instanceof AppEngSlot) {
AppEngSlot aeSlot = (AppEngSlot) s;
if (aeSlot.getIsValid() == CalculatedValidity.NotAvailable) {
boolean isValid = s.canInsert(is) || s instanceof OutputSlot || s instanceof AppEngCraftingSlot
|| s instanceof DisabledSlot || s instanceof InaccessibleSlot || s instanceof FakeSlot
|| s instanceof RestrictedInputSlot || s instanceof SlotDisconnected;
if (isValid && s instanceof RestrictedInputSlot) {
try {
isValid = ((RestrictedInputSlot) s).isValid(is, getClient().world);
} catch (final Exception err) {
AELog.debug(err);
}
}
aeSlot.setIsValid(isValid ? CalculatedValidity.Valid : CalculatedValidity.Invalid);
}
if (aeSlot.getIsValid() == CalculatedValidity.Invalid) {
setZOffset(100);
this.itemRenderer.zOffset = 100.0F;
fill(matrices, s.x, s.y, 16 + s.x, 16 + s.y, 0x66ff6666);
setZOffset(0);
this.itemRenderer.zOffset = 0.0F;
}
}
if (s instanceof AppEngSlot) {
((AppEngSlot) s).setDisplay(true);
super.drawSlot(matrices, s);
} else {
super.drawSlot(matrices, s);
}
return;
} catch (final Exception err) {
AELog.warn("[AppEng] AE prevented crash while drawing slot: " + err.toString());
}
}
// do the usual for non-ME Slots.
super.drawSlot(matrices, s);
}
protected boolean isPowered() {
return true;
}
public void bindTexture(final String file) {
final Identifier loc = new Identifier(AppEng.MOD_ID, "textures/" + file);
getClient().getTextureManager().bindTexture(loc);
}
public void bindTexture(final Identifier loc) {
getClient().getTextureManager().bindTexture(loc);
}
protected Scrollbar getScrollBar() {
return this.myScrollBar;
}
protected void setScrollBar(final Scrollbar myScrollBar) {
this.myScrollBar = myScrollBar;
}
protected List<InternalSlotME> getMeSlots() {
return this.meSlots;
}
public void tick() {
super.tick();
for (Element child : children) {
if (child instanceof ITickingWidget) {
((ITickingWidget) child).tick();
}
}
}
}