126 lines
3.0 KiB
Java
126 lines
3.0 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts.layers;
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import java.util.List;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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public class InvLayerData
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{
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// a simple empty array for empty stuff..
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private final static int[] nullSides = new int[] {};
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// cache of inventory state.
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final private int sides[][];
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final private List<ISidedInventory> inventories;
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final private List<InvSot> slots;
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public InvLayerData(int a[][], List<ISidedInventory> b, List<InvSot> c) {
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sides = a;
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inventories = b;
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slots = c;
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}
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/**
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* check if a slot index is valid, prevent crashes from bad code :)
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*
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* @param slot slot index
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* @return true, if the slot exists.
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*/
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boolean isSlotValid(int slot)
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{
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return slots != null && slot >= 0 && slot < slots.size();
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}
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public ItemStack decreaseStackSize(int slot, int amount)
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{
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if ( isSlotValid( slot ) )
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return slots.get( slot ).decreaseStackSize( amount );
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return null;
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}
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public int getSizeInventory()
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{
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if ( slots == null )
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return 0;
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return slots.size();
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}
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public ItemStack getStackInSlot(int slot)
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{
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if ( isSlotValid( slot ) )
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return slots.get( slot ).getStackInSlot();
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return null;
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}
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public boolean isItemValidForSlot(int slot, ItemStack itemstack)
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{
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if ( isSlotValid( slot ) )
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return slots.get( slot ).isItemValidForSlot( itemstack );
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return false;
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}
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public void setInventorySlotContents(int slot, ItemStack itemstack)
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{
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if ( isSlotValid( slot ) )
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slots.get( slot ).setInventorySlotContents( itemstack );
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}
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public boolean canExtractItem(int slot, ItemStack itemstack, int side)
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{
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if ( isSlotValid( slot ) )
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return slots.get( slot ).canExtractItem( itemstack, side );
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return false;
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}
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public boolean canInsertItem(int slot, ItemStack itemstack, int side)
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{
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if ( isSlotValid( slot ) )
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return slots.get( slot ).canInsertItem( itemstack, side );
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return false;
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}
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public void markDirty()
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{
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if ( inventories != null )
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{
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for (IInventory inv : inventories)
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inv.markDirty();
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}
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}
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public int[] getAccessibleSlotsFromSide(int side)
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{
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if ( sides == null || side < 0 || side > 5 )
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return nullSides;
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return sides[side];
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}
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}
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