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Applied-Energistics-2/src/main/java/appeng/util/Platform.java
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2023-02-09 12:16:40 -03:00

1467 lines
52 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.util;
import appeng.api.AEApi;
import appeng.api.config.*;
import appeng.api.definitions.IItemDefinition;
import appeng.api.definitions.IMaterials;
import appeng.api.definitions.IParts;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.api.implementations.items.IAEWrench;
import appeng.api.networking.IGrid;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.IActionHost;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.security.ISecurityGrid;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.container.interfaces.IInventorySlotAware;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.AppEng;
import appeng.core.features.AEFeature;
import appeng.core.stats.Stats;
import appeng.core.sync.GuiBridge;
import appeng.core.sync.GuiHostType;
import appeng.fluids.util.AEFluidStack;
import appeng.hooks.TickHandler;
import appeng.integration.Integrations;
import appeng.integration.modules.bogosorter.InventoryBogoSortModule;
import appeng.integration.modules.gregtech.ToolClass;
import appeng.me.GridAccessException;
import appeng.me.GridNode;
import appeng.me.helpers.AENetworkProxy;
import appeng.util.helpers.ItemComparisonHelper;
import appeng.util.helpers.P2PHelper;
import appeng.util.item.AEItemStack;
import appeng.util.prioritylist.IPartitionList;
import com.google.common.base.Preconditions;
import com.google.common.collect.Iterables;
import com.google.common.collect.Lists;
import gregtech.api.block.machines.BlockMachine;
import gregtech.api.metatileentity.MetaTileEntity;
import gregtech.api.util.GTUtility;
import ic2.api.item.ICustomDamageItem;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.play.server.SPacketChunkData;
import net.minecraft.server.management.PlayerChunkMap;
import net.minecraft.server.management.PlayerChunkMapEntry;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.*;
import net.minecraft.util.registry.RegistryNamespaced;
import net.minecraft.util.text.translation.I18n;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.common.util.FakePlayerFactory;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.ModContainer;
import net.minecraftforge.fml.common.Optional;
import net.minecraftforge.fml.relauncher.ReflectionHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.oredict.OreDictionary;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
import java.security.InvalidParameterException;
import java.text.DecimalFormat;
import java.util.*;
/**
* @author AlgorithmX2
* @author thatsIch
* @version rv2
* @since rv0
*/
@Optional.Interface(iface = "ic2.api.item.ICustomDamageItem", modid = "IC2")
public class Platform {
public static final Block AIR_BLOCK = Blocks.AIR;
public static final int DEF_OFFSET = 16;
private static final boolean CLIENT_INSTALL = FMLCommonHandler.instance().getSide().isClient();
/*
* random source, use it for item drop locations...
*/
private static final Random RANDOM_GENERATOR = new Random();
private static final WeakHashMap<World, EntityPlayer> FAKE_PLAYERS = new WeakHashMap<>();
// private static Method getEntry;
private static final ItemComparisonHelper ITEM_COMPARISON_HELPER = new ItemComparisonHelper();
private static final P2PHelper P2P_HELPER = new P2PHelper();
private static Method reflectGTgetMTE;
public static final boolean GTLoaded = isModLoaded("gregtech");
public static ItemComparisonHelper itemComparisons() {
return ITEM_COMPARISON_HELPER;
}
public static P2PHelper p2p() {
return P2P_HELPER;
}
public static Random getRandom() {
return RANDOM_GENERATOR;
}
public static float getRandomFloat() {
return RANDOM_GENERATOR.nextFloat();
}
/**
* This displays the value for encoded longs ( double *100 )
*
* @param n to be formatted long value
* @param isRate if true it adds a /t to the formatted string
* @return formatted long value
*/
public static String formatPowerLong(final long n, final boolean isRate) {
double p = ((double) n) / 100;
final PowerUnits displayUnits = AEConfig.instance().selectedPowerUnit();
p = PowerUnits.AE.convertTo(displayUnits, p);
final String[] preFixes = {
"k", "M", "G", "T", "P", "T", "P", "E", "Z", "Y"
};
String unitName = displayUnits.name();
String level = "";
int offset = 0;
while (p > 1000 && offset < preFixes.length) {
p /= 1000;
level = preFixes[offset];
offset++;
}
final DecimalFormat df = new DecimalFormat("#.##");
return df.format(p) + ' ' + level + unitName + (isRate ? "/t" : "");
}
public static AEPartLocation crossProduct(final AEPartLocation forward, final AEPartLocation up) {
final int west_x = forward.yOffset * up.zOffset - forward.zOffset * up.yOffset;
final int west_y = forward.zOffset * up.xOffset - forward.xOffset * up.zOffset;
final int west_z = forward.xOffset * up.yOffset - forward.yOffset * up.xOffset;
switch (west_x + west_y * 2 + west_z * 3) {
case 1:
return AEPartLocation.EAST;
case -1:
return AEPartLocation.WEST;
case 2:
return AEPartLocation.UP;
case -2:
return AEPartLocation.DOWN;
case 3:
return AEPartLocation.SOUTH;
case -3:
return AEPartLocation.NORTH;
}
return AEPartLocation.INTERNAL;
}
public static EnumFacing crossProduct(final EnumFacing forward, final EnumFacing up) {
final int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
final int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
switch (west_x + west_y * 2 + west_z * 3) {
case 1:
return EnumFacing.EAST;
case -1:
return EnumFacing.WEST;
case 2:
return EnumFacing.UP;
case -2:
return EnumFacing.DOWN;
case 3:
return EnumFacing.SOUTH;
case -3:
return EnumFacing.NORTH;
}
// something is better then nothing?
return EnumFacing.NORTH;
}
public static <T extends Enum> T rotateEnum(T ce, final boolean backwards, final EnumSet validOptions) {
do {
if (backwards) {
ce = prevEnum(ce);
} else {
ce = nextEnum(ce);
}
} while (!validOptions.contains(ce) || isNotValidSetting(ce));
return ce;
}
/*
* Simple way to cycle an enum...
*/
private static <T extends Enum> T prevEnum(final T ce) {
final EnumSet valList = EnumSet.allOf(ce.getClass());
int pLoc = ce.ordinal() - 1;
if (pLoc < 0) {
pLoc = valList.size() - 1;
}
if (pLoc < 0 || pLoc >= valList.size()) {
pLoc = 0;
}
int pos = 0;
for (final Object g : valList) {
if (pos == pLoc) {
return (T) g;
}
pos++;
}
return null;
}
/*
* Simple way to cycle an enum...
*/
public static <T extends Enum> T nextEnum(final T ce) {
final EnumSet valList = EnumSet.allOf(ce.getClass());
int pLoc = ce.ordinal() + 1;
if (pLoc >= valList.size()) {
pLoc = 0;
}
if (pLoc < 0 || pLoc >= valList.size()) {
pLoc = 0;
}
int pos = 0;
for (final Object g : valList) {
if (pos == pLoc) {
return (T) g;
}
pos++;
}
return null;
}
private static boolean isNotValidSetting(final Enum e) {
if (e == SortOrder.INVTWEAKS && !Integrations.invTweaks().isEnabled() && !InventoryBogoSortModule.isLoaded()) {
return true;
}
final boolean isJEI = e == SearchBoxMode.JEI_AUTOSEARCH || e == SearchBoxMode.JEI_AUTOSEARCH_KEEP || e == SearchBoxMode.JEI_MANUAL_SEARCH || e == SearchBoxMode.JEI_MANUAL_SEARCH_KEEP;
return isJEI && !Integrations.jei().isEnabled();
}
public static void openGUI(@Nonnull final EntityPlayer p, @Nullable final TileEntity tile, @Nullable final AEPartLocation side, @Nonnull final GuiBridge type) {
if (isClient()) {
return;
}
int x = 0;
int y = 0;
int z = Integer.MIN_VALUE;
if (tile != null) {
x = tile.getPos().getX();
y = tile.getPos().getY();
z = tile.getPos().getZ();
} else {
if (p.openContainer instanceof IInventorySlotAware) {
x = ((IInventorySlotAware) p.openContainer).getInventorySlot();
y = ((IInventorySlotAware) p.openContainer).isBaubleSlot() ? 1 : 0;
} else {
x = p.inventory.currentItem;
}
}
if ((type.getType().isItem() && tile == null) || type.hasPermissions(tile, x, y, z, side, p)) {
if (tile == null && type.getType() == GuiHostType.ITEM) {
p.openGui(AppEng.instance(), type.ordinal() << 4, p.getEntityWorld(), x, 0, 0);
} else if (tile == null || type.getType() == GuiHostType.ITEM) {
if (tile != null) {
p.openGui(AppEng.instance(), type.ordinal() << 4 | (1 << 3), p.getEntityWorld(), x, y, z);
} else {
p.openGui(AppEng.instance(), type.ordinal() << 4, p.getEntityWorld(), x, y, z);
}
} else {
p.openGui(AppEng.instance(), type.ordinal() << 4 | (side.ordinal()), tile.getWorld(), x, y, z);
}
}
}
public static void openGUI(@Nonnull final EntityPlayer p, int slot, @Nonnull final GuiBridge type, boolean isBauble) {
if (isClient()) {
return;
}
if (type.getType().isItem()) {
p.openGui(AppEng.instance(), type.ordinal() << 4, p.getEntityWorld(), slot, isBauble ? 1 : 0, Integer.MIN_VALUE);
}
}
/*
* returns true if the code is on the client.
*/
public static boolean isClient() {
return FMLCommonHandler.instance().getEffectiveSide().isClient();
}
/*
* returns true if client classes are available.
*/
public static boolean isClientInstall() {
return CLIENT_INSTALL;
}
public static boolean hasPermissions(final DimensionalCoord dc, final EntityPlayer player) {
return dc.getWorld().canMineBlockBody(player, dc.getPos());
}
/*
* Checks to see if a block is air?
*/
public static boolean isBlockAir(final World w, final BlockPos pos) {
try {
return w.getBlockState(pos).getBlock().isAir(w.getBlockState(pos), w, pos);
} catch (final Throwable e) {
return false;
}
}
public static ItemStack[] getBlockDrops(final World w, final BlockPos pos) {
List<ItemStack> out = new ArrayList<>();
final IBlockState state = w.getBlockState(pos);
if (state != null) {
out = state.getBlock().getDrops(w, pos, state, 0);
}
if (out == null) {
return new ItemStack[0];
}
return out.toArray(new ItemStack[out.size()]);
}
public static AEPartLocation cycleOrientations(final AEPartLocation dir, final boolean upAndDown) {
if (upAndDown) {
switch (dir) {
case NORTH:
return AEPartLocation.SOUTH;
case SOUTH:
return AEPartLocation.EAST;
case EAST:
return AEPartLocation.WEST;
case WEST:
return AEPartLocation.NORTH;
case UP:
return AEPartLocation.UP;
case DOWN:
return AEPartLocation.DOWN;
case INTERNAL:
return AEPartLocation.INTERNAL;
}
} else {
switch (dir) {
case UP:
return AEPartLocation.DOWN;
case DOWN:
return AEPartLocation.NORTH;
case NORTH:
return AEPartLocation.SOUTH;
case SOUTH:
return AEPartLocation.EAST;
case EAST:
return AEPartLocation.WEST;
case WEST:
return AEPartLocation.UP;
case INTERNAL:
return AEPartLocation.INTERNAL;
}
}
return AEPartLocation.INTERNAL;
}
/*
* Creates / or loads previous NBT Data on items, used for editing items owned by AE.
*/
public static NBTTagCompound openNbtData(final ItemStack i) {
NBTTagCompound compound = i.getTagCompound();
if (compound == null) {
i.setTagCompound(compound = new NBTTagCompound());
}
return compound;
}
/*
* Generates Item entities in the world similar to how items are generally dropped.
*/
public static void spawnDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
if (isServer()) {
for (final ItemStack i : drops) {
if (!i.isEmpty()) {
if (i.getCount() > 0) {
final double offset_x = (getRandomInt() % 32 - 16) / 82;
final double offset_y = (getRandomInt() % 32 - 16) / 82;
final double offset_z = (getRandomInt() % 32 - 16) / 82;
final EntityItem ei = new EntityItem(w, 0.5 + offset_x + pos.getX(), 0.5 + offset_y + pos.getY(), 0.2 + offset_z + pos.getZ(), i.copy());
w.spawnEntity(ei);
}
}
}
}
}
/*
* returns true if the code is on the server.
*/
public static boolean isServer() {
return FMLCommonHandler.instance().getEffectiveSide().isServer();
}
public static int getRandomInt() {
return Math.abs(RANDOM_GENERATOR.nextInt());
}
public static boolean isModLoaded(final String modid) {
try {
// if this fails for some reason, try the other method.
return Loader.isModLoaded(modid);
} catch (final Throwable ignored) {
}
for (final ModContainer f : Loader.instance().getActiveModList()) {
if (f.getModId().equals(modid)) {
return true;
}
}
return false;
}
public static ItemStack findMatchingRecipeOutput(final InventoryCrafting ic, final World world) {
return CraftingManager.findMatchingResult(ic, world);
}
@SideOnly(Side.CLIENT)
public static List<String> getTooltip(final Object o) {
if (o == null) {
return new ArrayList<>();
}
ItemStack itemStack = ItemStack.EMPTY;
if (o instanceof AEItemStack) {
final AEItemStack ais = (AEItemStack) o;
return ais.getToolTip();
} else if (o instanceof ItemStack) {
itemStack = (ItemStack) o;
} else {
return new ArrayList<>();
}
try {
ITooltipFlag.TooltipFlags tooltipFlag = Minecraft.getMinecraft().gameSettings.advancedItemTooltips ? ITooltipFlag.TooltipFlags.ADVANCED : ITooltipFlag.TooltipFlags.NORMAL;
return itemStack.getTooltip(Minecraft.getMinecraft().player, tooltipFlag);
} catch (final Exception errB) {
return new ArrayList<>();
}
}
public static String getModId(final IAEItemStack is) {
if (is == null) {
return "** Null";
}
final String n = ((AEItemStack) is).getModID();
return n == null ? "** Null" : n;
}
public static String getModId(final IAEFluidStack fs) {
if (fs == null || fs.getFluidStack() == null) {
return "** Null";
}
final String n = FluidRegistry.getModId(fs.getFluidStack());
return n == null ? "** Null" : n;
}
public static String getItemDisplayName(final Object o) {
if (o == null) {
return "** Null";
}
ItemStack itemStack = ItemStack.EMPTY;
if (o instanceof AEItemStack) {
final String n = ((AEItemStack) o).getDisplayName();
return n == null ? "** Null" : n;
} else if (o instanceof ItemStack) {
itemStack = (ItemStack) o;
} else {
return "**Invalid Object";
}
try {
String name = itemStack.getDisplayName();
if (name == null || name.isEmpty()) {
name = itemStack.getItem().getUnlocalizedName(itemStack);
}
return name == null ? "** Null" : name;
} catch (final Exception errA) {
try {
final String n = itemStack.getUnlocalizedName();
return n == null ? "** Null" : n;
} catch (final Exception errB) {
return "** Exception";
}
}
}
public static String getFluidDisplayName(Object o) {
if (o == null) {
return "** Null";
}
FluidStack fluidStack = null;
if (o instanceof AEFluidStack) {
fluidStack = ((AEFluidStack) o).getFluidStack();
} else if (o instanceof FluidStack) {
fluidStack = (FluidStack) o;
} else {
return "**Invalid Object";
}
String n = fluidStack.getLocalizedName();
if (n == null || "".equalsIgnoreCase(n)) {
n = fluidStack.getUnlocalizedName();
}
return n == null ? "** Null" : n;
}
public static boolean isWrench(final EntityPlayer player, final ItemStack eq, final BlockPos pos) {
if (!eq.isEmpty()) {
try {
// TODO: Build Craft Wrench?
/*
* if( eq.getItem() instanceof IToolWrench )
* {
* IToolWrench wrench = (IToolWrench) eq.getItem();
* return wrench.canWrench( player, x, y, z );
* }
*/
if (eq.getItem() instanceof cofh.api.item.IToolHammer) {
return ((cofh.api.item.IToolHammer) eq.getItem()).isUsable(eq, player, pos);
}
} catch (final Throwable ignore) { // explodes without BC
}
if (eq.getItem() instanceof IAEWrench) {
final IAEWrench wrench = (IAEWrench) eq.getItem();
return wrench.canWrench(eq, player, pos);
}
}
return false;
}
public static boolean isChargeable(final ItemStack i) {
if (i.isEmpty()) {
return false;
}
final Item it = i.getItem();
if (it instanceof IAEItemPowerStorage) {
return ((IAEItemPowerStorage) it).getPowerFlow(i) != AccessRestriction.READ;
}
return false;
}
public static EntityPlayer getPlayer(final WorldServer w) {
if (w == null) {
throw new InvalidParameterException("World is null.");
}
final EntityPlayer wrp = FAKE_PLAYERS.get(w);
if (wrp != null) {
return wrp;
}
final EntityPlayer p = FakePlayerFactory.getMinecraft(w);
FAKE_PLAYERS.put(w, p);
return p;
}
public static int MC2MEColor(final int color) {
switch (color) {
case 4: // "blue"
return 0;
case 0: // "black"
return 1;
case 15: // "white"
return 2;
case 3: // "brown"
return 3;
case 1: // "red"
return 4;
case 11: // "yellow"
return 5;
case 2: // "green"
return 6;
case 5: // "purple"
case 6: // "cyan"
case 7: // "silver"
case 8: // "gray"
case 9: // "pink"
case 10: // "lime"
case 12: // "lightBlue"
case 13: // "magenta"
case 14: // "orange"
}
return -1;
}
public static int findEmpty(final RegistryNamespaced registry, final int minId, final int maxId) {
for (int x = minId; x < maxId; x++) {
if (registry.getObjectById(x) == null) {
return x;
}
}
return -1;
}
public static int findEmpty(final Object[] l) {
for (int x = 0; x < l.length; x++) {
if (l[x] == null) {
return x;
}
}
return -1;
}
/**
* Returns a random element from the given collection.
*
* @return null if the collection is empty
*/
@Nullable
public static <T> T pickRandom(final Collection<T> outs) {
if (outs.isEmpty()) {
return null;
}
int index = RANDOM_GENERATOR.nextInt(outs.size());
return Iterables.get(outs, index, null);
}
public static AEPartLocation rotateAround(final AEPartLocation forward, final AEPartLocation axis) {
if (axis == AEPartLocation.INTERNAL || forward == AEPartLocation.INTERNAL) {
return forward;
}
switch (forward) {
case DOWN:
switch (axis) {
case DOWN:
return forward;
case UP:
return forward;
case NORTH:
return AEPartLocation.EAST;
case SOUTH:
return AEPartLocation.WEST;
case EAST:
return AEPartLocation.NORTH;
case WEST:
return AEPartLocation.SOUTH;
default:
break;
}
break;
case UP:
switch (axis) {
case NORTH:
return AEPartLocation.WEST;
case SOUTH:
return AEPartLocation.EAST;
case EAST:
return AEPartLocation.SOUTH;
case WEST:
return AEPartLocation.NORTH;
default:
break;
}
break;
case NORTH:
switch (axis) {
case UP:
return AEPartLocation.WEST;
case DOWN:
return AEPartLocation.EAST;
case EAST:
return AEPartLocation.UP;
case WEST:
return AEPartLocation.DOWN;
default:
break;
}
break;
case SOUTH:
switch (axis) {
case UP:
return AEPartLocation.EAST;
case DOWN:
return AEPartLocation.WEST;
case EAST:
return AEPartLocation.DOWN;
case WEST:
return AEPartLocation.UP;
default:
break;
}
break;
case EAST:
switch (axis) {
case UP:
return AEPartLocation.NORTH;
case DOWN:
return AEPartLocation.SOUTH;
case NORTH:
return AEPartLocation.UP;
case SOUTH:
return AEPartLocation.DOWN;
default:
break;
}
case WEST:
switch (axis) {
case UP:
return AEPartLocation.SOUTH;
case DOWN:
return AEPartLocation.NORTH;
case NORTH:
return AEPartLocation.DOWN;
case SOUTH:
return AEPartLocation.UP;
default:
break;
}
default:
break;
}
return forward;
}
public static EnumFacing rotateAround(final EnumFacing forward, final EnumFacing axis) {
switch (forward) {
case DOWN:
switch (axis) {
case DOWN:
return forward;
case UP:
return forward;
case NORTH:
return EnumFacing.EAST;
case SOUTH:
return EnumFacing.WEST;
case EAST:
return EnumFacing.NORTH;
case WEST:
return EnumFacing.SOUTH;
default:
break;
}
break;
case UP:
switch (axis) {
case NORTH:
return EnumFacing.WEST;
case SOUTH:
return EnumFacing.EAST;
case EAST:
return EnumFacing.SOUTH;
case WEST:
return EnumFacing.NORTH;
default:
break;
}
break;
case NORTH:
switch (axis) {
case UP:
return EnumFacing.WEST;
case DOWN:
return EnumFacing.EAST;
case EAST:
return EnumFacing.UP;
case WEST:
return EnumFacing.DOWN;
default:
break;
}
break;
case SOUTH:
switch (axis) {
case UP:
return EnumFacing.EAST;
case DOWN:
return EnumFacing.WEST;
case EAST:
return EnumFacing.DOWN;
case WEST:
return EnumFacing.UP;
default:
break;
}
break;
case EAST:
switch (axis) {
case UP:
return EnumFacing.NORTH;
case DOWN:
return EnumFacing.SOUTH;
case NORTH:
return EnumFacing.UP;
case SOUTH:
return EnumFacing.DOWN;
default:
break;
}
case WEST:
switch (axis) {
case UP:
return EnumFacing.SOUTH;
case DOWN:
return EnumFacing.NORTH;
case NORTH:
return EnumFacing.DOWN;
case SOUTH:
return EnumFacing.UP;
default:
break;
}
default:
break;
}
return forward;
}
@SideOnly(Side.CLIENT)
public static String gui_localize(final String string) {
return I18n.translateToLocal(string);
}
public static LookDirection getPlayerRay(final EntityPlayer playerIn, final float eyeOffset) {
double reachDistance = 5.0d;
final double x = playerIn.prevPosX + (playerIn.posX - playerIn.prevPosX);
final double y = playerIn.prevPosY + (playerIn.posY - playerIn.prevPosY) + playerIn.getEyeHeight();
final double z = playerIn.prevPosZ + (playerIn.posZ - playerIn.prevPosZ);
final float playerPitch = playerIn.prevRotationPitch + (playerIn.rotationPitch - playerIn.prevRotationPitch);
final float playerYaw = playerIn.prevRotationYaw + (playerIn.rotationYaw - playerIn.prevRotationYaw);
final float yawRayX = MathHelper.sin(-playerYaw * 0.017453292f - (float) Math.PI);
final float yawRayZ = MathHelper.cos(-playerYaw * 0.017453292f - (float) Math.PI);
final float pitchMultiplier = -MathHelper.cos(-playerPitch * 0.017453292F);
final float eyeRayY = MathHelper.sin(-playerPitch * 0.017453292F);
final float eyeRayX = yawRayX * pitchMultiplier;
final float eyeRayZ = yawRayZ * pitchMultiplier;
if (playerIn instanceof EntityPlayerMP) {
reachDistance = ((EntityPlayerMP) playerIn).interactionManager.getBlockReachDistance();
}
final Vec3d from = new Vec3d(x, y, z);
final Vec3d to = from.addVector(eyeRayX * reachDistance, eyeRayY * reachDistance, eyeRayZ * reachDistance);
return new LookDirection(from, to);
}
public static RayTraceResult rayTrace(final EntityPlayer p, final boolean hitBlocks, final boolean hitEntities) {
final World w = p.getEntityWorld();
final float f = 1.0F;
float f1 = p.prevRotationPitch + (p.rotationPitch - p.prevRotationPitch) * f;
final float f2 = p.prevRotationYaw + (p.rotationYaw - p.prevRotationYaw) * f;
final double d0 = p.prevPosX + (p.posX - p.prevPosX) * f;
final double d1 = p.prevPosY + (p.posY - p.prevPosY) * f + 1.62D - p.getYOffset();
final double d2 = p.prevPosZ + (p.posZ - p.prevPosZ) * f;
final Vec3d vec3 = new Vec3d(d0, d1, d2);
final float f3 = MathHelper.cos(-f2 * 0.017453292F - (float) Math.PI);
final float f4 = MathHelper.sin(-f2 * 0.017453292F - (float) Math.PI);
final float f5 = -MathHelper.cos(-f1 * 0.017453292F);
final float f6 = MathHelper.sin(-f1 * 0.017453292F);
final float f7 = f4 * f5;
final float f8 = f3 * f5;
final double d3 = 32.0D;
final Vec3d vec31 = vec3.addVector(f7 * d3, f6 * d3, f8 * d3);
final AxisAlignedBB bb = new AxisAlignedBB(Math.min(vec3.x, vec31.x), Math.min(vec3.y, vec31.y), Math.min(vec3.z, vec31.z), Math.max(vec3.x, vec31.x), Math.max(vec3.y, vec31.y), Math.max(vec3.z, vec31.z)).grow(16, 16, 16);
Entity entity = null;
double closest = 9999999.0D;
if (hitEntities) {
final List list = w.getEntitiesWithinAABBExcludingEntity(p, bb);
for (int l = 0; l < list.size(); ++l) {
final Entity entity1 = (Entity) list.get(l);
if (!entity1.isDead && entity1 != p && !(entity1 instanceof EntityItem)) {
if (entity1.isEntityAlive()) {
// prevent killing / flying of mounts.
if (entity1.isRidingOrBeingRiddenBy(p)) {
continue;
}
f1 = 0.3F;
final AxisAlignedBB boundingBox = entity1.getEntityBoundingBox().grow(f1, f1, f1);
final RayTraceResult RayTraceResult = boundingBox.calculateIntercept(vec3, vec31);
if (RayTraceResult != null) {
final double nd = vec3.squareDistanceTo(RayTraceResult.hitVec);
if (nd < closest) {
entity = entity1;
closest = nd;
}
}
}
}
}
}
RayTraceResult pos = null;
Vec3d vec = null;
if (hitBlocks) {
vec = new Vec3d(d0, d1, d2);
pos = w.rayTraceBlocks(vec3, vec31, true);
}
if (entity != null && pos != null && pos.hitVec.squareDistanceTo(vec) > closest) {
pos = new RayTraceResult(entity);
} else if (entity != null && pos == null) {
pos = new RayTraceResult(entity);
}
return pos;
}
public static <T extends IAEStack<T>> T poweredExtraction(final IEnergySource energy, final IMEInventory<T> cell, final T request, final IActionSource src) {
return poweredExtraction(energy, cell, request, src, Actionable.MODULATE);
}
public static <T extends IAEStack<T>> T poweredExtraction(final IEnergySource energy, final IMEInventory<T> cell, final T request, final IActionSource src, final Actionable mode) {
Preconditions.checkNotNull(energy);
Preconditions.checkNotNull(cell);
Preconditions.checkNotNull(request);
Preconditions.checkNotNull(src);
Preconditions.checkNotNull(mode);
final T possible = cell.extractItems(request.copy(), Actionable.SIMULATE, src);
long retrieved = 0;
if (possible != null) {
retrieved = possible.getStackSize();
}
final double energyFactor = Math.max(1.0, cell.getChannel().transferFactor());
final double availablePower = energy.extractAEPower(retrieved / energyFactor, Actionable.SIMULATE, PowerMultiplier.CONFIG);
final long itemToExtract = Math.min((long) ((availablePower * energyFactor) + 0.9), retrieved);
if (itemToExtract > 0) {
if (mode == Actionable.MODULATE) {
energy.extractAEPower(retrieved / energyFactor, Actionable.MODULATE, PowerMultiplier.CONFIG);
possible.setStackSize(itemToExtract);
final T ret = cell.extractItems(possible, Actionable.MODULATE, src);
if (ret != null) {
src.player().ifPresent(player -> Stats.ItemsExtracted.addToPlayer(player, (int) ret.getStackSize()));
}
return ret;
} else {
return possible.setStackSize(itemToExtract);
}
}
return null;
}
public static <T extends IAEStack<T>> T poweredInsert(final IEnergySource energy, final IMEInventory<T> cell, final T input, final IActionSource src) {
return poweredInsert(energy, cell, input, src, Actionable.MODULATE);
}
public static <T extends IAEStack<T>> T poweredInsert(final IEnergySource energy, final IMEInventory<T> cell, final T input, final IActionSource src, final Actionable mode) {
Preconditions.checkNotNull(energy);
Preconditions.checkNotNull(cell);
Preconditions.checkNotNull(input);
Preconditions.checkNotNull(src);
Preconditions.checkNotNull(mode);
final T possible = cell.injectItems(input, Actionable.SIMULATE, src);
long stored = input.getStackSize();
if (possible != null) {
stored -= possible.getStackSize();
}
final double energyFactor = Math.max(1.0, cell.getChannel().transferFactor());
final double availablePower = energy.extractAEPower(stored / energyFactor, Actionable.SIMULATE, PowerMultiplier.CONFIG);
final long itemToAdd = Math.min((long) ((availablePower * energyFactor) + 0.9), stored);
if (itemToAdd > 0) {
if (mode == Actionable.MODULATE) {
energy.extractAEPower(stored / energyFactor, Actionable.MODULATE, PowerMultiplier.CONFIG);
if (itemToAdd < input.getStackSize()) {
final long original = input.getStackSize();
final T leftover = input.copy();
final T split = input.copy();
leftover.decStackSize(itemToAdd);
split.setStackSize(itemToAdd);
leftover.add(cell.injectItems(split, Actionable.MODULATE, src));
src.player().ifPresent(player ->
{
final long diff = original - leftover.getStackSize();
Stats.ItemsInserted.addToPlayer(player, (int) diff);
});
return leftover;
}
final T ret = cell.injectItems(input, Actionable.MODULATE, src);
src.player().ifPresent(player ->
{
final long diff = ret == null ? input.getStackSize() : input.getStackSize() - ret.getStackSize();
Stats.ItemsInserted.addToPlayer(player, (int) diff);
});
return ret;
} else {
final T ret = input.copy().setStackSize(input.getStackSize() - itemToAdd);
return (ret != null && ret.getStackSize() > 0) ? ret : null;
}
}
return input;
}
@SuppressWarnings({"rawtypes", "unchecked"})
public static void postChanges(final IStorageGrid gs, final ItemStack removed, final ItemStack added, final IActionSource src) {
for (final IStorageChannel<?> chan : AEApi.instance().storage().storageChannels()) {
final IItemList<?> myChanges = chan.createList();
if (!removed.isEmpty()) {
final IMEInventory myInv = AEApi.instance().registries().cell().getCellInventory(removed, null, chan);
if (myInv != null) {
myInv.getAvailableItems(myChanges);
for (final IAEStack is : myChanges) {
is.setStackSize(-is.getStackSize());
}
}
}
if (!added.isEmpty()) {
final IMEInventory myInv = AEApi.instance().registries().cell().getCellInventory(added, null, chan);
if (myInv != null) {
myInv.getAvailableItems(myChanges);
}
}
gs.postAlterationOfStoredItems(chan, myChanges, src);
}
}
public static <T extends IAEStack<T>> void postListChanges(final IItemList<T> before, final IItemList<T> after, final IMEMonitorHandlerReceiver<T> meMonitorPassthrough, final IActionSource source) {
final List<T> changes = new ArrayList<>();
for (final T is : before) {
is.setStackSize(-is.getStackSize());
}
for (final T is : after) {
before.add(is);
}
for (final T is : before) {
if (is.getStackSize() != 0) {
changes.add(is);
}
}
if (!changes.isEmpty()) {
meMonitorPassthrough.postChange(null, changes, source);
}
}
public static boolean securityCheck(final GridNode a, final GridNode b) {
if (a.getLastSecurityKey() == -1 && b.getLastSecurityKey() == -1) {
return true;
} else if (a.getLastSecurityKey() == b.getLastSecurityKey()) {
return true;
}
final boolean a_isSecure = isPowered(a.getGrid()) && a.getLastSecurityKey() != -1;
final boolean b_isSecure = isPowered(b.getGrid()) && b.getLastSecurityKey() != -1;
if (AEConfig.instance().isFeatureEnabled(AEFeature.LOG_SECURITY_AUDITS)) {
final String locationA = a.getGridBlock().isWorldAccessible() ? a.getGridBlock().getLocation().toString() : "notInWorld";
final String locationB = b.getGridBlock().isWorldAccessible() ? b.getGridBlock().getLocation().toString() : "notInWorld";
AELog.info("Audit: Node A [isSecure=%b, key=%d, playerID=%d, location={%s}] vs Node B[isSecure=%b, key=%d, playerID=%d, location={%s}]", a_isSecure, a.getLastSecurityKey(), a.getPlayerID(), locationA, b_isSecure, b.getLastSecurityKey(), b.getPlayerID(), locationB);
}
// can't do that son...
if (a_isSecure && b_isSecure) {
return false;
}
if (!a_isSecure && b_isSecure) {
return checkPlayerPermissions(b.getGrid(), a.getPlayerID());
}
if (a_isSecure && !b_isSecure) {
return checkPlayerPermissions(a.getGrid(), b.getPlayerID());
}
return true;
}
private static boolean isPowered(final IGrid grid) {
if (grid == null) {
return false;
}
final IEnergyGrid eg = grid.getCache(IEnergyGrid.class);
return eg.isNetworkPowered();
}
private static boolean checkPlayerPermissions(final IGrid grid, final int playerID) {
if (grid == null) {
return true;
}
final ISecurityGrid gs = grid.getCache(ISecurityGrid.class);
if (gs == null) {
return true;
}
if (!gs.isAvailable()) {
return true;
}
return gs.hasPermission(playerID, SecurityPermissions.BUILD);
}
public static void configurePlayer(final EntityPlayer player, final AEPartLocation side, final TileEntity tile) {
float pitch = 0.0f;
float yaw = 0.0f;
// player.yOffset = 1.8f;
switch (side) {
case DOWN:
pitch = 90.0f;
// player.getYOffset() = -1.8f;
break;
case EAST:
yaw = -90.0f;
break;
case NORTH:
yaw = 180.0f;
break;
case SOUTH:
yaw = 0.0f;
break;
case INTERNAL:
break;
case UP:
pitch = 90.0f;
break;
case WEST:
yaw = 90.0f;
break;
}
player.posX = tile.getPos().getX() + 0.5;
player.posY = tile.getPos().getY() + 0.5;
player.posZ = tile.getPos().getZ() + 0.5;
player.rotationPitch = player.prevCameraPitch = player.cameraPitch = pitch;
player.rotationYaw = player.prevCameraYaw = player.cameraYaw = yaw;
}
public static boolean canAccess(final AENetworkProxy gridProxy, final IActionSource src) {
try {
if (src.player().isPresent()) {
return gridProxy.getSecurity().hasPermission(src.player().get(), SecurityPermissions.BUILD);
} else if (src.machine().isPresent()) {
final IActionHost te = src.machine().get();
final IGridNode n = te.getActionableNode();
if (n == null) {
return false;
}
final int playerID = n.getPlayerID();
return gridProxy.getSecurity().hasPermission(playerID, SecurityPermissions.BUILD);
} else {
return false;
}
} catch (final GridAccessException gae) {
return false;
}
}
public static ItemStack extractItemsByRecipe(final IEnergySource energySrc, final IActionSource mySrc, final IMEMonitor<IAEItemStack> src, final World w, final IRecipe r, final ItemStack output, final InventoryCrafting ci, final ItemStack providedTemplate, final int slot, final IItemList<IAEItemStack> items, final Actionable realForFake, final IPartitionList<IAEItemStack> filter) {
if (energySrc.extractAEPower(1, Actionable.SIMULATE, PowerMultiplier.CONFIG) > 0.9) {
if (providedTemplate == null) {
return ItemStack.EMPTY;
}
final AEItemStack ae_req = AEItemStack.fromItemStack(providedTemplate);
ae_req.setStackSize(1);
if (filter == null || filter.isListed(ae_req)) {
final IAEItemStack ae_ext = src.extractItems(ae_req, realForFake, mySrc);
if (ae_ext != null) {
final ItemStack extracted = ae_ext.createItemStack();
if (!extracted.isEmpty()) {
energySrc.extractAEPower(1, realForFake, PowerMultiplier.CONFIG);
return extracted;
}
}
}
final boolean checkFuzzy = ae_req.getOre().isPresent() || providedTemplate.getItemDamage() == OreDictionary.WILDCARD_VALUE || providedTemplate.hasTagCompound() || providedTemplate.isItemStackDamageable();
if (items != null && checkFuzzy) {
for (final IAEItemStack x : items) {
final ItemStack sh = x.getDefinition();
if ((Platform.itemComparisons().isEqualItemType(providedTemplate, sh) || ae_req.sameOre(x)) && !ItemStack.areItemsEqual(sh, output)) { // Platform.isSameItemType( sh, providedTemplate )
final ItemStack cp = sh.copy();
cp.setCount(1);
ci.setInventorySlotContents(slot, cp);
if (r.matches(ci, w) && ItemStack.areItemsEqual(r.getCraftingResult(ci), output)) {
final IAEItemStack ax = x.copy();
ax.setStackSize(1);
if (filter == null || filter.isListed(ax)) {
final IAEItemStack ex = src.extractItems(ax, realForFake, mySrc);
if (ex != null) {
energySrc.extractAEPower(1, realForFake, PowerMultiplier.CONFIG);
return ex.createItemStack();
}
}
}
ci.setInventorySlotContents(slot, providedTemplate);
}
}
}
}
return ItemStack.EMPTY;
}
// TODO wtf is this?
public static ItemStack getContainerItem(final ItemStack stackInSlot) {
if (stackInSlot == null) {
return ItemStack.EMPTY;
}
final Item i = stackInSlot.getItem();
if (i == null || !i.hasContainerItem(stackInSlot)) {
if (stackInSlot.getCount() > 1) {
stackInSlot.setCount(stackInSlot.getCount() - 1);
return stackInSlot;
}
return ItemStack.EMPTY;
}
ItemStack ci = i.getContainerItem(stackInSlot.copy());
if (!ci.isEmpty() && ci.isItemStackDamageable() && ci.getItemDamage() == ci.getMaxDamage()) {
ci = ItemStack.EMPTY;
}
return ci;
}
public static void notifyBlocksOfNeighbors(final World world, final BlockPos pos) {
if (!world.isRemote) {
TickHandler.INSTANCE.addCallable(world, new BlockUpdate(pos));
}
}
public static boolean canRepair(final AEFeature type, final ItemStack a, final ItemStack b) {
if (b.isEmpty() || a.isEmpty()) {
return false;
}
if (type == AEFeature.CERTUS_QUARTZ_TOOLS) {
final IItemDefinition certusQuartzCrystal = AEApi.instance().definitions().materials().certusQuartzCrystal();
return certusQuartzCrystal.isSameAs(b);
}
if (type == AEFeature.NETHER_QUARTZ_TOOLS) {
return Items.QUARTZ == b.getItem();
}
return false;
}
public static List<ItemStack> findPreferred(final ItemStack[] is) {
final IParts parts = AEApi.instance().definitions().parts();
for (final ItemStack stack : is) {
if (parts.cableGlass().sameAs(AEColor.TRANSPARENT, stack)) {
return Collections.singletonList(stack);
}
if (parts.cableCovered().sameAs(AEColor.TRANSPARENT, stack)) {
return Collections.singletonList(stack);
}
if (parts.cableSmart().sameAs(AEColor.TRANSPARENT, stack)) {
return Collections.singletonList(stack);
}
if (parts.cableDenseSmart().sameAs(AEColor.TRANSPARENT, stack)) {
return Collections.singletonList(stack);
}
}
return Lists.newArrayList(is);
}
public static void sendChunk(final Chunk c, final int verticalBits) {
try {
final WorldServer ws = (WorldServer) c.getWorld();
final PlayerChunkMap pm = ws.getPlayerChunkMap();
final PlayerChunkMapEntry playerInstance = pm.getEntry(c.x, c.z);
if (playerInstance != null) {
playerInstance.sendPacket(new SPacketChunkData(c, verticalBits));
}
} catch (final Throwable t) {
AELog.debug(t);
}
}
public static float getEyeOffset(final EntityPlayer player) {
assert player.world.isRemote : "Valid only on client";
return (float) (player.posY + player.getEyeHeight() - player.getDefaultEyeHeight());
}
// public static void addStat( final int playerID, final Achievement achievement )
// {
// final EntityPlayer p = AEApi.instance().registries().players().findPlayer( playerID );
// if( p != null )
// {
// p.addStat( achievement, 1 );
// }
// }
public static boolean isRecipePrioritized(final ItemStack what) {
final IMaterials materials = AEApi.instance().definitions().materials();
boolean isPurified = materials.purifiedCertusQuartzCrystal().isSameAs(what);
isPurified |= materials.purifiedFluixCrystal().isSameAs(what);
isPurified |= materials.purifiedNetherQuartzCrystal().isSameAs(what);
return isPurified;
}
//consider methods below moving to a compability class
public static boolean isGTDamageableItem(Item item) {
return ((GTLoaded) && ToolClass.getGTToolClass().isAssignableFrom(item.getClass()));
}
public static MetaTileEntity getMetaTileEntity(IBlockAccess world, BlockPos pos) {
if (reflectGTgetMTE == null) {
try {
reflectGTgetMTE = ReflectionHelper.findMethod(BlockMachine.class, "getMetaTileEntity", null, IBlockAccess.class, BlockPos.class);
} catch (ReflectionHelper.UnableToFindMethodException e) {
reflectGTgetMTE = ReflectionHelper.findMethod(GTUtility.class, "getMetaTileEntity", null, IBlockAccess.class, BlockPos.class);
}
} else {
try {
return (MetaTileEntity) reflectGTgetMTE.invoke(reflectGTgetMTE, world, pos);
} catch (IllegalAccessException | InvocationTargetException e) {
e.printStackTrace();
}
}
return null;
}
public static boolean isIC2DamageableItem(Item item) {
return (isModLoaded("IC2") && item instanceof ICustomDamageItem);
}
}