Files
Applied-Energistics-2/src/main/java/appeng/client/render/crafting/CraftingMonitorTESR.java
T
2022-09-17 08:08:02 -03:00

59 lines
2.1 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.crafting;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.render.TesrRenderHelper;
import appeng.tile.crafting.TileCraftingMonitorTile;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
/**
* Renders the item currently being crafted
*/
@SideOnly(Side.CLIENT)
public class CraftingMonitorTESR extends TileEntitySpecialRenderer<TileCraftingMonitorTile> {
@Override
public void render(TileCraftingMonitorTile te, double x, double y, double z, float partialTicks, int destroyStage, float p_render_10_) {
if (te == null) {
return;
}
EnumFacing facing = te.getForward();
IAEItemStack jobProgress = te.getJobProgress();
if (jobProgress != null) {
GlStateManager.pushMatrix();
GlStateManager.translate(x + 0.5, y + 0.5, z + 0.5);
TesrRenderHelper.moveToFace(facing);
TesrRenderHelper.rotateToFace(facing, (byte) 0);
TesrRenderHelper.renderItem2dWithAmount(jobProgress, 0.7f, 0.1f);
GlStateManager.popMatrix();
}
}
}