Files
Applied-Energistics-2/src/main/java/appeng/client/render/renderable/ItemRenderable.java
T
2022-09-17 08:08:02 -03:00

66 lines
2.4 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.renderable;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.BufferUtils;
import org.lwjgl.util.vector.Matrix4f;
import java.nio.FloatBuffer;
import java.util.function.Function;
public class ItemRenderable<T extends TileEntity> implements Renderable<T> {
private final Function<T, Pair<ItemStack, Matrix4f>> f;
public ItemRenderable(Function<T, Pair<ItemStack, Matrix4f>> f) {
this.f = f;
}
@Override
public void renderTileEntityAt(T te, double x, double y, double z, float partialTicks, int destroyStage) {
Pair<ItemStack, Matrix4f> pair = this.f.apply(te);
if (pair != null && pair.getLeft() != null) {
GlStateManager.pushMatrix();
if (pair.getRight() != null) {
FloatBuffer matrix = BufferUtils.createFloatBuffer(16);
pair.getRight().store(matrix);
matrix.flip();
GlStateManager.multMatrix(matrix);
}
Minecraft.getMinecraft().getRenderItem().renderItem(pair.getLeft(), TransformType.GROUND);
GlStateManager.popMatrix();
}
}
@Override
public void renderTileEntityFast(T te, double x, double y, double z, float partialTicks, int destroyStage, BufferBuilder buffer) {
}
}