Files
Applied-Energistics-2/src/main/java/appeng/parts/NullCableBusContainer.java
T

110 lines
2.8 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts;
import java.util.Random;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CableBusRenderState;
public class NullCableBusContainer implements ICableBusContainer {
@Override
public int isProvidingStrongPower(final Direction opposite) {
return 0;
}
@Override
public int isProvidingWeakPower(final Direction opposite) {
return 0;
}
@Override
public boolean canConnectRedstone(final Direction opposite) {
return false;
}
@Override
public void onEntityCollision(final Entity e) {
}
@Override
public boolean activate(final PlayerEntity player, final Hand hand, final Vec3d vecFromPool) {
return false;
}
@Override
public void onNeighborChanged(IBlockReader w, BlockPos pos, BlockPos neighbor) {
}
@Override
public boolean isEmpty() {
return true;
}
@Override
public SelectedPart selectPart(final Vec3d v3) {
return new SelectedPart();
}
@Override
public boolean recolourBlock(final Direction side, final AEColor colour, final PlayerEntity who) {
return false;
}
@Override
public boolean isLadder(final LivingEntity entity) {
return false;
}
@Override
public void animateTick(final World world, final BlockPos pos, final Random r) {
}
@Override
public int getLightValue() {
return 0;
}
@Override
public CableBusRenderState getRenderState() {
return new CableBusRenderState();
}
@Override
public boolean clicked(PlayerEntity player, Hand hand, Vec3d hitVec) {
return false;
}
}