Files
Applied-Energistics-2/client/render/items/ItemEncodedPatternRenderer.java
T
2014-04-23 00:18:44 -05:00

88 lines
2.1 KiB
Java

package appeng.client.render.items;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraftforge.client.IItemRenderer;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL11;
import appeng.util.Platform;
public class ItemEncodedPatternRenderer implements IItemRenderer
{
RenderItem ri = new RenderItem();
boolean resursive;
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type)
{
boolean isShiftHeld = Keyboard.isKeyDown( Keyboard.KEY_LSHIFT ) || Keyboard.isKeyDown( Keyboard.KEY_RSHIFT );
if ( resursive == false && type == IItemRenderer.ItemRenderType.INVENTORY && isShiftHeld )
{
if ( readOutput( item ) != null )
return true;
}
return false;
}
private ItemStack readOutput(ItemStack item)
{
NBTTagCompound encodedValue = item.getTagCompound();
if ( encodedValue == null )
return null;
NBTTagList outTag = encodedValue.getTagList( "out", 10 );
if ( outTag.tagCount() == 0 )
return null;
ItemStack out = null;
for (int x = 0; x < outTag.tagCount(); x++)
{
ItemStack readItem = ItemStack.loadItemStackFromNBT( outTag.getCompoundTagAt( x ) );
if ( readItem != null )
{
if ( out == null )
out = readItem;
else if ( out != null && Platform.isSameItemPrecise( readItem, out ) )
out.stackSize += readItem.stackSize;
}
}
return out;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
{
return false;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data)
{
resursive = true;
ItemStack is = readOutput( item );
Minecraft mc = Minecraft.getMinecraft();
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
RenderHelper.enableGUIStandardItemLighting();
ri.renderItemAndEffectIntoGUI( mc.fontRenderer, mc.getTextureManager(), is, 0, 0 );
RenderHelper.disableStandardItemLighting();
GL11.glPopAttrib();
resursive = false;
}
}