Files
Applied-Energistics-2/src/main/java/appeng/block/crafting/MolecularAssemblerBlock.java
T
2020-06-27 23:25:38 +02:00

74 lines
2.8 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.crafting;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.state.BooleanProperty;
import net.minecraft.state.StateContainer;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import appeng.block.AEBaseTileBlock;
import appeng.container.ContainerLocator;
import appeng.container.ContainerOpener;
import appeng.container.implementations.MolecularAssemblerContainer;
import appeng.tile.crafting.MolecularAssemblerBlockEntity;
public class MolecularAssemblerBlock extends AEBaseTileBlock<MolecularAssemblerBlockEntity> {
public static final BooleanProperty POWERED = BooleanProperty.create("powered");
public MolecularAssemblerBlock(Settings props) {
super(props);
setDefaultState(getDefaultState().with(POWERED, false));
}
@Override
protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
super.fillStateContainer(builder);
builder.add(POWERED);
}
@Override
protected BlockState updateBlockStateFromTileEntity(BlockState currentState, MolecularAssemblerBlockEntity te) {
return currentState.with(POWERED, te.isPowered());
}
@Override
public ActionResult onUse(BlockState state, World w, BlockPos pos, PlayerEntity p, Hand hand,
BlockHitResult hit) {
final MolecularAssemblerBlockEntity tg = this.getBlockEntity(w, pos);
if (tg != null && !p.isInSneakingPose()) {
if (!tg.isClient()) {
ContainerOpener.openContainer(MolecularAssemblerContainer.TYPE, p,
ContainerLocator.forTileEntitySide(tg, hit.getFace()));
}
return ActionResult.SUCCESS;
}
return super.onUse(state, w, pos, p, hand, hit);
}
}