168 lines
5.4 KiB
Java
168 lines
5.4 KiB
Java
/*
|
|
* This file is part of Applied Energistics 2.
|
|
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
|
|
*
|
|
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
|
*/
|
|
|
|
package appeng.block.misc;
|
|
|
|
|
|
import javax.annotation.Nullable;
|
|
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.block.SoundType;
|
|
import net.minecraft.block.material.Material;
|
|
import net.minecraft.block.BlockState;
|
|
import net.minecraft.entity.Entity;
|
|
import net.minecraft.entity.LivingEntity;
|
|
import net.minecraft.entity.player.PlayerEntity;
|
|
import net.minecraft.entity.projectile.AbstractArrowEntity;
|
|
import net.minecraft.item.Items;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.util.ActionResultType;
|
|
import net.minecraft.util.Hand;
|
|
import net.minecraft.util.SoundCategory;
|
|
import net.minecraft.util.SoundEvents;
|
|
import net.minecraft.util.math.AxisAlignedBB;
|
|
import net.minecraft.util.math.BlockPos;
|
|
import net.minecraft.util.math.BlockRayTraceResult;
|
|
import net.minecraft.util.math.shapes.ISelectionContext;
|
|
import net.minecraft.util.math.shapes.VoxelShape;
|
|
import net.minecraft.util.math.shapes.VoxelShapes;
|
|
import net.minecraft.world.Explosion;
|
|
import net.minecraft.world.IBlockReader;
|
|
import net.minecraft.world.World;
|
|
|
|
import appeng.block.AEBaseBlock;
|
|
import appeng.entity.EntityTinyTNTPrimed;
|
|
import net.minecraft.world.server.ServerWorld;
|
|
|
|
|
|
public class BlockTinyTNT extends AEBaseBlock
|
|
{
|
|
|
|
private static final VoxelShape SHAPE = VoxelShapes.create(new AxisAlignedBB( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f ));
|
|
|
|
public BlockTinyTNT()
|
|
{
|
|
super( Properties.create(Material.TNT).hardnessAndResistance(0).sound(SoundType.GROUND).notSolid() );
|
|
}
|
|
|
|
@Override
|
|
public int getOpacity(BlockState state, IBlockReader worldIn, BlockPos pos) {
|
|
return 2; // FIXME: Validate that this is the correct value range
|
|
}
|
|
|
|
@Override
|
|
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
|
|
return SHAPE;
|
|
}
|
|
|
|
@Override
|
|
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
|
{
|
|
if( heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL )
|
|
{
|
|
this.startFuse( w, pos, player );
|
|
w.removeBlock(pos, false);
|
|
heldItem.damageItem( 1, player, p -> {
|
|
p.sendBreakAnimation(hand);
|
|
} ); // FIXME Check if onBroken is equivalent
|
|
return ActionResultType.SUCCESS;
|
|
}
|
|
else
|
|
{
|
|
return super.onActivated( w, pos, player, hand, heldItem, hit);
|
|
}
|
|
}
|
|
|
|
public void startFuse( final World w, final BlockPos pos, final LivingEntity igniter )
|
|
{
|
|
if( !w.isRemote )
|
|
{
|
|
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter );
|
|
w.addEntity( primedTinyTNTEntity );
|
|
w.playSound( null, primedTinyTNTEntity.getPosX(), primedTinyTNTEntity.getPosY(), primedTinyTNTEntity.getPosZ(), SoundEvents.ENTITY_TNT_PRIMED,
|
|
SoundCategory.BLOCKS, 1, 1 );
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void neighborChanged( BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving )
|
|
{
|
|
if( world.getRedstonePowerFromNeighbors( pos ) > 0 )
|
|
{
|
|
this.startFuse( world, pos, null );
|
|
world.removeBlock(pos, false);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onBlockAdded(BlockState state, World w, BlockPos pos, BlockState oldState, boolean isMoving) {
|
|
super.onBlockAdded( state, w, pos, oldState, isMoving );
|
|
|
|
if( w.getRedstonePowerFromNeighbors( pos ) > 0 )
|
|
{
|
|
this.startFuse( w, pos, null );
|
|
w.removeBlock(pos, false);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onEntityWalk( final World w, final BlockPos pos, final Entity entity )
|
|
{
|
|
if( entity instanceof AbstractArrowEntity && !w.isRemote )
|
|
{
|
|
final AbstractArrowEntity entityarrow = (AbstractArrowEntity) entity;
|
|
|
|
if( entityarrow.isBurning() )
|
|
{
|
|
LivingEntity igniter = null;
|
|
// Check if the shooter still exists
|
|
if (w instanceof ServerWorld) {
|
|
ServerWorld serverWorld = (ServerWorld) w;
|
|
Entity shooter = serverWorld.getEntityByUuid(entityarrow.shootingEntity);
|
|
if (shooter instanceof LivingEntity) {
|
|
igniter = (LivingEntity) shooter;
|
|
}
|
|
|
|
}
|
|
this.startFuse( w, pos, igniter );
|
|
w.removeBlock(pos, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean canDropFromExplosion( final Explosion exp )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void onExplosionDestroy( final World w, final BlockPos pos, final Explosion exp )
|
|
{
|
|
super.onExplosionDestroy( w, pos, exp );
|
|
if( !w.isRemote )
|
|
{
|
|
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp
|
|
.getExplosivePlacedBy() );
|
|
primedTinyTNTEntity.setFuse( w.rand.nextInt( primedTinyTNTEntity.getFuse() / 4 ) + primedTinyTNTEntity.getFuse() / 8 );
|
|
w.addEntity( primedTinyTNTEntity );
|
|
}
|
|
}
|
|
|
|
}
|