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Applied-Energistics-2/src/main/java/appeng/block/misc/BlockTinyTNT.java
T
Sebastian Hartte c402390282 Compiles again.
2020-06-04 19:58:58 +02:00

168 lines
5.4 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.misc;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.projectile.AbstractArrowEntity;
import net.minecraft.item.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.world.Explosion;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import appeng.block.AEBaseBlock;
import appeng.entity.EntityTinyTNTPrimed;
import net.minecraft.world.server.ServerWorld;
public class BlockTinyTNT extends AEBaseBlock
{
private static final VoxelShape SHAPE = VoxelShapes.create(new AxisAlignedBB( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f ));
public BlockTinyTNT()
{
super( Properties.create(Material.TNT).hardnessAndResistance(0).sound(SoundType.GROUND).notSolid() );
}
@Override
public int getOpacity(BlockState state, IBlockReader worldIn, BlockPos pos) {
return 2; // FIXME: Validate that this is the correct value range
}
@Override
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
return SHAPE;
}
@Override
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
{
if( heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL )
{
this.startFuse( w, pos, player );
w.removeBlock(pos, false);
heldItem.damageItem( 1, player, p -> {
p.sendBreakAnimation(hand);
} ); // FIXME Check if onBroken is equivalent
return ActionResultType.SUCCESS;
}
else
{
return super.onActivated( w, pos, player, hand, heldItem, hit);
}
}
public void startFuse( final World w, final BlockPos pos, final LivingEntity igniter )
{
if( !w.isRemote )
{
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter );
w.addEntity( primedTinyTNTEntity );
w.playSound( null, primedTinyTNTEntity.getPosX(), primedTinyTNTEntity.getPosY(), primedTinyTNTEntity.getPosZ(), SoundEvents.ENTITY_TNT_PRIMED,
SoundCategory.BLOCKS, 1, 1 );
}
}
@Override
public void neighborChanged( BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving )
{
if( world.getRedstonePowerFromNeighbors( pos ) > 0 )
{
this.startFuse( world, pos, null );
world.removeBlock(pos, false);
}
}
@Override
public void onBlockAdded(BlockState state, World w, BlockPos pos, BlockState oldState, boolean isMoving) {
super.onBlockAdded( state, w, pos, oldState, isMoving );
if( w.getRedstonePowerFromNeighbors( pos ) > 0 )
{
this.startFuse( w, pos, null );
w.removeBlock(pos, false);
}
}
@Override
public void onEntityWalk( final World w, final BlockPos pos, final Entity entity )
{
if( entity instanceof AbstractArrowEntity && !w.isRemote )
{
final AbstractArrowEntity entityarrow = (AbstractArrowEntity) entity;
if( entityarrow.isBurning() )
{
LivingEntity igniter = null;
// Check if the shooter still exists
if (w instanceof ServerWorld) {
ServerWorld serverWorld = (ServerWorld) w;
Entity shooter = serverWorld.getEntityByUuid(entityarrow.shootingEntity);
if (shooter instanceof LivingEntity) {
igniter = (LivingEntity) shooter;
}
}
this.startFuse( w, pos, igniter );
w.removeBlock(pos, false);
}
}
}
@Override
public boolean canDropFromExplosion( final Explosion exp )
{
return false;
}
@Override
public void onExplosionDestroy( final World w, final BlockPos pos, final Explosion exp )
{
super.onExplosionDestroy( w, pos, exp );
if( !w.isRemote )
{
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp
.getExplosivePlacedBy() );
primedTinyTNTEntity.setFuse( w.rand.nextInt( primedTinyTNTEntity.getFuse() / 4 ) + primedTinyTNTEntity.getFuse() / 8 );
w.addEntity( primedTinyTNTEntity );
}
}
}