695 lines
26 KiB
Java
695 lines
26 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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import appeng.api.definitions.IDefinitions;
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import appeng.api.storage.IMEMonitor;
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import appeng.api.storage.ITerminalHost;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.container.ContainerNull;
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import appeng.container.guisync.GuiSync;
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import appeng.container.slot.*;
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import appeng.core.sync.packets.PacketPatternSlot;
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import appeng.helpers.IContainerCraftingPacket;
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import appeng.items.storage.ItemViewCell;
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import appeng.me.helpers.MachineSource;
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import appeng.parts.reporting.PartPatternTerminal;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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import appeng.util.inv.AdaptorItemHandler;
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import appeng.util.inv.IAEAppEngInventory;
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import appeng.util.inv.InvOperation;
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import appeng.util.inv.WrapperCursorItemHandler;
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import appeng.util.item.AEItemStack;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.*;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.CraftingManager;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.nbt.NBTBase;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.world.World;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.wrapper.PlayerInvWrapper;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Optional;
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public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket {
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private final PartPatternTerminal patternTerminal;
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private final AppEngInternalInventory cOut = new AppEngInternalInventory(null, 1);
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private final IItemHandler crafting;
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private final SlotFakeCraftingMatrix[] craftingSlots = new SlotFakeCraftingMatrix[9];
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private final OptionalSlotFake[] outputSlots = new OptionalSlotFake[3];
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private final SlotPatternTerm craftSlot;
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private final SlotRestrictedInput patternSlotIN;
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private final SlotRestrictedInput patternSlotOUT;
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private IRecipe currentRecipe;
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@GuiSync(97)
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public boolean craftingMode = true;
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@GuiSync(96)
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public boolean substitute = false;
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public ContainerPatternTerm(final InventoryPlayer ip, final ITerminalHost monitorable) {
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super(ip, monitorable, false);
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this.patternTerminal = (PartPatternTerminal) monitorable;
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final IItemHandler patternInv = this.getPatternTerminal().getInventoryByName("pattern");
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final IItemHandler output = this.getPatternTerminal().getInventoryByName("output");
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this.crafting = this.getPatternTerminal().getInventoryByName("crafting");
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for (int y = 0; y < 3; y++) {
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for (int x = 0; x < 3; x++) {
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this.addSlotToContainer(this.craftingSlots[x + y * 3] = new SlotFakeCraftingMatrix(this.crafting, x + y * 3, 18 + x * 18, -76 + y * 18));
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}
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}
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this.addSlotToContainer(this.craftSlot = new SlotPatternTerm(ip.player, this.getActionSource(), this
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.getPowerSource(), monitorable, this.crafting, patternInv, this.cOut, 110, -76 + 18, this, 2, this));
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this.craftSlot.setIIcon(-1);
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for (int y = 0; y < 3; y++) {
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this.addSlotToContainer(this.outputSlots[y] = new SlotPatternOutputs(output, this, y, 110, -76 + y * 18, 0, 0, 1));
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this.outputSlots[y].setRenderDisabled(false);
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this.outputSlots[y].setIIcon(-1);
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}
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this.addSlotToContainer(
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this.patternSlotIN = new SlotRestrictedInput(SlotRestrictedInput.PlacableItemType.BLANK_PATTERN, patternInv, 0, 147, -72 - 9, this
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.getInventoryPlayer()));
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this.addSlotToContainer(
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this.patternSlotOUT = new SlotRestrictedInput(SlotRestrictedInput.PlacableItemType.ENCODED_PATTERN, patternInv, 1, 147, -72 + 34, this
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.getInventoryPlayer()));
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this.patternSlotOUT.setStackLimit(1);
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this.bindPlayerInventory(ip, 0, 0);
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this.updateOrderOfOutputSlots();
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}
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@Override
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public ItemStack transferStackInSlot(final EntityPlayer p, final int idx) {
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if (Platform.isClient()) {
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return ItemStack.EMPTY;
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}
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if (this.inventorySlots.get(idx) instanceof SlotPlayerInv || this.inventorySlots.get(idx) instanceof SlotPlayerHotBar) {
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final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get(idx); // require AE SLots!
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ItemStack itemStack = clickSlot.getStack();
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if (AEApi.instance().definitions().materials().blankPattern().isSameAs(itemStack)) {
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IItemHandler patternInv = this.getPatternTerminal().getInventoryByName("pattern");
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ItemStack remainder = patternInv.insertItem(0, itemStack, false);
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clickSlot.putStack(remainder);
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}
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}
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return super.transferStackInSlot(p, idx);
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}
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private void updateOrderOfOutputSlots() {
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if (!this.isCraftingMode()) {
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this.craftSlot.xPos = -9000;
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for (int y = 0; y < 3; y++) {
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this.outputSlots[y].xPos = this.outputSlots[y].getX();
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}
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} else {
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this.craftSlot.xPos = this.craftSlot.getX();
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for (int y = 0; y < 3; y++) {
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this.outputSlots[y].xPos = -9000;
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}
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}
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}
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@Override
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public void putStackInSlot(int slotID, ItemStack stack) {
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super.putStackInSlot(slotID, stack);
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this.getAndUpdateOutput();
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}
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protected ItemStack getAndUpdateOutput() {
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final World world = this.getPlayerInv().player.world;
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final InventoryCrafting ic = new InventoryCrafting(this, 3, 3);
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for (int x = 0; x < ic.getSizeInventory(); x++) {
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ic.setInventorySlotContents(x, this.crafting.getStackInSlot(x));
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}
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if (this.currentRecipe == null || !this.currentRecipe.matches(ic, world)) {
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this.currentRecipe = CraftingManager.findMatchingRecipe(ic, world);
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}
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final ItemStack is;
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if (this.currentRecipe == null) {
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is = ItemStack.EMPTY;
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} else {
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is = this.currentRecipe.getCraftingResult(ic);
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}
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this.cOut.setStackInSlot(0, is);
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return is;
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}
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@Override
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public void saveChanges() {
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}
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@Override
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public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack) {
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}
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public void encodeAndMoveToInventory() {
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encode();
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ItemStack output = this.patternSlotOUT.getStack();
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if (!output.isEmpty()) {
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if (!getPlayerInv().addItemStackToInventory(output)) {
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getPlayerInv().player.dropItem(output, false);
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}
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this.patternSlotOUT.putStack(ItemStack.EMPTY);
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}
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}
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public void encode() {
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ItemStack output = this.patternSlotOUT.getStack();
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final ItemStack[] in = this.getInputs();
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final ItemStack[] out = this.getOutputs();
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// if there is no input, this would be silly.
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if (in == null || out == null) {
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return;
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}
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// first check the output slots, should either be null, or a pattern
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if (!output.isEmpty() && !this.isPattern(output)) {
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return;
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} // if nothing is there we should snag a new pattern.
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else if (output.isEmpty()) {
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output = this.patternSlotIN.getStack();
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if (output.isEmpty() || !this.isPattern(output)) {
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return; // no blanks.
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}
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// remove one, and clear the input slot.
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output.setCount(output.getCount() - 1);
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if (output.getCount() == 0) {
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this.patternSlotIN.putStack(ItemStack.EMPTY);
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}
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// add a new encoded pattern.
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Optional<ItemStack> maybePattern = AEApi.instance().definitions().items().encodedPattern().maybeStack(1);
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if (maybePattern.isPresent()) {
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output = maybePattern.get();
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this.patternSlotOUT.putStack(output);
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}
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}
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// encode the slot.
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final NBTTagCompound encodedValue = new NBTTagCompound();
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final NBTTagList tagIn = new NBTTagList();
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final NBTTagList tagOut = new NBTTagList();
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for (final ItemStack i : in) {
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tagIn.appendTag(this.createItemTag(i));
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}
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for (final ItemStack i : out) {
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tagOut.appendTag(this.createItemTag(i));
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}
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encodedValue.setTag("in", tagIn);
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encodedValue.setTag("out", tagOut);
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encodedValue.setBoolean("crafting", this.isCraftingMode());
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encodedValue.setBoolean("substitute", this.isSubstitute());
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output.setTagCompound(encodedValue);
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}
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public void multiply(int multiple) {
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ItemStack[] input = new ItemStack[9];
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boolean canMultiplyInputs = true;
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boolean canMultiplyOutputs = true;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() * multiple < 0) {
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canMultiplyInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() * multiple < 0) {
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canMultiplyOutputs = false;
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}
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}
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if (canMultiplyInputs && canMultiplyOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty())
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craftingSlot.getStack().setCount(stack.getCount() * multiple);
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty())
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outputSlot.getStack().setCount(stack.getCount() * multiple);
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}
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}
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}
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public void divide(int divide) {
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ItemStack[] input = new ItemStack[9];
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boolean canDivideInputs = true;
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boolean canDivideOutputs = true;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() % divide != 0) {
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canDivideInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() % divide != 0) {
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canDivideOutputs = false;
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}
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}
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if (canDivideInputs && canDivideOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty())
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craftingSlot.getStack().setCount(stack.getCount() / divide);
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty())
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outputSlot.getStack().setCount(stack.getCount() / divide);
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}
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}
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}
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public void increase(int increase) {
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ItemStack[] input = new ItemStack[9];
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boolean canIncreaseInputs = true;
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boolean canIncreaseOutputs = true;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() + increase < 0) {
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canIncreaseInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() + increase < 0) {
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canIncreaseOutputs = false;
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}
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}
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if (canIncreaseInputs && canIncreaseOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty())
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craftingSlot.getStack().setCount(stack.getCount() + increase);
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty())
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outputSlot.getStack().setCount(stack.getCount() + increase);
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}
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}
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}
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public void decrease(int decrease) {
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ItemStack[] input = new ItemStack[9];
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boolean canDecreaseInputs = true;
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boolean canDecreaseOutputs = true;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() - decrease < 1) {
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canDecreaseInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() - decrease < 1) {
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canDecreaseOutputs = false;
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}
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}
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if (canDecreaseInputs && canDecreaseOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty())
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craftingSlot.getStack().setCount(stack.getCount() - decrease);
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty())
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outputSlot.getStack().setCount(stack.getCount() - decrease);
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}
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}
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}
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public void maximizeCount() {
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ItemStack[] input = new ItemStack[9];
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boolean canGrowInputs = true;
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boolean canGrowOutputs = true;
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int maxInputStackGrowth = 0;
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int maxOutputStackGrowth = 0;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getMaxStackSize() - input[x].getCount() > maxInputStackGrowth) {
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maxInputStackGrowth = input[x].getMaxStackSize() - input[x].getCount();
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}
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if (!input[x].isEmpty() && input[x].getCount() + maxInputStackGrowth > input[x].getMaxStackSize()) {
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canGrowInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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{
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maxOutputStackGrowth = out.getMaxStackSize() - out.getCount();
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}
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if (!out.isEmpty() && out.getCount() + maxOutputStackGrowth > out.getMaxStackSize()) {
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canGrowOutputs = false;
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}
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}
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if (canGrowInputs && canGrowOutputs) {
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int maxStackGrowth = Math.min(maxInputStackGrowth, maxOutputStackGrowth);
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty())
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craftingSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty())
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outputSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
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}
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}
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}
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protected ItemStack[] getInputs() {
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final ItemStack[] input = new ItemStack[9];
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boolean hasValue = false;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty()) {
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hasValue = true;
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}
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}
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if (hasValue) {
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return input;
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}
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return null;
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}
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protected ItemStack[] getOutputs() {
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if (this.isCraftingMode()) {
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final ItemStack out = this.getAndUpdateOutput();
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if (!out.isEmpty() && out.getCount() > 0) {
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return new ItemStack[]{out};
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}
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} else {
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final List<ItemStack> list = new ArrayList<>(3);
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boolean hasValue = false;
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() > 0) {
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list.add(out);
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hasValue = true;
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}
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}
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if (hasValue) {
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return list.toArray(new ItemStack[list.size()]);
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}
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}
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return null;
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}
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boolean isPattern(final ItemStack output) {
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if (output.isEmpty()) {
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return false;
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}
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final IDefinitions definitions = AEApi.instance().definitions();
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boolean isPattern = definitions.items().encodedPattern().isSameAs(output);
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isPattern |= definitions.materials().blankPattern().isSameAs(output);
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return isPattern;
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}
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NBTBase createItemTag(final ItemStack i) {
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final NBTTagCompound c = new NBTTagCompound();
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if (!i.isEmpty()) {
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i.writeToNBT(c);
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if (i.getCount() > i.getMaxStackSize()) {
|
|
c.setInteger("stackSize", i.getCount());
|
|
}
|
|
}
|
|
|
|
return c;
|
|
}
|
|
|
|
@Override
|
|
public boolean isSlotEnabled(final int idx) {
|
|
if (idx == 1) {
|
|
return Platform.isServer() ? !this.getPatternTerminal().isCraftingRecipe() : !this.isCraftingMode();
|
|
} else if (idx == 2) {
|
|
return Platform.isServer() ? this.getPatternTerminal().isCraftingRecipe() : this.isCraftingMode();
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public void craftOrGetItem(final PacketPatternSlot packetPatternSlot) {
|
|
if (packetPatternSlot.slotItem != null && this.getCellInventory() != null) {
|
|
final IAEItemStack out = packetPatternSlot.slotItem.copy();
|
|
InventoryAdaptor inv = new AdaptorItemHandler(new WrapperCursorItemHandler(this.getPlayerInv().player.inventory));
|
|
final InventoryAdaptor playerInv = InventoryAdaptor.getAdaptor(this.getPlayerInv().player);
|
|
|
|
if (packetPatternSlot.shift) {
|
|
inv = playerInv;
|
|
}
|
|
|
|
if (!inv.simulateAdd(out.createItemStack()).isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
final IAEItemStack extracted = Platform.poweredExtraction(this.getPowerSource(), this.getCellInventory(), out, this.getActionSource());
|
|
final EntityPlayer p = this.getPlayerInv().player;
|
|
|
|
if (extracted != null) {
|
|
inv.addItems(extracted.createItemStack());
|
|
if (p instanceof EntityPlayerMP) {
|
|
this.updateHeld((EntityPlayerMP) p);
|
|
}
|
|
this.detectAndSendChanges();
|
|
return;
|
|
}
|
|
|
|
final InventoryCrafting ic = new InventoryCrafting(new ContainerNull(), 3, 3);
|
|
final InventoryCrafting real = new InventoryCrafting(new ContainerNull(), 3, 3);
|
|
|
|
for (int x = 0; x < 9; x++) {
|
|
ic.setInventorySlotContents(x, packetPatternSlot.pattern[x] == null ? ItemStack.EMPTY : packetPatternSlot.pattern[x].createItemStack());
|
|
}
|
|
|
|
final IRecipe r = CraftingManager.findMatchingRecipe(ic, p.world);
|
|
|
|
if (r == null) {
|
|
return;
|
|
}
|
|
|
|
final IMEMonitor<IAEItemStack> storage = this.getPatternTerminal()
|
|
.getInventory(AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class));
|
|
final IItemList<IAEItemStack> all = storage.getStorageList();
|
|
|
|
final ItemStack is = r.getCraftingResult(ic);
|
|
|
|
for (int x = 0; x < ic.getSizeInventory(); x++) {
|
|
if (!ic.getStackInSlot(x).isEmpty()) {
|
|
final ItemStack pulled = Platform.extractItemsByRecipe(this.getPowerSource(), this.getActionSource(), storage, p.world, r, is, ic,
|
|
ic.getStackInSlot(x), x, all, Actionable.MODULATE, ItemViewCell.createFilter(this.getViewCells()));
|
|
real.setInventorySlotContents(x, pulled);
|
|
}
|
|
}
|
|
|
|
final IRecipe rr = CraftingManager.findMatchingRecipe(real, p.world);
|
|
|
|
if (rr == r && Platform.itemComparisons().isSameItem(rr.getCraftingResult(real), is)) {
|
|
final InventoryCraftResult craftingResult = new InventoryCraftResult();
|
|
craftingResult.setRecipeUsed(rr);
|
|
|
|
final SlotCrafting sc = new SlotCrafting(p, real, craftingResult, 0, 0, 0);
|
|
sc.onTake(p, is);
|
|
|
|
for (int x = 0; x < real.getSizeInventory(); x++) {
|
|
final ItemStack failed = playerInv.addItems(real.getStackInSlot(x));
|
|
|
|
if (!failed.isEmpty()) {
|
|
p.dropItem(failed, false);
|
|
}
|
|
}
|
|
|
|
inv.addItems(is);
|
|
if (p instanceof EntityPlayerMP) {
|
|
this.updateHeld((EntityPlayerMP) p);
|
|
}
|
|
this.detectAndSendChanges();
|
|
} else {
|
|
for (int x = 0; x < real.getSizeInventory(); x++) {
|
|
final ItemStack failed = real.getStackInSlot(x);
|
|
if (!failed.isEmpty()) {
|
|
this.getCellInventory()
|
|
.injectItems(AEItemStack.fromItemStack(failed), Actionable.MODULATE,
|
|
new MachineSource(this.getPatternTerminal()));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void detectAndSendChanges() {
|
|
super.detectAndSendChanges();
|
|
if (Platform.isServer()) {
|
|
if (this.isCraftingMode() != this.getPatternTerminal().isCraftingRecipe()) {
|
|
this.setCraftingMode(this.getPatternTerminal().isCraftingRecipe());
|
|
this.updateOrderOfOutputSlots();
|
|
}
|
|
|
|
this.substitute = this.patternTerminal.isSubstitution();
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onUpdate(final String field, final Object oldValue, final Object newValue) {
|
|
super.onUpdate(field, oldValue, newValue);
|
|
|
|
if (field.equals("craftingMode")) {
|
|
this.getAndUpdateOutput();
|
|
this.updateOrderOfOutputSlots();
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onSlotChange(final Slot s) {
|
|
if (s == this.patternSlotOUT && Platform.isServer()) {
|
|
for (final IContainerListener listener : this.listeners) {
|
|
for (final Slot slot : this.inventorySlots) {
|
|
if (slot instanceof OptionalSlotFake || slot instanceof SlotFakeCraftingMatrix) {
|
|
listener.sendSlotContents(this, slot.slotNumber, slot.getStack());
|
|
}
|
|
}
|
|
if (listener instanceof EntityPlayerMP) {
|
|
((EntityPlayerMP) listener).isChangingQuantityOnly = false;
|
|
}
|
|
}
|
|
this.detectAndSendChanges();
|
|
}
|
|
|
|
if (s == this.craftSlot && Platform.isClient()) {
|
|
this.getAndUpdateOutput();
|
|
}
|
|
}
|
|
|
|
public void clear() {
|
|
for (final Slot s : this.craftingSlots) {
|
|
s.putStack(ItemStack.EMPTY);
|
|
}
|
|
|
|
for (final Slot s : this.outputSlots) {
|
|
s.putStack(ItemStack.EMPTY);
|
|
}
|
|
|
|
this.detectAndSendChanges();
|
|
this.getAndUpdateOutput();
|
|
}
|
|
|
|
@Override
|
|
public IItemHandler getInventoryByName(final String name) {
|
|
if (name.equals("player")) {
|
|
return new PlayerInvWrapper(this.getInventoryPlayer());
|
|
}
|
|
return this.getPatternTerminal().getInventoryByName(name);
|
|
}
|
|
|
|
@Override
|
|
public boolean useRealItems() {
|
|
return false;
|
|
}
|
|
|
|
public void toggleSubstitute() {
|
|
this.substitute = !this.substitute;
|
|
|
|
this.detectAndSendChanges();
|
|
this.getAndUpdateOutput();
|
|
}
|
|
|
|
public boolean isCraftingMode() {
|
|
return this.craftingMode;
|
|
}
|
|
|
|
private void setCraftingMode(final boolean craftingMode) {
|
|
this.craftingMode = craftingMode;
|
|
}
|
|
|
|
public PartPatternTerminal getPatternTerminal() {
|
|
return this.patternTerminal;
|
|
}
|
|
|
|
boolean isSubstitute() {
|
|
return this.substitute;
|
|
}
|
|
|
|
public void setSubstitute(final boolean substitute) {
|
|
this.substitute = substitute;
|
|
}
|
|
}
|