Files
Applied-Energistics-2/src/main/java/appeng/container/implementations/ContainerPatternTerm.java
T

695 lines
26 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.definitions.IDefinitions;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.ITerminalHost;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.container.ContainerNull;
import appeng.container.guisync.GuiSync;
import appeng.container.slot.*;
import appeng.core.sync.packets.PacketPatternSlot;
import appeng.helpers.IContainerCraftingPacket;
import appeng.items.storage.ItemViewCell;
import appeng.me.helpers.MachineSource;
import appeng.parts.reporting.PartPatternTerminal;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.AdaptorItemHandler;
import appeng.util.inv.IAEAppEngInventory;
import appeng.util.inv.InvOperation;
import appeng.util.inv.WrapperCursorItemHandler;
import appeng.util.item.AEItemStack;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.*;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.world.World;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.wrapper.PlayerInvWrapper;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket {
private final PartPatternTerminal patternTerminal;
private final AppEngInternalInventory cOut = new AppEngInternalInventory(null, 1);
private final IItemHandler crafting;
private final SlotFakeCraftingMatrix[] craftingSlots = new SlotFakeCraftingMatrix[9];
private final OptionalSlotFake[] outputSlots = new OptionalSlotFake[3];
private final SlotPatternTerm craftSlot;
private final SlotRestrictedInput patternSlotIN;
private final SlotRestrictedInput patternSlotOUT;
private IRecipe currentRecipe;
@GuiSync(97)
public boolean craftingMode = true;
@GuiSync(96)
public boolean substitute = false;
public ContainerPatternTerm(final InventoryPlayer ip, final ITerminalHost monitorable) {
super(ip, monitorable, false);
this.patternTerminal = (PartPatternTerminal) monitorable;
final IItemHandler patternInv = this.getPatternTerminal().getInventoryByName("pattern");
final IItemHandler output = this.getPatternTerminal().getInventoryByName("output");
this.crafting = this.getPatternTerminal().getInventoryByName("crafting");
for (int y = 0; y < 3; y++) {
for (int x = 0; x < 3; x++) {
this.addSlotToContainer(this.craftingSlots[x + y * 3] = new SlotFakeCraftingMatrix(this.crafting, x + y * 3, 18 + x * 18, -76 + y * 18));
}
}
this.addSlotToContainer(this.craftSlot = new SlotPatternTerm(ip.player, this.getActionSource(), this
.getPowerSource(), monitorable, this.crafting, patternInv, this.cOut, 110, -76 + 18, this, 2, this));
this.craftSlot.setIIcon(-1);
for (int y = 0; y < 3; y++) {
this.addSlotToContainer(this.outputSlots[y] = new SlotPatternOutputs(output, this, y, 110, -76 + y * 18, 0, 0, 1));
this.outputSlots[y].setRenderDisabled(false);
this.outputSlots[y].setIIcon(-1);
}
this.addSlotToContainer(
this.patternSlotIN = new SlotRestrictedInput(SlotRestrictedInput.PlacableItemType.BLANK_PATTERN, patternInv, 0, 147, -72 - 9, this
.getInventoryPlayer()));
this.addSlotToContainer(
this.patternSlotOUT = new SlotRestrictedInput(SlotRestrictedInput.PlacableItemType.ENCODED_PATTERN, patternInv, 1, 147, -72 + 34, this
.getInventoryPlayer()));
this.patternSlotOUT.setStackLimit(1);
this.bindPlayerInventory(ip, 0, 0);
this.updateOrderOfOutputSlots();
}
@Override
public ItemStack transferStackInSlot(final EntityPlayer p, final int idx) {
if (Platform.isClient()) {
return ItemStack.EMPTY;
}
if (this.inventorySlots.get(idx) instanceof SlotPlayerInv || this.inventorySlots.get(idx) instanceof SlotPlayerHotBar) {
final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get(idx); // require AE SLots!
ItemStack itemStack = clickSlot.getStack();
if (AEApi.instance().definitions().materials().blankPattern().isSameAs(itemStack)) {
IItemHandler patternInv = this.getPatternTerminal().getInventoryByName("pattern");
ItemStack remainder = patternInv.insertItem(0, itemStack, false);
clickSlot.putStack(remainder);
}
}
return super.transferStackInSlot(p, idx);
}
private void updateOrderOfOutputSlots() {
if (!this.isCraftingMode()) {
this.craftSlot.xPos = -9000;
for (int y = 0; y < 3; y++) {
this.outputSlots[y].xPos = this.outputSlots[y].getX();
}
} else {
this.craftSlot.xPos = this.craftSlot.getX();
for (int y = 0; y < 3; y++) {
this.outputSlots[y].xPos = -9000;
}
}
}
@Override
public void putStackInSlot(int slotID, ItemStack stack) {
super.putStackInSlot(slotID, stack);
this.getAndUpdateOutput();
}
protected ItemStack getAndUpdateOutput() {
final World world = this.getPlayerInv().player.world;
final InventoryCrafting ic = new InventoryCrafting(this, 3, 3);
for (int x = 0; x < ic.getSizeInventory(); x++) {
ic.setInventorySlotContents(x, this.crafting.getStackInSlot(x));
}
if (this.currentRecipe == null || !this.currentRecipe.matches(ic, world)) {
this.currentRecipe = CraftingManager.findMatchingRecipe(ic, world);
}
final ItemStack is;
if (this.currentRecipe == null) {
is = ItemStack.EMPTY;
} else {
is = this.currentRecipe.getCraftingResult(ic);
}
this.cOut.setStackInSlot(0, is);
return is;
}
@Override
public void saveChanges() {
}
@Override
public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack) {
}
public void encodeAndMoveToInventory() {
encode();
ItemStack output = this.patternSlotOUT.getStack();
if (!output.isEmpty()) {
if (!getPlayerInv().addItemStackToInventory(output)) {
getPlayerInv().player.dropItem(output, false);
}
this.patternSlotOUT.putStack(ItemStack.EMPTY);
}
}
public void encode() {
ItemStack output = this.patternSlotOUT.getStack();
final ItemStack[] in = this.getInputs();
final ItemStack[] out = this.getOutputs();
// if there is no input, this would be silly.
if (in == null || out == null) {
return;
}
// first check the output slots, should either be null, or a pattern
if (!output.isEmpty() && !this.isPattern(output)) {
return;
} // if nothing is there we should snag a new pattern.
else if (output.isEmpty()) {
output = this.patternSlotIN.getStack();
if (output.isEmpty() || !this.isPattern(output)) {
return; // no blanks.
}
// remove one, and clear the input slot.
output.setCount(output.getCount() - 1);
if (output.getCount() == 0) {
this.patternSlotIN.putStack(ItemStack.EMPTY);
}
// add a new encoded pattern.
Optional<ItemStack> maybePattern = AEApi.instance().definitions().items().encodedPattern().maybeStack(1);
if (maybePattern.isPresent()) {
output = maybePattern.get();
this.patternSlotOUT.putStack(output);
}
}
// encode the slot.
final NBTTagCompound encodedValue = new NBTTagCompound();
final NBTTagList tagIn = new NBTTagList();
final NBTTagList tagOut = new NBTTagList();
for (final ItemStack i : in) {
tagIn.appendTag(this.createItemTag(i));
}
for (final ItemStack i : out) {
tagOut.appendTag(this.createItemTag(i));
}
encodedValue.setTag("in", tagIn);
encodedValue.setTag("out", tagOut);
encodedValue.setBoolean("crafting", this.isCraftingMode());
encodedValue.setBoolean("substitute", this.isSubstitute());
output.setTagCompound(encodedValue);
}
public void multiply(int multiple) {
ItemStack[] input = new ItemStack[9];
boolean canMultiplyInputs = true;
boolean canMultiplyOutputs = true;
for (int x = 0; x < this.craftingSlots.length; x++) {
input[x] = this.craftingSlots[x].getStack();
if (!input[x].isEmpty() && input[x].getCount() * multiple < 0) {
canMultiplyInputs = false;
}
}
for (final OptionalSlotFake outputSlot : this.outputSlots) {
final ItemStack out = outputSlot.getStack();
if (!out.isEmpty() && out.getCount() * multiple < 0) {
canMultiplyOutputs = false;
}
}
if (canMultiplyInputs && canMultiplyOutputs) {
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
ItemStack stack = craftingSlot.getStack();
if (!stack.isEmpty())
craftingSlot.getStack().setCount(stack.getCount() * multiple);
}
for (OptionalSlotFake outputSlot : this.outputSlots) {
ItemStack stack = outputSlot.getStack();
if (!stack.isEmpty())
outputSlot.getStack().setCount(stack.getCount() * multiple);
}
}
}
public void divide(int divide) {
ItemStack[] input = new ItemStack[9];
boolean canDivideInputs = true;
boolean canDivideOutputs = true;
for (int x = 0; x < this.craftingSlots.length; x++) {
input[x] = this.craftingSlots[x].getStack();
if (!input[x].isEmpty() && input[x].getCount() % divide != 0) {
canDivideInputs = false;
}
}
for (final OptionalSlotFake outputSlot : this.outputSlots) {
final ItemStack out = outputSlot.getStack();
if (!out.isEmpty() && out.getCount() % divide != 0) {
canDivideOutputs = false;
}
}
if (canDivideInputs && canDivideOutputs) {
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
ItemStack stack = craftingSlot.getStack();
if (!stack.isEmpty())
craftingSlot.getStack().setCount(stack.getCount() / divide);
}
for (OptionalSlotFake outputSlot : this.outputSlots) {
ItemStack stack = outputSlot.getStack();
if (!stack.isEmpty())
outputSlot.getStack().setCount(stack.getCount() / divide);
}
}
}
public void increase(int increase) {
ItemStack[] input = new ItemStack[9];
boolean canIncreaseInputs = true;
boolean canIncreaseOutputs = true;
for (int x = 0; x < this.craftingSlots.length; x++) {
input[x] = this.craftingSlots[x].getStack();
if (!input[x].isEmpty() && input[x].getCount() + increase < 0) {
canIncreaseInputs = false;
}
}
for (final OptionalSlotFake outputSlot : this.outputSlots) {
final ItemStack out = outputSlot.getStack();
if (!out.isEmpty() && out.getCount() + increase < 0) {
canIncreaseOutputs = false;
}
}
if (canIncreaseInputs && canIncreaseOutputs) {
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
ItemStack stack = craftingSlot.getStack();
if (!stack.isEmpty())
craftingSlot.getStack().setCount(stack.getCount() + increase);
}
for (OptionalSlotFake outputSlot : this.outputSlots) {
ItemStack stack = outputSlot.getStack();
if (!stack.isEmpty())
outputSlot.getStack().setCount(stack.getCount() + increase);
}
}
}
public void decrease(int decrease) {
ItemStack[] input = new ItemStack[9];
boolean canDecreaseInputs = true;
boolean canDecreaseOutputs = true;
for (int x = 0; x < this.craftingSlots.length; x++) {
input[x] = this.craftingSlots[x].getStack();
if (!input[x].isEmpty() && input[x].getCount() - decrease < 1) {
canDecreaseInputs = false;
}
}
for (final OptionalSlotFake outputSlot : this.outputSlots) {
final ItemStack out = outputSlot.getStack();
if (!out.isEmpty() && out.getCount() - decrease < 1) {
canDecreaseOutputs = false;
}
}
if (canDecreaseInputs && canDecreaseOutputs) {
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
ItemStack stack = craftingSlot.getStack();
if (!stack.isEmpty())
craftingSlot.getStack().setCount(stack.getCount() - decrease);
}
for (OptionalSlotFake outputSlot : this.outputSlots) {
ItemStack stack = outputSlot.getStack();
if (!stack.isEmpty())
outputSlot.getStack().setCount(stack.getCount() - decrease);
}
}
}
public void maximizeCount() {
ItemStack[] input = new ItemStack[9];
boolean canGrowInputs = true;
boolean canGrowOutputs = true;
int maxInputStackGrowth = 0;
int maxOutputStackGrowth = 0;
for (int x = 0; x < this.craftingSlots.length; x++) {
input[x] = this.craftingSlots[x].getStack();
if (!input[x].isEmpty() && input[x].getMaxStackSize() - input[x].getCount() > maxInputStackGrowth) {
maxInputStackGrowth = input[x].getMaxStackSize() - input[x].getCount();
}
if (!input[x].isEmpty() && input[x].getCount() + maxInputStackGrowth > input[x].getMaxStackSize()) {
canGrowInputs = false;
}
}
for (final OptionalSlotFake outputSlot : this.outputSlots) {
final ItemStack out = outputSlot.getStack();
{
maxOutputStackGrowth = out.getMaxStackSize() - out.getCount();
}
if (!out.isEmpty() && out.getCount() + maxOutputStackGrowth > out.getMaxStackSize()) {
canGrowOutputs = false;
}
}
if (canGrowInputs && canGrowOutputs) {
int maxStackGrowth = Math.min(maxInputStackGrowth, maxOutputStackGrowth);
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
ItemStack stack = craftingSlot.getStack();
if (!stack.isEmpty())
craftingSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
}
for (OptionalSlotFake outputSlot : this.outputSlots) {
ItemStack stack = outputSlot.getStack();
if (!stack.isEmpty())
outputSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
}
}
}
protected ItemStack[] getInputs() {
final ItemStack[] input = new ItemStack[9];
boolean hasValue = false;
for (int x = 0; x < this.craftingSlots.length; x++) {
input[x] = this.craftingSlots[x].getStack();
if (!input[x].isEmpty()) {
hasValue = true;
}
}
if (hasValue) {
return input;
}
return null;
}
protected ItemStack[] getOutputs() {
if (this.isCraftingMode()) {
final ItemStack out = this.getAndUpdateOutput();
if (!out.isEmpty() && out.getCount() > 0) {
return new ItemStack[]{out};
}
} else {
final List<ItemStack> list = new ArrayList<>(3);
boolean hasValue = false;
for (final OptionalSlotFake outputSlot : this.outputSlots) {
final ItemStack out = outputSlot.getStack();
if (!out.isEmpty() && out.getCount() > 0) {
list.add(out);
hasValue = true;
}
}
if (hasValue) {
return list.toArray(new ItemStack[list.size()]);
}
}
return null;
}
boolean isPattern(final ItemStack output) {
if (output.isEmpty()) {
return false;
}
final IDefinitions definitions = AEApi.instance().definitions();
boolean isPattern = definitions.items().encodedPattern().isSameAs(output);
isPattern |= definitions.materials().blankPattern().isSameAs(output);
return isPattern;
}
NBTBase createItemTag(final ItemStack i) {
final NBTTagCompound c = new NBTTagCompound();
if (!i.isEmpty()) {
i.writeToNBT(c);
if (i.getCount() > i.getMaxStackSize()) {
c.setInteger("stackSize", i.getCount());
}
}
return c;
}
@Override
public boolean isSlotEnabled(final int idx) {
if (idx == 1) {
return Platform.isServer() ? !this.getPatternTerminal().isCraftingRecipe() : !this.isCraftingMode();
} else if (idx == 2) {
return Platform.isServer() ? this.getPatternTerminal().isCraftingRecipe() : this.isCraftingMode();
} else {
return false;
}
}
public void craftOrGetItem(final PacketPatternSlot packetPatternSlot) {
if (packetPatternSlot.slotItem != null && this.getCellInventory() != null) {
final IAEItemStack out = packetPatternSlot.slotItem.copy();
InventoryAdaptor inv = new AdaptorItemHandler(new WrapperCursorItemHandler(this.getPlayerInv().player.inventory));
final InventoryAdaptor playerInv = InventoryAdaptor.getAdaptor(this.getPlayerInv().player);
if (packetPatternSlot.shift) {
inv = playerInv;
}
if (!inv.simulateAdd(out.createItemStack()).isEmpty()) {
return;
}
final IAEItemStack extracted = Platform.poweredExtraction(this.getPowerSource(), this.getCellInventory(), out, this.getActionSource());
final EntityPlayer p = this.getPlayerInv().player;
if (extracted != null) {
inv.addItems(extracted.createItemStack());
if (p instanceof EntityPlayerMP) {
this.updateHeld((EntityPlayerMP) p);
}
this.detectAndSendChanges();
return;
}
final InventoryCrafting ic = new InventoryCrafting(new ContainerNull(), 3, 3);
final InventoryCrafting real = new InventoryCrafting(new ContainerNull(), 3, 3);
for (int x = 0; x < 9; x++) {
ic.setInventorySlotContents(x, packetPatternSlot.pattern[x] == null ? ItemStack.EMPTY : packetPatternSlot.pattern[x].createItemStack());
}
final IRecipe r = CraftingManager.findMatchingRecipe(ic, p.world);
if (r == null) {
return;
}
final IMEMonitor<IAEItemStack> storage = this.getPatternTerminal()
.getInventory(AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class));
final IItemList<IAEItemStack> all = storage.getStorageList();
final ItemStack is = r.getCraftingResult(ic);
for (int x = 0; x < ic.getSizeInventory(); x++) {
if (!ic.getStackInSlot(x).isEmpty()) {
final ItemStack pulled = Platform.extractItemsByRecipe(this.getPowerSource(), this.getActionSource(), storage, p.world, r, is, ic,
ic.getStackInSlot(x), x, all, Actionable.MODULATE, ItemViewCell.createFilter(this.getViewCells()));
real.setInventorySlotContents(x, pulled);
}
}
final IRecipe rr = CraftingManager.findMatchingRecipe(real, p.world);
if (rr == r && Platform.itemComparisons().isSameItem(rr.getCraftingResult(real), is)) {
final InventoryCraftResult craftingResult = new InventoryCraftResult();
craftingResult.setRecipeUsed(rr);
final SlotCrafting sc = new SlotCrafting(p, real, craftingResult, 0, 0, 0);
sc.onTake(p, is);
for (int x = 0; x < real.getSizeInventory(); x++) {
final ItemStack failed = playerInv.addItems(real.getStackInSlot(x));
if (!failed.isEmpty()) {
p.dropItem(failed, false);
}
}
inv.addItems(is);
if (p instanceof EntityPlayerMP) {
this.updateHeld((EntityPlayerMP) p);
}
this.detectAndSendChanges();
} else {
for (int x = 0; x < real.getSizeInventory(); x++) {
final ItemStack failed = real.getStackInSlot(x);
if (!failed.isEmpty()) {
this.getCellInventory()
.injectItems(AEItemStack.fromItemStack(failed), Actionable.MODULATE,
new MachineSource(this.getPatternTerminal()));
}
}
}
}
}
@Override
public void detectAndSendChanges() {
super.detectAndSendChanges();
if (Platform.isServer()) {
if (this.isCraftingMode() != this.getPatternTerminal().isCraftingRecipe()) {
this.setCraftingMode(this.getPatternTerminal().isCraftingRecipe());
this.updateOrderOfOutputSlots();
}
this.substitute = this.patternTerminal.isSubstitution();
}
}
@Override
public void onUpdate(final String field, final Object oldValue, final Object newValue) {
super.onUpdate(field, oldValue, newValue);
if (field.equals("craftingMode")) {
this.getAndUpdateOutput();
this.updateOrderOfOutputSlots();
}
}
@Override
public void onSlotChange(final Slot s) {
if (s == this.patternSlotOUT && Platform.isServer()) {
for (final IContainerListener listener : this.listeners) {
for (final Slot slot : this.inventorySlots) {
if (slot instanceof OptionalSlotFake || slot instanceof SlotFakeCraftingMatrix) {
listener.sendSlotContents(this, slot.slotNumber, slot.getStack());
}
}
if (listener instanceof EntityPlayerMP) {
((EntityPlayerMP) listener).isChangingQuantityOnly = false;
}
}
this.detectAndSendChanges();
}
if (s == this.craftSlot && Platform.isClient()) {
this.getAndUpdateOutput();
}
}
public void clear() {
for (final Slot s : this.craftingSlots) {
s.putStack(ItemStack.EMPTY);
}
for (final Slot s : this.outputSlots) {
s.putStack(ItemStack.EMPTY);
}
this.detectAndSendChanges();
this.getAndUpdateOutput();
}
@Override
public IItemHandler getInventoryByName(final String name) {
if (name.equals("player")) {
return new PlayerInvWrapper(this.getInventoryPlayer());
}
return this.getPatternTerminal().getInventoryByName(name);
}
@Override
public boolean useRealItems() {
return false;
}
public void toggleSubstitute() {
this.substitute = !this.substitute;
this.detectAndSendChanges();
this.getAndUpdateOutput();
}
public boolean isCraftingMode() {
return this.craftingMode;
}
private void setCraftingMode(final boolean craftingMode) {
this.craftingMode = craftingMode;
}
public PartPatternTerminal getPatternTerminal() {
return this.patternTerminal;
}
boolean isSubstitute() {
return this.substitute;
}
public void setSubstitute(final boolean substitute) {
this.substitute = substitute;
}
}