Files
Applied-Energistics-2/src/main/java/appeng/container/implementations/ContainerVibrationChamber.java
T
2020-06-19 16:09:06 +02:00

90 lines
3.3 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.network.PacketBuffer;
import appeng.container.AEBaseContainer;
import appeng.container.ContainerLocator;
import appeng.container.guisync.GuiSync;
import appeng.container.interfaces.IProgressProvider;
import appeng.container.slot.SlotRestrictedInput;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
public class ContainerVibrationChamber extends AEBaseContainer implements IProgressProvider {
public static ContainerType<ContainerVibrationChamber> TYPE;
private static final ContainerHelper<ContainerVibrationChamber, TileVibrationChamber> helper = new ContainerHelper<>(
ContainerVibrationChamber::new, TileVibrationChamber.class);
public static ContainerVibrationChamber fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
return helper.fromNetwork(windowId, inv, buf);
}
public static boolean open(PlayerEntity player, ContainerLocator locator) {
return helper.open(player, locator);
}
private final TileVibrationChamber vibrationChamber;
@GuiSync(0)
public int burnSpeed = 0;
@GuiSync(1)
public int remainingBurnTime = 0;
public ContainerVibrationChamber(int id, final PlayerInventory ip, final TileVibrationChamber vibrationChamber) {
super(TYPE, id, ip, vibrationChamber, null);
this.vibrationChamber = vibrationChamber;
this.addSlot(new SlotRestrictedInput(SlotRestrictedInput.PlacableItemType.FUEL,
vibrationChamber.getInternalInventory(), 0, 80, 37, this.getPlayerInventory()));
this.bindPlayerInventory(ip, 0, 166 - /* height of player inventory */82);
}
@Override
public void detectAndSendChanges() {
if (Platform.isServer()) {
this.remainingBurnTime = this.vibrationChamber.getMaxBurnTime() <= 0 ? 0
: (int) (100.0 * this.vibrationChamber.getBurnTime() / this.vibrationChamber.getMaxBurnTime());
this.burnSpeed = this.remainingBurnTime <= 0 ? 0 : this.vibrationChamber.getBurnSpeed();
}
super.detectAndSendChanges();
}
@Override
public int getCurrentProgress() {
return this.burnSpeed;
}
public int getRemainingBurnTime() {
return this.remainingBurnTime;
}
@Override
public int getMaxProgress() {
return TileVibrationChamber.MAX_BURN_SPEED;
}
}