Files
Applied-Energistics-2/src/main/java/appeng/client/gui/implementations/GuiChest.java
T

77 lines
2.6 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui.implementations;
import appeng.container.implementations.ContainerPriority;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.entity.player.PlayerInventory;
import appeng.client.gui.AEBaseGui;
import appeng.client.gui.widgets.GuiTabButton;
import appeng.container.implementations.ContainerChest;
import appeng.core.localization.GuiText;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketSwitchGuis;
import net.minecraft.util.text.ITextComponent;
import net.minecraftforge.fml.client.gui.GuiUtils;
public class GuiChest extends AEBaseGui<ContainerChest>
{
private GuiTabButton priority;
public GuiChest(ContainerChest container, PlayerInventory playerInventory, ITextComponent title) {
super(container, playerInventory, title);
this.ySize = 166;
}
protected void actionPerformed( final Button button )
{
if( button == this.priority )
{
NetworkHandler.instance().sendToServer( new PacketSwitchGuis( ContainerPriority.TYPE ) );
}
}
@Override
public void init()
{
super.init();
this.addButton( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), this.itemRenderer, this::actionPerformed ) );
}
@Override
public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
this.font.drawString( this.getGuiDisplayName( GuiText.Chest.getLocal() ), 8, 6, 4210752 );
this.font.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
}
@Override
public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY, float partialTicks)
{
this.bindTexture( "guis/chest.png" );
GuiUtils.drawTexturedModalRect( offsetX, offsetY, 0, 0, this.xSize, this.ySize, 0 /* FIXME this.zlevel was used */ );
}
}