Add summoned creature appear/disappear animation
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@@ -91,6 +91,11 @@ public class EntityVexMinion extends EntityVex implements ISummonedCreature {
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}
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}
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@Override
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public int getAnimationColour(float animationProgress){
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return 0xef829c;
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}
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@Override
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public boolean hasParticleEffect(){
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return true;
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