Implement blast modifier support for all applicable constructs, plus misc construct-related cleanup and fixes
This commit is contained in:
@@ -829,18 +829,18 @@ public class ClientProxy extends CommonProxy {
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// Runes on ground
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RenderingRegistry.registerEntityRenderingHandler(EntityHealAura.class,
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manager -> new RenderSigil(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/healing_aura.png"), 5.0f, false));
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manager -> new RenderSigil(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/healing_aura.png"), 0.3f, false));
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RenderingRegistry.registerEntityRenderingHandler(EntityFireSigil.class,
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manager -> new RenderSigil(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/fire_sigil.png"), 2.0f, true));
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manager -> new RenderSigil(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/fire_sigil.png"), 0, true));
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RenderingRegistry.registerEntityRenderingHandler(EntityFrostSigil.class,
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manager -> new RenderSigil(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/frost_sigil.png"), 2.0f, true));
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manager -> new RenderSigil(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/frost_sigil.png"), 0, true));
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RenderingRegistry.registerEntityRenderingHandler(EntityLightningSigil.class,
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manager -> new RenderSigil(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/lightning_sigil.png"), 2.0f, true));
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manager -> new RenderSigil(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/lightning_sigil.png"), 0, true));
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RenderingRegistry.registerEntityRenderingHandler(EntityFireRing.class,
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manager -> new RenderFireRing(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/ring_of_fire.png"), 5.0f));
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manager -> new RenderFireRing(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/ring_of_fire.png")));
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RenderingRegistry.registerEntityRenderingHandler(EntityDecay.class, RenderDecay::new);
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RenderingRegistry.registerEntityRenderingHandler(EntityCombustionRune.class,
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manager -> new RenderSigil(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/combustion_rune.png"), 2.0f, true));
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manager -> new RenderSigil(manager, new ResourceLocation(Wizardry.MODID, "textures/entity/combustion_rune.png"), 0, true));
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// TESRs
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityArcaneWorkbench.class, new RenderArcaneWorkbench());
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@@ -18,6 +18,7 @@ import java.util.Collections;
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public class RenderBlackHole extends Render<EntityBlackHole> {
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// TODO: Remove RayHelper and the ray texture entirely and use colours with depth mask off (like imbuement altar)
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private static final ResourceLocation RAY_TEXTURE = new ResourceLocation(Wizardry.MODID,
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"textures/entity/black_hole/ray.png");
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private static final ResourceLocation CENTRE_TEXTURE = new ResourceLocation(Wizardry.MODID,
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@@ -65,20 +66,20 @@ public class RenderBlackHole extends Render<EntityBlackHole> {
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for(int j = 0; j < 30; j++){
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float scale = 3.0f;
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float radius = 3.0f * entity.getSizeMultiplier();
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int a = entity.randomiser[j];
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int b = entity.randomiser2[j];
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int sliceAngle = 20 + a;
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double x1 = scale * MathHelper.sin((entity.ticksExisted + 40 * j) * ((float)Math.PI / 180f));
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double x1 = radius * MathHelper.sin((entity.ticksExisted + 40 * j) * ((float)Math.PI / 180f));
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// double y1 = 0.7*MathHelper.cos((blackhole.timer - 40*j)*(Math.PI/180))*j/10;
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double z1 = scale * MathHelper.cos((entity.ticksExisted + 40 * j) * ((float)Math.PI / 180));
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double z1 = radius * MathHelper.cos((entity.ticksExisted + 40 * j) * ((float)Math.PI / 180));
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double x2 = scale * MathHelper.sin((entity.ticksExisted + 40 * j - sliceAngle) * ((float)Math.PI / 180));
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double x2 = radius * MathHelper.sin((entity.ticksExisted + 40 * j - sliceAngle) * ((float)Math.PI / 180));
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// double y2 = 0.7*MathHelper.sin((blackhole.timer - 40*j)*(Math.PI/180))*j/10;
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double z2 = scale * MathHelper.cos((entity.ticksExisted + 40 * j - sliceAngle) * ((float)Math.PI / 180));
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double z2 = radius * MathHelper.cos((entity.ticksExisted + 40 * j - sliceAngle) * ((float)Math.PI / 180));
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double absoluteX = x1 * MathHelper.cos(31 * b);
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double absoluteY = z1 * MathHelper.sin(31 * a) + x1 * MathHelper.cos(31 * a) * MathHelper.sin(31 * b);
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@@ -19,12 +19,10 @@ import org.lwjgl.opengl.GL11;
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public class RenderFireRing extends Render<EntityFireRing> {
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private final ResourceLocation texture;
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private float scale;
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public RenderFireRing(RenderManager renderManager, ResourceLocation texture, float scale){
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public RenderFireRing(RenderManager renderManager, ResourceLocation texture){
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super(renderManager);
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this.texture = texture;
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this.scale = scale;
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}
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@Override
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@@ -48,7 +46,7 @@ public class RenderFireRing extends Render<EntityFireRing> {
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GlStateManager.rotate(-90, 1, 0, 0);
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float s = DrawingUtils.smoothScaleFactor(entity.lifetime, entity.ticksExisted, partialTicks, 10, 10);
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GlStateManager.scale(scale * s, scale * s, scale * s);
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GlStateManager.scale(entity.width * s, entity.width * s, entity.width * s);
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Tessellator tessellator = Tessellator.getInstance();
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BufferBuilder buffer = tessellator.getBuffer();
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@@ -66,20 +64,21 @@ public class RenderFireRing extends Render<EntityFireRing> {
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GlStateManager.popMatrix();
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// Fire
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// TODO: Bleeeuuurugh this is disgusting must fix :0
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if(s >= 1){
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GlStateManager.disableLighting();
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TextureAtlasSprite icon = Minecraft.getMinecraft().getBlockRendererDispatcher()
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.getModelForState(Blocks.FIRE.getDefaultState()).getParticleTexture();
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int sides = 16;
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float s1 = entity.width/5;
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int sides = (int)(16 * s1);
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float height = 1.0f;
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for(int k = 0; k < sides; k++){
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GlStateManager.pushMatrix();
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GlStateManager.translate((float)x, (float)y + 0.05f, (float)z);
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float f1 = 1.0f;
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GlStateManager.scale(f1, f1, f1);
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// GlStateManager.scale(s1, s1, s1);
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float f2 = 0.5F;
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float f3 = 0.0F;
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float f4 = 0.2f;
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@@ -89,7 +88,7 @@ public class RenderFireRing extends Render<EntityFireRing> {
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int i = 0;
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GlStateManager.rotate((360f / (float)sides) * k, 0, 1, 0);
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GlStateManager.translate(0, 0, -2.3f);
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GlStateManager.translate(0, 0, -2.3f * s1);
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buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
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@@ -126,8 +125,7 @@ public class RenderFireRing extends Render<EntityFireRing> {
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GlStateManager.pushMatrix();
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GlStateManager.translate((float)x, (float)y + 0.05f, (float)z);
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float f1 = 1.0f;
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GlStateManager.scale(f1, f1, f1);
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// GlStateManager.scale(s1, s1, s1);
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float f2 = 0.5F;
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float f3 = 0.0F;
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float f4 = 0.2f;
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@@ -137,7 +135,7 @@ public class RenderFireRing extends Render<EntityFireRing> {
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int i = 0;
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GlStateManager.rotate((360f / (float)sides) * k, 0, 1, 0);
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GlStateManager.translate(0, 0, 2.3f);
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GlStateManager.translate(0, 0, 2.3f * s1);
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buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
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@@ -107,9 +107,9 @@ public class RenderRadiantTotem extends Render<EntityRadiantTotem> {
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float age = entity.ticksExisted + partialTicks;
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float rotationSpeed = 2;
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// GlStateManager.rotate(age * rotationSpeed/2, 0.0F, 1.0F, 0.0F);
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// GlStateManager.rotate(60.0F, 0.7071F, 0.0F, 0.7071F);
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// GlStateManager.rotate(age * rotationSpeed, 0.0F, 1.0F, 0.0F);
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GlStateManager.rotate(age * rotationSpeed/2, 0.0F, 1.0F, 0.0F);
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GlStateManager.rotate(60.0F, 0.7071F, 0.0F, 0.7071F);
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GlStateManager.rotate(age * rotationSpeed, 0.0F, 1.0F, 0.0F);
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GlStateManager.scale(0.5, 0.5, 0.5);
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@@ -1,7 +1,6 @@
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package electroblob.wizardry.client.renderer.entity;
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import electroblob.wizardry.client.DrawingUtils;
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import electroblob.wizardry.entity.construct.EntityHealAura;
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import electroblob.wizardry.entity.construct.EntityMagicConstruct;
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import electroblob.wizardry.util.AllyDesignationSystem;
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import net.minecraft.client.Minecraft;
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@@ -19,13 +18,13 @@ import org.lwjgl.opengl.GL11;
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public class RenderSigil extends Render<EntityMagicConstruct> {
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private final ResourceLocation texture;
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private float scale;
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private float rotationSpeed;
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private boolean invisibleToEnemies;
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public RenderSigil(RenderManager renderManager, ResourceLocation texture, float scale, boolean invisibleToEnemies){
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public RenderSigil(RenderManager renderManager, ResourceLocation texture, float rotationSpeed, boolean invisibleToEnemies){
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super(renderManager);
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this.texture = texture;
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this.scale = scale;
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this.rotationSpeed = rotationSpeed;
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this.invisibleToEnemies = invisibleToEnemies;
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}
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@@ -35,8 +34,8 @@ public class RenderSigil extends Render<EntityMagicConstruct> {
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// Makes the sigil invisible to enemies of the player that created it
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if(this.invisibleToEnemies){
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// Unfortunately we can't access the caster's allies if they're not online, it only works the other way round
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if(entity.getCaster() instanceof EntityPlayer && !AllyDesignationSystem
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.isPlayerAlly((EntityPlayer)entity.getCaster(), Minecraft.getMinecraft().player)){
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if(entity.getCaster() != Minecraft.getMinecraft().player && entity.getCaster() instanceof EntityPlayer
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&& !AllyDesignationSystem.isPlayerAlly((EntityPlayer)entity.getCaster(), Minecraft.getMinecraft().player)){
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return;
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}
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}
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@@ -59,10 +58,10 @@ public class RenderSigil extends Render<EntityMagicConstruct> {
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GlStateManager.rotate(-90, 1, 0, 0);
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// Healing aura rotates slowly
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if(entity instanceof EntityHealAura) GlStateManager.rotate(entity.ticksExisted / 3.0f, 0, 0, 1);
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if(rotationSpeed != 0) GlStateManager.rotate(entity.ticksExisted * rotationSpeed, 0, 0, 1);
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float s = DrawingUtils.smoothScaleFactor(entity.lifetime, entity.ticksExisted, partialTicks, 10, 10);
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GlStateManager.scale(scale * s, scale * s, scale * s);
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float s = entity.width * DrawingUtils.smoothScaleFactor(entity.lifetime, entity.ticksExisted, partialTicks, 10, 10);
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GlStateManager.scale(s, s, s);
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Tessellator tessellator = Tessellator.getInstance();
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BufferBuilder buffer = tessellator.getBuffer();
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@@ -1,17 +1,23 @@
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package electroblob.wizardry.entity.construct;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.spell.Spell;
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import net.minecraft.entity.projectile.EntityTippedArrow;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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public class EntityArrowRain extends EntityMagicConstruct {
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public class EntityArrowRain extends EntityScaledConstruct {
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public EntityArrowRain(World world){
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super(world);
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this.height = 3.0f;
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this.width = 5.0f;
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setSize(Spells.arrow_rain.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 5);
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}
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@Override
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protected boolean shouldScaleHeight(){
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return false;
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}
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public void onUpdate(){
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@@ -19,14 +25,21 @@ public class EntityArrowRain extends EntityMagicConstruct {
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super.onUpdate();
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if(!this.world.isRemote){
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EntityTippedArrow arrow = new EntityTippedArrow(world, this.posX + rand.nextDouble() * 6 - 3,
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this.posY + rand.nextDouble() * 4 - 2, this.posZ + rand.nextDouble() * 6 - 3);
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double x = posX + (world.rand.nextDouble() - 0.5D) * (double)width;
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double y = posY + world.rand.nextDouble() * (double)height;
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double z = posZ + (world.rand.nextDouble() - 0.5D) * (double)width;
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EntityTippedArrow arrow = new EntityTippedArrow(world, x, y, z);
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arrow.motionX = MathHelper.cos((float)Math.toRadians(this.rotationYaw + 90));
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arrow.motionY = -0.6;
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arrow.motionZ = MathHelper.sin((float)Math.toRadians(this.rotationYaw + 90));
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arrow.shootingEntity = this.getCaster();
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arrow.setDamage(7.0d * damageMultiplier);
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arrow.setPotionEffect(new ItemStack(Items.ARROW));
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this.world.spawnEntity(arrow);
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}
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}
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@@ -3,8 +3,10 @@ package electroblob.wizardry.entity.construct;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.entity.EntityLevitatingBlock;
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import electroblob.wizardry.item.ItemArtefact;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.spell.Spell;
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import electroblob.wizardry.util.BlockUtils;
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import electroblob.wizardry.util.EntityUtils;
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import electroblob.wizardry.util.MagicDamage;
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@@ -27,7 +29,7 @@ import net.minecraftforge.fml.relauncher.SideOnly;
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import java.util.List;
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public class EntityBlackHole extends EntityMagicConstruct {
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public class EntityBlackHole extends EntityScaledConstruct {
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private static final double SUCTION_STRENGTH = 0.075;
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/** The maximum number of blocks that can be unhooked each tick, reduces lag from excessive numbers of entities. */
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@@ -38,8 +40,8 @@ public class EntityBlackHole extends EntityMagicConstruct {
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public EntityBlackHole(World world){
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super(world);
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this.width = 6.0f;
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this.height = 3.0f;
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float r = Spells.black_hole.getProperty(Spell.EFFECT_RADIUS).floatValue();
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setSize(r * 2, r);
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randomiser = new int[30];
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for(int i = 0; i < randomiser.length; i++){
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randomiser[i] = this.rand.nextInt(10);
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@@ -91,7 +93,7 @@ public class EntityBlackHole extends EntityMagicConstruct {
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if(!this.world.isRemote){
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double radius = 6; // TODO: Support for spell properties and modifiers
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double radius = 6 * sizeMultiplier; // TODO: Support for spell properties
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boolean suckInBlocks = getCaster() instanceof EntityPlayer && EntityUtils.canDamageBlocks(getCaster(), world)
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&& ItemArtefact.isArtefactActive((EntityPlayer)getCaster(), WizardryItems.charm_black_hole);
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@@ -16,12 +16,18 @@ import net.minecraft.world.World;
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import java.util.List;
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public class EntityBlizzard extends EntityMagicConstruct {
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public class EntityBlizzard extends EntityScaledConstruct {
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public EntityBlizzard(World world){
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super(world);
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this.height = 1.0f;
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this.width = 1.0f;
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// TODO: Set the size properly and do whatever forcefield does to allow block and entity interaction inside it
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// (Probably need to do this for several others too)
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setSize(Spells.blizzard.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 3);
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}
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@Override
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protected boolean shouldScaleHeight(){
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return false;
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}
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public void onUpdate(){
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@@ -34,7 +40,7 @@ public class EntityBlizzard extends EntityMagicConstruct {
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// This is a good example of why you might define a spell base property without necessarily using it in the
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// spell - in fact, blizzard doesn't even have a spell class (yet)
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double radius = Spells.blizzard.getProperty(Spell.EFFECT_RADIUS).doubleValue();
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double radius = Spells.blizzard.getProperty(Spell.EFFECT_RADIUS).doubleValue() * sizeMultiplier;
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if(!this.world.isRemote){
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@@ -64,13 +70,13 @@ public class EntityBlizzard extends EntityMagicConstruct {
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for(int i=0; i<6; i++){
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double speed = (rand.nextBoolean() ? 1 : -1) * (0.1 + 0.05 * rand.nextDouble());
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ParticleBuilder.create(Type.SNOW).pos(this.posX, this.posY + rand.nextDouble() * 3, this.posZ).vel(0, 0, 0)
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ParticleBuilder.create(Type.SNOW).pos(this.posX, this.posY + rand.nextDouble() * height, this.posZ).vel(0, 0, 0)
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.time(100).scale(2).spin(rand.nextDouble() * (radius - 0.5) + 0.5, speed).shaded(true).spawn(world);
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}
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for(int i=0; i<3; i++){
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double speed = (rand.nextBoolean() ? 1 : -1) * (0.05 + 0.02 * rand.nextDouble());
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ParticleBuilder.create(Type.CLOUD).pos(this.posX, this.posY + rand.nextDouble() * 2.5, this.posZ)
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ParticleBuilder.create(Type.CLOUD).pos(this.posX, this.posY + rand.nextDouble() * (height - 0.5), this.posZ)
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.clr(0xffffff).shaded(true).spin(rand.nextDouble() * (radius - 1) + 0.5, speed).spawn(world);
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}
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}
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@@ -10,12 +10,21 @@ import net.minecraft.world.World;
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import java.util.List;
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public class EntityCombustionRune extends EntityMagicConstruct {
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public class EntityCombustionRune extends EntityScaledConstruct {
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public EntityCombustionRune(World world){
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super(world);
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this.height = 0.2f;
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this.width = 2.0f;
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setSize(2, 0.2f);
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}
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@Override
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protected boolean shouldScaleWidth(){
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return false; // We're using the blast modifier for an actual explosion here, rather than the entity size
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}
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@Override
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protected boolean shouldScaleHeight(){
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return false;
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}
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@Override
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@@ -31,7 +40,7 @@ public class EntityCombustionRune extends EntityMagicConstruct {
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if(this.isValidTarget(target)){
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float strength = Spells.combustion_rune.getProperty(Spell.BLAST_RADIUS).floatValue();
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float strength = Spells.combustion_rune.getProperty(Spell.BLAST_RADIUS).floatValue() * sizeMultiplier;
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|
||||
world.newExplosion(this.getCaster(), this.posX, this.posY, this.posZ, strength, true,
|
||||
getCaster() != null && EntityUtils.canDamageBlocks(getCaster(), world));
|
||||
@@ -48,9 +57,6 @@ public class EntityCombustionRune extends EntityMagicConstruct {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void entityInit(){}
|
||||
|
||||
@Override
|
||||
public boolean canRenderOnFire(){
|
||||
return false;
|
||||
|
||||
@@ -17,7 +17,7 @@ import java.util.List;
|
||||
|
||||
public class EntityDecay extends EntityMagicConstruct {
|
||||
|
||||
public int textureIndex = 0;
|
||||
public int textureIndex;
|
||||
|
||||
public EntityDecay(World world){
|
||||
super(world);
|
||||
@@ -62,8 +62,7 @@ public class EntityDecay extends EntityMagicConstruct {
|
||||
}
|
||||
}
|
||||
|
||||
@Override protected void entityInit(){}
|
||||
|
||||
// TESTME: What the heck are these two doing?! (Are they a throwback to when this was not a construct?)
|
||||
@Override protected void readEntityFromNBT(NBTTagCompound nbttagcompound){}
|
||||
|
||||
@Override protected void writeEntityToNBT(NBTTagCompound nbttagcompound){}
|
||||
|
||||
@@ -18,12 +18,11 @@ import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class EntityEarthquake extends EntityMagicConstruct {
|
||||
public class EntityEarthquake extends EntityMagicConstruct { // NOT a scaled construct, the size is controlled by time
|
||||
|
||||
public EntityEarthquake(World world){
|
||||
super(world);
|
||||
this.height = 1.0f;
|
||||
this.width = 1.0f;
|
||||
setSize(1, 1); // This one probably should be small
|
||||
}
|
||||
|
||||
public void onUpdate(){
|
||||
|
||||
@@ -12,14 +12,16 @@ import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class EntityFireRing extends EntityMagicConstruct {
|
||||
|
||||
// TODO: Implement blast modifiers
|
||||
public class EntityFireRing extends EntityScaledConstruct {
|
||||
|
||||
public EntityFireRing(World world){
|
||||
super(world);
|
||||
this.height = 1.0f;
|
||||
this.width = 5.0f;
|
||||
setSize(Spells.ring_of_fire.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean shouldScaleHeight(){
|
||||
return false;
|
||||
}
|
||||
|
||||
public void onUpdate(){
|
||||
@@ -32,8 +34,7 @@ public class EntityFireRing extends EntityMagicConstruct {
|
||||
|
||||
if(!this.world.isRemote){
|
||||
|
||||
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(2.5d, this.posX, this.posY,
|
||||
this.posZ, this.world);
|
||||
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(width/2, this.posX, this.posY, this.posZ, this.world);
|
||||
|
||||
for(EntityLivingBase target : targets){
|
||||
|
||||
|
||||
@@ -14,12 +14,17 @@ import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class EntityFireSigil extends EntityMagicConstruct {
|
||||
// TODO: Try to collect sigils into one superclass
|
||||
public class EntityFireSigil extends EntityScaledConstruct {
|
||||
|
||||
public EntityFireSigil(World world){
|
||||
super(world);
|
||||
this.height = 0.2f;
|
||||
this.width = 2.0f;
|
||||
setSize(Spells.fire_sigil.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 0.2f);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean shouldScaleHeight(){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -59,16 +64,13 @@ public class EntityFireSigil extends EntityMagicConstruct {
|
||||
}
|
||||
}
|
||||
}else if(this.rand.nextInt(15) == 0){
|
||||
double radius = 0.5 + rand.nextDouble() * 0.3;
|
||||
float angle = rand.nextFloat() * (float)Math.PI * 2;;
|
||||
double radius = (0.5 + rand.nextDouble() * 0.3) * width/2;
|
||||
float angle = rand.nextFloat() * (float)Math.PI * 2;
|
||||
world.spawnParticle(EnumParticleTypes.FLAME, this.posX + radius * MathHelper.cos(angle), this.posY + 0.1,
|
||||
this.posZ + radius * MathHelper.sin(angle), 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void entityInit(){}
|
||||
|
||||
@Override
|
||||
public boolean canRenderOnFire(){
|
||||
return false;
|
||||
|
||||
@@ -6,16 +6,19 @@ import electroblob.wizardry.entity.projectile.EntityMagicArrow;
|
||||
import electroblob.wizardry.item.ItemArtefact;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.registry.WizardrySounds;
|
||||
import electroblob.wizardry.util.*;
|
||||
import electroblob.wizardry.util.EntityUtils;
|
||||
import electroblob.wizardry.util.GeometryUtils;
|
||||
import electroblob.wizardry.util.MagicDamage;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.item.EntityXPOrb;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.entity.projectile.EntityThrowable;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.play.server.SPacketEntityVelocity;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
@@ -32,6 +35,7 @@ import java.util.Arrays;
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
|
||||
// TODO: Possibly convert this to EntityScaledConstruct
|
||||
@Mod.EventBusSubscriber
|
||||
public class EntityForcefield extends EntityMagicConstruct implements ICustomHitbox {
|
||||
|
||||
@@ -63,16 +67,6 @@ public class EntityForcefield extends EntityMagicConstruct implements ICustomHit
|
||||
return radius;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeCollidedWith(){
|
||||
return false;//!this.isDead;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AxisAlignedBB getCollisionBox(Entity entity){
|
||||
return null;//entity.getEntityBoundingBox();
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public AxisAlignedBB getCollisionBoundingBox(){
|
||||
@@ -244,31 +238,28 @@ public class EntityForcefield extends EntityMagicConstruct implements ICustomHit
|
||||
return closestPoint.subtract(line.normalize().scale(MathHelper.sqrt(rsquared - dsquared)));
|
||||
}
|
||||
|
||||
// Need to sync the caster because we're now dealing with client-side motion
|
||||
|
||||
@Override
|
||||
public void writeSpawnData(ByteBuf data){
|
||||
super.writeSpawnData(data);
|
||||
data.writeFloat(getRadius());
|
||||
if(getCaster() != null) data.writeInt(getCaster().getEntityId());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readSpawnData(ByteBuf data){
|
||||
|
||||
super.readSpawnData(data);
|
||||
|
||||
setRadius(data.readFloat());
|
||||
}
|
||||
|
||||
if(!data.isReadable()) return;
|
||||
@Override
|
||||
protected void writeEntityToNBT(NBTTagCompound nbt){
|
||||
super.writeEntityToNBT(nbt);
|
||||
nbt.setFloat("radius", radius);
|
||||
}
|
||||
|
||||
Entity entity = world.getEntityByID(data.readInt());
|
||||
|
||||
if(entity instanceof EntityLivingBase){
|
||||
setCaster((EntityLivingBase)entity);
|
||||
}else{
|
||||
Wizardry.logger.warn("Forcefield caster with ID in spawn data not found");
|
||||
}
|
||||
@Override
|
||||
protected void readEntityFromNBT(NBTTagCompound nbt){
|
||||
super.readEntityFromNBT(nbt);
|
||||
radius = nbt.getFloat("radius");
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -17,12 +17,16 @@ import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class EntityFrostSigil extends EntityMagicConstruct {
|
||||
public class EntityFrostSigil extends EntityScaledConstruct {
|
||||
|
||||
public EntityFrostSigil(World world){
|
||||
super(world);
|
||||
this.height = 0.2f;
|
||||
this.width = 2.0f;
|
||||
setSize(Spells.frost_sigil.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 0.2f);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean shouldScaleHeight(){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -32,7 +36,7 @@ public class EntityFrostSigil extends EntityMagicConstruct {
|
||||
|
||||
if(!this.world.isRemote){
|
||||
|
||||
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(1.0d, this.posX, this.posY,
|
||||
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(width/2, this.posX, this.posY,
|
||||
this.posZ, this.world);
|
||||
|
||||
for(EntityLivingBase target : targets){
|
||||
@@ -56,8 +60,8 @@ public class EntityFrostSigil extends EntityMagicConstruct {
|
||||
}
|
||||
}
|
||||
}else if(this.rand.nextInt(15) == 0){
|
||||
double radius = 0.5 + rand.nextDouble() * 0.3;
|
||||
float angle = rand.nextFloat() * (float)Math.PI * 2;;
|
||||
double radius = (0.5 + rand.nextDouble() * 0.3) * width/2;
|
||||
float angle = rand.nextFloat() * (float)Math.PI * 2;
|
||||
ParticleBuilder.create(Type.SNOW)
|
||||
.pos(this.posX + radius * MathHelper.cos(angle), this.posY + 0.1, this.posZ + radius * MathHelper.sin(angle))
|
||||
.vel(0, 0, 0) // Required since default for snow is not stationary
|
||||
@@ -65,9 +69,6 @@ public class EntityFrostSigil extends EntityMagicConstruct {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void entityInit(){}
|
||||
|
||||
@Override
|
||||
public boolean canRenderOnFire(){
|
||||
return false;
|
||||
|
||||
@@ -1,15 +1,21 @@
|
||||
package electroblob.wizardry.entity.construct;
|
||||
|
||||
import electroblob.wizardry.entity.projectile.EntityIceShard;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityHailstorm extends EntityMagicConstruct {
|
||||
public class EntityHailstorm extends EntityScaledConstruct {
|
||||
|
||||
public EntityHailstorm(World world){
|
||||
super(world);
|
||||
this.height = 3.0f;
|
||||
this.width = 5.0f;
|
||||
setSize(Spells.hailstorm.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 5);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean shouldScaleHeight(){
|
||||
return false;
|
||||
}
|
||||
|
||||
public void onUpdate(){
|
||||
@@ -17,15 +23,21 @@ public class EntityHailstorm extends EntityMagicConstruct {
|
||||
super.onUpdate();
|
||||
|
||||
if(!this.world.isRemote){
|
||||
// System.out.println(this.rotationYaw);
|
||||
|
||||
double x = posX + (world.rand.nextDouble() - 0.5D) * (double)width;
|
||||
double y = posY + world.rand.nextDouble() * (double)height;
|
||||
double z = posZ + (world.rand.nextDouble() - 0.5D) * (double)width;
|
||||
|
||||
EntityIceShard iceshard = new EntityIceShard(world);
|
||||
iceshard.setPosition(this.posX + rand.nextDouble() * 6 - 3, this.posY + rand.nextDouble() * 4 - 2,
|
||||
this.posZ + rand.nextDouble() * 6 - 3);
|
||||
iceshard.setPosition(x, y, z);
|
||||
|
||||
iceshard.motionX = MathHelper.cos((float)Math.toRadians(this.rotationYaw + 90));
|
||||
iceshard.motionY = -0.6;
|
||||
iceshard.motionZ = MathHelper.sin((float)Math.toRadians(this.rotationYaw + 90));
|
||||
|
||||
iceshard.setCaster(this.getCaster());
|
||||
iceshard.damageMultiplier = this.damageMultiplier;
|
||||
|
||||
this.world.spawnEntity(iceshard);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,14 +15,11 @@ import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class EntityHealAura extends EntityMagicConstruct {
|
||||
|
||||
// TODO: Implement blast modifiers
|
||||
public class EntityHealAura extends EntityScaledConstruct {
|
||||
|
||||
public EntityHealAura(World world){
|
||||
super(world);
|
||||
this.height = 1.0f;
|
||||
this.width = 5.0f;
|
||||
setSize(Spells.healing_aura.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -36,7 +33,7 @@ public class EntityHealAura extends EntityMagicConstruct {
|
||||
|
||||
if(!this.world.isRemote){
|
||||
|
||||
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(2.5, posX, posY, posZ, world);
|
||||
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(width/2, posX, posY, posZ, world);
|
||||
|
||||
for(EntityLivingBase target : targets){
|
||||
|
||||
@@ -69,8 +66,8 @@ public class EntityHealAura extends EntityMagicConstruct {
|
||||
}else{
|
||||
for(int i=1; i<3; i++){
|
||||
float brightness = 0.5f + (rand.nextFloat() * 0.5f);
|
||||
double radius = rand.nextDouble() * 2.0;
|
||||
float angle = rand.nextFloat() * (float)Math.PI * 2;;
|
||||
double radius = rand.nextDouble() * (width/2);
|
||||
float angle = rand.nextFloat() * (float)Math.PI * 2;
|
||||
ParticleBuilder.create(Type.SPARKLE)
|
||||
.pos(this.posX + radius * MathHelper.cos(angle), this.posY, this.posZ + radius * MathHelper.sin(angle))
|
||||
.vel(0, 0.05, 0)
|
||||
|
||||
@@ -63,7 +63,8 @@ public class EntityIceSpike extends EntityMagicConstruct {
|
||||
for(Object entity : this.world.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox())){
|
||||
if(entity instanceof EntityLivingBase && this.isValidTarget((EntityLivingBase)entity)){
|
||||
DamageSource source = this.getCaster() == null ? DamageSource.MAGIC : MagicDamage.causeDirectMagicDamage(this.getCaster(), DamageType.FROST);
|
||||
// Potion effect only gets added if the damage succeeded.
|
||||
// Potion effect only gets added if the damage succeeded
|
||||
// We DO want knockback here or the entity gets stuck on the spike, which is a bit of a cheat
|
||||
if(((EntityLivingBase)entity).attackEntityFrom(source, Spells.ice_spikes.getProperty(Spell.DAMAGE).floatValue() * this.damageMultiplier))
|
||||
((EntityLivingBase)entity).addPotionEffect(new PotionEffect(WizardryPotions.frost,
|
||||
Spells.ice_spikes.getProperty(Spell.EFFECT_DURATION).intValue(),
|
||||
|
||||
@@ -15,14 +15,19 @@ import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class EntityLightningSigil extends EntityMagicConstruct {
|
||||
public class EntityLightningSigil extends EntityScaledConstruct {
|
||||
|
||||
public static final String SECONDARY_RANGE = "secondary_range";
|
||||
public static final String SECONDARY_MAX_TARGETS = "secondary_max_targets";
|
||||
|
||||
public EntityLightningSigil(World world){
|
||||
super(world);
|
||||
this.height = 0.2f;
|
||||
this.width = 2.0f;
|
||||
setSize(Spells.frost_sigil.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 0.2f);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean shouldScaleHeight(){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -34,7 +39,7 @@ public class EntityLightningSigil extends EntityMagicConstruct {
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(1.0d, this.posX, this.posY,
|
||||
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(width/2, this.posX, this.posY,
|
||||
this.posZ, this.world);
|
||||
|
||||
for(EntityLivingBase target : targets){
|
||||
@@ -58,7 +63,7 @@ public class EntityLightningSigil extends EntityMagicConstruct {
|
||||
this.playSound(WizardrySounds.ENTITY_LIGHTNING_SIGIL_TRIGGER, 1.0f, 1.0f);
|
||||
|
||||
// Secondary chaining effect
|
||||
double seekerRange = Spells.lightning_sigil.getProperty(Spell.EFFECT_RADIUS).doubleValue();
|
||||
double seekerRange = Spells.lightning_sigil.getProperty(SECONDARY_RANGE).doubleValue();
|
||||
|
||||
List<EntityLivingBase> secondaryTargets = EntityUtils.getLivingWithinRadius(seekerRange,
|
||||
target.posX, target.posY + target.height / 2, target.posZ, world);
|
||||
@@ -96,8 +101,8 @@ public class EntityLightningSigil extends EntityMagicConstruct {
|
||||
}
|
||||
|
||||
if(this.world.isRemote && this.rand.nextInt(15) == 0){
|
||||
double radius = 0.5 + rand.nextDouble() * 0.3;
|
||||
float angle = rand.nextFloat() * (float)Math.PI * 2;;
|
||||
double radius = (0.5 + rand.nextDouble() * 0.3) * width/2;
|
||||
float angle = rand.nextFloat() * (float)Math.PI * 2;
|
||||
ParticleBuilder.create(Type.SPARK)
|
||||
.pos(this.posX + radius * MathHelper.cos(angle), this.posY + 0.1, this.posZ + radius * MathHelper.sin(angle))
|
||||
.spawn(world);
|
||||
|
||||
@@ -24,13 +24,10 @@ import javax.annotation.Nullable;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* This class is for all inanimate magical constructs which are not projectiles. It was made from scratch to provide a
|
||||
* unifying superclass for black hole, blizzard, tornado and a few others which all share some characteristics. The
|
||||
* caster UUID, lifetime and damage multiplier are stored here, and lifetime is also synced here.
|
||||
* <p></p>
|
||||
* When extending this class, override both constructors. Generally speaking, subclasses of this class are areas of
|
||||
* effect which deal damage or apply effects over time.
|
||||
*
|
||||
* This class is for all inanimate magical constructs which are not projectiles. Generally speaking, subclasses of this
|
||||
* class are areas of effect which deal damage or apply effects over time, including black hole, blizzard, tornado and
|
||||
* a few others. The caster UUID, lifetime and damage multiplier are stored here, and lifetime is also synced here.
|
||||
*
|
||||
* @since Wizardry 1.0
|
||||
*/
|
||||
public abstract class EntityMagicConstruct extends Entity implements IEntityOwnable, IEntityAdditionalSpawnData {
|
||||
@@ -40,10 +37,8 @@ public abstract class EntityMagicConstruct extends Entity implements IEntityOwna
|
||||
* {@link EntityMagicConstruct#getCaster()}. */
|
||||
private UUID casterUUID;
|
||||
|
||||
/**
|
||||
* The time in ticks this magical construct lasts for; defaults to 600 (30 seconds). If this is -1 the construct
|
||||
* doesn't despawn.
|
||||
*/
|
||||
/** The time in ticks this magical construct lasts for; defaults to 600 (30 seconds). If this is -1 the construct
|
||||
* doesn't despawn. */
|
||||
public int lifetime = 600;
|
||||
|
||||
/** The damage multiplier for this construct, determined by the wand with which it was cast. */
|
||||
@@ -78,6 +73,7 @@ public abstract class EntityMagicConstruct extends Entity implements IEntityOwna
|
||||
@Override
|
||||
public EnumActionResult applyPlayerInteraction(EntityPlayer player, Vec3d vec, EnumHand hand){
|
||||
|
||||
// Permanent constructs can now be dispelled by sneak-right-clicking
|
||||
if(lifetime == -1 && getCaster() == player && player.isSneaking() && player.getHeldItem(hand).getItem() instanceof ISpellCastingItem){
|
||||
this.despawn();
|
||||
return EnumActionResult.SUCCESS;
|
||||
@@ -98,7 +94,7 @@ public abstract class EntityMagicConstruct extends Entity implements IEntityOwna
|
||||
|
||||
@Override
|
||||
protected void entityInit(){
|
||||
|
||||
// We could leave this unimplemented, but since the majority of subclasses don't use it, let's make it optional
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -19,13 +19,23 @@ import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class EntityRadiantTotem extends EntityMagicConstruct {
|
||||
public class EntityRadiantTotem extends EntityScaledConstruct {
|
||||
|
||||
private static final int PERIMETER_PARTICLE_DENSITY = 6;
|
||||
|
||||
public EntityRadiantTotem(World world){
|
||||
super(world);
|
||||
this.setSize(1, 1);
|
||||
this.setSize(1, 1); // This entity is different in that its area of effect is kind of 'outside' it
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean shouldScaleWidth(){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean shouldScaleHeight(){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -37,7 +47,7 @@ public class EntityRadiantTotem extends EntityMagicConstruct {
|
||||
|
||||
super.onUpdate();
|
||||
|
||||
double radius = Spells.radiant_totem.getProperty(Spell.EFFECT_RADIUS).floatValue(); // TODO: Blast modifiers
|
||||
double radius = Spells.radiant_totem.getProperty(Spell.EFFECT_RADIUS).floatValue() * sizeMultiplier;
|
||||
|
||||
if(world.isRemote){
|
||||
|
||||
|
||||
@@ -0,0 +1,68 @@
|
||||
package electroblob.wizardry.entity.construct;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
* Extension of {@link EntityMagicConstruct} that implements saving and loading of size (blast) multipliers. What
|
||||
* the entity actually does with the multiplier value is up to subclasses to define; however, by default this class
|
||||
* scales the entity bounding box according to the size multiplier (this can be controlled by overriding
|
||||
* {@link EntityScaledConstruct#shouldScaleWidth()} and {@link EntityScaledConstruct#shouldScaleHeight()}).
|
||||
*
|
||||
* @author Electroblob
|
||||
* @since Wizardry 4.3
|
||||
*/
|
||||
public abstract class EntityScaledConstruct extends EntityMagicConstruct {
|
||||
|
||||
/** The size multiplier for this construct, usually determined by the blast modifier the spell was cast with. */
|
||||
protected float sizeMultiplier = 1;
|
||||
|
||||
public EntityScaledConstruct(World world){
|
||||
super(world);
|
||||
}
|
||||
|
||||
public float getSizeMultiplier(){
|
||||
return sizeMultiplier;
|
||||
}
|
||||
|
||||
public void setSizeMultiplier(float sizeMultiplier){
|
||||
this.sizeMultiplier = sizeMultiplier;
|
||||
setSize(shouldScaleWidth() ? width * sizeMultiplier : width, shouldScaleHeight() ? height * sizeMultiplier : height);
|
||||
}
|
||||
|
||||
/** Returns true if the width of this entity's bounding box should be scaled by the size multiplier on creation. */
|
||||
protected boolean shouldScaleWidth(){
|
||||
return true;
|
||||
}
|
||||
|
||||
/** Returns true if the height of this entity's bounding box should be scaled by the size multiplier on creation. */
|
||||
protected boolean shouldScaleHeight(){
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void readEntityFromNBT(NBTTagCompound nbt){
|
||||
super.readEntityFromNBT(nbt);
|
||||
setSizeMultiplier(nbt.getFloat("sizeMultiplier"));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void writeEntityToNBT(NBTTagCompound nbt){
|
||||
super.writeEntityToNBT(nbt);
|
||||
nbt.setFloat("sizeMultiplier", sizeMultiplier);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readSpawnData(ByteBuf data){
|
||||
super.readSpawnData(data);
|
||||
setSizeMultiplier(data.readFloat()); // Set the width correctly on the client side
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeSpawnData(ByteBuf data){
|
||||
super.writeSpawnData(data);
|
||||
data.writeFloat(sizeMultiplier);
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
package electroblob.wizardry.entity.construct;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardrySounds;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
@@ -8,47 +7,27 @@ import electroblob.wizardry.util.EntityUtils;
|
||||
import electroblob.wizardry.util.MagicDamage;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class EntityStormcloud extends EntityMagicConstruct {
|
||||
|
||||
// private static final DataParameter<Float> RADIUS = new DataParameter<>(21, DataSerializers.FLOAT);
|
||||
public class EntityStormcloud extends EntityScaledConstruct {
|
||||
|
||||
public EntityStormcloud(World world){
|
||||
super(world);
|
||||
this.height = 2.0f;
|
||||
this.width = Spells.stormcloud.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2;
|
||||
setSize(Spells.stormcloud.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 2);
|
||||
}
|
||||
|
||||
// @Override
|
||||
// protected void entityInit(){
|
||||
// super.entityInit();
|
||||
// this.getDataManager().register(RADIUS, width); // TODO: This doesn't work, implement blast modifiers properly into SpellConstruct
|
||||
// }
|
||||
|
||||
// public void multiplyWidth(float multiplier){
|
||||
// this.setSize(width * multiplier, height);
|
||||
// this.getDataManager().set(RADIUS, width);
|
||||
// }
|
||||
@Override
|
||||
protected boolean shouldScaleHeight(){
|
||||
return false;
|
||||
}
|
||||
|
||||
public void onUpdate(){
|
||||
|
||||
super.onUpdate();
|
||||
|
||||
// if(world.isRemote){
|
||||
// float radius = this.getDataManager().get(RADIUS);
|
||||
// if(radius != width) this.setSize(radius, height);
|
||||
// }else{
|
||||
// if(this.getDataManager().get(RADIUS) != width) this.getDataManager().set(RADIUS, width);
|
||||
// }
|
||||
|
||||
// if(this.ticksExisted % 35 == 0) this.playSound(WizardrySounds.ENTITY_STORMCLOUD_AMBIENT, 1, 1);
|
||||
|
||||
if(this.world.isRemote){
|
||||
|
||||
float areaFactor = (width * width) / 36; // Ensures cloud/raindrop density stays the same for different sizes
|
||||
@@ -83,16 +62,6 @@ public class EntityStormcloud extends EntityMagicConstruct {
|
||||
}
|
||||
}
|
||||
|
||||
// BlockPos pos = new BlockPos(this);
|
||||
//
|
||||
// for(int x = -(int)(this.width/2); x <= this.width/2 + 0.5; x++){
|
||||
// for(int z = -(int)(this.width/2); z <= this.width/2 + 0.5; z++){
|
||||
//
|
||||
// int y = WizardryUtilities.getNearestFloor()
|
||||
//
|
||||
// }
|
||||
// }
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -7,8 +7,11 @@ import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.registry.WizardrySounds;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.spell.Tornado;
|
||||
import electroblob.wizardry.util.*;
|
||||
import electroblob.wizardry.util.BlockUtils;
|
||||
import electroblob.wizardry.util.EntityUtils;
|
||||
import electroblob.wizardry.util.MagicDamage;
|
||||
import electroblob.wizardry.util.MagicDamage.DamageType;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.block.material.Material;
|
||||
@@ -27,17 +30,21 @@ import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class EntityTornado extends EntityMagicConstruct {
|
||||
public class EntityTornado extends EntityScaledConstruct {
|
||||
|
||||
private double velX, velZ;
|
||||
|
||||
public EntityTornado(World world){
|
||||
super(world);
|
||||
this.height = 8.0f;
|
||||
this.width = 5.0f;
|
||||
setSize(Spells.tornado.getProperty(Spell.EFFECT_RADIUS).floatValue(), 8);
|
||||
this.isImmuneToFire = false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected boolean shouldScaleHeight(){
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setHorizontalVelocity(double velX, double velZ){
|
||||
this.velX = velX;
|
||||
this.velZ = velZ;
|
||||
@@ -48,7 +55,7 @@ public class EntityTornado extends EntityMagicConstruct {
|
||||
|
||||
super.onUpdate();
|
||||
|
||||
double radius = Spells.tornado.getProperty(Spell.EFFECT_RADIUS).doubleValue();
|
||||
double radius = width/2;
|
||||
|
||||
if(this.ticksExisted % 120 == 1 && world.isRemote){
|
||||
// Repeat is false so that the sound fades out when the tornado does rather than stopping suddenly
|
||||
|
||||
@@ -275,17 +275,17 @@ public final class Spells {
|
||||
registry.register(new SpellProjectile<>("fireball", EntityMagicFireball::new).addProperties(Spell.DAMAGE, Spell.BURN_DURATION));//new Fireball());
|
||||
registry.register(new FlameRay());
|
||||
registry.register(new SpellProjectile<>("firebomb", EntityFirebomb::new).addProperties(Spell.DIRECT_DAMAGE, Spell.SPLASH_DAMAGE, Spell.BLAST_RADIUS, Spell.BURN_DURATION).soundValues(0.5f, 0.4f, 0.2f));
|
||||
registry.register(new SpellConstructRanged<>("fire_sigil", EntityFireSigil::new, true).floor(true).addProperties(Spell.DAMAGE, Spell.BURN_DURATION));
|
||||
registry.register(new SpellConstructRanged<>("fire_sigil", EntityFireSigil::new, true).floor(true).addProperties(Spell.EFFECT_RADIUS, Spell.DAMAGE, Spell.BURN_DURATION));
|
||||
registry.register(new SpellProjectile<>("firebolt", EntityFirebolt::new).addProperties(Spell.DAMAGE, Spell.BURN_DURATION));
|
||||
registry.register(new FrostRay());
|
||||
registry.register(new SummonSnowGolem());
|
||||
registry.register(new SpellArrow<>("ice_shard", EntityIceShard::new).addProperties(Spell.DAMAGE, Spell.EFFECT_DURATION, Spell.EFFECT_STRENGTH).soundValues(1, 1.6f, 0.4f));
|
||||
registry.register(new IceStatue());
|
||||
registry.register(new SpellConstructRanged<>("frost_sigil", EntityFrostSigil::new, true).floor(true).addProperties(Spell.DAMAGE, Spell.EFFECT_DURATION, Spell.EFFECT_STRENGTH));
|
||||
registry.register(new SpellConstructRanged<>("frost_sigil", EntityFrostSigil::new, true).floor(true).addProperties(Spell.EFFECT_RADIUS, Spell.DAMAGE, Spell.EFFECT_DURATION, Spell.EFFECT_STRENGTH));
|
||||
registry.register(new LightningRay());
|
||||
registry.register(new SpellProjectile<>("spark_bomb", EntitySparkBomb::new).addProperties(Spell.DIRECT_DAMAGE, Spell.EFFECT_RADIUS, EntitySparkBomb.SECONDARY_MAX_TARGETS, Spell.SPLASH_DAMAGE).soundValues(0.5f, 0.4f, 0.2f));
|
||||
registry.register(new SpellProjectile<>("homing_spark", EntitySpark::new).addProperties(Spell.DAMAGE, Spell.SEEKING_STRENGTH).soundValues(1.0f, 0.4f, 0.2f));
|
||||
registry.register(new SpellConstructRanged<>("lightning_sigil", EntityLightningSigil::new, true).floor(true).addProperties(Spell.DIRECT_DAMAGE, Spell.EFFECT_RADIUS, EntityLightningSigil.SECONDARY_MAX_TARGETS, Spell.SPLASH_DAMAGE));
|
||||
registry.register(new SpellConstructRanged<>("lightning_sigil", EntityLightningSigil::new, true).floor(true).addProperties(Spell.EFFECT_RADIUS, Spell.DIRECT_DAMAGE, Spell.EFFECT_RADIUS, EntityLightningSigil.SECONDARY_RANGE, EntityLightningSigil.SECONDARY_MAX_TARGETS, Spell.SPLASH_DAMAGE));
|
||||
registry.register(new SpellArrow<>("lightning_arrow", EntityLightningArrow::new).addProperties(Spell.DAMAGE).soundValues(1, 1.45f, 0.3f));
|
||||
registry.register(new LifeDrain());
|
||||
registry.register(new SummonSkeleton());
|
||||
@@ -309,7 +309,7 @@ public final class Spells {
|
||||
registry.register(new HealAlly());
|
||||
|
||||
registry.register(new SpellMinion<>("summon_blaze", EntityBlazeMinion::new).soundValues(1, 1.1f, 0.2f));
|
||||
registry.register(new SpellConstruct<>("ring_of_fire", SpellActions.POINT_DOWN, EntityFireRing::new, false).floor(true).addProperties(Spell.DAMAGE, Spell.BURN_DURATION));
|
||||
registry.register(new SpellConstruct<>("ring_of_fire", SpellActions.POINT_DOWN, EntityFireRing::new, false).floor(true).addProperties(Spell.EFFECT_RADIUS, Spell.DAMAGE, Spell.BURN_DURATION));
|
||||
registry.register(new Detonate());
|
||||
registry.register(new SpellBuff("fire_resistance", 1, 0.5f, 0, () -> MobEffects.FIRE_RESISTANCE).soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new SpellBuff("fireskin", 1, 0.5f, 0, () -> WizardryPotions.fireskin).addProperties(Spell.BURN_DURATION));
|
||||
@@ -347,7 +347,7 @@ public final class Spells {
|
||||
registry.register(new PhaseStep());
|
||||
registry.register(new VanishingBox());
|
||||
registry.register(new GreaterHeal());
|
||||
registry.register(new SpellConstruct<>("healing_aura", SpellActions.POINT_DOWN, EntityHealAura::new, false).addProperties(Spell.DAMAGE, Spell.HEALTH));
|
||||
registry.register(new SpellConstruct<>("healing_aura", SpellActions.POINT_DOWN, EntityHealAura::new, false).addProperties(Spell.EFFECT_RADIUS, Spell.DAMAGE, Spell.HEALTH));
|
||||
registry.register(new Forcefield());
|
||||
registry.register(new SpellBuff("ironflesh", 0.4f, 0.5f, 0.6f, () -> MobEffects.RESISTANCE).soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new Transience());
|
||||
@@ -366,7 +366,7 @@ public final class Spells {
|
||||
registry.register(new ForestsCurse());
|
||||
registry.register(new Flight());
|
||||
registry.register(new SpellMinion<>("silverfish_swarm", EntitySilverfishMinion::new).soundValues(1, 1.1f, 0.1f));
|
||||
registry.register(new SpellConstructRanged<>("black_hole", EntityBlackHole::new, false).soundValues(2, 0.7f, 0));
|
||||
registry.register(new SpellConstructRanged<>("black_hole", EntityBlackHole::new, false).addProperties(Spell.EFFECT_RADIUS).soundValues(2, 0.7f, 0));
|
||||
registry.register(new Shockwave());
|
||||
registry.register(new SummonIronGolem());
|
||||
registry.register(new ArrowRain());
|
||||
|
||||
@@ -11,6 +11,7 @@ public class ArrowRain extends SpellConstructRanged<EntityArrowRain> {
|
||||
public ArrowRain(){
|
||||
super("arrow_rain", EntityArrowRain::new, false);
|
||||
this.floor(true);
|
||||
addProperties(EFFECT_RADIUS);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -13,6 +13,7 @@ public class Hailstorm extends SpellConstructRanged<EntityHailstorm> {
|
||||
public Hailstorm(){
|
||||
super("hailstorm", EntityHailstorm::new, false);
|
||||
this.floor(true);
|
||||
addProperties(EFFECT_RADIUS);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -2,6 +2,7 @@ package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.entity.construct.EntityMagicConstruct;
|
||||
import electroblob.wizardry.entity.construct.EntityScaledConstruct;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.BlockUtils;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
@@ -160,6 +161,7 @@ public class SpellConstruct<T extends EntityMagicConstruct> extends Spell {
|
||||
construct.setCaster(caster);
|
||||
construct.lifetime = permanent ? -1 : (int)(getProperty(DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade));
|
||||
construct.damageMultiplier = modifiers.get(SpellModifiers.POTENCY);
|
||||
if(construct instanceof EntityScaledConstruct) ((EntityScaledConstruct)construct).setSizeMultiplier(modifiers.get(WizardryItems.blast_upgrade));
|
||||
addConstructExtras(construct, side, caster, modifiers);
|
||||
// Prevents overlapping of multiple constructs of the same type. Since we have an instance here this is
|
||||
// very simple. The trade-off is that we have to create the entity before the spell fails, but unless
|
||||
|
||||
Reference in New Issue
Block a user