Disable replaceVanillaFallDamage by default
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@@ -172,7 +172,7 @@ public final class Settings {
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public boolean replaceVanillaFireballs = true;
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/** <b>[Server-only]</b> Whether to replace Minecraft's distance-based fall damage calculation with an equivalent,
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* velocity-based one. */
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public boolean replaceVanillaFallDamage = true;
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public boolean replaceVanillaFallDamage = false;
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/** <b>[Server-only]</b> Whether using bonemeal on grass blocks has a chance to grow crystal flowers. */
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public boolean bonemealGrowsCrystalFlowers = true;
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/**
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