Disable replaceVanillaFallDamage by default

This commit is contained in:
Electroblob77
2020-03-18 14:49:12 +00:00
parent 79b745e005
commit 4816c48aa6
@@ -172,7 +172,7 @@ public final class Settings {
public boolean replaceVanillaFireballs = true;
/** <b>[Server-only]</b> Whether to replace Minecraft's distance-based fall damage calculation with an equivalent,
* velocity-based one. */
public boolean replaceVanillaFallDamage = true;
public boolean replaceVanillaFallDamage = false;
/** <b>[Server-only]</b> Whether using bonemeal on grass blocks has a chance to grow crystal flowers. */
public boolean bonemealGrowsCrystalFlowers = true;
/**