Fix curseforge issue #28, where keybinds would be reset on game launch

This commit is contained in:
Electroblob
2018-02-18 23:31:42 +00:00
parent 56861b1ff5
commit 52d12c0c02
6 changed files with 12 additions and 12 deletions
@@ -137,6 +137,8 @@ public class Wizardry {
// Moved to preInit, because apparently it has to be here now.
proxy.registerRenderers();
// It seems this also has to be here
proxy.registerKeyBindings();
}
@@ -145,8 +147,6 @@ public class Wizardry {
settings.initConfigExtras();
proxy.registerKeyBindings();
// Event Handlers
GameRegistry.registerWorldGenerator(generator, 0);
MinecraftForge.EVENT_BUS.register(new WizardryKeyHandler());
@@ -154,8 +154,8 @@ public class ClientProxy extends CommonProxy {
public static MixedFontRenderer mixedFontRenderer;
// Key Bindings
public static final KeyBinding NEXT_SPELL = new KeyBinding("key.wizardry:next_spell", Keyboard.KEY_N, "key.categories.wizardry");
public static final KeyBinding PREVIOUS_SPELL = new KeyBinding("key.wizardry:previous_spell", Keyboard.KEY_B, "key.categories.wizardry");
public static final KeyBinding NEXT_SPELL = new KeyBinding("key.wizardry.next_spell", Keyboard.KEY_N, "key.categories.wizardry");
public static final KeyBinding PREVIOUS_SPELL = new KeyBinding("key.wizardry.previous_spell", Keyboard.KEY_B, "key.categories.wizardry");
// Armour Model
public static final ModelBiped WIZARD_ARMOUR_MODEL = new ModelWizardArmour(0.75f);
@@ -616,8 +616,8 @@ enchantment.wizardry:freezing_weapon=Frost Imbuement
key.categories.wizardry=Wizardry
key.wizardry:next_spell=Next Spell
key.wizardry:previous_spell=Previous Spell
key.wizardry.next_spell=Next Spell
key.wizardry.previous_spell=Previous Spell
death.attack.wizardry_magic=%1$s was killed by %2$s using magic
death.attack.indirect_wizardry_magic=%1$s was killed by %2$s using magic
@@ -616,8 +616,8 @@ enchantment.wizardry:freezing_weapon=Frost Imbuement
key.categories.wizardry=Wizardry
key.wizardry:next_spell=Next Spell
key.wizardry:previous_spell=Previous Spell
key.wizardry.next_spell=Next Spell
key.wizardry.previous_spell=Previous Spell
death.attack.wizardry_magic=%1$s was killed by %2$s using magic
death.attack.indirect_wizardry_magic=%1$s was killed by %2$s using magic
@@ -615,8 +615,8 @@ enchantment.wizardry:freezing_weapon=Impregnacion de Fuego
key.categories.wizardry=Wizardry
key.wizardry:next_spell=Hechizo siguiente
key.wizardry:previous_spell=Hechizo anterior
key.wizardry.next_spell=Hechizo siguiente
key.wizardry.previous_spell=Hechizo anterior
death.attack.wizardry_magic=%1$s fue matado por %2$s usando magia
death.attack.indirect_wizardry_magic=%1$s fue matado por %2$s usando magia
@@ -615,8 +615,8 @@ enchantment.wizardry:freezing_weapon=Impregnacion de Fuego
key.categories.wizardry=Wizardry
key.wizardry:next_spell=Hechizo siguiente
key.wizardry:previous_spell=Hechizo anterior
key.wizardry.next_spell=Hechizo siguiente
key.wizardry.previous_spell=Hechizo anterior
death.attack.wizardry_magic=%1$s fue matado por %2$s usando magia
death.attack.indirect_wizardry_magic=%1$s fue matado por %2$s usando magia