Fix curseforge issue #28, where keybinds would be reset on game launch

This commit is contained in:
Electroblob
2018-02-18 23:31:42 +00:00
parent 56861b1ff5
commit 52d12c0c02
6 changed files with 12 additions and 12 deletions
@@ -137,6 +137,8 @@ public class Wizardry {
// Moved to preInit, because apparently it has to be here now.
proxy.registerRenderers();
// It seems this also has to be here
proxy.registerKeyBindings();
}
@@ -145,8 +147,6 @@ public class Wizardry {
settings.initConfigExtras();
proxy.registerKeyBindings();
// Event Handlers
GameRegistry.registerWorldGenerator(generator, 0);
MinecraftForge.EVENT_BUS.register(new WizardryKeyHandler());