Add firestorm spell

This commit is contained in:
Electroblob77
2020-06-25 13:21:26 +01:00
parent 43690ace29
commit 5dc3ebed4f
8 changed files with 142 additions and 1 deletions
@@ -460,7 +460,7 @@ public final class BlockUtils {
|| world.isSideSolid(pos, side) && world.isAirBlock(pos.offset(side)));
/** Surface criterion which defines a surface as the boundary between any non-air block and an air block.
* Used for particles. */
* Used for particles, and is also good for placing fire. */
// Was getNearestFloorLevelC
SurfaceCriteria NOT_AIR_TO_AIR = basedOn(World::isAirBlock).flip();