Fixed spelling error in updateImbuedItem, Fixed improper evaluation for command spells causing them to not trigger spell.onFinish

This commit is contained in:
ipdnaeip
2026-03-11 23:15:56 +01:00
committed by WinDanesz
parent e753f4df32
commit 600a321f49
@@ -7,7 +7,6 @@ import electroblob.wizardry.enchantment.Imbuement;
import electroblob.wizardry.entity.living.ISummonedCreature;
import electroblob.wizardry.event.SpellCastEvent;
import electroblob.wizardry.event.SpellCastEvent.Source;
import electroblob.wizardry.item.ItemWand;
import electroblob.wizardry.packet.PacketCastContinuousSpell;
import electroblob.wizardry.packet.PacketPlayerSync;
import electroblob.wizardry.packet.WizardryPacketHandler;
@@ -356,20 +355,20 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
// For each item in the player's inventory
for(ItemStack stack : player.inventory.mainInventory){
updateImbutedItem(stack, activeImbuements);
updateImbuedItem(stack, activeImbuements);
}
for(ItemStack stack : player.inventory.armorInventory){
updateImbutedItem(stack, activeImbuements);
updateImbuedItem(stack, activeImbuements);
}
for(ItemStack stack : player.inventory.offHandInventory){
updateImbutedItem(stack, activeImbuements);
updateImbuedItem(stack, activeImbuements);
}
// Removes all imbuements from the map that are no longer active
this.imbuementDurations.keySet().retainAll(activeImbuements);
}
private void updateImbutedItem(ItemStack stack, Set<Imbuement> activeImbuements){
private void updateImbuedItem(ItemStack stack, Set<Imbuement> activeImbuements){
if(stack.isItemEnchanted()){
@@ -466,7 +465,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
if(this.castCommandSpell != null && this.castCommandSpell.isContinuous){
if(castCommandTick >= castCommandDuration){
if(castCommandTick > castCommandDuration){
this.stopCastingContinuousSpell();
return;
}