Fixed Mark Sacrifice reducing damage at amplifier level 0
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@@ -63,7 +63,7 @@ public class MarkSacrifice extends SpellRay {
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PotionEffect effect = event.getEntityLiving().getActivePotionEffect(WizardryPotions.mark_of_sacrifice);
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PotionEffect effect = event.getEntityLiving().getActivePotionEffect(WizardryPotions.mark_of_sacrifice);
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if(effect != null && event.getSource().isMagicDamage()){
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if(effect != null && event.getSource().isMagicDamage()){
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event.setAmount(event.getAmount() * (1 + effect.getAmplifier()) * DAMAGE_INCREASE_PER_LEVEL);
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event.setAmount(event.getAmount() * (1 + (1 + effect.getAmplifier()) * DAMAGE_INCREASE_PER_LEVEL));
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event.getEntityLiving().removePotionEffect(WizardryPotions.mark_of_sacrifice);
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event.getEntityLiving().removePotionEffect(WizardryPotions.mark_of_sacrifice);
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}
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}
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}
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}
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