Rewrite metamorphosis to work with husks/strays and skeleton minions

This commit is contained in:
Electroblob
2018-02-24 13:47:33 +00:00
parent 6cd3e16939
commit 74ddcd79ca
@@ -1,23 +1,31 @@
package electroblob.wizardry.spell;
import com.google.common.collect.BiMap;
import com.google.common.collect.HashBiMap;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.entity.living.EntitySkeletonMinion;
import electroblob.wizardry.entity.living.EntityWitherSkeletonMinion;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryParticleType;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityCaveSpider;
import net.minecraft.entity.monster.EntityHusk;
import net.minecraft.entity.monster.EntityMagmaCube;
import net.minecraft.entity.monster.EntityPigZombie;
import net.minecraft.entity.monster.EntitySkeleton;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.entity.monster.EntitySpider;
import net.minecraft.entity.monster.EntityStray;
import net.minecraft.entity.monster.EntityWitherSkeleton;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.passive.EntityBat;
import net.minecraft.entity.passive.EntityChicken;
import net.minecraft.entity.passive.EntityCow;
@@ -32,8 +40,30 @@ import net.minecraft.world.World;
public class Metamorphosis extends Spell {
public static final BiMap<Class<? extends EntityLivingBase>, Class<? extends EntityLivingBase>> TRANSFORMATIONS = HashBiMap.create();
public Metamorphosis(){
super(Tier.APPRENTICE, 15, Element.NECROMANCY, "metamorphosis", SpellType.UTILITY, 30, EnumAction.NONE, false);
addTransformation(EntityPig.class, EntityPigZombie.class);
addTransformation(EntityCow.class, EntityMooshroom.class);
addTransformation(EntityChicken.class, EntityBat.class);
addTransformation(EntityZombie.class, EntityHusk.class);
addTransformation(EntitySkeleton.class, EntityWitherSkeleton.class, EntityStray.class);
addTransformation(EntitySpider.class, EntityCaveSpider.class);
addTransformation(EntitySlime.class, EntityMagmaCube.class);
addTransformation(EntitySkeletonMinion.class, EntityWitherSkeletonMinion.class);
}
/** Adds circular mappings between the given entity classes to the transformations map. In other words, given an
* array of entity classes [A, B, C, D], adds mappings A -> B, B -> C, C -> D and D -> A. */
@SafeVarargs
public static void addTransformation(Class<? extends EntityLivingBase>... entities){
Class<? extends EntityLivingBase> previousEntity = entities[entities.length - 1];
for(Class<? extends EntityLivingBase> entity : entities){
TRANSFORMATIONS.put(previousEntity, entity);
previousEntity = entity;
}
}
@Override
@@ -51,69 +81,53 @@ public class Metamorphosis extends Spell {
double yPos = entityHit.posY;
double zPos = entityHit.posZ;
EntityLiving newEntity = null;
// Sneaking allows the entities to be cycled through in the other direction.
Class<? extends EntityLivingBase> newEntityClass = caster.isSneaking() ?
TRANSFORMATIONS.inverse().get(entityHit.getClass()) : TRANSFORMATIONS.get(entityHit.getClass());
// IDEA: Interaction with husks/strays?
// TODO: Replace with a bimap or something.
if(entityHit instanceof EntityPig){
newEntity = new EntityPigZombie(world);
}else if(entityHit instanceof EntityPigZombie){
newEntity = new EntityPig(world);
}else if(entityHit instanceof EntitySkeleton){
newEntity = new EntityWitherSkeleton(world);
}else if(entityHit instanceof EntityWitherSkeleton){
newEntity = new EntitySkeleton(world);
}else if(entityHit instanceof EntityCow && !(entityHit instanceof EntityMooshroom)){
newEntity = new EntityMooshroom(world);
}else if(entityHit instanceof EntityMooshroom){
newEntity = new EntityCow(world);
}else if(entityHit instanceof EntityChicken){
newEntity = new EntityBat(world);
}else if(entityHit instanceof EntityBat){
newEntity = new EntityChicken(world);
}else if(entityHit instanceof EntitySlime && !(entityHit instanceof EntityMagmaCube)){
newEntity = new EntityMagmaCube(world);
}else if(entityHit instanceof EntityMagmaCube){
newEntity = new EntitySlime(world);
}else if(entityHit instanceof EntitySpider && !(entityHit instanceof EntityCaveSpider)){
newEntity = new EntityCaveSpider(world);
}else if(entityHit instanceof EntityCaveSpider){
newEntity = new EntitySpider(world);
if(newEntityClass == null) return false;
EntityLivingBase newEntity = null;
try {
newEntity = newEntityClass.getConstructor(World.class).newInstance(world);
} catch (Exception e){
Wizardry.logger.error("Error while attempting to transform entity " + entityHit.getClass() + " to entity " + newEntityClass);
e.printStackTrace();
}
if(newEntity == null) return false;
if(!world.isRemote){
// Transfers attributes from the old entity to the new one.
newEntity.setHealth(((EntityLivingBase)entityHit).getHealth());
newEntity.readFromNBT(entityHit.getEntityData());
entityHit.setDead();
newEntity.setPosition(xPos, yPos, zPos);
world.spawnEntity(newEntity);
}else{
for(int i = 1; i < (int)(25 * modifiers.get(WizardryItems.range_upgrade)); i += 2){
// I figured it out! when on client side, entityplayer.posY is at the eyes, not the feet!
double x1 = caster.posX + look.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.y * i / 2
+ world.rand.nextFloat() / 5 - 0.1f;
double z1 = caster.posZ + look.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
// world.spawnParticle("mobSpell", x1, y1, z1, -1*look.xCoord, -1*look.yCoord, -1*look.zCoord);
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, 0.0d, 0.0d, 0.0d,
12 + world.rand.nextInt(8), 0.2f, 0.0f, 0.1f);
}
for(int i = 0; i < 5; i++){
Wizardry.proxy.spawnParticle(WizardryParticleType.DARK_MAGIC, world, xPos, yPos, zPos, 0.0d,
0.0d, 0.0d, 0, 0.1f, 0.0f, 0.0f);
}
}
if(newEntity != null){
if(!world.isRemote && newEntity != null){
// Transfers attributes from the old entity to the new one.
newEntity.setHealth(((EntityLiving)entityHit).getHealth());
// newEntity.writeToNBT(entityHit.getEntityData());
entityHit.setDead();
newEntity.setPosition(xPos, yPos, zPos);
world.spawnEntity(newEntity);
}
if(world.isRemote){
for(int i = 1; i < (int)(25 * modifiers.get(WizardryItems.range_upgrade)); i += 2){
// I figured it out! when on client side, entityplayer.posY is at the eyes, not the feet!
double x1 = caster.posX + look.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.y * i / 2
+ world.rand.nextFloat() / 5 - 0.1f;
double z1 = caster.posZ + look.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
// world.spawnParticle("mobSpell", x1, y1, z1, -1*look.xCoord, -1*look.yCoord, -1*look.zCoord);
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, 0.0d, 0.0d, 0.0d,
12 + world.rand.nextInt(8), 0.2f, 0.0f, 0.1f);
}
for(int i = 0; i < 5; i++){
Wizardry.proxy.spawnParticle(WizardryParticleType.DARK_MAGIC, world, xPos, yPos, zPos, 0.0d,
0.0d, 0.0d, 0, 0.1f, 0.0f, 0.0f);
}
}
caster.swingArm(hand);
WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_DEFLECTION, 0.5F, 0.8f);
return true;
}
caster.swingArm(hand);
WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_DEFLECTION, 0.5F, 0.8f);
return true;
}
return false;
}