feat: A more Wizardry-native support for BELT, BODY, HEAD and TRINKET artefact types (expanded ItemArtefact.Type) intended for addons
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@@ -46,6 +46,10 @@ public final class WizardryBaublesIntegration {
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ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.RING, BaubleType.RING);
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ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.AMULET, BaubleType.AMULET);
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ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.CHARM, BaubleType.CHARM);
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ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.BELT, BaubleType.BELT);
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ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.BODY, BaubleType.BODY);
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ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.HEAD, BaubleType.HEAD);
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ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.TRINKET, BaubleType.TRINKET);
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}
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public static boolean enabled(){
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@@ -88,7 +88,11 @@ public class ItemArtefact extends Item {
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/** An artefact that improves attacking spells. Two of these can be active at any one time. */ RING(2),
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/** An artefact that improves defensive spells. One of these can be active at any one time. */ AMULET(1),
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/** An artefact that improves utility spells. One of these can be active at any one time. */ CHARM(1);
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/** An artefact that improves utility spells. One of these can be active at any one time. */ CHARM(1),
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/** Added for add-on artefacts. */ BELT(1),
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/** Added for add-on artefacts. */ BODY(1),
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/** Added for add-on artefacts. */ HEAD(1),
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/** Added for add-on artefacts. */ TRINKET(1);
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public final int maxAtOnce;
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